Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.12 @ 00:04:43 Player: Minty Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4434) 4434 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 12171 Bonus ------- High Alert Combat Kills 652 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (5) ------- Force Lance > --- INVENTORY (5) ---- Advanced Terrain Scanner Improved Trap Extractor (0/6) Improved Datajack Peak State ------------ > --- POWER ------------ Multi-Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Armored Scrap Engine System Shield System Shield Improved Trap Extractor > --- WEAPON ----------- High-powered Shock Rifle Hyp. Ballistic Coil Construct/G Ballistic Gauss Construct/C Power Maul > --- INVENTORY -------- Small Storage Unit Improved Trap Scanner Improved Terrain Scanner Improved Datajack Power Maul [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Scatter Rocket Array Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 . . 4 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . Utility 6 | . . . . . 1 . . 2 1 . . 2 Weapon 3 | . . . . . . . . 2 1 . . . Parts Attached 124 | . 2 2 1 5 43 4 1 41 1 . 5 19 Power 9 | . . . . 1 2 . . 2 1 . . 3 Engine 4 | . . . . 1 . . . 2 1 . . . Core 5 | . . . . . 2 . . . . . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 35 | . 2 . . 3 18 . . 8 . . 1 3 Treads 2 | . . . . . 2 . . . . . . . Leg 22 | . . . . . 15 . . 6 . . . 1 Wheel 1 | . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . 2 . . 3 1 . . 1 . . 1 2 Utility 43 | . . 2 . 1 11 . 1 20 . . 2 6 Device 25 | . . 1 . . 4 . 1 13 . . 2 4 Storage 2 | . . . . 1 . . . 1 . . . . Processor 6 | . . 1 . . 2 . . 2 . . . 1 Hackware 3 | . . . . . . . . 3 . . . . Protection 7 | . . . . . 5 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | . . . 1 . 12 4 . 11 . . 2 7 Energy Gun 7 | . . . 1 . . 1 . 2 . . 1 2 Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 11 | . . . . . 5 3 . 1 . . . 2 Ballistic Cannon 5 | . . . . . 3 . . . . . . 2 Launcher 4 | . . . . . 1 . . 3 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . 3 . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . 2 . . . . Unidentified Prototypes 5 | . . . . . 2 1 . 2 . . . . Corrupted Parts 4 | . . . . . 1 . . 1 . . . 2 System Corruption 17 | . . . . . 6 . . 5 . . . 6 Parts Lost 49 | . . . . 2 8 . . 23 2 . 2 12 Power 8 | . . . . . 1 . . 5 1 . . 1 Propulsion 19 | . . . . 2 5 . . 8 1 . . 3 Utility 8 | . . . . . . . . 2 . . 1 5 Weapon 14 | . . . . . 2 . . 8 . . 1 3 Highest Loss Streak 8 | . . . . 2 8 . . 5 2 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 81 83 94 72 82 100 90 72 48 24 31 31 Engine 3 | . 14 14 14 14 4 . . 3 4 . . . Core 2 | . . . . . 3 9 9 1 . . . . Treads 1 | . . . . . 2 9 9 . . . . . Leg 15 | . 22 . . . 22 36 36 17 6 . . . Flight 4 | . 2 28 28 21 6 . . . 4 . 2 3 Device 8 | . . 7 14 4 6 . 8 11 10 5 10 6 Storage 3 | . 12 . . 3 9 9 9 1 . . . . Processor 3 | . . 4 14 14 2 18 . . 5 5 5 8 Hackware 5 | . . . . . . . . 10 5 5 5 4 Protection 1 | . . . . . 8 . . . . . . . Energy Gun 3 | . 14 14 14 14 . . . 4 5 3 . . Energy Cannon 1 | . . . . . 2 . . 1 . . . . Ballistic Gun 6 | . 14 14 9 . 6 10 18 6 . . . . Launcher 1 | . . . . . . . . 3 . . . . Impact Weapon 2 | . . . . . 2 . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 12 12 8 12 23 27 17 17 49 6 3 10 37 Greatest Support 90 | 20 20 8 8 10 74 72 72 90 37 13 13 20 Greatest Overweight (x) 4 | . 2 . 1 3 1 . . 4 . . 3 3 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 8 8 8 8 8 5 5 5 5 Average Capacity 6 | . 7 5 5 5 8 8 8 5 5 5 5 5 Most Carried 8 | . 8 5 5 8 8 8 8 8 5 5 5 5 Average Carried 5 | . 5 3 5 5 7 7 5 5 4 5 3 4 Final Capacity 8 | 8 5 5 5 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 3 5 5 8 8 8 7 5 5 5 4 3 Scrap Engine Consumption 87 | . . . . . . . 23 44 5 3 10 2 Constructs Created 12 | . . . . . . . . 9 1 1 . 1 Constructs Modified 18 | . . . . . . . . 15 2 . . 1 Class Distribution -------------------- 41% | Mutant 20% | Hacker-Skirmisher 17% | Skirmisher 11% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Matter Collected 3450 | 200 . 72 . 15 822 75 282 1435 . . 343 206 Remotely . | . . . . . . . . . . . . . Salvage Created 4675 | . 136 . . 227 1285 132 386 2050 . . . 459 Parts 238 | . 12 . . 12 59 11 17 108 . . . 19 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 9 | . . . . . 5 . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Combat Hostiles Destroyed 90 | . 3 . . 10 20 2 1 47 . . . 7 Melee 9 | . . . . . 3 . . 2 . . . 4 Guns 29 | . 3 . . 9 4 2 1 10 . . . . Cannons 13 | . . . . . 7 . . 4 . . . 2 AOE 32 | . . . . . 3 . . 28 . . . 1 Classes Destroyed 17 | . 3 . . 2 5 1 . 6 . . . . Worker 13 | . . . . . 4 . . 9 . . . . Builder 11 | . . . . . . 1 2 8 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 9 | . 1 . . . 3 . 4 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 5 | . . . . . 2 . . 3 . . . . Swarmer 14 | . 3 . . 7 . . . 4 . . . . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 46 | . . . . 2 13 . . 28 . . . 3 Brawler 1 | . . . . . . . . 1 . . . . Duelist 3 | . . . . 1 . . . 2 . . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 11 | . . . . . 4 2 1 3 . . . 1 Hunter 10 | . . . . . 3 . . 5 . . . 2 Programmer 3 | . . . . . . . . 2 . . . 1 Best Kill Streak 9 | . 3 . . 7 5 2 3 9 . . . 4 Combat Bots Only 7 | . 3 . . 7 4 2 1 6 . . . 4 Max Kills in Single Turn 7 | . 2 . . 1 2 1 1 7 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 4 . . . 1 Melee 1 | . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Hostile Shots Fired 948 | . 15 . . 35 176 6 12 424 38 . 22 220 Missed 325 | . 5 . . 10 57 2 1 140 17 . 3 90 Damage Taken 10531 | . 81 . . 273 1858 64 165 4999 336 . 322 2433 Core 2631 | . 23 . . 87 447 32 . 624 116 . 134 1168 Absorbed by Shields 10 | . . . . . . . . . 10 . . . Redirected to Shielding 37 | . . . . . 37 . . . . . . . Regen/Repaired (Parts) 649 | . . . . . . . 31 508 21 . . 89 Core Remaining (%) 53 | 100 . . . 56 . . 12 26 . . 75 . Volleys Fired 249 | . 10 4 . . 79 11 21 95 . . . 29 Largest 4 | . 2 2 . . 2 2 2 4 . . . 2 Hottest 159 | . 60 60 . . 112 50 50 159 . . . 149 Shots Fired 506 | . 20 8 . 45 129 15 42 213 . . . 34 Gun 391 | . 20 8 . 45 82 15 42 164 . . . 15 Cannon 97 | . . . . . 45 . . 33 . . . 19 Launcher 18 | . . . . . 2 . . 16 . . . . Special . | . . . . . . . . . . . . . Kinetic 307 | . 10 4 . . 98 15 42 115 . . . 23 Thermal 155 | . . . . 45 29 . . 72 . . . 9 Explosive 18 | . . . . . 2 . . 16 . . . . Electromagnetic 26 | . 10 4 . . . . . 10 . . . 2 Robot Hit Streak 19 | . 4 5 . 19 8 11 9 11 . . . 7 Robot Miss Streak 16 | . 3 1 . 2 6 2 3 16 . . . 5 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 4 | . 1 . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Autonomous 55 | . . . . 45 10 . . . . . . . Shots Hit Robots 367 | . 11 6 . 36 100 13 24 151 . . . 26 Core Hits 299 | . 6 2 . 10 63 5 8 190 . . . 15 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 12 | . . . . . 3 . . 9 . . . . Critical Strikes 19 | . . . . . 4 . . 11 . . . 4 Burn 1 | . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . 1 . . . . Blast 1 | . . . . . . . . . . . . 1 Smash 12 | . . . . . 3 . . 9 . . . . Sever 1 | . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 79 | . . . . . 26 2 . 39 . . 4 8 Impact 56 | . . . . . 18 . . 38 . . . . Slashing 14 | . . . . . 8 2 . . . . 4 . Piercing 8 | . . . . . . . . . . . . 8 Sneak Attacks 9 | . . . . . 2 1 . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13605 | . 147 69 . 1024 2641 196 376 7889 9 . . 1254 Guns 4487 | . 124 69 . 1024 967 134 376 1530 . . . 263 Cannons 1265 | . . . . . 550 . . 337 . . . 378 Explosions 5299 | . 23 . . . 318 . . 4635 . . . 323 Melee 2475 | . . . . . 801 62 . 1370 . . . 242 Ramming 79 | . . . . . 5 . . 17 9 . . 48 Kinetic 3326 | . 54 47 . . 1204 134 376 1070 . . . 441 Thermal 2635 | . 23 . . 1024 313 . . 775 . . . 500 Explosive 4752 | . . . . . 265 . . 4487 . . . . Electromagnetic 338 | . 70 22 . . 53 . . 170 . . . 23 Impact 1919 | . . . . . 549 . . 1370 . . . . Slashing 314 | . . . . . 252 62 . . . . . . Piercing 242 | . . . . . . . . . . . . 242 Highest Corruption 12 | . . . . . 6 6 7 8 . 10 12 10 Average Corruption 7 | . . . . . 6 6 6 6 . 10 11 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 108 | . . . . . 11 9 11 51 . 4 11 11 Message Errors 23 | . . . . . 5 1 3 9 . 1 3 1 Matter Fused 31 | . . . . . 2 1 2 18 . . 4 4 Heat Flow Errors 7 | . . . . . 1 . 2 2 . . 1 1 Energy Discharges 14 | . . . . . 1 1 2 6 . . 1 3 Parts Fused 2 | . . . . . . 1 . . . 1 . . Data Loss (minor) 14 | . . . . . 1 3 . 9 . . . 1 Data Loss (major) 4 | . . . . . . . 1 2 . . 1 . Misfires 2 | . . . . . . 1 . 1 . . . . Alerts 3 | . . . . . . . 1 1 . . . 1 Misdirections 3 | . . . . . . . . . . 2 1 . Weapon Failures 5 | . . . . . 1 1 . 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 991 | . . . . . 205 . . 777 . . . 9 Projectiles 5 | . . . . . . . . . . . . 5 Explosions 85 | . . . . . . . . 81 . . . 4 Melee 901 | . . . . . 205 . . 696 . . . . Knockbacks 39 | . . . . . 25 . . 11 . . . 3 Impact 17 | . . . . . 6 . . 11 . . . . Kinetic 21 | . . . . . 19 . . . . . . 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 1175 | . . . . . 117 . . 936 4 . . 118 Shots 39 | . . . . . 4 . . 34 . . . 1 Rammed 13 | . . . . . . . . . 2 . . 11 Targets Rammed 27 | . . . . . 3 . 1 10 2 . . 11 Kicked 14 | . . . . . 3 . 1 10 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | . . 10 . . 306 4 185 420 . . 137 238 Average Temperature 87 | . . 8 . . 63 2 32 123 . . 81 39 Received Heat Transfer 1935 | . . . . 24 693 9 72 888 21 . 12 216 Effects 4 | . . . . . 1 . . 3 . . . . Interference 2 | . . . . . 1 . . 1 . . . . Matter Decay 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 9 | . 1 . . . 3 . . 5 . . . . Impact Corruptions 36 | . . . . . 10 . . 25 . . . 1 Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 9 | . . . . 3 . . . 6 . . . . Heat Transferred 4414 | . 50 . . 1295 481 . . 2264 . . . 324 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Peak Influence 1197 | . 104 40 . 220 485 301 256 1197 585 129 236 351 Initial 585 | . . 40 . . 85 191 117 357 585 129 86 115 Average 332 | . 35 40 . 145 334 234 201 453 423 122 156 150 Maximum Alert Level 4 | . . . . 1 2 1 1 4 2 . 1 1 Low Security (%) 35 | . 100 100 . 60 11 18 40 29 . 100 64 74 Level 1 36 | . . . . 39 55 81 59 26 58 . 35 25 Level 2 17 | . . . . . 33 . . 21 41 . . . Level 3 9 | . . . . . . . . 20 . . . . Level 4 . | . . . . . . . . 2 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . 6 1 . 14 2 . 3 2 Investigation 13 | . 1 . . . 5 . . 3 2 . 2 . Extermination 5 | . . . . . . . . 4 . . . 1 Reinforcement 11 | . 2 . . . 1 1 . 5 . . 1 1 Assault 2 | . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Distress Signals 11 | . 2 . . . 1 1 . 5 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 177 | . 8 2 . 10 26 3 1 76 15 5 9 22 Peak Tracking Total 15 | . 4 2 . 3 6 3 1 8 15 5 5 10 Tactical Retreats 16 | . . . . . . 2 . 7 1 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Traps Triggered 4 | . . . . . 2 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 61 | . . . . . . . . 61 . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . Reprogrammed 18 | . . . . . . . . 12 . . . 6 Reused 12 | . . . . . . . . 8 . . . 4 Traps Extracted 9 | . . . . . . . . 9 . . . . Installed 9 | . . . . . . . . 9 . . . . Triggered 12 | . . . . . . . . 8 . . . 4 Most Traps Carried 6 | . . . . . . . . 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Machines Disabled 18 | . . . . . 2 1 1 10 . . . 4 Max in Single Turn 5 | . . . . . 2 1 1 5 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . 3 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Machines Accessed 38 | . 1 . 5 1 5 2 6 7 3 . 6 2 Terminals 15 | . 1 . . . 3 2 2 3 1 . 2 1 Fabricators 4 | . . . . . . . . . 1 . 3 . Repair Stations 3 | . . . . . . . . 2 . . . 1 Recycling Units 7 | . . . . . 1 . 4 1 1 . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 141 | . 3 . 36 1 16 7 19 28 13 . 11 7 Successful 90 | . 1 . 36 1 10 3 8 14 5 . 6 6 Failed 51 | . 2 . . . 6 4 11 14 8 . 5 1 Catastrophic 10 | . . . . . 2 . 2 3 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 2 4 2 7 4 . 4 3 Terminals 48 | . 3 . . . 8 7 5 11 6 . 5 3 Fabricators 9 | . . . . . . . . . 4 . 5 . Repair Stations 13 | . . . . . . . . 9 . . . 4 Recycling Units 22 | . . . . . 4 . 14 1 3 . . . Scanalyzers 11 | . . . . . 4 . . 7 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 55 | . 1 . 36 1 5 3 1 2 3 . 1 2 Record 36 | . . . 35 . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . 2 . . . Locate Traps 4 | . . . . . . 1 . 2 . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . 1 . Network Status 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . 4 . . . 4 Scan Component 3 | . . . . . . . . 1 . . . 2 Repair 3 | . . . . . . . . 1 . . . 2 Refit 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks 7 | . . . . . 2 . 5 . . . . . Report Inventory 3 | . . . . . 1 . 2 . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . Scanalyzer 10 | . . . . . 3 . . 7 . . . . Insert Component 5 | . . . . . 2 . . 3 . . . . Analyze 5 | . . . . . 1 . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . . . . . . . 2 1 . . 3 . Terminals . | . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 . Liberate 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 1 . . . . Tunnel 3 | . . . . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 1 . . . 6 2 5 5 3 . 3 . Full Trace Events 12 | . 1 . . . 3 . 3 2 2 . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . 2 Time 156 | . . . . . . . . 50 . . . 106 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 9 . 1 . . . . . Parts Scanalyzed 4 | . . . . . 1 . . 3 . . . . Part Schematics Acquired 4 | . . . . . 1 . . 3 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . 1 Non-combat 1 | . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 . 1 Highest-Rated Group 47 | . . . . . . . . . . 31 . 47 Highest-Rated Ally 47 | . . . . . . . . . . 31 . 47 Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 5 . 2 Total Damage 181 | . . . . . . . . . . 103 . 78 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Turns Passed 5974 | . 115 56 311 148 1036 260 380 2552 169 62 223 662 Spaces Moved 4756 | 1 78 100 632 87 512 174 269 1471 244 117 330 741 Core 503 | . . . . 2 . . . 110 24 115 130 122 Treads . | . . . . . . . . . . . . . Legs 2082 | 1 56 . . . 336 174 269 1181 64 . . 1 Wheels 122 | . . . . . . . . 122 . . . . Hover 28 | . . . . . . . . . . 2 26 . Flight 2021 | . 22 100 632 85 176 . . 58 156 . 174 618 Fastest Speed 32 | 120 37 37 37 117 114 120 120 50 32 50 40 40 Average Speed 91 | 120 98 37 48 155 122 120 120 125 60 50 57 51 Slowest Speed 260 | 120 200 37 117 200 190 120 120 260 126 70 200 200 Overloaded Moves 120 | . . . . . . . . 58 62 . . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . . Robots Hopped 19 | . . . . . . . . . 4 . 5 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 29 21 91 18 38 29 54 38 11 83 14 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . 2 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 13 | . . . . . 2 . . 10 . . . 1 Terrain Destroyed 341 | . 3 . . 10 18 . . 254 . . . 56 Melee 12 | . . . . . 2 . . 10 . . . . Projectile 18 | . . . . 10 1 . . . . . . 7 AOE 311 | . 3 . . . 15 . . 244 . . . 49 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Total 5831 | . 98 109 634 99 766 213 303 1919 263 120 350 957 Wait 383 | . . 2 . 4 51 11 4 150 . 2 14 145 Move 4709 | . 77 99 631 86 511 173 268 1470 237 116 319 722 Hop 17 | . . . . . . . . . 3 . 5 9 Pick Up 42 | . . 2 . 2 19 4 3 9 . . . 3 Fast Attach 66 | . 2 2 1 2 20 3 1 19 . . 3 13 Attach 28 | . . . . 1 7 . . 11 1 . 2 6 Detach 37 | . 3 . . 1 3 . 2 14 3 2 2 7 Swap 30 | . . . . 2 16 1 . 11 . . . . Drop 78 | . 6 . 2 1 31 8 3 21 1 . 1 4 Fire 249 | . 10 4 . . 79 11 21 95 . . . 29 Melee 79 | . . . . . 26 2 . 39 . . 4 8 Ram 13 | . . . . . . . . . 2 . . 11 Kick 14 | . . . . . 3 . 1 10 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . . . Trap 70 | . . . . . . . . 70 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 10) 116 | -10/Materials | Entered Mines 135 | -10/Mines | Identified exit to Materials 135 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 170 | -10/Mines | Discovered new exit (range 5) 172 | -10/Mines | Entered Exiles 178 | -10/Exiles | Discovered new exit (range 15) 182 | -10/Exiles | Met 8R-AWN 188 | -10/Exiles | Met EX-HEX 198 | -10/Exiles | Met EX-BIN 204 | -10/Exiles | Aligned with FarCom system 204 | -10/Exiles | Given EX-Vault access code 237 | -10/Exiles | Met EX-DEC 239 | -10/Exiles | Learned location of Zion (-7) 258 | -10/Exiles | Visited The Gauntlet 308 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Discovered new exit (range 15) 369 | -10/Exiles | Opened EX-Vault 373 | -10/Exiles | Found AWS/Thermal 397 | -10/Exiles | Warned to stay clear of 0b10 Research branches 483 | -10/Exiles | Left Exiles lab with AWS/Thermal 483 | -10/Exiles | Entered Mines 554 | -9/Mines | Destroyed 7 combat bots 573 | -9/Mines | Discovered new exit (range 7) 587 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 631 | -9/Mines | Entered Materials 631 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 907 | -8/Materials | Build established: Skirmisher 1176 | -8/Materials | Core integrity fell below 50% 1273 | -8/Materials | Lost 8 parts (1p5n2w) 1498 | -8/Materials | Core integrity fell below 20% 1580 | -8/Materials | Build established: Scavenger-Mutant 1629 | -8/Materials | Discovered new exit (range 14) 1667 | -8/Materials | Identified exit to Storage 1667 | -8/Materials | Entered Storage 1922 | -8/Storage | Used back door to open Recycling access 1922 | -8/Storage | Discovered new exit (range 5) 1926 | -8/Storage | Identified exit to Recycling 1927 | -8/Storage | Entered Recycling 1936 | -8/Recycling | Found Unknown Device 1936 | -8/Recycling | Identified Scrap Engine 1962 | -8/Recycling | Build established: Mutant 2267 | -8/Recycling | Discovered new exit (range 5) 2307 | -8/Recycling | Entered Factory 2307 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 2631 | -6/Factory | Build established: Skirmisher 2657 | -6/Factory | Search patrols dispatched 3017 | -6/Factory | Build established: Hacker-Skirmisher 3230 | -6/Factory | Lost 4 parts (1p2n1w) 3367 | -6/Factory | Found Prototype Launcher 3367 | -6/Factory | Identified Scatter Rocket Array 3370 | -6/Factory | Found Scatter Rocket Array 3454 | -6/Factory | Repaired Flexi-carbon Leg 4407 | -6/Factory | First assault squad dispatched 4485 | -6/Factory | Lost 3 parts (1p2w) 4529 | -6/Factory | Core integrity fell below 50% 4599 | -6/Factory | Lost 5 parts (1p1n1u2w) 4844 | -6/Factory | Lost 3 parts (1u2w) 4852 | -6/Factory | Discovered new exit (range 14) 4859 | -6/Factory | Entered another Factory area 4859 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5011 | -5/Factory | Spotted B-75 Beast 5028 | -5/Factory | Manually triggered Chute Trap 5028 | -5/Factory | Sucked down chute 5028 | -5/Factory | Entered Waste 5029 | -5/Waste | Met a frightened Derelict 5038 | -5/Waste | Spotted C-40 Crusher 5039 | -5/Waste | Spotted C-40 Crusher 5043 | -5/Waste | EMP discharged 5043 | -5/Waste | System corruption reached 10% 5046 | -5/Waste | Spotted C-40 Crusher 5054 | -5/Waste | Spotted C-40 Crusher 5066 | -5/Waste | Spotted C-40 Crusher 5084 | -5/Waste | Discovered new exit (range 11) 5090 | -5/Waste | Entered Factory 5288 | -5/Factory | Discovered new exit (range 16) 5291 | -5/Factory | Build established: Mutant 5313 | -5/Factory | Entered another Factory area 5313 | -4/Factory | Evolved 2 slots: Utility x2 5408 | -4/Factory | Repaired Nuclear Pulse Array 5460 | -4/Factory | Repaired Adv. Terrain Scanner 5824 | -4/Factory | System corruption reached 10% 5887 | -4/Factory | Core integrity fell below 50% 5921 | -4/Factory | Lost 5 parts (1p1n2u1w) 5958 | -4/Factory | Core integrity fell below 20% 5975 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05954_ Penetrated by Slug. 05954_ Hvy. Gauss Cannon destroyed. 05957_ Slug penetrates Wall. 05959_ Wall collapses. 05960_ G-67 Veteran destroyed. 05961_ Slug penetrates Wall. 05961_ Penetrated by Slug. 05961_ Slug penetrates Wall. 05965_ Penetrated by Slug. 05965_ Slug penetrates Wall. 05965_ H-77 Assassin suffers critical hit (Impale). 05965_ H-77 Assassin destroyed. 05968_ Penetrated by Slug. 05969_ Acquired 108 matter. 05970_ Flexi-carbon Leg destroyed. 05970_ G-73 Enforcer suffers critical hit (Impale). 05970_ G-73 Enforcer destroyed. 05971_ Penetrated by Slug. 05975_ Slug penetrates Wall. 05975_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# ^ ^ | | ???# ################# | | ???#^ ^ # ????????????? | | ???# =! + ??????????????? | | ???# !! #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???####### ##"########????????? | | ?????????# # #????????? | | ?????????#w# #????????? | | ?????????# # #????????? | | ?????????# # "T" #????????? | | ???????### ###########????????? | | ???????# #????????????????? | | ????#### #????????????????? | | ????# +????????????????? | | ????# ## #????????????????? | | ????# ## #????????????????? | | ????# ### ##????????????????? | | ????# #?# #?????????????????? | | ????# #?# #?????????????????? | | ???## ### #?????????????????? | | ???# =*## #?????????????????? | | ???#=!!## T?????????????????? | | ???#mYh## #????????????????? | | ???##%@## ##????????????????? | | ????#%#[# #?????????????????? | | ???##[### #?????????????????? | | ???#[[!#? ?????????????????? | | ???# ! #? ?????????????????? | | ???# #? ?????????????????? | | ???#####??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 19 Energy Capacity 457 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 70 Targeting Accuracy 8 Defensive Hacking 32 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Rocket Launcher | -8/Materials | Scanalyzed Imp. Terrain Scanner | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicModifiedGreatsword Manual? 0 Play Time 01:06:14 Cumulative 585.4 hours Start 2024.01.11 @ 22:45:37 End 2024.01.12 @ 00:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 227 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25fad46c-a95a-4031-b2f0-903989ffd794