Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 20:07:27 Player: Vectis Result: Destroyed by as-21458 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (244) 1220 Value Destroyed (6620) 6620 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2406) 2406 TOTAL SCORE: 14786 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 111 Entered Garrisons 200 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 1500 Friendly Fire -312 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 18/100 System Corruption 10% Temperature Cool (304) Movement Treading (230) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer > --- WEAPON (2) ------- Shock Rifle Heavy Riot Gun > --- INVENTORY (20) --- Makeshift Power Source Wheel Wheel Armored Wheel Cooling System High-capacity Battery (400) Power Shielding Improved EM Shotgun Shock Rifle Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher Great Axe Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Target Analyzer Zionite Weapon Casing Zionite Light Carapace Zionite Light Carapace Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Wheel Wheel Armored Wheel Zionite Glidesys I Cooling System High-capacity Battery Power Shielding Heavy Riot Gun Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher Great Axe Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 192 | 7 9 2 35 . 5 4 25 9 18 15 8 2 34 19 Power 14 | 1 1 . 4 . . . 2 . . 1 1 . 3 1 Engine 13 | 1 1 . 4 . . . 1 . . 1 1 . 3 1 Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 3 . 7 . . . 6 1 6 2 . 2 4 2 Treads 25 | 2 . . 2 . . . 6 1 6 2 . . 4 2 Leg 4 | . 3 . 1 . . . . . . . . . . . Wheel 6 | . . . 4 . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 64 | 2 2 . 7 . 5 . 6 . 5 6 3 . 19 9 Device 4 | . . . 2 . . . . . . . . . . 2 Storage 25 | 2 2 . 2 . 5 . 2 . 2 1 1 . 8 . Processor 4 | . . . . . . . . . . . . . 4 . Hackware 5 | . . . . . . . 1 . 1 3 . . . . Protection 26 | . . . 3 . . . 3 . 2 2 2 . 7 7 Artifact . | . . . . . . . . . . . . . . . Weapon 79 | 2 3 2 17 . . 4 11 8 7 6 4 . 8 7 Energy Gun 14 | 2 2 . 3 . . . 1 . 1 . . . . 5 Energy Cannon 4 | . . . 4 . . . . . . . . . . . Ballistic Gun 40 | . 1 2 10 . . 2 6 4 4 5 1 . 5 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 2 4 4 1 . 3 . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 . Piercing Weapon 3 | . . . . . . . . . . 1 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . 1 . 1 . . . 3 3 Parts Lost 37 | . 4 . 6 . . . 3 2 2 5 1 3 . 11 Power 7 | . 1 . . . . . 1 . . 1 1 1 . 2 Propulsion 9 | . . . 2 . . . . 1 1 1 . 1 . 3 Utility 9 | . . . 1 . . . 1 . . . . 1 . 6 Weapon 12 | . 3 . 3 . . . 1 1 1 3 . . . . Highest Loss Streak 10 | . 2 . 3 . . . 1 1 2 3 1 3 . 10 Average Slot Usage (%) 95 | . 99 100 98 100 100 100 98 99 99 99 98 99 85 96 Engine 8 | . 13 14 10 11 11 11 6 9 9 6 6 6 6 6 Treads 13 | . 26 . 10 22 22 22 18 18 17 14 15 14 7 14 Wheel 3 | . . . 8 . . . . . . . . . 6 . Device 1 | . . . 6 11 2 . . . . . . . . . Storage 39 | . 28 28 31 33 41 44 44 45 45 39 46 46 42 30 Processor 2 | . . . . . . . . . . . . . 7 7 Hackware 2 | . . . . . . . . . . 20 11 . . . Protection 6 | . . . 5 . . . 8 9 9 1 2 14 6 19 Energy Gun 1 | . 15 2 . . . . . . . . . . . 5 Ballistic Gun 12 | . 11 25 14 22 22 21 17 17 17 12 14 15 4 9 Naked Turns 2 | . . . . . . . . . . . . . 2 . Heaviest Build 233 | 13 40 40 85 80 126 126 151 150 151 175 186 186 233 190 Greatest Support 50 | 40 40 20 40 40 40 40 40 40 40 42 42 42 50 48 Greatest Overweight (x) 10 | . 3 1 5 1 3 3 3 3 3 4 4 8 10 4 Average Overweight (x) 3 | . . 1 1 1 2 3 3 3 3 3 3 4 5 2 Largest Inventory Capacity 64 | 8 16 16 24 24 34 34 40 40 40 48 56 48 64 44 Average Capacity 37 | 5 14 16 22 24 30 34 39 40 40 41 48 48 46 36 Most Carried 64 | 4 16 16 24 24 34 34 40 40 40 47 48 48 64 44 Average Carried 35 | 2 10 15 21 24 29 33 38 39 39 39 47 47 42 35 Final Capacity 48 | 8 16 16 24 24 34 34 40 40 40 48 48 48 44 20 Final Carried 48 | 4 16 15 24 24 34 34 40 39 40 47 48 47 44 17 Class Distribution -------------------- 86% | Hauler-Mutant 8% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 5561 | 195 257 45 729 29 30 271 914 238 775 399 238 274 978 189 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8107 | 95 627 48 2055 29 . 193 1497 305 1169 505 296 176 749 363 Parts 458 | 9 25 9 125 2 . 27 77 16 54 35 18 8 49 4 Haulers Intercepted 12 | . 1 . 6 . . . 1 . 4 . . . . . Recyclers Shooed 8 | 1 . . 5 . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 17 8 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 173 | . 12 3 32 . . 7 30 11 19 9 7 3 6 34 Guns 99 | . 12 3 16 . . 2 22 5 18 9 1 3 6 2 Cannons 16 | . . . 16 . . . . . . . . . . . AOE 56 | . . . . . . 5 8 6 1 . 6 . . 30 Classes Destroyed 22 | 2 3 1 5 . . 1 2 . . 1 1 . 4 2 Worker 12 | . 3 . 4 1 . 2 1 . 1 . . . . . Builder 6 | . . . 2 . . . 2 . 1 1 . . . . Tunneler 5 | 2 . . . . . 3 . . . . . . . . Hauler 12 | . 1 . 6 . . . 1 . 4 . . . . . Recycler 8 | 1 1 . 4 . . . 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . Watcher 5 | . . . 3 . . . 2 . . . . . . . Swarmer 23 | . . 3 8 . . 6 . 3 3 . . . . . Grunt 72 | . 12 . 14 . . . 18 7 11 3 5 2 . . Brawler 5 | . . . . . . . 1 . 2 . 1 1 . . Duelist 4 | . . . 1 . . . 1 . 1 . 1 . . . Sentry 21 | . . . 9 . . . 9 . 2 1 . . . . Hunter 4 | . . . . . . 1 1 1 . 1 . . . . Programmer 4 | . . . . . . . . . . 4 . . . . Zionite 18 | . . . . . . . . . . . . . 18 . Tinkerer 1 | . . . . . . . . . . . . . 1 . Assembled 32 | . . . . . . . . . . . . . . 32 Golem 2 | . . . . . . . . . . . . . . 2 Martyr 1 | . . . . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . . . . . 4 . Best Kill Streak 32 | 3 4 3 9 1 . 3 10 6 7 5 7 3 6 32 Combat Bots Only 32 | . 3 3 5 . . 3 8 6 4 4 7 3 3 32 Max Kills in Single Turn 11 | 1 1 1 2 1 . 2 3 2 2 2 2 1 1 11 Gunslinging 1 | . . . . . . . 1 . 1 . . . . . Exploded 11 | . . . . . . 2 3 2 1 . 2 . . 11 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 10627 | . 747 39 1295 . . 270 1414 507 696 1221 162 839 1082 2355 Core 1496 | . 187 . 187 . . 47 210 44 117 215 14 59 83 333 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . 25 . . . 41 . . 32 . . . . . Volleys Fired 565 | 6 64 5 155 3 . 20 72 22 67 49 7 9 50 36 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 136 | 80 80 60 136 50 . 58 58 63 61 56 61 56 56 110 Shots Fired 1103 | 12 125 10 310 6 . 40 137 41 129 93 12 19 98 71 Gun 924 | 12 125 10 177 6 . 37 122 30 127 93 7 19 98 61 Cannon 133 | . . . 133 . . . . . . . . . . . Launcher 46 | . . . . . . 3 15 11 2 . 5 . . 10 Special . | . . . . . . . . . . . . . . . Kinetic 765 | . 40 5 177 6 . 37 122 30 127 93 7 19 98 4 Thermal 235 | 12 85 5 133 . . . . . . . . . . . Explosive 46 | . . . . . . 3 15 11 2 . 5 . . 10 Electromagnetic 57 | . . . . . . . . . . . . . . 57 Robot Hit Streak 20 | 5 15 6 20 2 . 10 17 5 16 17 3 8 13 10 Robot Miss Streak 9 | 1 3 2 6 3 . 2 5 7 4 5 2 3 9 7 Penetration Max 1 | . . . . . . . . . 1 1 . . . . Secondary Targets 8 | . . 1 . . . 1 2 . 2 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . 1 1 . 1 . . Shots Hit Robots 792 | 8 92 7 200 3 . 25 106 19 107 70 6 14 90 45 Core Hits 570 | 4 33 3 73 1 . 14 102 25 65 31 19 14 92 94 Critical Hits 22 | . . . 12 . . . . . 4 2 1 . 1 2 Critical Kills 3 | . . . 2 . . . . . . . 1 . . . Critical Parts Destroyed 16 | . . . 9 . . . . . 4 1 . . 1 1 Melee Attacks 13 | . . . . . . . . . 1 7 . . 5 . Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 . . . . . Piercing 12 | . . . . . . . . . . 7 . . 5 . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19113 | 79 1078 86 3320 103 . 611 2873 1043 2389 1687 418 285 1700 3441 Guns 11429 | 79 1078 86 1577 103 . 273 1658 222 2130 1687 66 285 1596 589 Cannons 1743 | . . . 1743 . . . . . . . . . . . Explosions 5802 | . . . . . . 338 1215 821 224 . 352 . . 2852 Melee 104 | . . . . . . . . . . . . . 104 . Ramming 35 | . . . . . . . . . 35 . . . . . Kinetic 10033 | . 373 40 1577 103 . 273 1658 222 2130 1687 66 285 1596 23 Thermal 2694 | 79 705 46 1743 . . . . . 56 . . . . 65 Explosive 5681 | . . . . . . 338 1215 821 168 . 352 . . 2787 Electromagnetic 566 | . . . . . . . . . . . . . . 566 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 104 | . . . . . . . . . . . . . 104 . Highest Corruption 10 | . . . . . . . . . . 8 8 10 10 10 Average Corruption 6 | . . . . . . . . . . 7 8 8 5 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 148 | . . . . . . . . . . 47 16 28 24 33 Message Errors 30 | . . . . . . . . . . 10 4 4 5 7 Matter Fused 31 | . . . . . . . . . . 7 4 10 3 7 Heat Flow Errors 20 | . . . . . . . . . . 8 2 3 3 4 Energy Discharges 14 | . . . . . . . . . . 4 1 3 2 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . . . . . 4 3 2 3 6 Data Loss (major) 8 | . . . . . . . . . . 3 . 3 2 . Misfires 1 | . . . . . . . . . . . . 1 . . Targeting Errors 17 | . . . . . . . . . . 6 2 2 3 4 Weapon Failures 8 | . . . . . . . . . . 5 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 205 | . . . 16 . . . 38 23 6 . . . . 122 Projectiles 16 | . . . 16 . . . . . . . . . . . Explosions 189 | . . . . . . . 38 23 6 . . . . 122 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . . . . 32 71 . . 42 . . 91 Shots 9 | . . . . . . . 2 2 . . 2 . . 3 Rammed 4 | . . . . . . . . . 4 . . . . . Targets Rammed 4 | . . . . . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 379 | 54 379 . 75 . . 14 87 43 46 267 243 274 119 304 Average Temperature 58 | 24 107 . 18 . . 6 25 12 13 102 100 81 41 131 Received Heat Transfer 2439 | . 423 . 393 . . . 522 90 288 216 63 126 78 240 Effects 4 | . 1 . . . . . . . . . . 1 . 2 Energy Bleed 3 | . . . . . . . . . . . . 1 . 2 Matter Decay 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | 1 1 . 6 . . . . . . . . . . . Heat Transferred 5083 | 175 1600 100 3108 . . . . . 50 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 573 | 15 327 120 557 137 . 174 437 573 411 308 . . . . Average Influence 182 | 3 174 117 212 136 . 63 150 360 259 108 . . . . Maximum Alert Level 2 | . 1 . 2 . . . 2 2 2 1 . . . . Low Security (%) 63 | 100 47 100 51 100 . 100 70 33 30 91 . . . . Level 1 25 | . 52 . 32 . . . 19 15 58 8 . . . . Level 2 10 | . . . 16 . . . 9 50 10 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 6 . . . 7 . 7 7 . . . . Investigation 10 | . 4 . 2 . . . 1 . 2 1 . . . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 8 | . . . 4 . . . 2 . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 11 | . . . . . . . 4 . 4 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 12 | . 3 . 5 . . . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 292 | . 26 3 63 . . 7 46 14 25 10 7 8 32 51 Peak Tracking Total 36 | . 5 3 5 . . 3 8 6 5 3 4 5 7 36 Tactical Retreats 23 | . 7 . 1 . . . 3 3 2 . . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 9 | . 1 . . . . . 2 5 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . Reused 3 | . . . 1 . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . Triggered 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 12 | . . . 1 . . . 2 2 3 . . . . 4 Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . . 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 27 | . 4 . 8 . . . 6 . 4 4 . 1 . . Terminals 16 | . 2 . 5 . . . 5 . 3 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Total Hacks 70 | . 8 . 25 . . . 16 . 10 10 . 1 . . Successful 44 | . 3 . 21 . . . 10 . 1 8 . 1 . . Failed 25 | . 4 . 4 . . . 6 . 9 2 . . . . Catastrophic 8 | . 1 . 2 . . . 1 . 4 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 40 | . 8 . 6 . . . 12 . 7 2 . . 5 . Terminals 42 | . 6 . 11 . . . 15 . 7 3 . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . Scanalyzers 6 | . . . 4 . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . . Terminal Hacks 19 | . 1 . 7 . . . 6 . 1 3 . 1 . . Robot Analysis 2 | . 1 . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . 2 . . . 3 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . 2 . . . . Insert Component 3 | . . . 2 . . . . . . 1 . . . . Analyze 3 | . . . 2 . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 2 . 5 . . . 3 . . . . . . . Terminals 4 | . . . 1 . . . 3 . . . . . . . Track 2 | . . . 1 . . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 4 . . . 6 . 4 4 . . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . Matter 204 | . . . . . . . . . . 204 . . . . Time 102 | . . . . . . . . . . 102 . . . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 10 . 3 . . . . Machine Destruction 10 | . . . . . . . . 10 . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . 1 Highest-Rated Group 118 | . . . . . . . . . . . . . . 118 Highest-Rated Ally 118 | . . . . . . . . . . . . . . 118 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . . . 17 Total Damage 2399 | . . . . . . . . . . . . . . 2399 Kills 9 | . . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 17010 | 97 821 192 2293 262 595 605 1271 735 998 1575 506 887 4797 1376 Spaces Moved 7460 | 44 333 114 991 142 284 247 440 290 336 590 197 365 2530 557 Core 307 | 4 . . . . . . . . . . . . 303 . Treads 5342 | 40 309 . 484 142 284 247 440 290 336 590 197 348 1078 557 Legs 232 | . 24 114 94 . . . . . . . . . . . Wheels 1579 | . . . 413 . . . . . . . . 17 1149 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 150 110 180 180 220 220 220 220 217 217 155 50 185 Average Speed 192 | 150 159 150 158 180 203 220 220 220 220 229 234 233 175 217 Slowest Speed 270 | 160 210 150 270 180 220 220 220 220 225 237 237 237 232 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 44 33 86 19 56 57 35 64 36 12 41 50 89 72 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . 2 . 1 1 . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . . 1 . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 8 | . . . . . . 1 . . . . . 2 5 . Spaces Dug 5 | . . . . . . . . . 1 4 . . . . Terrain Destroyed 256 | . . . . . . 25 92 53 47 5 34 . . . Melee 5 | . . . . . . . . . 1 4 . . . . Projectile 2 | . . . . . . 1 . . . 1 . . . . AOE 249 | . . . . . . 24 92 53 46 . 34 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 9041 | 60 499 127 1443 144 306 276 623 347 467 702 231 382 2778 656 Wait 441 | . 74 . 194 . . 2 53 17 13 24 5 5 45 9 Move 7446 | 43 332 113 990 141 283 246 440 288 335 589 196 364 2529 557 Hop . | . . . . . . . . . . . . . . . Pick Up 204 | 4 15 2 32 . 12 2 18 1 14 15 8 1 74 6 Fast Attach 55 | 7 3 1 13 . . . 5 . . . . . 19 7 Attach 48 | . 3 . 9 . . . 4 2 4 8 4 1 6 7 Detach 7 | . . . 2 . . . 1 . . . 1 . 3 . Swap 89 | . 3 1 13 . 5 4 16 7 14 7 4 1 9 5 Drop 156 | . 5 5 35 . 6 2 14 . 15 3 6 1 36 28 Fire 565 | 6 64 5 155 3 . 20 72 22 67 49 7 9 50 36 Melee 13 | . . . . . . . . . 1 7 . . 5 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 4 . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 Trap 2 | . . . . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: [*Exi] / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Central database locked down 321 | -10/Materials | Build established: Mutant 482 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Discovered new exit (range 7) 905 | -10/Materials | Discovered new exit (range 10) 919 | -10/Materials | Entered Mines 1072 | -10/Mines | Discovered new exit (range 15) 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Utility x2 1191 | -9/Materials | Build established: Scavenger-Mutant 1238 | -9/Materials | Discovered new exit (range 10) 1335 | -9/Materials | Lost 3 parts (1n1u1w) 1658 | -9/Materials | Build established: Hauler-Mutant 1716 | -9/Materials | Repaired Imp. Ion Engine 1744 | -9/Materials | Repaired Com. Wheel 1757 | -9/Materials | Discovered new exit (range 16) 1961 | -9/Materials | Discovered new exit (range 16) 3404 | -9/Materials | Entered Mines 3464 | -9/Mines | Learned location of Zion (-7) 3485 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3657 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3659 | -9/Mines | Discovered new exit (range 5) 3666 | -9/Mines | Entered Exiles 3710 | -9/Exiles | Met 8R-AWN 3740 | -9/Exiles | Met EX-HEX 3871 | -9/Exiles | Met EX-DEC 4230 | -9/Exiles | Discovered new exit (range 15) 4261 | -9/Exiles | Entered Mines 4767 | -8/Mines | Core integrity fell below 50% 4831 | -8/Mines | Discovered new exit (range 15) 4866 | -8/Mines | Entered Materials 4866 | -8/Materials | Evolved 2 slots: Utility x2 5593 | -8/Materials | Garrison activated, responded to threat 5680 | -8/Materials | Discovered new exit (range 10) 5939 | -8/Materials | Garrison activated, responded to threat 6023 | -8/Materials | Destroyed 8 combat bots 6137 | -8/Materials | Identified exit to Garrison 6137 | -8/Materials | Entered Garrison 6286 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Garrison Relay disabled 6535 | -8/Garrison | Discovered new exit (range 14) 6563 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6657 | -8/Garrison | Triggered checkpoint 6759 | -8/Garrison | Triggered checkpoint 6788 | -8/Garrison | Garrison Relay disabled 6845 | -8/Garrison | Discovered new exit (range 13) 6872 | -8/Garrison | Entered Materials 7038 | -8/Materials | Core integrity fell below 50% 7266 | -8/Materials | Garrison activated, responded to threat 7578 | -8/Materials | Garrison activated, responded to threat 7845 | -8/Materials | Discovered new exit (range 12) 7870 | -8/Materials | Entered Factory 7870 | -7/Factory | Evolved 2 slots: Utility x2 7871 | -7/Factory | Identified exit to Storage 8268 | -7/Factory | Lost 3 parts (1p1n1w) 8394 | -7/Factory | Identified exit to Lower Caves 8617 | -7/Factory | Garrison activated, responded to threat 9074 | -7/Factory | Fabricated Humpback (x1) 9134 | -7/Factory | Fabricated Humpback (x1) 9303 | -7/Factory | Discovered new exit (range 10) 9445 | -7/Factory | Entered Lower Caves 9488 | -7/Lower Caves | Destroyed 7 combat bots 9631 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9690 | -7/Lower Caves | Identified exit to Lower Caves 9951 | -7/Lower Caves | Entered another Lower Caves area 10114 | -7/Lower Caves | Learned Factory stockpile data 10779 | -7/Lower Caves | Discovered new exit (range 15) 10820 | -7/Lower Caves | System corruption reached 10% 10838 | -7/Lower Caves | Entered Zion 10859 | -7/Zion | Lost 3 parts (1p1n1u) 10989 | -7/Zion | System corruption cleaned by Quarantine Array 11405 | -7/Zion | Learned Factory emergency access door positions 11430 | -7/Zion | Received a visual enhancement algorithm 11567 | -7/Zion | Learned Factory stockpile data 11951 | -7/Zion | Learned location of Warlord (-4) 13034 | -7/Zion | Found Prototype Processor 13034 | -7/Zion | Identified Exp. Target Analyzer 13176 | -7/Zion | Build established: Mutant 13781 | -7/Zion | Build established: Hauler-Mutant 14819 | -7/Zion | Visited the Megawrench Repair Shop 14819 | -7/Zion | Megawrench repaired 7 parts 15078 | -7/Zion | Attacked by Zionites 15317 | -7/Zion | Destroyed Imprinter 15333 | -7/Zion | Extracted access codes from Imprinter's data core 15415 | -7/Zion | Core integrity fell below 50% 15594 | -7/Zion | Opened final containment barrier to the Deep Caves 15630 | -7/Zion | Discovered new exit (range 3) 15630 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15635 | -7/Zion | Entered Deep Caves 15638 | -7/Deep Caves | Met 5H-AD0 15832 | -7/Deep Caves | Z-Facility disabled 16048 | -7/Deep Caves | Found Prototype Protection 16048 | -7/Deep Caves | Identified Zio. Weapon Casing 16824 | -7/Deep Caves | Spotted as-42259 16842 | -7/Deep Caves | Destroyed as-42259 16859 | -7/Deep Caves | Found Zio. Weapon Casing 16899 | -7/Deep Caves | Build established: Scavenger-Mutant 16913 | -7/Deep Caves | Triggered Deep Caves wall 16913 | -7/Deep Caves | Spotted AS-34523 16921 | -7/Deep Caves | Exposed GOLEM chamber 16944 | -7/Deep Caves | Core integrity fell below 20% 16978 | -7/Deep Caves | Destroyed 32 combat bots 17011 | -7/Deep Caves | Destroyed by as-21458 with Assembled Shotgun Last Messages --------------- 16965_ Hrd. Medium Armor Plating destroyed. 16967_ System corrupted: Component data lost. 16977_ Zio. Weapon Casing destroyed. 16982_ %%U&LNYST<#4SXHG 17007_ Overheating: Energy bleed (-9). 17007_ as-21458 misfires. 17008_ Overheating: Energy bleed (-15). 17009_ Imp. Deuterium Engine destroyed. 17009_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????????????????????????????## #? | | ???????????????????????????????### ##? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ???????????????????????????????### #?? | | ??????????????????????????????## #?# | | ??????????????????????????????# ### | | ??????????? = ???# | | ????????? ???## | | ??????? ] ] ##??## | | ?????? #???## | | ??????? A = #???## | | ???????? = = #??## | | ????????# = #??# | | ????????"G M #??# | | ?????????Ga g #??## | | ????????"" = #???### | | ????????"G ##????## | | ????????"" #?????# | | ????????# s #?????# # | | ????????" #?????#### | | ????????" ########## | | ????????" G ! | | ????????""" %[ | | ????????" aa ! | | ????????"" @ ; ######## | | ????????" g ;##?????## | | ????????"" ###?????## | | ????????" # # #???????# ] | | ????????" #### ## ## ##???????## | | ????????""" ###??# ## ####?????????## | | ?????????" ?????#### #?????????????? | | ?????????#####?????????#??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 1175 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 50 Target Analysis 12 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Humpback | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessIonicFlakker Manual? 0 Play Time 01:35:40 Cumulative 155.3 hours Start 2020.06.25 @ 18:25:57 End 2020.06.25 @ 20:07:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 940f0747-a1e7-4e1b-a35d-f9f84c5fc30a