Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 23:35:05 Player: mephiles96 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1039) 1039 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4914 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Improved Targeting Computer Advanced ECM Suite Layered Light Armor Plating Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer System Shield System Shield System Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Compact Wheel Flight Unit Improved Sensor Array Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite Advanced ECM Suite Layered Light Armor Plating System Shield Mini Grenade Launcher Katana [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . 2 1 . Utility 6 | . . 2 2 . . 2 Weapon . | . . . . . . . Parts Attached 49 | 8 2 14 8 13 1 3 Power 7 | 1 . 2 1 3 . . Engine 5 | 1 . 2 1 1 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 12 | 2 . 3 1 5 1 . Treads 3 | 2 . 1 . . . . Leg 3 | . . 2 . 1 . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight 5 | . . . . 4 1 . Utility 20 | 2 1 5 5 5 . 2 Device 10 | 1 . 2 3 3 . 1 Storage 2 | 1 1 . . . . . Processor 4 | . . 2 . 2 . . Hackware 4 | . . 1 2 . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 3 1 4 1 . . 1 Energy Gun 5 | 2 . 3 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 9 3 4 . 10 Power 4 | . . 2 1 . . 1 Propulsion 7 | . . 1 . 2 . 4 Utility 9 | . . 2 2 2 . 3 Weapon 6 | . . 4 . . . 2 Highest Loss Streak 8 | . . 6 2 2 . 8 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 10 13 14 14 13 12 Power . | . 1 . 1 1 1 1 Propulsion 5 | 3 5 7 8 5 2 1 Utility 4 | . 2 4 3 6 8 7 Weapon 1 | . 2 1 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 23 | . . 4 5 3 . 11 Power 2 | . . . . 1 . 1 Propulsion 8 | . . 3 4 . . 1 Utility 12 | . . 1 1 2 . 8 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 100 95 96 91 85 48 Engine 6 | . 14 10 7 1 . . Core 1 | . . . . 5 6 2 Treads 8 | . 28 14 . . . . Leg 7 | . . 6 14 12 . . Wheel 1 | . . . 3 4 . . Flight 4 | . . . . 11 33 13 Device 14 | . 14 14 17 15 13 5 Storage 9 | . 14 11 9 7 6 3 Processor 7 | . . 13 8 5 6 5 Hackware 10 | . . 4 18 15 13 11 Energy Gun 12 | . 27 17 9 4 . . Impact Weapon 2 | . . . 5 4 1 3 Slashing Weapon 1 | . . 2 3 . 4 . Peak Build Rating 53 | 8 8 21 30 43 45 53 Average Rating 22 | 5 8 14 27 37 44 29 On Entrance 21 | . 8 8 21 28 40 45 Avg Prop Armor Cover (%) 17 | . . . 10 20 . . Naked Turns . | . . . . . . . Heaviest Build 36 | 14 30 32 33 36 30 31 Greatest Support 40 | 40 40 40 30 28 33 33 Greatest Overweight (x) 7 | . . 1 2 2 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 12 Most Carried 15 | 8 13 15 15 15 14 15 Average Carried 13 | 5 10 13 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 8 13 15 14 15 14 5 Class Distribution -------------------- 44% | Mutant 21% | Hacker-Mutant 20% | Scavenger-Mutant 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 654 | 284 100 165 80 25 . . Remotely . | . . . . . . . Salvage Created 1146 | 90 197 417 403 39 . . Parts 63 | 7 15 33 8 . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 29 | . 4 15 9 1 . . Melee 6 | . . 4 2 . . . Guns 13 | . 4 9 . . . . AOE 2 | . . 2 . . . . Classes Destroyed 10 | 2 4 2 1 1 . . Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Swarmer 9 | . 3 6 . . . . Grunt 15 | . 1 6 8 . . . Duelist 2 | . . 1 1 . . . Sentry 2 | . . 2 . . . . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | 1 4 4 4 1 . . Combat Bots Only 4 | . 3 4 4 1 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 314 | . 19 120 22 26 2 125 Missed 73 | . 4 33 9 7 . 20 Hits 241 | . 15 87 13 19 2 105 Melee 8 | . . 8 . . . . Projectile 233 | . 15 79 13 19 2 105 Critical Strikes 5 | . . 4 . . . 1 Damage Taken 3772 | . 139 1140 211 521 38 1723 Core 1525 | . 10 314 52 119 18 1012 Absorbed by Shields 19 | . . . . . . 19 Regen/Repaired (Parts) 193 | . . . 193 . . . Core Remaining (%) 81 | 100 96 21 90 83 97 . Volleys Fired 68 | 23 13 24 . . . 8 Largest 2 | 1 2 2 . . . 1 Hottest 130 | 20 100 130 . . . 30 Shots Fired 87 | 23 24 32 . . . 8 Gun 85 | 23 22 32 . . . 8 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . 2 . . . . . Kinetic 31 | 23 . . . . . 8 Thermal 28 | . 2 26 . . . . Explosive . | . . . . . . . Electromagnetic 28 | . 22 6 . . . . Robot Hit Streak 8 | 7 5 8 . . . 2 Robot Miss Streak 4 | 2 2 4 . . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 98 | 17 13 38 21 5 . 4 Core Hits 64 | 7 8 47 2 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . 5 . . . Critical Strikes 6 | . . 1 5 . . . Smash 5 | . . . 5 . . . Sever 1 | . . 1 . . . . Melee Attacks 63 | . . 13 26 16 3 5 Impact 50 | . . . 26 16 3 5 Slashing 13 | . . 13 . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2392 | 122 143 835 1021 202 . 69 Guns 748 | 122 143 414 . . . 69 Cannons . | . . . . . . . Explosions 135 | . . 135 . . . . Melee 1509 | . . 286 1021 202 . . Ramming . | . . . . . . . Kinetic 191 | 122 . . . . . 69 Thermal 503 | . . 503 . . . . Explosive . | . . . . . . . Electromagnetic 189 | . 143 46 . . . . Impact 1223 | . . . 1021 202 . . Slashing 286 | . . 286 . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 8 . . Average Corruption 6 | . . . . 6 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . 17 . . Message Errors 4 | . . . . 4 . . Matter Fused 5 | . . . . 5 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 367 | . . . 345 22 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 367 | . . . 345 22 . . Knockbacks 12 | . . . 10 2 . . Impact 11 | . . . 9 2 . . Kinetic . | . . . . . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 72 327 . 224 10 . Average Temperature 85 | . 31 121 . 107 6 . Received Heat Transfer 834 | . 18 366 117 . 18 315 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 8 | . . . 7 1 . . Combat Hostiles 8 | . . . 7 1 . . Parts Fried 10 | . . . 8 2 . . Impact Corruptions 16 | . . . 13 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 730 | . . 730 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 154 | 5 75 154 105 108 80 110 Initial 57 | . . 11 57 39 49 34 Average 25 | . 15 44 25 10 56 35 Influence Increases 1388 | 15 148 376 323 219 61 246 Destroy 0b10 Robot/C 580 | . 80 300 180 20 . . Destroy 0b10 Robot/NC 30 | 15 10 . 5 . . . Destroy Leader 92 | . 12 50 20 10 . . Successful Hack 66 | . . 6 24 36 . . Disable Machine 60 | . 30 . . 30 . . Destroy Structure 20 | . 1 5 4 3 1 6 Partial Spotted 90 | . . . . 60 15 15 Lose Combat Pursuer 450 | . 15 15 90 60 45 225 Influence Decreases 1318 | 15 121 267 370 206 93 246 Entered New Map 234 | . . 16 79 50 53 36 Time Decay 845 | 15 121 161 202 147 40 159 Lost Part 180 | . . 90 30 9 . 51 Purge Threat 59 | . . . 59 . . . Squads Dispatched 10 | . . 2 1 3 1 3 Investigation 2 | . . . . . 1 1 Extermination 4 | . . . . 3 . 1 Reinforcement 4 | . . 2 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 6 21 21 7 3 17 Peak Tracking Total 9 | . 3 7 5 6 5 9 Tactical Retreats 13 | . 1 1 2 1 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . . . . 2 1 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . 2 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 2 3 3 6 . 2 Terminals 12 | . 2 3 2 5 . . Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 49 | . 4 7 18 11 . 9 Successful 20 | . . 1 12 4 . 3 Failed 29 | . 4 6 6 7 . 6 Catastrophic 6 | . . 2 . 4 . . Database Lockouts . | . . . . . . . Manual 25 | . 4 4 11 6 . . Terminals 28 | . 4 7 11 6 . . Fabricators 9 | . . . . . . 9 Repair Stations 7 | . . . 7 . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 1 6 . . . Robot Analysis 1 | . . 1 . . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Disarm Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 2 | . . . . . . 2 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 3 1 6 . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 84 | . . . . . . 84 Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired 2 | . . . 2 . . . Time 76 | . . . 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2685 | 55 588 666 354 800 81 141 Sensors 1620 | . . 666 . 732 81 141 Terrain 354 | . . . 354 . . . Seismic 1256 | 55 588 613 . . . . Jamming 609 | . . . . 609 . . ECM 2 | . . . . 2 . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3914 | 181 588 1035 770 899 81 360 Spaces Moved 3095 | 79 324 516 449 1112 206 409 Core 65 | 5 . . . . . 60 Treads 736 | 74 324 338 . . . . Legs 455 | . . 178 277 . . . Wheels 585 | . . . 172 413 . . Hover . | . . . . . . . Flight 1254 | . . . . 699 206 349 Fastest Speed 27 | 50 160 120 120 31 27 27 Average Speed 95 | 153 160 150 124 63 27 52 Slowest Speed 400 | 160 160 240 190 130 27 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 4 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 25 | 4 45 48 37 33 6 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . 1 . 4 3 1 3 Terrain Destroyed 17 | . 1 5 4 3 1 3 Melee 11 | . . . 4 3 1 3 Projectile 1 | . 1 . . . . . AOE 5 | . . 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3857 | 117 365 718 620 1279 224 534 Wait 465 | . 19 130 117 120 12 67 Move 3081 | 78 323 515 448 1103 205 409 Hop 4 | . . . . 4 . . Pick Up 50 | 8 5 13 10 10 1 3 Fast Attach 38 | 7 . 10 5 4 . 12 Attach 18 | . . 4 4 6 2 2 Detach 1 | . . . . 1 . . Swap 13 | 1 4 2 1 4 1 . Drop 29 | . 1 7 9 11 . 1 Fire 68 | 23 13 24 . . . 8 Melee 63 | . . 13 26 16 3 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 27 | . . . . . . 27 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 182 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Utility x2 1467 | -9/Materials | Lost 6 parts (1p1n2u2w) 1555 | -9/Materials | Core integrity fell below 50% 1589 | -9/Materials | Lost 3 parts (1p2w) 1696 | -9/Materials | Discovered new exit (range 10) 1804 | -9/Materials | Identified exit to Materials 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Utility x2 1878 | -8/Materials | Repaired Carbon-fiber Leg 1899 | -8/Materials | Build established: Scavenger-Mutant 1917 | -8/Materials | Repaired Carbon-fiber Leg 2399 | -8/Materials | Identified exit to Factory 2575 | -8/Materials | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Propulsion x2 2821 | -7/Factory | Build established: Hacker-Mutant 3020 | -7/Factory | Crushed by falling debris 3310 | -7/Factory | Discovered new exit (range 12) 3313 | -7/Factory | Identified exit to Lower Caves 3434 | -7/Factory | Build established: Hacker-Sprinter 3473 | -7/Factory | Discovered new exit (range 4) 3474 | -7/Factory | Identified exit to Factory 3474 | -7/Factory | Entered another Factory area 3474 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3549 | -6/Factory | Discovered new exit (range 15) 3554 | -6/Factory | Identified exit to Factory 3555 | -6/Factory | Entered another Factory area 3555 | -5/Factory | Evolved 2 slots: Utility x2 3800 | -5/Factory | Core integrity fell below 50% 3806 | -5/Factory | Lost 8 parts (1p4n2u1w) 3884 | -5/Factory | Core integrity fell below 20% 3915 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03748_ Penetrated by Slug. 03751_ Slug penetrates Wall. 03763_ System Shield destroyed. 03769_ Slug penetrates Wall. 03769_ Critical hit (Burn: +37). 03772_ Slug penetrates Wall. 03775_ Hvy. Mace destroyed. 03779_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5D. 03823_ Slug penetrates Wall. 03824_ Dropped Lrg. Storage Unit. 03842_ Acquired Hvy. Machine Gun. 03873_ Slug penetrates Wall. 03876_ Penetrated by Slug. 03896_ Hvy. Machine Gun destroyed. 03896_ Penetrated by Slug. 03899_ U-05 Engineer builds a Wall. 03908_ Slug penetrates Wall. 03915_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????????????#########????????????????????????? | | ????????????????## #????????????????????????? | | ????????????????## #########????????????????? | | ?????????????????# u/@hbghg #????????????????? | | ?????????????????# ####### #????????????????? | | ?????????????????# ! #?????# #????????????????? | | ?????????????????# #?????# #????????????????? | | ?????????????????########?????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #######??????????? | | ??????????????????????????????# #??????????? | | ??????????????????##########??#### #??????????? | | ??????????????????# #?????# #??????????? | | ??????????????????# """ "" #?????# #??????????? | | ??????????????????# """ "" #?????# ####??????????? | | ??????????????????# """ F" ####### #?????????????? | | ??????????????????# "" # #?????????????? | | ??????????????????# """ # #######?????????????? | | ??????????????????# """ #!#???????????????????? | | ??????????????????# """ +!#???????????????????? | | ??????????????????# #!#???????????????????? | | ##????????????????##########*#???????????????????? | | ?????????????????????????#!#???????????????????? | | ?????????????????????????#!#???????????????????? | | "??????????################*#????????????????#### | | " "????????# # !]#????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Defensive Hacking 30 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 1% | -8/Materials Carbon-fiber Leg | 23% | -8/Materials Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceSigixMultitool Manual? 0 Play Time 00:43:07 Cumulative 38.8 hours Start 2026.03.30 @ 22:53:36 End 2026.03.30 @ 23:35:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd02df45-2f9a-484c-8a71-90278813c6d3