Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:58:44 Player: Fractal Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (3648) 3648 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 7549 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 68/100 System Corruption 16% Temperature Warm (124) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Terrain Scan Processor Tactical Coordination Suite Improved Particle Charger > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Improved Heat Sink Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Drone Bay > --- WEAPON ----------- Heavy Laser High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Microactuators Hardened Medium Armor Plating Improved Light Armor Plating Enhanced Autogun Flak Gun Precision Assault Rifle Grenade Launcher Remote Datajack Great Maul [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 5 | . . 1 1 1 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 143 | 7 19 15 20 37 31 3 11 Power 10 | 1 3 . 1 2 2 . 1 Engine 6 | 1 2 . 1 1 1 . . Core 4 | . 1 . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 35 | 2 5 8 2 13 4 . 1 Treads 2 | . . . . . 2 . . Leg 31 | 2 5 8 2 13 . . 1 Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | 2 5 5 7 11 13 . 4 Device 20 | 1 1 1 4 3 7 . 3 Storage 3 | 1 1 . 1 . . . . Processor 5 | . 1 1 . 1 2 . . Hackware 2 | . . . . 2 . . . Protection 17 | . 2 3 2 5 4 . 1 Artifact . | . . . . . . . . Weapon 51 | 2 6 2 10 11 12 3 5 Energy Gun 15 | 1 2 . 5 4 2 . 1 Energy Cannon 3 | . 2 1 . . . . . Ballistic Gun 17 | 1 1 . 2 4 7 1 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 4 | . . . 1 1 1 . 1 Special Weapon 2 | . 1 . . . . 1 . Impact Weapon 5 | . . . 2 2 1 . . Slashing Weapon 4 | . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 49 | . 2 2 2 9 18 . 16 Power 5 | . 1 . . . 2 . 2 Propulsion 13 | . . . . 5 6 . 2 Utility 18 | . 1 1 1 3 5 . 7 Weapon 13 | . . 1 1 1 5 . 5 Highest Loss Streak 15 | . 1 1 1 2 9 . 15 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 93 | . 99 99 96 97 80 86 75 Engine 6 | . 12 11 9 5 3 . . Core 1 | . 1 . . 1 1 6 5 Treads 2 | . . . . . 1 13 11 Leg 20 | . 28 33 27 28 6 . . Device 12 | . 1 . 16 15 13 20 18 Storage 8 | . 14 11 11 7 6 6 6 Processor 6 | . 2 11 1 2 14 13 12 Hackware 1 | . . . . 4 3 . . Protection 6 | . 9 10 3 5 5 6 6 Energy Gun 7 | . 10 . 13 8 6 6 6 Energy Cannon 1 | . 1 10 . . . . . Ballistic Gun 9 | . 14 7 8 9 10 5 5 Impact Weapon 1 | . . . 4 3 . . . Slashing Weapon 1 | . . . . . . 5 1 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 36 37 67 52 52 43 43 Greatest Support 69 | 20 20 45 45 69 68 40 40 Greatest Overweight (x) 17 | 2 2 1 1 1 17 1 11 Average Overweight (x) . | . . . . . 4 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 14 Most Carried 15 | 7 8 15 15 15 15 15 15 Average Carried 12 | 3 7 12 14 14 8 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 7 8 15 13 11 14 15 3 Class Distribution -------------------- 41% | Scavenger-Mutant 29% | Mutant 16% | Tank 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 2751 | 285 275 290 377 691 427 211 195 Remotely . | . . . . . . . . Salvage Created 3914 | 123 475 523 632 1043 683 103 332 Parts 167 | 3 16 27 29 49 33 . 10 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 11 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 72 | . 10 10 11 23 11 . 7 Melee 5 | . . . 1 2 1 . 1 Guns 47 | . 8 2 7 17 7 . 6 Cannons 10 | . 2 8 . . . . . AOE 7 | . . . 2 2 3 . . Classes Destroyed 14 | 2 2 3 1 4 2 . . Worker 3 | . . . . 1 2 . . Builder 2 | . . . 1 . 1 . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 1 . 1 . . . . Recycler 3 | 1 . 1 . . 1 . . Operator 1 | . . . . 1 . . . Watcher 2 | . . 1 . 1 . . . Swarmer 4 | . . . . . 3 . 1 Grunt 40 | . 10 6 7 14 1 . 2 Brawler 4 | . . . . 1 2 . 1 Duelist 3 | . . 1 . . . . 2 Sentry 12 | . . 3 4 4 1 . . Hunter 2 | . . . . . 2 . . Programmer 7 | . . . . 4 2 . 1 Decomposer 2 | . . . . . . 2 . Best Kill Streak 5 | 3 4 3 4 4 4 . 5 Combat Bots Only 5 | . 4 3 3 4 3 . 5 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 1 2 . . Melee 1 | . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 668 | . 60 71 68 216 180 . 73 Missed 186 | . 15 23 24 66 46 . 12 Damage Taken 8229 | . 570 661 575 2329 2407 . 1687 Core 1431 | . 136 41 68 317 258 . 611 Absorbed by Shields 373 | . . 13 180 180 . . . Regen/Repaired (Parts) 200 | . . 121 79 . . . . Core Remaining (%) 75 | 100 45 89 87 54 . . . Volleys Fired 243 | 5 52 29 34 62 41 . 20 Largest 3 | 2 2 2 3 3 3 . 3 Hottest 168 | 70 100 103 160 168 128 . 128 Shots Fired 562 | 10 91 58 87 166 97 3 50 Gun 504 | 10 77 19 87 164 95 3 49 Cannon 47 | . 8 39 . . . . . Launcher 5 | . . . . 2 2 . 1 Special 6 | . 6 . . . . . . Kinetic 275 | 5 41 29 33 82 59 3 23 Thermal 237 | 5 42 29 49 82 18 . 12 Explosive 5 | . . . . 2 2 . 1 Electromagnetic 45 | . 8 . 5 . 18 . 14 Robot Hit Streak 17 | 5 14 11 12 15 11 . 17 Robot Miss Streak 6 | 2 3 2 6 4 6 . 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . 3 1 . 1 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 417 | 6 55 42 56 128 76 4 50 Core Hits 195 | 4 21 18 22 57 36 1 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . . . Critical Strikes 11 | 1 . . 1 5 1 . 3 Burn 5 | 1 . . . 2 . . 2 Smash 4 | . . . 1 3 . . . Sever 2 | . . . . . 1 . 1 Melee Attacks 69 | . . . 21 24 4 6 14 Impact 47 | . . . 21 24 2 . . Slashing 22 | . . . . . 2 6 14 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9213 | 85 809 792 1297 3102 1776 287 1065 Guns 6209 | 85 660 195 893 2322 1337 . 717 Cannons 740 | . 143 597 . . . . . Explosions 837 | . . . 160 258 312 . 107 Melee 1418 | . . . 244 519 127 287 241 Ramming 9 | . 6 . . 3 . . . Kinetic 3444 | 24 377 302 298 1212 773 . 458 Thermal 3174 | 61 283 490 690 1110 405 . 135 Explosive 539 | . . . . 258 174 . 107 Electromagnetic 629 | . 143 . 65 . 297 . 124 Impact 814 | . . . 244 519 51 . . Slashing 604 | . . . . . 76 287 241 Piercing . | . . . . . . . . Highest Corruption 16 | . 3 . . 6 9 9 16 Average Corruption 5 | . 2 . . 1 6 9 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 109 | . 12 . . 18 12 50 17 Message Errors 26 | . 2 . . 5 1 14 4 Matter Fused 27 | . 5 . . 4 2 15 1 Heat Flow Errors 15 | . . . . 3 1 9 2 Energy Discharges 11 | . 3 . . 1 3 2 2 Parts Rejected 2 | . 1 . . . . . 1 Parts Fused 2 | . . . . 1 . 1 . Data Loss (minor) 13 | . 1 . . 2 2 5 3 Data Loss (major) 4 | . . . . . 2 . 2 Misfires 4 | . . . . 1 . 3 . Alerts 3 | . . . . 1 1 1 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 534 | . . . 82 198 63 171 20 Projectiles . | . . . . . . . . Explosions 81 | . . . . 18 63 . . Melee 453 | . . . 82 180 . 171 20 Knockbacks 8 | . 1 2 1 3 1 . . Impact 5 | . 1 . 1 2 1 . . Kinetic 2 | . . 2 . . . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 642 | . . . 66 407 103 . 66 Shots 11 | . . . 1 7 2 . 1 Rammed . | . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . Kicked 2 | . 1 . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 455 | 27 455 351 442 387 234 234 195 Average Temperature 104 | 12 122 104 129 104 33 93 46 Received Heat Transfer 1877 | . 354 201 270 668 168 . 216 Effects 20 | . 9 . 6 5 . . . Shutdowns 4 | . 1 . 1 2 . . . Energy Bleed 4 | . 1 . 2 1 . . . Interference 3 | . . . 2 1 . . . Short Circuit 3 | . 2 . 1 . . . . Damage (minor) 2 | . 1 . . 1 . . . Damage (major) 4 | . 4 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . 4 3 1 . . Impact Corruptions 10 | . . . 3 7 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 . . . 2 2 . . Heat Transferred 6594 | 259 777 888 1223 2385 618 . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 450 | 15 209 135 131 450 182 . . Initial 182 | . 9 . 8 9 182 . . Average 115 | 5 55 61 61 224 105 . . Maximum Alert Level 2 | . 1 . . 2 . . . Low Security (%) 82 | 100 99 100 100 42 100 . . Level 1 12 | . . . . 41 . . . Level 2 4 | . . . . 16 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 3 . 6 2 . 1 Investigation 1 | . . . . 1 . . . Extermination 3 | . . . . 2 1 . . Reinforcement 7 | . 1 3 . 2 1 . . Assault 2 | . . . . 1 . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 5 | . . 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 20 20 17 31 15 . 12 Peak Tracking Total 14 | . 4 7 4 6 4 . 14 Tactical Retreats 5 | . . 1 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 5 | . 2 . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 14 | . . . 1 12 . . 1 Max in Single Turn 5 | . . . 1 5 . . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 20 | . 2 3 3 9 2 1 . Terminals 13 | . 2 2 2 5 1 1 . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . 1 1 . . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 59 | . 5 12 12 17 12 1 . Successful 32 | . 2 6 8 7 8 1 . Failed 27 | . 3 6 4 10 4 . . Catastrophic 5 | . 1 1 . 2 1 . . Database Lockouts . | . . . . . . . . Manual 22 | . 4 7 1 4 6 . . Terminals 42 | . 5 9 8 9 10 1 . Fabricators 3 | . . . . 3 . . . Repair Stations 7 | . . 3 4 . . . . Recycling Units 5 | . . . . 3 2 . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 2 4 6 3 7 1 . Record 5 | . . . . . 4 1 . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . Garrison Index 1 | . . . . 1 . . . Unreport Threat 4 | . . 1 1 1 1 . . Locate Traps 4 | . 1 1 1 . 1 . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . Scan Component 2 | . . 1 1 . . . . Repair 2 | . . 1 1 . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . Report Inventory 2 | . . . . 1 1 . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 3 2 7 2 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . Time 70 | . . 32 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . 7 . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 Drone Launches 2 | . . . . . 2 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 9318 | 90 1215 1220 1607 2267 959 1607 353 Spaces Moved 4099 | 48 593 508 701 1257 268 579 145 Core 36 | 6 . . . . 28 . 2 Treads 742 | . . . . . 20 579 143 Legs 3144 | 42 593 508 701 1257 43 . . Wheels 177 | . . . . . 177 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 240 160 Average Speed 176 | 121 165 186 185 137 218 240 169 Slowest Speed 900 | 190 260 190 190 200 900 240 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 78 38 41 25 16 63 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 21 | . 5 . 5 8 1 2 . Terrain Destroyed 182 | . 6 . 9 102 45 2 18 Melee 16 | . . . 5 8 1 2 . Projectile 6 | . 6 . . . . . . AOE 160 | . . . 4 94 44 . 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 5610 | 66 723 729 913 1641 548 790 200 Wait 904 | . 34 154 100 222 190 195 9 Move 4092 | 47 592 507 700 1256 267 578 145 Hop . | . . . . . . . . Pick Up 73 | 7 10 13 14 15 11 3 . Fast Attach 38 | 7 4 1 8 7 10 . 1 Attach 43 | . 4 6 5 9 11 . 8 Detach 9 | . 1 1 3 1 3 . . Swap 63 | . 11 8 8 21 10 3 2 Drop 71 | . 14 10 20 23 1 2 1 Fire 243 | 5 52 29 34 62 41 . 20 Melee 69 | . . . 21 24 4 6 14 Ram . | . . . . . . . . Kick 2 | . 1 . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 5) 533 | -10/Materials | Core integrity fell below 50% 600 | -10/Materials | Discovered new exit (range 3) 618 | -10/Materials | Discovered new exit (range 9) 691 | -10/Materials | Build established: Scavenger-Mutant 935 | -10/Materials | Discovered new exit (range 5) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 13) 1485 | -9/Materials | Repaired Hrd. Light Armor Plating 1843 | -9/Materials | Discovered new exit (range 12) 2508 | -9/Materials | Discovered new exit (range 16) 2526 | -9/Materials | Entered another Materials area 2526 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3059 | -8/Materials | Build established: Tank 3104 | -8/Materials | Discovered new exit (range 10) 3620 | -8/Materials | Build established: Mutant 4063 | -8/Materials | Repaired Imp. Light Armor Plating 4133 | -8/Materials | Entered Factory 4133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4495 | -7/Factory | Discovered new exit (range 15) 5481 | -7/Factory | Build established: Tank 6070 | -7/Factory | Discovered new exit (range 16) 6258 | -7/Factory | Identified exit to Factory 6400 | -7/Factory | Entered another Factory area 6400 | -6/Factory | Evolved 2 slots: Utility x2 6675 | -6/Factory | Lost 9 parts (1p4n2u2w) 6807 | -6/Factory | Lost 3 parts (1u2w) 6965 | -6/Factory | Lost 3 parts (1n2u) 7215 | -6/Factory | Build established: Scavenger-Gunner 7217 | -6/Factory | Discovered new exit (range 10) 7359 | -6/Factory | Entered Lower Caves 7675 | -6/Lower Caves | Build established: Scavenger-Mutant 8806 | -6/Lower Caves | Discovered new exit (range 11) 8877 | -6/Lower Caves | Learned Factory terminal intel 8966 | -6/Lower Caves | Entered another Lower Caves area 8966 | -6/Lower Caves | Discovered new exit (range 9) 8982 | -6/Lower Caves | P-60 Hacker assimilated allied QS-63K(S) 8987 | -6/Lower Caves | System corruption reached 10% 9021 | -6/Lower Caves | Learned location of Zion (-6) 9211 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9282 | -6/Lower Caves | Core integrity fell below 50% 9311 | -6/Lower Caves | Core integrity fell below 20% 9319 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09290_ Imp. Heat Sink destroyed. 09291_ Destroyed Imp. Deuterium Engine. 09293_ Destroyed Carbon-fiber Leg. 09296_ L-41 Fighter destroyed. 09298_ Penetrated by Slug. 09298_ Mak. Sword destroyed. 09300_ Acquired 24 matter. 09301_ Lgt. Nuclear Core destroyed. 09302_ System corrupted: Substantial component data lost. 09303_ Microactuators destroyed. 09304_ Penetrated by Slug. 09310_ Lrg. Storage Unit destroyed. 09311_ Acquired Carbon-fiber Leg. 09314_ Microactuators fries itself beyond repair. 09314_ Great Axe destroyed. 09316_ Machine disabled. 09318_ System corrupted: Heat flow error (+121). 09318_ Critical hit (Burn: +37). 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[ ############# ## | | ????????# ### ################# ! | | ?????????# ##### ################# ## | | ?????????#????### ## ###?###?######## ##### | | ???????????? ?#????# #####?####?##### ######## | | ??????????? ?#?#???# ###?###?######## ######## | | ?????????? ?? ??##? #####?#####?## ###?#### | | ????????????? ?##? ?####?#####??## ###### ## | | ??????????? ?? ? #?#??########### #### # | | ??????????????? ? ? ##???##?###?### | | ???????????????? ### ??#######?###### | | ?????????????????######?#?#####?###???######### | | ?????????????????##?###????#?#?#??###?############ | | ??????????????????????#??#??###???#####??######### | | ??????????????????????????????????????#?###?###### | | ????????????????????????????????????#???########## | | ???????????????????????????????????#??#?##?#??#### | | ???????????????????????????????????????#?#??#??### | | ???????????????????????????????????????#?##??#?### | | ??????????????????????????????????????#???#?####?# | | ?????????????????????????????????????#?#??###?#### | | ???????????????????????????????????????#?????###?# | | ????????????????????????????????????????#?????#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed SensorMinesnifferCharge Manual? 0 Play Time 02:15:38 Cumulative 30.7 hours Start 2024.04.09 @ 18:40:55 End 2024.04.09 @ 21:58:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100) Steam 1 RUN: 4ec091d3-e002-465c-a61c-81ab1e384cc2