Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 00:52:47 Player: Trione Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (844) 844 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1634 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 399/400 System Corruption 0% Temperature Cool (9) Movement Rolling (160) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1+3) ------ Subdweller Power Source Subdweller Power Source (+) Subdweller Power Source (+) > --- PROPULSION (2) --- Spiked Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Power Bank > --- WEAPON (2) ------- Subdweller Beam Cannon Makeshift Axe > --- INVENTORY (20) --- Spiked Treads Wheel Wheel Flightbrick Disposable Heat Sink Medium Matter Pod (100) Seismic Detector Makeshift Thermal Plating Scrap Shield Beam Cannon Battle Rifle Subdweller Machine Gun Makeshift Shrapnel Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source Subdweller Power Source Subdweller Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Power Bank > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Axe > --- INVENTORY -------- Spiked Treads Wheel Wheel Flightbrick Disposable Heat Sink Medium Matter Pod Seismic Detector Makeshift Thermal Plating Scrap Shield Beam Cannon Battle Rifle Subdweller Machine Gun Makeshift Shrapnel Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Multitool [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 69 | 7 27 35 Power 8 | 1 2 5 Engine 7 | 1 2 4 Core 1 | . . 1 Reactor . | . . . Propulsion 23 | 2 11 10 Treads 12 | . 6 6 Leg 2 | 2 . . Wheel 9 | . 5 4 Hover . | . . . Flight . | . . . Utility 14 | 2 6 6 Device 6 | 1 1 4 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 24 | 2 8 14 Energy Gun . | . . . Energy Cannon 6 | . 2 4 Ballistic Gun 8 | 2 3 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon 7 | . 1 6 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 4 | . 2 2 Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 13 13 Treads 12 | . 9 14 Leg 1 | . 5 . Wheel 13 | . 12 13 Device 11 | . 8 13 Storage 13 | . 14 13 Protection 2 | . 5 . Energy Cannon 10 | . 2 14 Ballistic Gun 12 | . 19 9 Impact Weapon 1 | . 5 . Slashing Weapon 2 | . . 3 Peak Build Rating 31 | 7 9 31 Average Rating 11 | 5 7 13 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 69 | 11 50 69 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 16 | . 4 16 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 8 20 20 Average Carried 17 | 5 14 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 16 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1138 | 306 475 357 Remotely . | . . . Salvage Created 1404 | 119 863 422 Parts 80 | 11 36 33 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 12 8 Melee 6 | . 4 2 Guns 7 | . 6 1 Cannons 5 | . . 5 Classes Destroyed 8 | 2 4 2 Worker 5 | . 5 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Grunt 12 | . 12 . Artisan 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 7 | 3 7 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 81 41 Missed 36 | . 23 13 Damage Taken 1312 | . 749 563 Core 254 | . 131 123 Absorbed by Shields . | . . . Redirected to Shielding 9 | . 9 . Ignored by Resistances 24 | . . 24 Regen/Repaired (Parts) 71 | . 71 . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | 18 36 28 Largest 2 | 2 2 2 Hottest 140 | 40 120 140 Shots Fired 158 | 36 71 51 Gun 110 | 36 68 6 Cannon 48 | . 3 45 Launcher . | . . . Special . | . . . Kinetic 110 | 36 68 6 Thermal 48 | . 3 45 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 8 15 26 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 146 | 25 84 37 Core Hits 49 | 7 29 13 Critical Kills 2 | . 2 . Critical Parts Destroyed 6 | . 6 . Critical Strikes 8 | . 8 . Smash 8 | . 8 . Melee Attacks 120 | . 57 63 Impact 60 | . 57 3 Slashing 60 | . . 60 Piercing . | . . . Sneak Attacks 6 | . 5 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2577 | 208 1499 870 Guns 799 | 208 545 46 Cannons 507 | . . 507 Explosions . | . . . Melee 1271 | . 954 317 Ramming . | . . . Kinetic 799 | 208 545 46 Thermal 507 | . . 507 Explosive . | . . . Electromagnetic . | . . . Impact 954 | . 954 . Slashing 317 | . . 317 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 229 | . 229 . Projectiles . | . . . Explosions . | . . . Melee 229 | . 229 . Knockbacks 3 | . 3 . Impact 3 | . 3 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 149 | . 60 149 Average Temperature 38 | . 11 87 Received Heat Transfer 492 | . 396 96 Siege Activations . | . . . Robots Corrupted 6 | . 6 . Combat Hostiles 2 | . 2 . Parts Fried 11 | . 11 . Impact Corruptions 10 | . 10 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 925 | . . 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 224 | 20 224 . Initial 13 | . 13 . Average 66 | 7 72 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 36 9 Peak Tracking Total 5 | . 5 2 Tactical Retreats 4 | . 4 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 13 | . 11 2 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 27 13 Successful 29 | . 16 13 Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 25 | . 25 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 5 13 Record 12 | . . 12 Terminal Index 1 | . 1 . Recycling Unit Index 1 | . 1 . Unreport Threat 2 | . 2 . Recall Investigation 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Botnet 5 | . 5 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4786 | 154 1555 3077 Spaces Moved 2546 | 78 991 1477 Core 38 | 6 . 32 Treads 194 | . 46 148 Legs 205 | 72 133 . Wheels 2109 | . 812 1297 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 153 | 114 123 175 Slowest Speed 850 | 120 240 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 5 98 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 11 | . . 11 Spaces Dug 31 | . 13 18 Terrain Destroyed 32 | . 13 19 Melee 31 | . 13 18 Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3110 | 110 1155 1845 Wait 211 | . 10 201 Move 2544 | 77 990 1477 Hop . | . . . Pick Up 49 | 8 21 20 Fast Attach 13 | 7 1 5 Attach 7 | . 5 2 Detach 1 | . 1 . Swap 49 | . 21 28 Drop 34 | . 13 21 Fire 82 | 18 36 28 Melee 120 | . 57 63 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 9) 984 | -10/Materials | Discovered new exit (range 7) 1276 | -10/Materials | Core integrity fell below 50% 1387 | -10/Materials | Discovered new exit (range 16) 1450 | -10/Materials | Repaired Assault Rifle? 1703 | -10/Materials | Discovered new exit (range 4) 1710 | -10/Materials | Entered Subcaves 1794 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1843 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2195 | -10/Subcaves | Visited Clippyterm 2199 | -10/Subcaves | Learned Factory trap positions 2248 | -10/Subcaves | Build established: Scavenger-Mutant 3664 | -10/Subcaves | Build established: Mutant 3779 | -10/Subcaves | Visited 4L-MR0's lab 3796 | -10/Subcaves | Found Flightbrick 4542 | -10/Subcaves | Learned location of Zion (-6) 4542 | -10/Subcaves | Met a Zionite searching for "candidates" 4661 | -10/Subcaves | A Subdweller sparked back to life 4661 | -10/Subcaves | A Subdweller sparked back to life 4670 | -10/Subcaves | Core integrity fell below 20% 4684 | -10/Subcaves | Found Power Bank 4685 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 4787 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- safety might I suggest a trip to Zion?" World map updated: -6/Zion. 04556_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 04563_ Acquired 24 matter. 04569_ Dropped Broken Sub. Power Source. 04569_ Acquired Sub. Power Source. 04572_ Acquired 10 matter. 04661_ Sneak attack on AR-0M7(R). 04661_ AR-0M7(R) destroyed. 04661_ DM-WGU(R) creaks and sparks as it begins to move. 04661_ B3-ZIZ(R) creaks and sparks as it begins to move. 04670_ Sub. Monowheel melted. 04670_ DM-WGU(R) destroyed. 04677_ B3-ZIZ(R) destroyed. 04683_ Dropped Seismic Detector. 04684_ Acquired Power Bank. 04685_ Core temporarily expanded with Power slot. 04690_ Acquired Sub. Power Source. 04696_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ###???###??????????????????????????????????? | | ##?## ##?????????????????????????????????? | | ### #?????????????????????????????????? | | ## #???????###???????????????????????? | | ### ######### ##?#####????????????????? | | ??# ### ### ##???????????????? | | ??# #" ##??????????????? | | ?## !%&% #??????????????? | | ?# " ]& !] ##??????????????? | | ?# "&& ##???????????????? | | ?# ###"&%&=# ##????????????????? | | ?##??#[&&&####### #?????????????????? | | ?????#"####?????# ##?????????????????? | | ????????????????# ####?###??????????????? | | ????????????????# #??## ##?????????????? | | ???????????????## ##?## #?????????????? | | ???????????????# #?## #?????????????? | | ???????????????## ### #??????????????? | | ????????????????## ## #???????????????? | | ?????????????????# # #???????????????? | | ????????????????## ##??????????????? | | ????????????????# #??????????????? | | ????????????????### @ #??????????????? | | ??????????????????### ## #??????????????? | | ????????????????????## ## #?????????????? | | ?????????????????????# g ##?????????????? | | ?????????????????????## #??????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ?????????????????????? #?????????????? | | ?????????????????????? #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????### ##?????????????? | | ???????????????????????# #??????????????? | | ???????????????????????## #??????????????? | | ????????????????????????## #??????????????? | | ?????????????????????????# ???????????????? | | ??????????????????????????# ???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????####??????????????????????????????????? | | ?????##" #??????????????????????????????????? | | ???### #??????????????????????????????????? | | ??## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedSignalDatajack Manual? 0 Play Time 00:36:55 Cumulative 1332.8 hours Start 2024.09.04 @ 00:10:58 End 2024.09.04 @ 00:52:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/2/8/0/0/0/6/0/0 Lore% 77 Gallery% 90 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f4dd86c-f424-4e56-aaa4-509044413ef8