Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 17:55:21 Player: PE-P51_RE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8906) 8906 TOTAL SCORE: 16406 Bonus ------- Pacifist 7906 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (19) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 . . 2 . 2 2 2 Power 18 | . . . 2 2 2 2 . 2 . . 2 . 2 2 2 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . . Peak Build Rating . | . . . . . . . . . . . . . . . . Average Rating . | . . . . . . . . . . . . . . . . On Entrance . | . . . . . . . . . . . . . . . . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 1299 | . 21 59 35 158 178 92 128 25 196 6 14 42 66 156 123 Heaviest Build . | . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Matter Collected 124 | . . 39 . 23 . . . . 53 . . 6 . 3 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 408 | . 17 . 1 71 14 . 43 . 48 2 . 5 18 56 133 Missed 169 | . 6 . . 37 4 . 14 . 18 . . 1 8 21 60 Hits 239 | . 11 . 1 34 10 . 29 . 30 2 . 4 10 35 73 Melee 6 | . . . . . . . 6 . . . . . . . . Projectile 233 | . 11 . 1 34 10 . 23 . 30 2 . 4 10 35 73 AOE 2 | . . . . . . . 2 . . . . . . . . Critical Strikes 14 | . . . . 3 . . 5 . . . . . . 3 3 Damage Taken 4942 | . 111 9 13 413 151 . 670 . 417 47 . 323 220 953 1615 Core 4942 | . 111 9 13 413 151 . 670 . 417 47 . 323 220 953 1615 Absorbed by Shields 124 | . . . . . . . 75 . . . . . . . 49 Core Remaining (%) 61 | 100 . 52 96 24 78 . 21 . . 53 . 71 83 34 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits 2 | . . . 1 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 111 | . 20 18 10 27 . . 5 . 31 . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 111 | . 20 18 10 27 . . 5 . 31 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . . . . . . Average Corruption 2 | . . . . 2 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . 9 9 4 12 . . 2 . 14 . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 16 | . 2 1 2 5 . . 1 . 5 . . . . . . Targets Rammed 16 | . 2 1 2 5 . . 1 . 5 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 702 | . 30 . . 162 90 . 132 . . 9 . . . 207 72 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 177 | . . . . 177 129 62 72 37 . . . 3 1 100 138 Initial 80 | . . . . . 80 55 22 37 . . . 3 1 . 48 Average 46 | . . . . 65 100 48 32 34 . . . 3 . 51 44 Influence Increases 748 | . . . . 227 114 17 70 . 15 . 5 . . 150 150 Trap Triggered on 0b10 40 | . . . . . . . 40 . . . . . . . . Successful Hack 63 | . . . . 17 24 17 . . . . 5 . . . . Partial Spotted 45 | . . . . . 15 . . . . . . . . 30 . Lose Combat Pursuer 600 | . . . . 210 75 . 30 . 15 . . . . 120 150 Influence Decreases 610 | . . . . 50 177 99 30 45 42 . . 2 3 70 92 Entered New Map 248 | . . . . . 97 59 10 35 11 . . 2 2 . 32 Time Decay 342 | . . . . 50 80 40 . 10 31 . . . 1 70 60 Lost Ally 20 | . . . . . . . 20 . . . . . . . . Squads Dispatched 9 | . . . . 4 1 . 1 . . . . . . 3 . Investigation 3 | . . . . 1 . . . . . . . . . 2 . Extermination 2 | . . . . . 1 . . . . . . . . 1 . Reinforcement 4 | . . . . 3 . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Distress Signals 1 | . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 105 | . 5 . 2 27 7 . 8 . 7 1 . 1 4 20 23 Peak Tracking Total 19 | . 5 . 7 11 4 . 6 . 4 1 . 1 4 10 19 Tactical Retreats 13 | . . . . 3 3 . 1 . 2 . . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 5 | . . . . 1 . . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . 8 . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 11 | . . . . 2 2 2 . . . . 1 . 1 2 1 Terminals 8 | . . . . 2 . 1 . . . . 1 . 1 2 1 Fabricators 2 | . . . . . 1 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 22 | . . . . 6 2 5 . . . . 1 . 1 6 1 Successful 10 | . . . . 2 2 4 . . . . 1 . 1 . . Failed 12 | . . . . 4 . 1 . . . . . . . 6 1 Catastrophic 4 | . . . . 2 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . . . . 6 1 2 . . . . . . . 6 1 Terminals 16 | . . . . 6 . 1 . . . . 1 . 1 6 1 Fabricators 5 | . . . . . 1 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . 2 . 1 . . . . 1 . 1 . . Open DSF 3 | . . . . . . 1 . . . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . . . . . . . . . Build 2 | . . . . . 1 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . 2 2 1 . . . . 1 . . 2 1 Full Trace Events 3 | . . . . 1 . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 35 | . . . . . 35 . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total Allies 7 | . . 5 . . . 2 . . . . . . . . . Largest Group 5 | . . 5 . . . 2 2 . . . . . . . . Highest-Rated Group 85 | . . 85 . . . 16 16 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . 8 8 . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . COLLECT 1 | . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Turns Passed 1308 | 9 21 59 35 158 178 92 128 25 196 6 14 42 66 156 123 Spaces Moved 2322 | 18 38 116 66 297 355 106 138 49 348 11 28 83 132 306 231 Core 2322 | 18 38 116 66 297 355 106 138 49 348 11 28 83 132 306 231 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 14 44 14 32 16 5 87 2 54 5 1 88 6 16 13 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . . 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Res Acc Total 2452 | 17 39 116 67 305 354 144 196 48 369 10 27 82 131 308 239 Wait 79 | . . . . 4 . 39 16 . 17 . . . . 3 . Move 2307 | 17 37 115 65 296 354 105 137 48 347 10 27 82 131 305 231 Hop . | . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 16 | . 2 1 2 5 . . 1 . 5 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . 34 . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 12) 31 | -10/Materials | Entered Mines 32 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 52 | -10/Mines | Learned Materials emergency access door positions 85 | -10/Mines | Discovered new exit (range 11) 90 | -10/Mines | Entered Materials 90 | -9/Materials | Evolved 2 slots: Power x2 120 | -9/Materials | Discovered new exit (range 3) 125 | -9/Materials | Entered another Materials area 125 | -8/Materials | Evolved 2 slots: Power x2 183 | -8/Materials | Identified exit to Factory 268 | -8/Materials | Core integrity fell below 50% 283 | -8/Materials | Entered Factory 283 | -7/Factory | Evolved 2 slots: Power x2 305 | -7/Factory | Build established: Mutant 332 | -7/Factory | Fabricated Mass Driver? 458 | -7/Factory | Discovered new exit (range 6) 461 | -7/Factory | Entered another Factory area 461 | -6/Factory | Evolved 2 slots: Power x2 515 | -6/Factory | Identified exit to DSF 526 | -6/Factory | Fabricated R-06 Scavenger? 553 | -6/Factory | Entered DSF 553 | -6/DSF | Accompanied by 2 allies 595 | -6/DSF | Additional patrols routed to DSF 665 | -6/DSF | Discovered new exit (range 16) 673 | -6/DSF | Core integrity fell below 50% 681 | -6/DSF | Entered Factory 681 | -5/Factory | Evolved 2 slots: Power x2 700 | -5/Factory | Discovered new exit (range 11) 706 | -5/Factory | Entered Upper Caves 719 | -5/Upper Caves | Ambushed by wild Derelicts 759 | -5/Upper Caves | Encountered a Warlord checkpoint 900 | -5/Upper Caves | Discovered new exit (range 5) 902 | -5/Upper Caves | Entered another Upper Caves area 902 | -5/Upper Caves | Discovered new exit (range 10) 904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 908 | -5/Upper Caves | Entered Factory 908 | -4/Factory | Evolved 2 slots: Power x2 922 | -4/Factory | Identified exit to DSF 922 | -4/Factory | Entered DSF 949 | -4/DSF | Additional patrols routed to DSF 956 | -4/DSF | Discovered new exit (range 15) 964 | -4/DSF | Entered Research 964 | -3/Research | Evolved 2 slots: Power x2 1026 | -3/Research | Discovered new exit (range 10) 1030 | -3/Research | Entered another Research area 1030 | -2/Research | Evolved 2 slots: Power x2 1173 | -2/Research | Spotted B-90 Cyclops 1177 | -2/Research | Discovered new exit (range 16) 1184 | -2/Research | Core integrity fell below 50% 1186 | -2/Research | Entered Access 1186 | -1/Access | Evolved 2 slots: Power x2 1275 | -1/Access | Core integrity fell below 50% 1292 | -1/Access | Core integrity fell below 20% 1309 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01192_ Current location identified: Access 01270_ K-01 Serf destroyed. 01271_ K-01 Serf collects debris. 01272_ K-01 Serf destroyed. 01273_ K-01 Serf collects debris. 01284_ Penetrated by Slug. 01291_ Slug penetrates Wall. 01302_ Triggered Stasis Trap. 01302_ A bubble of rippling energy engulfs the area. 01302_ Field strength at 94. 01302_ Field strength at 88. 01303_ Field strength at 82. 01304_ Field strength at 76. 01305_ Field strength at 64. 01306_ Field strength at 51. 01307_ S-43 Plague destroyed. 01307_ Field strength at 34. 01308_ Field strength at 21. 01309_ Field strength at 3. 01309_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????# ????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????+ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ^# ????????????????? | | ???????????????????# @ # ??????????????? | | ???????????????????# # #????????????? | | ???????????????????# # #????????????? | | ???????????????????# ss # ?????????????? | | ???????????????????# ==# ?????????????? | | ???????????????????# [%# ??????????????? | | ???????????????????# =s# ??????????????? | | ???????????????????# sp # ???????????????? | | ???????????????????# s# ???????????????? | | ???????????????????# # ????????????????? | | ???????????????????+ # ????????????????? | | ???????????????????# #? ?????????????????? | | ???????????????????# p#? ?????????????????? | | ???????????????????# ###+#############/##### | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????####+################# ## | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mass Driver | x2 | -7/Factory | Preloaded R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Desperate Times Master Rebuilder Challenges ------------ None Game ------ Seed ScrapoidLightCycler Manual? 0 Play Time 00:18:44 Cumulative 330.2 hours Start 2026.01.24 @ 17:38:58 End 2026.01.24 @ 17:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 400 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9274039-4373-486d-ab85-d4f0a63dea36