Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 12:21:35 Player: k1ll3rb0t Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (541) 2705 Value Destroyed (26903) 26903 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (14181) 14181 TOTAL SCORE: 56309 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8516 Follower Combat Kills 691 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -126 Cogmind --------- Core Integrity 0/1600 Matter 86/300 Energy 99/100 System Corruption 62% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Potential Cannon Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Huge Storage Unit Experimental Terrain Scan Processor Experimental Core Analyzer Quantum Capacitor SHELL Armor Graphene Brace > --- WEAPON ----------- High-powered Disruptor Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Advanced Cooling System Advanced Energy Well Experimental Energy Well Matter Compressor IFF Parser Improved Terrain Scanner Experimental Core Analyzer Particle Accelerator Improved Force Field Improved Force Field Quantum Rifle Heavy Disruptor Cannon Potential Cannon Fusion Bomb Launcher CPS Tube Power Maul [Rating: 215] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection SHELL Armor Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 1 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 433 | 9 16 7 35 . . 5 26 29 13 6 4 . 3 51 4 5 17 3 16 2 2 10 2 26 . 1 5 3 18 22 41 52 Power 48 | 1 1 2 4 . . 2 2 2 . . 1 . . 4 . . . 1 2 . . . . 2 . . 1 . 2 3 5 13 Engine 20 | 1 1 1 4 . . 2 2 2 . . . . . 3 . . . 1 1 . . . . . . . . . . . . 2 Core 4 | . . 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 3 5 11 Propulsion 141 | 4 5 2 12 . . 1 11 13 4 . 1 . . 22 1 5 2 1 1 1 . 4 . 12 . . . 1 2 9 15 12 Treads 44 | . . . 10 . . . 10 9 4 . 1 . . . . 1 . . . . . . . . . . . . . . 4 5 Leg 58 | 2 . . . . . . . . . . . . . 8 1 4 2 1 1 . . 4 . 12 . . . 1 2 9 11 . Wheel 34 | 2 5 2 2 . . 1 1 4 . . . . . 9 . . . . . 1 . . . . . . . . . . . 7 Hover 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Utility 129 | 2 2 . 10 . . 1 7 6 7 3 . . 2 13 . . 9 . 8 1 . 3 2 6 . . 3 2 9 5 12 16 Device 75 | 1 . . 6 . . 1 2 3 3 2 . . 1 9 . . 4 . 1 . . 3 1 4 . . 1 2 8 1 9 13 Storage 7 | 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Processor 15 | . . . . . . . . . 1 . . . . 1 . . 4 . 1 . . . . 1 . . . . . 1 3 3 Hackware 6 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . 1 . . . . . Protection 26 | . . . 3 . . . 5 3 3 1 . . 1 2 . . 1 . 2 1 . . 1 . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 8 3 9 . . 1 6 8 2 3 2 . 1 12 3 . 6 1 5 . 2 3 . 6 . 1 1 . 5 5 9 11 Energy Gun 25 | . 7 . . . . . . 1 1 . . . . 1 . . . 1 1 . 1 . . 1 . . . . 1 3 4 3 Energy Cannon 27 | . . . 5 . . 1 2 3 . 1 1 . . 3 . . 2 . . . . 1 . 1 . 1 1 . . 1 3 1 Ballistic Gun 26 | 2 . 3 3 . . . 2 2 . . 1 . . 5 2 . 2 . 3 . . . . . . . . . 1 . . . Ballistic Cannon 15 | . . . . . . . . . 1 1 . . 1 . . . 1 . . . 1 1 . 4 . . . . 2 . . 3 Launcher 10 | . . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 3 Special Weapon 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Impact Weapon 5 | . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . . . 3 . . 1 . . . 2 . . 5 . 3 . . 4 . 3 . . 4 . 1 5 5 3 Corrupted Parts 8 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . . 4 System Corruption 50 | . . . . . . . . . . . . . . . . 7 14 . . . . . . . . . . 10 . . . 19 Parts Lost 155 | . 3 2 3 . . . 3 4 . 7 1 . 6 21 . 9 . 2 4 2 1 . 1 20 . . . . 10 16 4 36 Power 19 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 4 1 10 Propulsion 67 | . 2 2 2 . . . 1 1 . 4 1 . 3 11 . 7 . 1 2 . 1 . . 9 . . . . 4 5 . 11 Utility 38 | . . . 1 . . . 1 1 . 2 . . 2 6 . . . . 1 . . . . 6 . . . . 3 4 2 9 Weapon 31 | . 1 . . . . . . 2 . 1 . . 1 3 . 2 . 1 1 2 . . 1 4 . . . . 2 3 1 6 Highest Loss Streak 10 | . 2 2 1 . . . 2 2 . 5 1 . 2 5 . 5 . 1 1 2 1 . 1 7 . . . . 7 10 3 10 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 Average Backups 21 | 4 14 24 24 25 25 25 24 24 24 20 20 19 18 18 24 21 23 22 22 20 21 21 21 20 19 21 21 22 22 21 21 21 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 2 2 3 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 2 5 10 9 9 9 9 7 6 5 4 . . . 2 5 1 . 1 . 1 1 . 2 3 2 2 2 2 4 3 1 2 Utility 9 | . 2 5 6 8 8 8 9 10 10 8 7 8 7 7 6 8 12 12 11 12 12 12 13 10 8 9 10 10 9 10 11 10 Weapon 7 | 1 4 8 8 7 7 7 7 7 6 6 9 8 7 6 10 9 8 7 7 6 7 7 5 5 8 8 7 7 6 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 114 | . 11 2 11 . . 1 5 6 2 1 6 . . 7 2 . 8 1 2 . . 4 1 6 . . . . 3 6 8 21 Power 17 | . . . . . . . 2 1 1 . 2 . . 3 . . . . 2 . . . . . . . . . 1 . 2 3 Propulsion 16 | . 3 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 7 Utility 44 | . 2 2 3 . . . 1 2 1 . 1 . . 3 1 . 6 1 . . . 3 1 3 . . . . . 5 4 5 Weapon 36 | . 6 . 8 . . . 1 3 . 1 3 . . 1 1 . 2 . . . . 1 . 2 . . . . 1 1 . 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 99 99 100 100 99 99 94 93 90 91 77 70 85 100 90 79 99 96 93 93 94 100 92 95 99 89 100 92 82 81 73 Engine 4 | . 14 10 11 11 11 11 9 9 7 6 2 . . 4 6 6 5 6 5 5 5 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 8 10 9 8 12 10 Treads 10 | . . . 17 22 22 22 26 25 38 37 37 38 21 . . 1 2 . . . . . . . . . . . . . 2 10 Leg 14 | . . . . . . . . . . . . . . 19 40 31 29 39 32 28 28 31 35 29 31 31 31 31 27 27 21 . Wheel 4 | . 26 27 15 11 11 10 9 5 . . . . . 10 . . . . . . . 1 . . . . . . . . . 1 Device 16 | . 14 14 20 22 22 22 17 17 16 14 15 15 9 19 20 17 11 13 6 10 10 5 10 10 21 21 21 21 24 20 16 18 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 6 | . . . . . . . . . . . . . . . 6 6 12 13 17 17 17 17 17 14 10 10 10 10 7 4 8 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . 8 5 5 5 5 5 5 5 5 5 4 1 . . Protection 3 | . . . 1 . . . 9 9 5 6 7 7 6 3 . . . . 1 . . 5 . 2 . . . . . 2 3 3 Energy Gun 2 | . 17 2 . . . . . . 6 5 2 . . 2 . . . . . 4 5 4 5 1 . 4 . 4 2 4 6 2 Energy Cannon 4 | . . . 12 22 22 22 5 5 1 1 2 . 3 5 6 6 2 1 6 5 5 3 5 3 . 3 . . 4 1 3 3 Ballistic Gun 4 | . 7 25 9 . . . 11 11 1 . 1 . 6 6 10 11 6 14 7 4 . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . 5 6 7 . 5 . . . . . 1 . 4 3 5 5 6 3 . 5 1 1 . 1 Peak Build Rating 215 | 8 12 14 19 19 19 20 31 50 46 60 49 49 58 83 76 76 90 89 105 104 103 130 126 153 130 133 137 139 155 176 215 211 Average Rating 87 | 4 10 12 16 19 19 18 26 37 43 46 45 40 44 61 75 70 72 87 98 97 101 113 125 137 125 129 121 135 149 157 195 193 On Entrance 76 | . 8 12 12 19 19 19 20 29 35 46 46 49 49 44 76 73 76 88 89 98 97 95 130 125 130 125 127 136 136 144 165 199 Avg Prop Armor Cover (%) 11 | . . . 18 18 18 18 16 19 . 5 . . . 6 . 6 6 . . 15 14 18 . . . . . . 5 . 2 5 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 216 | 15 91 92 99 99 99 104 112 129 123 124 117 111 128 137 117 114 114 115 125 131 119 128 128 166 141 143 130 141 154 181 203 216 Greatest Support 225 | 32 32 32 48 16 16 16 60 80 106 106 114 114 114 106 101 96 114 119 119 94 94 146 146 156 130 130 130 130 130 139 178 225 Greatest Overweight (x) 26 | . 2 2 6 6 6 9 10 6 1 1 1 . 2 8 1 1 26 . 1 4 4 3 . 2 1 1 . 1 1 1 2 6 Average Overweight (x) 1 | . . 2 4 6 6 6 5 1 1 . . . 1 1 1 1 . . . 1 1 . . . . . . . . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 23 23 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 23 | 4 14 24 24 24 25 25 24 24 24 23 23 23 21 20 24 22 24 24 24 23 24 24 24 22 22 24 24 24 24 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 24 25 25 25 25 25 25 25 21 23 23 20 25 25 25 25 25 25 23 24 25 24 22 24 25 25 25 24 25 25 5 Class Distribution -------------------- 22% | Scavenger-Mutant 18% | Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 7% | Tank 5% | Hacker-Assassin 5% | Skirmisher 4% | Gunner 4% | Scavenger-Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Gunner | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Gunner | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Assassin | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 18656 | 302 638 136 796 . . 69 968 1113 450 678 207 . 532 2005 102 188 428 724 375 159 262 257 104 1390 225 186 203 311 782 799 1159 3108 Remotely 380 | . . . . . . . . . 137 147 . . . 96 . . . . . . . . . . . . . . . . . . Salvage Created 27830 | 82 764 168 1492 28 . 25 1483 1806 294 432 280 . 422 2026 414 671 . 381 629 159 189 . 99 1879 189 . 203 209 785 1503 335 10883 Parts 1183 | 9 37 14 91 3 . 3 65 96 12 20 6 . 12 112 9 30 . 12 30 8 2 . 8 81 . . . 6 29 55 12 421 Haulers Intercepted 18 | . 2 . 6 . . . 4 . 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 . . Recyclers Shooed 28 | . . . . . . . 2 . 1 . . . . 8 . . . . 1 . . . . 7 . . . . . 2 . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . . 21 5 . 9 . 3 30 . 9 . 8 1 . 8 . . . . 5 . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 424 | . 13 6 28 . . . 20 35 6 16 3 . 15 29 . 15 . 8 6 3 . . 3 30 . . . 5 11 27 5 140 Melee 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 2 Guns 99 | . 12 6 8 . . . 10 12 1 1 . . 1 8 . 6 . 2 3 1 . . 2 . . . . 1 2 5 . 18 Cannons 130 | . . . 19 . . . 7 14 5 11 . . 5 9 . 6 . . 3 2 . . 1 13 . . . 2 6 1 3 23 AOE 130 | . . . 1 . . . 3 9 . 3 3 . 7 9 . 3 . 6 . . . . . 14 . . . 1 . 21 . 50 Classes Destroyed 29 | 2 6 . 4 . . . 3 3 . 1 . . 1 . . . . 1 . . 2 . . . . . . . . 1 2 3 Worker 19 | . 2 . 2 . . . . . . . . . . 5 . . . . 2 . . . . 4 . . . . . 1 . 3 Builder 18 | . . . . . . . 1 . . . . . . 6 . . . . . . . . . 5 . . . . . 2 . 4 Tunneler 8 | 1 . . . 1 . 1 . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . Hauler 18 | . 2 . 6 . . . 4 . 1 . . . . 2 . . . . . . . . . 2 . . . . . 1 . . Recycler 24 | 1 1 . . . . . 2 . 1 . . . . 3 . . . . 1 . . . . 5 . . . . . 3 . 7 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Mechanic 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 Operator 6 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Watcher 10 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 3 Swarmer 78 | . 3 3 7 . . . . 12 1 5 . . 2 7 . 6 . . . . . . . 10 . . . . . 4 . 18 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 154 | . 10 3 12 . . . 12 4 1 2 3 . 8 11 . 4 . 6 . . . . . 9 . . . 3 4 10 . 52 Brawler 13 | . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 9 Duelist 15 | . . . 1 . . . . 1 1 . . . 2 . . 2 . 1 . . . . . . . . . . . . . 7 Protector 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 34 | . . . 7 . . . 6 10 . 1 . . 1 1 . 1 . . 2 1 . . . . . . . 1 2 . . 1 Specialist 6 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 2 Hunter 33 | . . . . . . . 1 2 . 2 . . . 4 . 1 . . . 2 . . . 6 . . . . 2 6 . 7 Programmer 50 | . . . . . . . . 3 2 1 . . . 4 . . . . 4 . . . 2 4 . . . . 3 7 . 20 Heavy 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Decomposer 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 33 | 2 6 3 7 2 . 1 5 6 4 5 3 . 7 9 . 10 . 4 3 2 1 . 2 9 . . . 3 3 12 3 33 Combat Bots Only 31 | . 4 3 5 . . . 3 6 3 5 3 . 7 4 . 10 . 4 2 2 . . 2 6 . . . 3 3 10 3 31 Max Kills in Single Turn 4 | 1 3 2 1 1 . 1 2 3 1 1 1 . 2 3 1 2 . 1 2 1 1 . 1 3 1 . . 2 1 4 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 2 3 . 1 1 . 2 2 . 1 . 1 . . . . . 2 . . . 1 . 4 . 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 3606 | . 69 26 127 . 14 . 110 204 39 190 8 . 126 366 . 55 . 35 42 40 17 87 11 408 . . . 18 202 278 67 1067 Missed 1083 | . 22 6 42 . 8 . 22 65 12 55 4 . 37 111 . 12 . 9 9 12 5 35 . 155 . . . 3 61 88 15 295 Hits 2523 | . 47 20 85 . 6 . 88 139 27 135 4 . 89 255 . 43 . 26 33 28 12 52 11 253 . . . 15 141 190 52 772 Melee 85 | . . . 4 . 2 . . 5 . . . . . . . 10 . 1 . . . . . 4 . . . . . . 25 34 Projectile 2438 | . 47 20 81 . 4 . 88 134 27 135 4 . 89 255 . 33 . 25 33 28 12 52 11 249 . . . 15 141 190 27 738 AOE 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 21 Critical Strikes 119 | . 1 . 4 . 1 . . 6 2 4 . . 3 5 . 4 . . 2 3 1 1 2 15 . . . 1 10 9 1 44 Actively Blocked 48 | . . . . . . . . 4 . . . . . 3 . 4 . . . . 1 . . 4 . . . . . 6 . 26 Part Disruptions 20 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 3 4 . 8 Damage Taken 45958 | . 588 258 1039 . 59 . 1410 2125 451 2162 73 . 1765 3829 . 947 . 571 778 435 224 603 222 4067 . . . 166 2178 3547 2043 16418 Core 4374 | . 120 58 131 . 7 . 73 297 33 203 . . 196 418 . 20 . 61 20 83 . 25 37 274 . . . 44 138 265 254 1617 Absorbed by Shields 5660 | . . . 7 . 23 . 295 264 124 235 . . . 174 . . . . . . . 80 . 566 . . . 64 234 57 97 3440 Reduced by Siege Mode 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 Ignored by Resistances 1461 | . . . . . . . . . . . . . . . . . . . . . . 30 . 331 . . . 127 581 392 . . Regen/Repaired (Parts) 8077 | . . . . . . . . . . . . . . . . . . . . . . 381 . 134 . . . . 27 869 1209 5457 Core Remaining (%) 60 | 100 . 28 . . . 65 . 32 . . . . 38 . . . . 41 . . . . 83 . . . . 72 . 64 82 . Volleys Fired 1548 | 2 63 12 98 1 3 2 101 114 27 61 10 . 36 98 4 21 . 22 41 24 16 1 13 108 9 10 . 12 71 110 53 405 Largest 3 | 2 2 2 2 2 1 2 2 2 3 2 1 . 3 3 3 3 . 3 3 3 2 3 3 3 1 1 . 3 3 1 1 2 Hottest 253 | 40 90 68 136 128 60 128 123 153 183 113 75 . 155 208 146 151 . 193 208 218 190 253 253 241 47 105 . 227 157 110 120 200 Shots Fired 2286 | 4 115 24 194 2 3 4 181 194 46 88 12 . 61 229 12 56 . 36 80 40 25 3 25 175 11 10 . 25 85 101 53 392 Gun 964 | 4 115 24 80 . . . 112 112 21 35 1 . 18 138 8 35 . 22 35 16 7 1 6 4 . . . 10 38 42 . 80 Cannon 1139 | . . . 111 2 3 4 67 74 25 47 6 . 31 80 4 18 . 1 45 24 17 2 19 149 11 10 . 13 47 26 53 250 Launcher 167 | . . . 3 . . . 2 8 . 3 5 . 10 11 . 3 . 13 . . 1 . . 18 . . . 2 . 27 . 61 Special 16 | . . . . . . . . . . 3 . . 2 . . . . . . . . . . 4 . . . . . 6 . 1 Kinetic 845 | 4 61 16 80 . . . 112 102 25 43 5 . 29 114 8 35 . 21 35 9 1 1 6 70 11 . . 8 18 14 . 17 Thermal 1070 | . . . 111 2 3 4 64 84 21 38 2 . 20 91 4 18 . 2 45 29 23 2 19 67 . 10 . 15 62 42 46 246 Explosive 130 | . . . 3 . . . 2 4 . 3 5 . 10 11 . 3 . 13 . . 1 . . 22 . . . 2 . 27 . 24 Electromagnetic 229 | . 54 8 . . . . 3 4 . 1 . . . 13 . . . . . 2 . . . 16 . . . . 5 12 7 104 Robot Hit Streak 22 | 1 8 9 16 8 . 9 12 18 12 14 3 . 7 18 6 10 . 18 14 18 20 1 5 12 . . . 7 21 7 19 22 Robot Miss Streak 5 | 1 5 4 4 . . 1 2 4 2 5 1 . 5 3 1 2 . 4 2 2 2 3 4 3 . . . 3 3 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 471 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 54 53 304 Shots Hit Robots 1457 | 2 79 18 123 2 . 2 126 134 30 61 7 . 30 154 12 32 . 25 47 19 14 2 8 99 3 . 3 16 58 45 30 276 Core Hits 1107 | 2 40 13 48 1 . 1 52 69 13 22 9 . 40 91 5 25 . 23 20 10 11 . 5 86 . . 1 11 20 85 9 395 Critical Kills 9 | . . . 1 . . . . . . . . . 2 2 . . . . . . . . . 1 . . . . . . . 3 Critical Parts Destroyed 11 | . 2 . . . . . 1 . . . . . . 2 . . . 2 1 . . . . . . . . . . . . 3 Critical Strikes 49 | . 2 . 1 . . . 2 4 4 3 . . 2 6 . . . 2 1 . . . . 8 . . . 2 3 . . 9 Burn 8 | . . . . . . . . 1 2 1 . . . 2 . . . . . . . . . . . . . 1 1 . . . Meltdown 7 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 3 Destroy 10 | . 2 . . . . . 2 . . . . . . 4 . . . 1 1 . . . . . . . . . . . . . Blast 13 | . . . . . . . . . 2 2 . . . . . . . . . . . . . 5 . . . 1 2 . . 1 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Smash 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Sever 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 110 | . 1 . 1 . . . 6 20 . . 3 . . 26 6 . . 5 . . . . . 5 5 5 3 6 1 . 1 16 Impact 24 | . 1 . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 16 Slashing 86 | . . . . . . . 6 20 . . 3 . . 26 6 . . . . . . . . 5 5 5 3 6 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . 6 . . . . . . . . . 1 3 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76411 | 26 1258 235 2539 43 . 48 2697 4363 942 2215 450 . 2269 6093 584 1171 . 1525 1578 568 606 116 314 6386 220 . 247 641 2380 6003 1468 29426 Guns 13754 | 26 1067 235 806 . . . 1347 1386 299 511 . . 167 2031 57 531 . 144 683 309 217 48 93 77 . . . 153 813 762 . 1992 Cannons 24429 | . . . 1485 43 . 48 1092 1233 635 1493 . . 429 1608 96 443 . . 813 259 224 68 221 3263 . . . 244 1567 246 1468 7451 Explosions 34565 | . 191 . 248 . . . 258 690 . 211 293 . 1673 1788 . 197 . 1082 82 . 165 . . 2780 . . . 153 . 4994 . 19760 Melee 3500 | . . . . . . . . 1054 . . 157 . . 666 431 . . 299 . . . . . 119 220 . 247 91 . . . 216 Ramming 55 | . . . . . . . . . 8 . . . . . . . . . . . . . . 39 . . . . . 1 . 7 Kinetic 12188 | 26 415 146 806 . . . 1347 1231 635 1388 . . 238 1663 57 531 . 144 683 88 . 37 94 1857 . . . 134 440 29 . 199 Thermal 24671 | . 191 . 1485 43 . 48 1012 1410 299 616 . . 358 2269 96 443 . . 895 480 441 79 220 1032 . . . 263 1716 762 1228 9285 Explosive 24211 | . . . 248 . . . 258 432 . 211 293 . 1673 1157 . 197 . 1082 . . 165 . . 2780 . . . 153 . 4994 . 10568 Electromagnetic 11678 | . 652 89 . . . . 80 236 . . . . . 338 . . . . . . . . . 451 . . . . 224 217 240 9151 Impact 515 | . . . . . . . . . . . . . . . . . . 299 . . . . . . . . . . . . . 216 Slashing 3093 | . . . . . . . . 1054 . . 157 . . 666 431 . . . . . . . . 227 220 . 247 91 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . 1 1 1 1 . 1 2 4 4 4 4 2 . 7 14 . 7 7 7 7 2 9 9 9 13 23 14 22 . 62 Average Corruption 9 | . . . 1 1 1 1 . 1 1 3 4 4 4 1 . 7 7 . 6 7 7 7 1 3 9 9 10 13 12 17 . 28 Corruption Purged 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 534 | . . . 11 1 2 2 . 11 10 21 26 1 21 2 . 6 3 . 14 27 37 2 1 10 20 23 11 32 13 53 . 174 Message Errors 115 | . . . 1 1 1 . . 2 1 5 8 . 7 2 . 4 . . 3 7 10 . . 2 1 2 2 8 3 8 . 37 Matter Fused 114 | . . . 2 . 1 . . 1 1 7 6 . 4 . . 1 2 . 5 6 7 1 1 2 5 6 6 6 2 8 . 34 Heat Flow Errors 65 | . . . 2 . . . . 2 1 4 3 . 3 . . . . . 1 6 5 . . 2 . 6 1 3 1 7 . 18 Energy Discharges 60 | . . . 2 . . . . 2 . 3 3 1 2 . . . 1 . 2 6 2 . . 1 2 3 1 5 1 4 . 19 Parts Rejected 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . 3 Parts Fused 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 3 Data Loss (minor) 68 | . . . 1 . . 1 . 1 3 . 2 . 1 . . 1 . . 1 1 6 . . 1 8 3 1 5 2 8 . 22 Data Loss (major) 15 | . . . . . . . . 1 2 . . . 1 . . . . . 1 . 3 . . 2 . 1 . . 1 . . 3 Misfires 25 | . . . 2 . . 1 . 1 . . 2 . 1 . . . . . 1 1 2 . . . 2 . . 3 1 3 . 5 Alerts 14 | . . . . . . . . . 1 1 1 . 2 . . . . . . . 2 1 . . 1 2 . . . 1 . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 Weapon Failures 36 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 12 . 20 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3099 | . 10 . 16 . . . 8 93 82 71 . . 56 378 295 6 . 198 34 . 37 . 19 150 164 . 150 36 164 137 2 993 Projectiles 836 | . . . 16 . . . 8 35 82 45 . . 19 27 21 6 . . 12 . 37 . 19 58 . . . . 164 . 2 285 Explosions 1229 | . 10 . . . . . . 58 . 26 . . 37 221 . . . 43 22 . . . . 90 . . . 24 . 137 . 561 Melee 1034 | . . . . . . . . . . . . . . 130 274 . . 155 . . . . . 2 164 . 150 12 . . . 147 Knockbacks 33 | . . . . . . . . . 4 6 . . 2 1 . . . . . . . . 1 15 . . . . 2 1 . 1 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . 3 6 . . 2 1 . . . . . . . . 1 13 . . . . 2 1 . 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 673 | . 68 . . . . . . 54 . . . . . 66 . . . 19 70 . . . . 21 . . . . . 83 . 292 Shots 33 | . 2 . . . . . . 2 . . . . . 3 . . . 1 1 . . . . 1 . . . . . 4 . 19 Rammed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 267 93 217 . . . 126 222 221 285 147 . 328 231 . 2 . 102 221 242 237 162 204 302 7 389 247 268 354 192 366 368 Average Temperature 83 | . 81 36 42 . . . 23 43 72 131 83 . 77 59 . 2 . 46 51 77 73 84 78 72 6 108 123 97 125 71 87 108 Received Heat Transfer 5515 | . 234 111 301 . 56 . 423 389 57 419 36 . 686 403 . 135 . 156 45 18 93 27 . 319 . . . 42 436 235 18 876 Effects 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 1 . 1 5 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Interference 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 4 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Total Turns 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 252 Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 71 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 54 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 46 Combat Hostiles 52 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 45 Parts Fried 126 | . 4 . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 3 1 3 111 Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . 3 Robots Melted 9 | . . . 1 . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . 3 Combat Hostiles 7 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . 2 Parts Melted 53 | . . . 5 1 . . . 5 1 1 . . 6 6 . 1 . . 3 . . . . 2 . . . . 4 . . 18 Heat Transferred 30386 | . 300 . 2664 74 . 74 1628 2208 777 1297 . . 525 3199 150 700 . . 1150 775 725 125 275 1511 . . . 561 1849 888 999 7932 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 5 | . . . 1 . . . . 5 4 . . . . 2 . . . . 3 . . . . 2 . . . . 2 3 1 5 Low Security (%) 50 | 100 100 100 85 100 . 100 100 4 . . . . . 68 . . . . . . . . . 11 . . . . 53 71 79 12 Level 1 13 | . . . 14 . . . . 18 . . . . . 24 . . . . . . . . . 58 . . . . 29 10 20 . Level 2 11 | . . . . . . . . 23 . . . . . 6 . . . . 52 . . . . 30 . . . . 16 10 . 17 Level 3 11 | . . . . . . . . 25 44 . . . . . . . . . 47 . . . . . . . . . . 7 . 24 Level 4 7 | . . . . . . . . 14 55 . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 1 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 3519 | 10 196 70 261 104 . 5 153 2167 1164 . . . . 531 . . . . 855 . . . . 669 . . . . 450 719 380 3519 Initial 1137 | . . . . 99 . . . 87 1137 . . . . 105 . . . . 789 . . . . 314 . . . . 450 42 380 41 Average 439 | . 61 10 88 91 . . 38 844 1095 . . . . 171 . . . . 640 . . . . 361 . . . . 202 222 101 1145 Influence Increases 17406 | 10 447 140 917 5 . 6 671 2300 332 330 80 . 359 1311 10 367 . 230 1181 70 15 75 55 1645 60 15 . 90 815 1243 205 4422 Destroy 0b10 Robot/C 8820 | . 260 120 560 . . . 400 960 160 300 60 . 320 580 . 320 . 140 120 60 . . 40 600 . . . 80 220 660 100 2760 Destroy 0b10 Robot/NC 680 | 10 35 . 60 5 . 5 45 30 20 . 10 . 5 100 10 . . 10 25 . 15 . 5 105 . . . 10 5 40 . 130 Destroy Leader 1410 | . 54 20 158 . . . 130 20 34 30 10 . 30 154 . 30 . 20 52 10 . . 10 96 . . . . 52 84 30 386 Allied During Kill 178 | . . . . . . . . 78 11 . . . 4 . . 2 . . . . . . . . . . . . . 83 . . Successful Hack 301 | . 14 . 53 . . . 31 14 . . . . . 64 . . . . 78 . . . . 22 . . . . 13 . . 12 Disable Machine 660 | . 30 . . . . . 15 30 90 . . . . 180 . . . . 30 . . . . 75 . . . . 30 135 . 45 Anti-Garrison Action 1200 | . . . . . . . . 1050 . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1757 | . 9 . 26 . . 1 35 103 17 . . . . 98 . . . . 96 . . . . 312 . . . . 30 226 45 759 Advance Influence 1500 | . . . . . . . . . . . . . . . . . . . 750 . . . . 300 . . . . 450 . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 885 | . 45 . 60 . . . . 15 . . . . . 135 . 15 . 60 30 . . 75 . 135 60 15 . . 15 15 30 180 Influence Decreases 13967 | 10 447 140 661 187 74 6 536 268 1472 903 524 10 192 954 534 358 9 167 804 510 15 32 74 1004 477 263 . 90 740 641 812 1053 Entered New Map 2947 | . . . . 157 74 . . 48 1030 381 87 10 . 62 195 . 9 . 24 163 . . 43 10 247 48 . . . 33 297 29 Time Decay 8146 | 10 417 140 488 30 . 6 383 . 422 452 437 . 162 662 339 228 . 147 380 327 15 32 21 494 230 215 . 90 440 428 487 664 Search Patrol Dispatched 400 | . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . 200 . . . Lost Part 1441 | . 30 . 23 . . . 30 40 . 70 . . 30 190 . 90 . 20 40 20 . . 10 200 . . . . 100 160 28 360 Lost Ally 310 | . . . . . . . . 180 20 . . . . 40 . 40 . . 10 . . . . . . . . . . 20 . . Purge Threat 723 | . . . 150 . . . 123 . . . . . . . . . . . 150 . . . . 300 . . . . . . . . Squads Dispatched 99 | . 2 . 5 . . . 6 . 5 . . . 1 12 . 1 . 1 3 . . . . 8 . . . . 5 9 2 39 Investigation 15 | . 1 . 2 . . . 3 . 1 . . . . 3 . . . . . . . . . 2 . . . . 1 . 1 1 Extermination 18 | . . . . . . . . . 2 . . . . 5 . . . . 1 . . . . 2 . . . . 2 2 . 4 Reinforcement 31 | . 1 . 3 . . . 3 . . . . . . 4 . . . . 2 . . . . 4 . . . . 2 7 1 4 Assault 34 | . . . . . . . . . 2 . . . 1 . . 1 . 1 . . . . . . . . . . . . . 29 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 3 Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 33 | . 4 . 4 . . . 2 . . . . . . . . . . 1 . . . . . 4 . . . . 1 1 12 4 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 737 | . 27 7 43 . 8 . 40 52 12 16 3 . 15 48 . 16 . 16 14 3 6 36 4 52 3 1 . 8 20 45 24 218 Peak Tracking Total 23 | . 6 3 6 . 10 . 5 7 2 5 3 . 7 4 . 9 . 6 3 2 5 14 2 9 4 1 . 3 5 12 6 23 Tactical Retreats 46 | . 2 . 4 . 1 . . 1 . . . . . 7 . 1 . 2 1 . . 2 . 6 2 1 . . 1 1 2 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 20 | . . . . . . . 1 12 1 . . . . 2 . . . . . . . . . . . . . . 1 1 . 2 Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 59 | . 2 . . . 2 . 1 7 6 2 . . 1 12 . 1 . . 2 . . . 1 5 . . . . 2 9 . 6 Max in Single Turn 4 | . 1 . . . 1 . 1 1 1 1 . . 1 4 . 1 . . 1 . . . 1 1 . . . . 1 2 . 2 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 73 | . 6 . 10 . . . 9 2 2 . 1 4 . 8 . 1 . . 6 . 1 2 1 10 . . 3 . 4 2 . 1 Terminals 40 | . 6 . 9 . . . 6 2 . . . . . 4 . . . . 5 . . . . 6 . . . . 1 1 . . Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 1 . . Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 239 | . 19 . 28 . . . 28 4 4 . 1 28 . 21 . 1 . . 30 . 1 5 1 33 . . 13 . 12 8 . 2 Successful 146 | . 7 . 10 . . . 13 2 3 . 1 28 . 8 . 1 . . 24 . 1 5 1 19 . . 13 . 6 2 . 2 Failed 93 | . 12 . 18 . . . 15 2 1 . . . . 13 . . . . 6 . . . . 14 . . . . 6 6 . . Catastrophic 18 | . . . 4 . . . 3 . 1 . . . . 6 . . . . . . . . . 2 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 5 . 12 . . . 17 . . 1 . . . 3 . . 1 . 12 . . 1 . 5 . . . . 6 1 . . Terminals 134 | . 19 . 25 . . . 23 4 . . . . . 12 . . . . 22 . . . . 19 . . . . 6 4 . . Fabricators 15 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . 5 . . . . 2 4 . . Repair Stations 9 | . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . 3 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . 3 . . . 3 . 3 . . . . 2 . . . . 8 . . . . 7 . . . . 1 . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 102 | . 6 . 5 . . . 8 2 . . 1 28 . 4 . 1 . . 13 . 1 5 1 9 . . 13 . 4 1 . . Record 17 | . . . . . . . . . . . . 11 . . . . . . . . . . 1 . . . 5 . . . . . Part Schematic 18 | . 1 . . . . . 1 . . . . 9 . . . . . . 2 . . . . 1 . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Registered Components 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 3 . . . 1 . 3 . . . . 2 . . . . 8 . . . . 5 . . . . . . . 2 Insert Component 7 | . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Analyze 7 | . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Retrieve Study 10 | . . . 1 . . . 1 . 1 . . . . . . . . . 2 . . . . 3 . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 2 . . . 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Terminals 9 | . 1 . 2 . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 10 . . . 7 1 2 . . . . 8 . . . . 6 . . . . 10 . . . . 2 2 . 1 Full Trace Events 14 | . 1 . 4 . . . 2 1 1 . . . . 3 . . . . . . . . . 2 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . 1 . . . 1 . 1 . . 9 . 1 . . . . 4 . . . . 1 . . 4 . . 1 . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . . . . . . . 76 . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . 5 . . . . . . . . . 14 . . . . . . . . Part Studies Acquired 10 | . . . 1 . . . 1 . 1 . . . . . . . . . 2 . . . . 3 . . . . . . . 2 Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . 86 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . . . . . 22 1 . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 20 | . . . . . . . . 18 1 . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 12 . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 17 | . . . . . . . . 12 . . . . 1 . . 2 . . 1 . . . . . . . . . . 1 . . Largest Group 6 | . . . . . . . . 6 2 . . . 1 1 . 1 . . 1 . . . . . . . . . . 1 . . Highest-Rated Group 115 | . . . . . . . . 109 78 . . . 29 29 . 30 . . 10 . . . . . . . . . . 115 . . Highest-Rated Ally 115 | . . . . . . . . 39 39 . . . 29 29 . 30 . . 10 . . . . . . . . . . 115 . . Initial Warlord ECA Mod 7 | . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 2 1 Total Orders 10 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . 2 . . . . . . . . EXPLORE 9 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 95 | . . . . . . . . 53 22 . . . 5 3 . 1 . . . . . . . . . . . . . 11 . . Total Damage 2310 | . . . . . . . . 1117 492 . . . 77 38 . 37 . . . . . . . . . . . . . 549 . . Kills 26 | . . . . . . . . 14 5 . . . 2 . . 1 . . . . . . . . . . . . . 4 . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 25091 | 25 1425 619 1420 . . 271 1054 136 465 756 1170 136 441 1594 926 372 1319 567 488 684 1108 278 437 780 484 706 279 594 748 953 1713 3143 Optics 2211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2211 IFF 12226 | . . . . . . . . . . . . . . . . . 603 552 451 684 1107 7 437 709 484 706 279 589 664 921 1712 2321 Terrain 9739 | . . . 439 . . . . . . . . . . . . . 231 567 204 451 1108 271 421 526 484 706 279 576 729 326 916 1505 Structural 663 | . . . . . . . . . . . . . . 663 . . . . . . . . . . . . . . . . . . Seismic 10755 | 25 1425 619 1420 . . 271 1054 136 465 756 1170 136 441 823 926 372 716 . . . . . . . . . . . . . . . Spoofing 203 | . . . . . . . . . . . . . . 203 . . . . . . . . . . . . . . . . . . Jamming 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 1 1 . . . 1 . 1 1 . 2 1 . 1 . . 1 . . . . . . Drone Launches 9 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . 1 . . . . . . . . Drone Recoveries 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 36051 | 117 1425 619 2118 66 356 292 1629 2962 1039 1132 1170 136 836 3111 926 608 1889 567 897 800 1169 869 470 1307 484 706 279 672 1080 1045 1891 3384 Spaces Moved 17374 | 81 1004 422 906 33 185 145 586 1245 403 412 498 88 319 1792 465 270 1120 392 457 368 517 551 315 629 268 345 211 378 446 391 895 1237 Core 105 | 6 . . . . . . . . . . . . . 55 . . 19 . . . . . . . . . . . . . . 25 Treads 3667 | . . . 1 . . . 49 715 403 412 498 88 319 8 . . . . . . . . . . . . . . . . 126 1048 Legs 8301 | 42 . . . . . . . . . . . . . 565 465 270 1101 392 457 356 491 410 315 629 268 345 211 378 446 391 769 . Wheels 5197 | 33 1004 422 905 33 185 145 537 530 . . . . . 1060 . . . . . 12 26 141 . . . . . . . . . 164 Hover 98 | . . . . . . . . . . . . . . 98 . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 100 130 115 190 190 190 190 115 209 153 151 151 151 32 188 187 118 118 126 145 160 113 113 106 117 117 117 117 117 181 108 50 Average Speed 163 | 106 107 130 165 190 190 190 196 192 209 208 193 151 221 136 188 187 160 120 153 192 192 123 113 130 163 171 117 122 183 185 185 179 Slowest Speed 1350 | 120 130 130 480 190 190 215 560 320 209 209 207 151 272 450 188 188 1350 126 194 194 194 145 113 250 183 183 117 183 190 188 240 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 5 80 67 68 9 49 46 50 86 12 74 53 68 48 27 69 39 82 57 9 60 59 47 46 22 44 52 62 62 11 65 32 32 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 7 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . 3 . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 21 | 1 1 1 . 1 . 1 . . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 . . Scrap Searched 22 | . . . . . . 3 . . . 1 2 . . . 3 . 3 3 . . 2 . 3 . 1 1 . . . . . . Spaces Dug 219 | . 1 . 1 . . . 8 4 5 . 5 . 4 8 . . . 2 16 14 6 . 6 23 10 15 . 6 11 9 12 53 Terrain Destroyed 1262 | . 7 . 24 . 1 1 33 13 12 50 26 . 53 98 2 29 . 55 50 14 18 . 14 155 14 15 . 21 15 188 18 336 Melee 41 | . 1 . 1 . . . 6 . . . . . . 3 . . . 2 . . . . . 3 2 5 . 4 1 . 1 12 Projectile 322 | . . . 1 . 1 1 9 . 12 24 6 . 8 17 2 5 . 1 21 14 10 . 14 51 12 10 . 6 14 10 17 56 AOE 899 | . 6 . 22 . . . 18 13 . 26 20 . 45 78 . 24 . 52 29 . 8 . . 101 . . . 11 . 178 . 268 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 23094 | 105 1246 469 1347 35 187 158 910 1609 536 567 689 91 396 2224 498 328 1215 441 585 428 667 740 405 957 299 441 237 551 683 659 1132 2259 Wait 1899 | 1 93 21 223 . . . 117 20 54 42 153 . 4 123 7 . 10 3 31 . 122 141 67 96 12 68 . 133 74 39 22 223 Move 17341 | 80 1003 421 905 32 184 144 586 1242 402 411 497 87 318 1791 464 269 1119 391 456 367 516 550 314 628 267 344 210 377 445 390 894 1237 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 468 | 11 40 3 33 1 . 2 22 19 10 9 9 . 3 55 3 8 9 4 12 4 4 10 2 34 1 4 3 1 21 31 32 68 Fast Attach 193 | 6 3 2 7 . . 2 5 15 1 4 1 2 3 29 4 1 27 1 5 . 1 5 . 5 . 1 4 3 10 5 21 20 Attach 277 | 2 2 2 5 . . . 6 8 3 12 2 . 8 19 . 8 3 2 9 15 1 4 1 34 2 1 2 . 14 26 18 68 Detach 92 | . . . . . . . 1 . 1 3 . . 4 3 . . 3 . 2 9 . 3 . 9 3 . 1 . . 10 6 34 Swap 514 | 1 13 3 33 . . 4 40 43 25 17 5 . 6 40 3 1 8 9 15 5 4 11 6 20 . 5 8 16 26 15 33 99 Drop 490 | 2 28 5 42 1 . 4 26 39 12 8 8 2 4 40 7 1 36 4 14 4 3 15 2 16 . 3 6 3 21 20 52 62 Fire 1548 | 2 63 12 98 1 3 2 101 114 27 61 10 . 36 98 4 21 . 22 41 24 16 1 13 108 9 10 . 12 71 110 53 405 Melee 110 | . 1 . 1 . . . 6 20 . . 3 . . 26 6 . . 5 . . . . . 5 5 5 3 6 1 . 1 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Crush 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 35 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 25 Rewire 121 | . . . . . . . . 79 . . 1 . 10 . . 19 . . . . . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 16) 1122 | -10/Materials | Discovered new exit (range 11) 1307 | -10/Materials | Discovered new exit (range 15) 1543 | -10/Materials | Entered Mines 1545 | -10/Mines | Core integrity fell below 50% 1587 | -10/Mines | Met a Derelict bent on vengeance 1773 | -10/Mines | Learned 2 Materials zone layouts 2151 | -10/Mines | Discovered new exit (range 8) 2162 | -10/Mines | Entered Materials 2162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -9/Materials | Identified exit to Mines 2932 | -9/Materials | Build established: Scavenger-Mutant 3105 | -9/Materials | Discovered new exit (range 13) 4192 | -9/Materials | Build established: Mutant 4280 | -9/Materials | Entered Mines 4336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4338 | -9/Mines | Discovered new exit (range 5) 4346 | -9/Mines | Entered Exiles 4347 | -9/Exiles | Identified exit to Mines 4392 | -9/Exiles | Met 8R-AWN 4424 | -9/Exiles | Met EX-HEX 4498 | -9/Exiles | Met EX-DEC 4567 | -9/Exiles | Discovered exit to Mines (range 14) 4650 | -9/Exiles | Attacked by the Exiles 4702 | -9/Exiles | Entered Mines 4918 | -8/Mines | Discovered new exit (range 15) 4994 | -8/Mines | Entered Materials 4994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5983 | -8/Materials | Identified exit to Factory 6623 | -8/Materials | Identified exit to Garrison 6623 | -8/Materials | Entered Garrison 6734 | -8/Garrison | Spotted B-75 Beast 6792 | -8/Garrison | Destroyed B-75 Beast 7113 | -8/Garrison | Build established: Scavenger-Mutant 7151 | -8/Garrison | Triggered checkpoint 7153 | -8/Garrison | Triggered checkpoint 7194 | -8/Garrison | Triggered checkpoint 7205 | -8/Garrison | Triggered checkpoint 7768 | -8/Garrison | Garrison Relay disabled 7887 | -8/Garrison | Triggered checkpoint 7899 | -8/Garrison | Triggered checkpoint 7959 | -8/Garrison | Triggered checkpoint 8136 | -8/Garrison | Discovered exit to Factory (range 14) 8157 | -8/Garrison | Core integrity fell below 50% 8394 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8705 | -8/Garrison | Triggered checkpoint 8886 | -8/Garrison | Discovered exit to Factory (range 12) 8913 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9026 | -8/Garrison | Triggered checkpoint 9061 | -8/Garrison | Garrison Relay disabled 9431 | -8/Garrison | Discovered exit to Factory (range 3) 9470 | -8/Garrison | Garrison Relay disabled 9481 | -8/Garrison | Triggered checkpoint 9540 | -8/Garrison | Garrison Relay disabled 9585 | -8/Garrison | Entered Factory 9585 | -7/Factory | Accompanied by 2 allies 9585 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9834 | -7/Factory | Discovered new exit (range 22) 10029 | -7/Factory | P-60 Hacker assimilated allied 65-ANJ(h) 10322 | -7/Factory | Identified exit to Lower Caves 10441 | -7/Factory | Build established: Scavenger-Tank 10624 | -7/Factory | Entered Lower Caves 10701 | -7/Lower Caves | Met a Warlord Commander 10702 | -7/Lower Caves | Learned location of Warlord (-5) 10703 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10703 | -7/Lower Caves | Found Encrypted Comm Array 10847 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10865 | -7/Lower Caves | Found Prototype Special Weapon 11090 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11195 | -7/Lower Caves | Identified Molecular Deconstructor 11225 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 11358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11468 | -7/Lower Caves | Spotted B-75 Beast 11528 | -7/Lower Caves | Destroyed B-75 Beast 11554 | -7/Lower Caves | Lost 5 parts (3n1u1w) 11595 | -7/Lower Caves | Learned location of 1 exit from Factory 11597 | -7/Lower Caves | Discovered new exit (range 11) 11598 | -7/Lower Caves | Encountered a Warlord checkpoint 11648 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11756 | -7/Lower Caves | Entered another Lower Caves area 11765 | -7/Lower Caves | Encountered a Warlord checkpoint 11777 | -7/Lower Caves | Build established: Tank 12214 | -7/Lower Caves | Found DCF Scrap (11 items) 12281 | -7/Lower Caves | Found Prototype Device 12879 | -7/Lower Caves | Discovered new exit (range 16) 12912 | -7/Lower Caves | Learned 4 Factory zone layouts 12926 | -7/Lower Caves | Entered Data Miner 12928 | -7/Data Miner | Discovered new exit (range 6) 12956 | -7/Data Miner | Met Data Miner 12983 | -7/Data Miner | Learned location of Section 7 (-2) 12983 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13008 | -7/Data Miner | Received God Mode back door access code from Data Miner 13062 | -7/Data Miner | Entered Proximity Caves 13091 | -6/Proximity Caves | Spotted B-75 Beast 13205 | -6/Proximity Caves | Destroyed B-75 Beast 13541 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13591 | -6/Proximity Caves | Destroyed 7 combat bots 13605 | -6/Proximity Caves | Core integrity fell below 50% 13859 | -6/Proximity Caves | Discovered new exit (range 14) 13898 | -6/Proximity Caves | Entered Factory 13898 | -6/Factory | Accompanied by 1 ally 13898 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13899 | -6/Factory | Identified exit to Factory 14102 | -6/Factory | Identified Heart of Steel 14197 | -6/Factory | Incoming investigation squad redirected 14382 | -6/Factory | Lost 5 parts (4n1w) 14414 | -6/Factory | Build established: Scavenger-Mutant 14799 | -6/Factory | Lost 4 parts (1p2n1u) 14927 | -6/Factory | Cargo convoy interrupted 14963 | -6/Factory | Discovered new exit (range 9) 15125 | -6/Factory | Identified exit to Lower Caves 15256 | -6/Factory | Lost 3 parts (1n1u1w) 15359 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 15504 | -6/Factory | Build established: Scavenger-Tank 16601 | -6/Factory | Incoming investigation squad redirected 16658 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 17009 | -6/Factory | Entered Lower Caves 17140 | -6/Lower Caves | Build established: Scavenger-Gunner 17865 | -6/Lower Caves | Discovered new exit (range 14) 17922 | -6/Lower Caves | Learned Factory security intel 17935 | -6/Lower Caves | Entered another Lower Caves area 18018 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18029 | -6/Lower Caves | Core integrity fell below 50% 18096 | -6/Lower Caves | Lost 5 parts (4n1w) 18136 | -6/Lower Caves | Destroyed 10 combat bots 18303 | -6/Lower Caves | Lost 3 parts (2n1w) 18407 | -6/Lower Caves | Discovered new exit (range 9) 18543 | -6/Lower Caves | Entered Zion 18579 | -6/Zion | Received a hallucinogenic algorithm 18579 | -6/Zion | Ran a hallucination algorithm 18616 | -6/Zion | Given A8's code to call for help 18648 | -6/Zion | System corruption cleaned by Quarantine Array 18894 | -6/Zion | Found Prototype Device 18894 | -6/Zion | Identified Phasing AFG 19053 | -6/Zion | Learned Factory non-interactive machine intel 19358 | -6/Zion | Found Prototype Processor 19358 | -6/Zion | Identified Exp. Core Analyzer 19373 | -6/Zion | Found Prototype Processor 19373 | -6/Zion | Identified Exp. Terrain Scan Processor 19388 | -6/Zion | Found Prototype Processor 19388 | -6/Zion | Identified Spectral Analyzer 19417 | -6/Zion | Found Prototype Processor 19417 | -6/Zion | Identified Exp. Armor Integrity Analyzer 19722 | -6/Zion | System corruption reached 10% 19733 | -6/Zion | System corruption cleaned by Quarantine Array 20117 | -6/Zion | Build established: Mutant 20132 | -6/Zion | Found Exp. Terrain Scan Processor 20403 | -6/Zion | Discovered new exit (range 16) 20432 | -6/Zion | Entered Proximity Caves 20616 | -5/Proximity Caves | Spotter reported a threat 20648 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20736 | -5/Proximity Caves | Spotter reported a threat 20755 | -5/Proximity Caves | Spotter reported a threat 20776 | -5/Proximity Caves | Learned Factory security intel 20863 | -5/Proximity Caves | Spotter reported a threat 20948 | -5/Proximity Caves | Spotted B-75 Beast 20964 | -5/Proximity Caves | Spotter reported a threat 20986 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20999 | -5/Proximity Caves | Entered Factory 20999 | -5/Factory | Evolved 2 slots: Utility x2 21001 | -5/Factory | Loaded intel: 236 non-interactive machine locations 21040 | -5/Factory | Build established: Derelict-Gunner 21051 | -5/Factory | Identified exit to Upper Caves 21051 | -5/Factory | Identified exit to Extension 21299 | -5/Factory | Search patrols dispatched 21599 | -5/Factory | Search patrols dispatched 21896 | -5/Factory | Entered Upper Caves 21936 | -5/Upper Caves | Build established: Gunner 22345 | -5/Upper Caves | Learned Factory garrison access intel 22496 | -5/Upper Caves | Build established: Skirmisher 22609 | -5/Upper Caves | Discovered new exit (range 19) 22624 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22652 | -5/Upper Caves | Learned Factory terminal intel 22696 | -5/Upper Caves | Entered another Upper Caves area 22754 | -5/Upper Caves | Learned location of Armory (-3) 22868 | -5/Upper Caves | Encountered a Warlord checkpoint 23640 | -5/Upper Caves | Discovered new exit (range 16) 23865 | -5/Upper Caves | Entered Warlord 23926 | -5/Warlord | System corruption cleaned by Quarantine Array 24067 | -5/Warlord | Opened Warlord's prototype stash 24107 | -5/Warlord | Found Prototype Device 24107 | -5/Warlord | Identified Thermal Barrier 24122 | -5/Warlord | Found Prototype Reactor 24125 | -5/Warlord | Found Exp. Targeting Computer 24140 | -5/Warlord | Found Prototype Hackware 24280 | -5/Warlord | Found Prototype Special Weapon 24280 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 24311 | -5/Warlord | Visited the Vortex Lab 24313 | -5/Warlord | Warlord's base attacked by MAIN.C 24379 | -5/Warlord | Build established: Gunner 24405 | -5/Warlord | Met Warlord 24500 | -5/Warlord | Spotted B-86 Titan 24546 | -5/Warlord | Spotted B-75 Beast 24564 | -5/Warlord | Lost 3 allies 24609 | -5/Warlord | Warlord forces counterattacked 24618 | -5/Warlord | Lost 3 allies 24638 | -5/Warlord | Spotted B-75 Beast 24639 | -5/Warlord | Spotted Striker 24641 | -5/Warlord | Spotted Executioner 24643 | -5/Warlord | Spotted B-86 Titan 24704 | -5/Warlord | Lost 11 allies 24713 | -5/Warlord | Spotted B-86 Titan 24713 | -5/Warlord | Spotted Striker 24723 | -5/Warlord | Discovered new exit (range 13) 24734 | -5/Warlord | Entered Proximity Caves 24737 | -4/Proximity Caves | Spotter reported a threat 24737 | -4/Proximity Caves | Spotter reported a threat 24761 | -4/Proximity Caves | Lost 3 allies 24970 | -4/Proximity Caves | Learned location of Testing (-3) 25044 | -4/Proximity Caves | Build established: Skirmisher 25141 | -4/Proximity Caves | Discovered new exit (range 20) 25204 | -4/Proximity Caves | Entered Factory 25204 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25206 | -4/Factory | Loaded intel: 26 terminal locations 25207 | -4/Factory | Loaded intel: 4 garrison access locations 25276 | -4/Factory | Incoming investigation squad redirected 25303 | -4/Factory | Identified System Mapper 25344 | -4/Factory | Identified exit to Upper Caves 25365 | -4/Factory | Identified Vortex Chain Reactor 25523 | -4/Factory | Spotted B-86 Titan 25683 | -4/Factory | Fabricated Nanoactuators? 25704 | -4/Factory | Build established: Hacker-Gunner 25760 | -4/Factory | Incoming investigation squad redirected 25917 | -4/Factory | Lost 6 parts (3n2u1w) 26213 | -4/Factory | Lost 7 parts (2n2u3w) 26313 | -4/Factory | Found Quantum Capacitor 26380 | -4/Factory | Repaired Hvy. Disruptor Cannon+ 26425 | -4/Factory | Crushed by falling debris 26456 | -4/Factory | Lost 3 parts (2n1u) 26511 | -4/Factory | Entered Upper Caves 26544 | -4/Upper Caves | Encountered a Warlord checkpoint 26603 | -4/Upper Caves | Build established: Hacker-Assassin 26925 | -4/Upper Caves | Discovered new exit (range 7) 26995 | -4/Upper Caves | Entered another Upper Caves area 27005 | -4/Upper Caves | Learned location of 1 exit from Research 27016 | -4/Upper Caves | Discovered new exit (range 19) 27328 | -4/Upper Caves | Build established: Hacker-Skirmisher 27446 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27670 | -4/Upper Caves | Discovered new exit (range 20) 27701 | -4/Upper Caves | Entered Zhirov 27703 | -4/Zhirov | Discovered new exit (range 3) 27724 | -4/Zhirov | Met Zhirov 27746 | -4/Zhirov | Learned location of Command (-1) 27746 | -4/Zhirov | Learned location of Quarantine (-2) 27766 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27780 | -4/Zhirov | Build established: Hacker-Assassin 27783 | -4/Zhirov | Found Alien Artifact 27783 | -4/Zhirov | Identified Integrated Reactor 27783 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27870 | -4/Zhirov | System corruption reached 10% 27895 | -4/Zhirov | Found Alien Artifact 27980 | -4/Zhirov | Entered Proximity Caves 27982 | -3/Proximity Caves | Spotter reported a threat 27983 | -3/Proximity Caves | Spotter reported a threat 28035 | -3/Proximity Caves | Spotter reported a threat 28471 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28579 | -3/Proximity Caves | Discovered new exit (range 15) 28652 | -3/Proximity Caves | Entered Research 28652 | -3/Research | Evolved 2 slots: Utility x2 28653 | -3/Research | Identified exit to Armory 28760 | -3/Research | Identified exit to Testing 28902 | -3/Research | Search patrols dispatched 29152 | -3/Research | Search patrols dispatched 29169 | -3/Research | Repaired Corrupted Myomer Leg 29235 | -3/Research | Build established: Hacker-Gunner 29445 | -3/Research | System corruption reached 10% 29487 | -3/Research | Lost 7 parts (1p3n2u1w) 29702 | -3/Research | Found Fusion Bomb Launcher 29732 | -3/Research | Entered Testing 29823 | -3/Testing | Found Prototype Protection 29891 | -3/Testing | Destroyed 8 combat bots 29919 | -3/Testing | Identified Transdimensional Reconstructor 29919 | -3/Testing | Warped through subspace 30004 | -3/Testing | Found Prototype Energy Cannon 30062 | -3/Testing | Identified SHELL Armor 30098 | -3/Testing | Lost 10 parts (2p2n4u2w) 30171 | -3/Testing | Rewired PL-S3SWJTVGT0 30173 | -3/Testing | Attached CPS modules to PL-S3SWJTVGT0. 30267 | -3/Testing | Found Prototype Energy Cannon 30267 | -3/Testing | Identified Hpw. Disruptor Cannon 30534 | -3/Testing | Found Prototype Device 30570 | -3/Testing | Build established: Scavenger-Gunner 30591 | -3/Testing | Scanned by Researcher 30621 | -3/Testing | Lost 4 parts (2p2n) 30670 | -3/Testing | Destroyed 10 combat bots 30675 | -3/Testing | Found Exp. Core Analyzer 30680 | -3/Testing | Discovered new exit (range 14) 30765 | -3/Testing | Found Prototype Device 30777 | -3/Testing | Entered Research 30777 | -2/Research | Warlord forces began assault on 0b10 30777 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30789 | -2/Research | Identified Exp. Thermal Shield (x2) 30791 | -2/Research | Identified Potential Cannon 30802 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 30855 | -2/Research | Met up with Warlord 30862 | -2/Research | Lost 3 allies 30887 | -2/Research | Research machine network offline 30932 | -2/Research | Build established: Scavenger-Mutant 31122 | -2/Research | Discovered new exit (range 16) 31310 | -2/Research | Found Prototype Launcher 31315 | -2/Research | Identified Tactical Quantum Warhead 31349 | -2/Research | Build established: Scavenger-Skirmisher 31375 | -2/Research | Spotted Striker 31398 | -2/Research | Borebot progress halted 31466 | -2/Research | Lost 4 allies 31517 | -2/Research | Spotted Striker 31519 | -2/Research | Spotted Executioner 31551 | -2/Research | Lost 6 allies 31552 | -2/Research | Destroyed Executioner 31654 | -2/Research | Build established: Scavenger-Gunner 31654 | -2/Research | Identified exit to Access 31685 | -2/Research | Spotted Executioner 31721 | -2/Research | Lost 4 allies 31724 | -2/Research | Found Exp. Core Analyzer 31888 | -2/Research | Lost 5 allies 32014 | -2/Research | Build established: Scavenger-Skirmisher 32097 | -2/Research | Found Quantum Capacitor 32281 | -2/Research | Given Cave Seal Controls access code 32285 | -2/Research | Spotted Striker 32297 | -2/Research | Spotted Executioner 32299 | -2/Research | Spotted Striker 32325 | -2/Research | Destroyed Striker 32328 | -2/Research | Destroyed Striker 32332 | -2/Research | Destroyed Executioner 32355 | -2/Research | Found Exp. Core Analyzer 32359 | -2/Research | Found Exp. Targeting Computer 32361 | -2/Research | Lost 3 parts (1p1u1w) 32475 | -2/Research | Spotted Striker 32485 | -2/Research | Destroyed Striker 32514 | -2/Research | Discovered exit to Access (range 9) 32668 | -2/Research | Entered Access 32668 | -1/Access | Evolved 2 slots: Utility x2 32711 | -1/Access | Garrison activated, responded to threat 32715 | -1/Access | Attached CPS modules to 54-VPZ(B). 32856 | -1/Access | Spotted Q3-OUI(K) 32869 | -1/Access | Destroyed Q3-OUI(K) 33073 | -1/Access | Incoming assault squad redirected 33129 | -1/Access | Destroyed 12 combat bots 33440 | -1/Access | System corruption reached 10% 33592 | -1/Access | Spotted B-99 Colossus 33887 | -1/Access | Found Gamma Bomb Array 33890 | -1/Access | Found Gamma Bomb Array 33893 | -1/Access | Found Gamma Bomb Array 33918 | -1/Access | First assault squad dispatched 33942 | -1/Access | Discovered new exit (range 16) 33942 | -1/Access | Incoming assault squad redirected 34078 | -1/Access | Build established: Scavenger-Assassin 34174 | -1/Access | Found Prototype Launcher 34174 | -1/Access | Identified Enh. Gamma Bomb Array 34178 | -1/Access | Found Prototype Launcher 34178 | -1/Access | Identified Ragnarok Missile Launcher 34301 | -1/Access | System corruption reached 30% 34321 | -1/Access | Found Quantum Capacitor 34335 | -1/Access | Lost 4 parts (1p2n1u) 34483 | -1/Access | Lost 4 parts (2p1n1w) 34519 | -1/Access | Build established: Scavenger-Mutant 34522 | -1/Access | Found Quantum Capacitor 35191 | -1/Access | Incoming assault squad redirected 35203 | -1/Access | High security lockdown imminent 35231 | -1/Access | Destroyed 9 combat bots 35283 | -1/Access | High security lockdown engaged 35675 | -1/Access | Spotted Investigator 35678 | -1/Access | Destroyed Investigator 35773 | -1/Access | Destroyed 31 combat bots 35795 | -1/Access | Spotted Investigator 35796 | -1/Access | Destroyed Executioner 35797 | -1/Access | Destroyed Executioner 35799 | -1/Access | Destroyed Investigator 35811 | -1/Access | Spotted Executioner 35816 | -1/Access | Destroyed Executioner 35817 | -1/Access | Destroyed Executioner 35818 | -1/Access | Sterilization system engaged 35838 | -1/Access | Destroyed 21 combat bots 35855 | -1/Access | Spotted Striker 35855 | -1/Access | Spotted Striker 35866 | -1/Access | Destroyed Striker 35870 | -1/Access | Destroyed Striker 35889 | -1/Access | Lost 3 parts (2u1w) 35994 | -1/Access | Spotted Executioner 35994 | -1/Access | Spotted Executioner 35998 | -1/Access | Spotted Striker 35999 | -1/Access | Destroyed Executioner 36002 | -1/Access | Spotted Striker 36005 | -1/Access | Spotted Executioner 36014 | -1/Access | Destroyed Executioner 36018 | -1/Access | Spotted Striker 36023 | -1/Access | Spotted Executioner 36023 | -1/Access | Spotted Executioner 36023 | -1/Access | Spotted Executioner 36038 | -1/Access | Core integrity fell below 50% 36040 | -1/Access | Released all parts (16) 36045 | -1/Access | Destroyed 11 combat bots 36047 | -1/Access | Core integrity fell below 20% 36052 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 36043_ K-01 Serf collects debris. 36043_ U-05 Engineer lays Concrete. 36044_ Penetrated by Slug. 36044_ Slug penetrates Earth. 36044_ Slug penetrates G-73 Enforcer. 36044_ Slug penetrates I-47 Archangel. 36044_ U-05 Engineer lays Concrete. 36046_ Critical hit (Burn: +37). 36047_ K-01 Serf collects debris. 36047_ U-05 Engineer lays Concrete. 36048_ Penetrated by Slug. 36048_ Slug penetrates Wall. 36048_ U-05 Engineer lays Concrete. 36049_ M-36 Artificer repairs G-73 Enforcer. 36049_ Striker destroyed. 36049_ U-05 Engineer lays Concrete. 36050_ Acquired 27 matter. 36051_ The unstable cave ceiling collapses. 36051_ K-01 Serf collects debris. 36051_ U-05 Engineer lays Concrete. 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K@ # """ + | | ?????# !! """ k # "" # | | ?????# """ %% !# ""# ######### | | ?????# ! % u=% % # #???????? | | ?????# l [ #| # #???????? | | ?????# g!*i = # # ## #???????? | | ?????# m!=% # #### #???????? | | ?????# [g=g! # # ## #???????? | | ?????#### i[gg###%E ## ## # # ##??????? | | ????????## ==il=%== # # #??????? | | ????????#! !*m =%! [ % #??????? | | ???????# [![ [[!E[ E % % #??????? | | ??????### *|==%%[= %! ! #??????? | | ??????# ==]=!==% ; # ## #??????? | | ??????#### =[!!%!* #######??????? | | ????????# %!=!!!=* ## # ##????????????? | | ????????# ===!=!!![ #?????##?????????????? | | ????????# !=!%=!]= ! #????????????????????? | | ????????# =/!!=/ #????????????????????? | | ????????# *!/! ##????????????????????? | | ????????# = !*= #?????????????????????? | | ????????# ! #?????????????????????? | | ????????# ! * #?????????????????????? | | ????????# #?????????????????????? | | ????????# [ ! #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 120 Energy Generation 75 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1800 Resistance: TH 50 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 37 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Hacked Imp. Cryofiber Web | -7/Factory | Scanalyzed Multireflex Exoskeleton | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Imp. Shield Generator | -6/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Adv. Cryofiber Web | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Biometal Leg | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -6/Factory Nanoactuators | x2 | -4/Factory | Preloaded Repaired ---------- Hvy. Disruptor Cannon | 4% | -4/Factory Myomer Leg | 83% | -3/Research | Corrupted Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Pulse Rifle | -7/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Hvy. Disruptor Cannon | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Quantum Rifle | -1/Access | Hacked Enh. Quantum Rifle | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Let Me Out Of Here Shocking Conclusion Suspicious By Nature Challenges ------------ None Game ------ Seed CoreAngularModule Manual? 0 Play Time 11:47:49 Cumulative 245.5 hours Start 2025.12.24 @ 19:42:59 End 2025.12.28 @ 12:21:35 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3b6b043-6cfa-400d-9515-8c6ff7b2e0f6