Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 22:22:53 Player: TheGreatBorealis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (343) 343 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1758 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Compact Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Compact Ion Cannon Light Assault Rifle > --- INVENTORY -------- Flight Unit Advanced Weight Redist. System [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Analyzer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 6 5 10 7 4 Power 5 | 1 . 2 1 1 Engine 5 | 1 . 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 3 4 3 1 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . 2 4 3 1 Utility 5 | 1 2 . 1 1 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 4 2 1 Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . . 5 4 9 Power 4 | . . 1 1 2 Propulsion 10 | . . 4 1 5 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 3 | . . 3 3 3 Average Slot Usage (%) 75 | . 92 68 72 73 Engine 11 | . 14 12 9 9 Leg 3 | . 17 . . . Flight 23 | . 10 19 29 27 Device 3 | . . . . 11 Storage 3 | . 16 . . . Processor 10 | . 4 14 11 11 Energy Gun 5 | . 14 7 3 1 Energy Cannon 1 | . . . . 6 Ballistic Gun 13 | . 14 14 17 5 Naked Turns . | . . . . . Heaviest Build 15 | 12 15 8 8 8 Greatest Support 20 | 20 20 8 17 17 Greatest Overweight (x) 2 | 2 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 4 6 4 4 3 Average Carried 2 | 2 4 3 3 1 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 4 4 3 2 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 533 | 232 48 96 68 89 Remotely . | . . . . . Salvage Created 465 | . 48 130 122 165 Parts 41 | . 4 10 12 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 19 | . 3 8 5 3 Guns 15 | . 3 7 5 . Cannons 3 | . . . . 3 AOE 1 | . . 1 . . Classes Destroyed 3 | . 1 . 1 1 Swarmer 14 | . 3 8 3 . Grunt 2 | . . . 2 . Sentry 3 | . . . . 3 Best Kill Streak 4 | . 3 3 4 3 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1379 | . 57 395 370 557 Core 579 | . . 174 119 286 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 30 . . Volleys Fired 57 | . 4 28 18 7 Largest 2 | . 2 2 2 2 Hottest 110 | . 60 60 40 110 Shots Fired 112 | . 8 56 34 14 Gun 105 | . 8 56 34 7 Cannon 7 | . . . . 7 Launcher . | . . . . . Special . | . . . . . Kinetic 84 | . 4 39 34 7 Thermal 7 | . . . . 7 Explosive . | . . . . . Electromagnetic 21 | . 4 17 . . Robot Hit Streak 7 | . 4 7 6 7 Robot Miss Streak 8 | . 1 4 8 1 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 62 | . 6 30 17 9 Core Hits 26 | . 4 10 8 4 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 737 | . 63 335 119 220 Guns 503 | . 63 290 119 31 Cannons 189 | . . . . 189 Explosions 45 | . . 45 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 348 | . 27 171 119 31 Thermal 234 | . . 45 . 189 Explosive . | . . . . . Electromagnetic 155 | . 36 119 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 18 | . . 18 . . Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . 26 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | . 40 83 5 391 Average Temperature 80 | . 25 34 3 166 Received Heat Transfer 333 | . . . 105 228 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 309 | . . 50 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 218 | . 74 183 218 208 Average Influence 95 | . 34 127 126 108 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 95 | 100 100 100 88 93 Level 1 4 | . . . 11 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 1 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 4 9 12 27 Peak Tracking Total 12 | . 3 3 7 12 Tactical Retreats 9 | . 1 1 2 5 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 11 | . 2 . 5 4 Terminals 11 | . 2 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 5 . 8 11 Successful 15 | . 4 . 3 8 Failed 8 | . . . 5 3 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . 1 . . . Manual 8 | . 2 . 3 3 Terminals 24 | . 5 . 8 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 4 . 3 8 Record 9 | . 3 . 3 3 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Open Door 2 | . . . . 2 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 944 | 82 159 191 274 238 Spaces Moved 1268 | 55 196 131 408 478 Core 48 | 7 . . . 41 Treads . | . . . . . Legs 114 | 48 66 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1106 | . 130 131 408 437 Fastest Speed 31 | 50 37 37 31 37 Average Speed 49 | 121 64 69 36 39 Slowest Speed 150 | 150 120 120 40 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 23 | . . . 7 16 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 29 35 30 66 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . 6 . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1463 | 67 220 183 494 499 Wait 99 | 3 2 3 67 24 Move 1220 | 54 195 130 393 448 Hop 21 | . . . 7 14 Pick Up 18 | 4 7 5 2 . Fast Attach 17 | 6 2 3 4 2 Attach 9 | . . 4 3 2 Detach 4 | . . 2 . 2 Swap 6 | . 3 3 . . Drop 12 | . 7 5 . . Fire 57 | . 4 28 18 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 237 | -10/Materials | Central database locked down 242 | -10/Materials | Entered Mines 332 | -10/Mines | Build established: Mutant 340 | -10/Mines | Met a Derelict bent on vengeance 349 | -10/Mines | Lost 3 parts (3n) 395 | -10/Mines | Core integrity fell below 50% 422 | -10/Mines | Discovered new exit (range 10) 429 | -10/Mines | Learned location of Zion (-6) 433 | -10/Mines | Entered Materials 433 | -9/Materials | Evolved 2 slots: Propulsion x2 600 | -9/Materials | Lost 3 parts (1p1n1w) 654 | -9/Materials | Discovered new exit (range 14) 706 | -9/Materials | Discovered new exit (range 4) 707 | -9/Materials | Entered Storage 794 | -9/Storage | Core integrity fell below 50% 910 | -9/Storage | Lost 3 parts (2n1w) 927 | -9/Storage | Core integrity fell below 20% 945 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- generator provides all the energy required for fabrication, but matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. 00824_ UIJIPOATUJ>Open Sealed Heavy Doors opened. 00879_ Flight Unit destroyed. 00883_ K-01 Serf collects debris. 00910_ Lgt. Ion Engine destroyed. 00925_ Flight Unit destroyed. 00945_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????????????????# ""??? #? """ #????? | | ??????????????????????# "???? ### """ #????? | | ??????????????????????# "???? #?# """ #????? | | ??????????????????????# """"" #?# ""? #????? | | ??????????????????????# #?# ???? #????? | | ??????????????????????##/############??????##### | | ??????????????????????# + ######## | | ??????????????????????# # / | | ??????????????????????# # #???# | | ??????????????????????# # #???# # | | ??????????????????????# w + """ """ #???# # | | ??????????????????????# # """ """ #???# # | | ??????????????????????# k# """ """ ##### # | | ??????????????????????# # + # | | ??????????????????????# #####"T"############ # | | ?????????????????????## ##??#####?????????# | | ?????????????????????# Y ###########??????# | | ?????????????????????#Y #??????# | | ?????????????????????+ #??????## # | | ???????????????????? # #???????# # | | ???????????????????? # ####+######???????# | | ??????????????????? ?## ##?????????????????# | | ?????????????????? ??# #??????????????????# | | ??????????????????????# #??????????????????# | | ??????????????????????#k #??????????????????# # | | ??????????????????????#@ #??????????????????# # | | ??????????????????????# r #??????????????????# # | | ??????????????????????#a #??###########?????# # | | ?????????????????????? #??# #?????# # | | ????????????????????? #??# """ #????## # | | ????????????????????? #??# ??"""" ###### | | ????????????????????#######??# ??????" + | | ?????????????????????????????# ??????" ###### | | ?????????????????????????????# ?""???" #????## # | | ?????????????????????????????# """ #?????# # | | ?????????????????????????????# #?????# # | | ????????????????????????##########+##+##?????# # | | ????????????????????? #?????##/# | | ????????????????????? #?????# | | ?????????????????????????##+#####+### #?????# | | ??????????????????????????# / #?????# | | ??????????????????????????# # #?????# | | ??????????????????????????# # ####### | | ??????????????????????????# ?# + | | ??????????????????????????# """ """?#+########## | | ??????????????????????????# """ ""??# ! #???? | | ????????????????????????????""" ""??# #??? | | ???????????????????????????? ???# """" ##??? | | ????????????????????????????? #?????# """" #???? | | ????????????????????????????#???????# """" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 60 Additional Mass Support 9 Evasion (%) 62 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonFieldStripper Manual? 0 Play Time 00:22:21 Cumulative 28.2 hours Start 2020.09.09 @ 22:01:59 End 2020.09.09 @ 22:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 553a48f4-1b82-4fa2-bff3-6d1b11f459d6