Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 18:26:52 Player: Maynard Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1892) 1892 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 4673 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 167/300 Energy 290/290 System Corruption 5% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Melee Analysis Suite Weapon Shielding > --- WEAPON (3) ------- Advanced Assault Cannon Great Maul > --- INVENTORY (15) --- Improved Signal Interpreter EM Pulse Gun Arc Projector Assault Rifle Heavy Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Particle Charger Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Arc Projector Rocket Launcher Heavy Mace > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Targeting Computer Improved Shield Generator Hacking Suite EM Pulse Gun EM Pulse Cannon Heavy Assault Rifle Autogun Gauss Rifle Great Maul [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Melee Analysis Suite Device Particle Charger Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 1 2 Weapon 1 | . . . . 1 . Parts Attached 54 | 7 . 1 3 13 30 Power 8 | 1 . . . 3 4 Engine 8 | 1 . . . 3 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . . 2 2 8 Treads . | . . . . . . Leg 12 | 2 . . . 2 8 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . . 1 3 9 Device 7 | 1 . . 1 1 4 Storage 2 | 1 . . . . 1 Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 17 | 2 . 1 . 5 9 Energy Gun 5 | 1 . . . 1 3 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 5 | 1 . . . 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 28 | . . . 1 3 24 Power 6 | . . . . 1 5 Propulsion 8 | . . . 1 . 7 Utility 5 | . . . . 1 4 Weapon 9 | . . . . 1 8 Highest Loss Streak 7 | . . . 1 1 7 To Critical Strikes . | . . . . . . Average Backups 8 | 3 6 6 6 7 10 Power 1 | . 1 1 1 . 1 Propulsion 1 | 2 3 3 1 . 2 Utility 1 | . . . . 1 1 Weapon 4 | . 2 2 3 4 4 Tool/Special . | . . . . . . Unused Backups 6 | . . . 3 1 2 Power . | . . . . . . Propulsion 3 | . . . 3 . . Utility 1 | . . . . . 1 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 100 95 89 95 Engine 14 | . 14 14 14 14 14 Leg 21 | . 28 28 18 21 21 Wheel 1 | . . . 4 5 . Device 8 | . 14 14 14 7 8 Storage 8 | . 14 14 14 9 7 Processor 7 | . . . . . 13 Protection 4 | . . . . 4 4 Energy Gun 4 | . 14 14 14 3 3 Energy Cannon 3 | . . . . 4 3 Ballistic Gun 3 | . 14 14 . . 5 Launcher 4 | . . . 14 8 1 Impact Weapon 6 | . . . . 7 7 Peak Build Rating 45 | 7 7 8 12 26 45 Average Rating 29 | 5 7 7 8 21 38 On Entrance 9 | . 7 7 8 12 25 Avg Prop Armor Cover (%) 1 | . . . . 1 . Naked Turns . | . . . . . . Heaviest Build 61 | 14 14 17 18 42 61 Greatest Support 56 | 20 20 20 40 40 56 Greatest Overweight (x) 2 | . . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 11 | 7 8 8 8 8 14 Most Carried 15 | 6 6 7 8 8 15 Average Carried 8 | 4 6 6 7 7 10 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 8 | 6 6 7 8 7 6 Class Distribution -------------------- 94% | Mutant 5% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1388 | 270 . . 94 299 725 Remotely 153 | 59 . . 94 . . Salvage Created 1702 | 106 . . 180 450 966 Parts 107 | 4 . . 8 41 54 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 40 | . . . 8 15 17 Melee 2 | . . . . 2 . Guns 12 | . . . . 1 11 Cannons 6 | . . . . 2 4 AOE 17 | . . . 8 9 . Classes Destroyed 14 | 2 . . 1 9 2 Worker 4 | . . . . 2 2 Builder 5 | . . . . 4 1 Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . . 1 . Recycler 3 | 1 . . . . 2 Watcher 4 | . . . . 4 . Swarmer 9 | . . . . 6 3 Grunt 10 | . . . . 6 4 Duelist 1 | . . . . 1 . Sentry 4 | . . . . 1 3 Specialist 2 | . . . . . 2 Hunter 3 | . . . . 1 2 Programmer 3 | . . . . . 3 Subdweller 8 | . . . 8 . . Best Kill Streak 8 | 1 . . 8 8 6 Combat Bots Only 8 | . . . 8 5 3 Max Kills in Single Turn 3 | 1 . . 3 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 495 | . 22 . 7 46 420 Missed 147 | . 7 . 2 11 127 Hits 348 | . 15 . 5 35 293 Projectile 348 | . 15 . 5 35 293 AOE 1 | . . . . . 1 Critical Strikes 11 | . 1 . . 3 7 Part Disruptions 2 | . . . . . 2 Damage Taken 4242 | 6 122 . 119 565 3430 Core 762 | 3 17 . . 31 711 Absorbed by Shields 415 | . . . . . 415 Redirected to Shielding 15 | . . . . . 15 Core Remaining (%) 94 | 98 . . 92 94 . Volleys Fired 180 | 6 3 . 7 35 129 Largest 2 | 1 2 . 1 2 2 Hottest 103 | 40 60 . 33 80 103 Shots Fired 195 | 6 5 . 7 36 141 Gun 108 | 6 5 . . 4 93 Cannon 53 | . . . . 5 48 Launcher 34 | . . . 7 27 . Special . | . . . . . . Kinetic 70 | . 2 . . 2 66 Thermal 59 | . . . . 5 54 Explosive 34 | . . . 7 27 . Electromagnetic 32 | 6 3 . . 2 21 Robot Hit Streak 12 | 2 1 . 5 9 12 Robot Miss Streak 4 | 3 2 . 1 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | 3 1 . 5 20 83 Core Hits 111 | 1 1 . 17 47 45 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 5 | . . . . 3 2 Smash 5 | . . . . 3 2 Melee Attacks 8 | . . . . 5 3 Impact 8 | . . . . 5 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 5191 | 90 6 . 1218 1832 2045 Guns 1038 | 42 6 . . 28 962 Cannons 729 | . . . . 151 578 Explosions 3049 | 48 . . 1218 1405 378 Melee 375 | . . . . 248 127 Ramming . | . . . . . . Kinetic 559 | . 6 . . . 553 Thermal 1203 | 48 . . . 151 1004 Explosive 2910 | . . . 1218 1405 287 Electromagnetic 144 | 42 . . . 28 74 Impact 375 | . . . . 248 127 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 6 | . . . . . 6 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 44 | . . . . . 44 Message Errors 8 | . . . . . 8 Matter Fused 17 | . . . . . 17 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 11 | . . . . . 11 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 337 | 28 . . . 104 205 Projectiles . | . . . . . . Explosions 128 | 28 . . . 8 92 Melee 209 | . . . . 96 113 Knockbacks 4 | . . . . 2 2 Impact 4 | . . . . 2 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 336 | 6 . . . 31 299 Shots 6 | 1 . . . 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 12 20 . . 141 282 Average Temperature 77 | 12 15 . . 35 84 Received Heat Transfer 664 | . . . 33 270 361 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Fried 8 | . . . . 1 7 Impact Corruptions 6 | . . . . 2 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1937 | 50 . . . 185 1702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 . . . . 1 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 83 | 100 100 100 . 43 100 Level 1 16 | . . . . 56 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 281 | 5 45 13 . 281 167 Initial 91 | . 3 13 . . 91 Average 97 | 1 10 2 . 193 65 Influence Increases 1232 | 10 45 . . 574 603 Destroy 0b10 Robot/C 640 | . . . . 300 340 Destroy 0b10 Robot/NC 95 | 10 . . . 55 30 Destroy Leader 190 | . . . . 70 120 Successful Hack 5 | . . . . . 5 Disable Machine 105 | . . . . 30 75 Destroy Structure 107 | . . . . 74 33 Lose Combat Pursuer 90 | . 45 . . 45 . Influence Decreases 1124 | 5 15 35 . 372 697 Entered New Map 135 | . 2 22 . . 111 Time Decay 769 | 5 13 13 . 342 396 Lost Part 220 | . . . . 30 190 Squads Dispatched 11 | . . . . 2 9 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 5 . 10 12 30 Peak Tracking Total 8 | . 3 . 8 3 6 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 7 | . . . . 2 5 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 3 | . . . . 1 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 6 | . . . . 1 5 Successful 3 | . . . . 1 2 Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . . . 2 Open DSF 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 950 | . . . 17 337 596 Optics 354 | . . . 17 337 . Sensors 596 | . . . . . 596 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2982 | 96 46 119 158 832 1731 Spaces Moved 1395 | 57 33 98 98 367 742 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1289 | 52 33 98 83 281 742 Wheels 101 | . . . 15 86 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 110 110 120 Average Speed 163 | 113 120 120 133 169 176 Slowest Speed 260 | 120 120 120 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 5 7 17 14 30 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 171 | . . . 32 107 32 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 169 | . . . 32 107 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1883 | 82 35 99 119 533 1015 Wait 159 | . . . 1 91 67 Move 1390 | 56 32 97 97 366 742 Hop . | . . . . . . Pick Up 62 | 13 . 1 6 13 29 Fast Attach . | . . . . . . Attach 41 | 7 . . 1 9 24 Detach 1 | . . . . 1 . Swap 27 | . . 1 2 7 17 Drop 16 | . . . 5 6 5 Fire 180 | 6 3 . 7 35 129 Melee 7 | . . . . 5 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 143 | -10/Materials | Entered Mines 173 | -10/Mines | Discovered new exit (range 4) 209 | -10/Mines | Discovered new exit (range 5) 218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 262 | -10/Mines | Entered Subcaves 307 | -10/Subcaves | Build established: Mutant 337 | -10/Subcaves | Ambushed by swarm of Subdwellers 339 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 339 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 343 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 354 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 360 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 370 | -10/Subcaves | Destroyed 8 combat bots 394 | -10/Subcaves | Discovered new exit (range 12) 420 | -10/Subcaves | Entered Materials 420 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 671 | -8/Materials | Garrison activated, responded to threat 1218 | -8/Materials | Discovered new exit (range 13) 1252 | -8/Materials | Entered Factory 1252 | -7/Factory | Evolved 2 slots: Utility x2 1676 | -7/Factory | Lost 4 parts (2u2w) 2063 | -7/Factory | Garrison activated, responded to threat 2184 | -7/Factory | Garrison activated, responded to threat 2326 | -7/Factory | System corruption reached 10% 2338 | -7/Factory | Garrison activated, responded to threat 2343 | -7/Factory | Core integrity fell below 50% 2373 | -7/Factory | Lost 7 parts (1p3n1u2w) 2800 | -7/Factory | Core integrity fell below 20% 2848 | -7/Factory | Lost 4 parts (2p1n1w) 2946 | -7/Factory | Discovered new exit (range 11) 2983 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02927_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02938_ System corrupted: Heat flow error (+238). 02946_ EXIT=FOUND 02946_ Imp. Aluminum Leg destroyed. 02946_ Critical hit (Blast). 02946_ Knocked back. 02956_ Penetrated by Slug. 02956_ Knocked back. 02975_ Slug penetrates Recycling Unit. 02977_ Recycling Unit disabled. 02977_ Hvy. Ion Cannon tumbles out of recycling unit. 02977_ Penetrated by Slug. 02977_ Hvy. Particle Cannon destroyed. 02978_ Penetrated by Slug. 02979_ X-62 Marksman destroyed. 02980_ Penetrated by Slug. 02983_ Slug penetrates Recycling Unit. 02983_ Imp. Deuterium Engine destroyed. 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""" """ "???? | | """"" """"" """"" """"" """"" | | ## """"" """"" """"" """"" """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Throw Away The Key Challenges ------------ None Game ------ Seed ProtonControlFalx Manual? 0 Play Time 00:53:04 Cumulative 15.0 hours Start 2026.09.17 @ 17:27:02 End 2026.09.17 @ 18:26:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad27c64a-82f6-4063-bd63-e789ab9256b1