Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.27 @ 03:18:03 Player: Infomantis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (174) 870 Value Destroyed (5315) 5315 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (803) 803 TOTAL SCORE: 15408 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 416 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 32/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor Core Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Impulse Thruster Array Medium Storage Unit Enhanced Force Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Improved Terrain Scan Processor Improved Targeting Computer Core Analyzer Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Mini Fusion Reactor Impulse Thruster Array Medium Storage Unit Linear Accelerator [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Processor] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 5 | . . . . . . . 1 . 1 . . . . . . . . . 2 1 Utility 7 | . . . 1 . . . 1 2 1 . . . . 1 . 1 . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 309 | 8 12 10 17 12 . 10 18 34 33 12 16 2 18 24 38 23 . 3 18 1 Power 38 | 1 2 1 3 2 . 1 1 5 5 1 3 . 2 3 4 2 . . 2 . Engine 22 | 1 2 1 3 1 . 1 . . 4 1 2 . 2 2 2 . . . . . Core 13 | . . . . 1 . . 1 5 1 . 1 . . 1 2 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 86 | 3 3 2 4 3 . 1 5 10 12 3 2 . 2 5 18 6 . 1 6 . Treads 25 | . 3 . 2 3 . 1 . . 2 3 . . . 3 6 . . 1 1 . Leg 42 | 2 . 2 2 . . . 5 10 8 . 2 . . . 11 . . . . . Wheel 3 | 1 . . . . . . . . . . . . 1 1 . . . . . . Hover 3 | . . . . . . . . . . . . . 1 1 1 . . . . . Flight 13 | . . . . . . . . . 2 . . . . . . 6 . . 5 . Utility 87 | 2 2 2 4 1 . 4 7 12 10 3 4 . 5 3 12 6 . 2 8 . Device 39 | 1 1 . . . . 2 2 6 7 1 1 . 2 1 9 3 . 1 2 . Storage 6 | 1 1 . . . . . 1 . . . . . 1 1 1 . . . . . Processor 18 | . . . . . . . 2 3 2 1 3 . 2 . 1 1 . . 3 . Hackware 9 | . . 1 . . . . . 1 . 1 . . . 1 . 1 . 1 3 . Protection 15 | . . 1 4 1 . 2 2 2 1 . . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 5 5 6 6 . 4 5 7 6 5 7 2 9 13 4 9 . . 2 1 Energy Gun 22 | 1 1 . 1 . . 1 1 6 3 2 . . 3 1 . 2 . . . . Energy Cannon 16 | . . . . . . . . . . 1 1 . . 4 4 5 . . 1 . Ballistic Gun 18 | 1 2 2 3 3 . 2 1 . . 1 1 . . 1 . 1 . . . . Ballistic Cannon 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . Launcher 19 | . 2 2 1 2 . 1 . 1 . 1 3 1 2 3 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 14 | . . 1 1 1 . . 2 . 3 . . 1 3 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 3 . . . . . . 1 . . 1 . Corrupted Parts 4 | . . 1 . . . 1 . . . . . . . . . 2 . . . . System Corruption 22 | . . 5 . . . 3 . . . . . . . . . 14 . . . . Parts Lost 114 | . . 7 . 2 . 2 1 5 20 . 12 . 8 6 25 15 1 . 3 7 Power 18 | . . 1 . 1 . 1 . 3 1 . 2 . . 3 3 2 . . . 1 Propulsion 35 | . . 2 . 1 . . . 1 6 . 3 . 3 1 10 5 . . . 3 Utility 39 | . . 1 . . . 1 1 1 8 . 4 . 5 . 7 5 1 . 2 3 Weapon 22 | . . 3 . . . . . . 5 . 3 . . 2 5 3 . . 1 . Highest Loss Streak 21 | . . 6 . 2 . 2 1 2 12 . 8 . 4 3 21 12 1 . 2 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 87 | . 100 96 99 99 100 99 90 97 95 78 86 86 78 84 87 40 10 8 32 39 Engine 5 | . 14 14 11 5 11 10 2 . 1 4 3 6 5 4 4 . . . . . Core 2 | . . . . 5 . . 6 6 3 . 2 . . 2 3 . . . . . Treads 10 | . 25 17 8 21 22 22 9 . . 14 9 . . 12 6 . . 5 3 . Leg 7 | . 2 10 13 . . . 17 22 24 . 5 13 . . 11 . . . . . Device 7 | . 14 8 . . . 1 9 14 19 6 5 6 11 3 16 4 5 1 3 5 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 5 3 4 2 . . . . Processor 11 | . . . . . . . 7 15 14 25 26 33 26 30 15 12 . . 4 12 Hackware 5 | . . . 11 11 11 11 1 4 . 5 5 . . 3 5 4 5 2 7 6 Protection 3 | . . 3 11 11 11 9 7 1 1 . . . . . . . . . . . Energy Gun 5 | . 8 . 6 . . 8 2 11 12 9 2 . 5 3 . 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 3 . . 7 11 . . . . . Ballistic Gun 6 | . 14 14 15 21 22 12 . . . 1 2 . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . 8 1 . . . . . 2 3 . . . . 2 Launcher 1 | . 5 9 . . . . . . . . 2 . 1 . . . . . . . Impact Weapon 5 | . . 4 10 10 11 11 7 7 6 . . 5 5 . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . 1 7 . . . Heaviest Build 61 | 11 32 33 40 40 36 38 49 41 42 35 36 29 33 61 61 28 3 2 33 33 Greatest Support 116 | 20 40 40 46 46 46 46 45 45 65 84 84 40 40 116 116 20 3 70 70 47 Greatest Overweight (x) 15 | . . 1 1 1 . . 1 2 4 4 9 . 2 1 15 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 8 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 12 10 10 10 10 10 9 8 9 6 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 8 5 5 5 5 Average Carried 10 | 5 13 13 14 14 14 14 12 9 9 8 9 10 8 7 9 6 5 3 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 5 10 8 5 5 5 5 5 Final Carried 15 | 8 15 10 15 15 15 15 10 10 10 10 10 10 5 10 8 5 5 5 5 5 Class Distribution -------------------- 52% | Mutant 16% | Scavenger-Mutant 12% | Derelict-Mutant 7% | Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Matter Collected 4630 | 239 256 159 412 324 . 157 628 564 308 178 218 . 180 533 327 147 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6099 | 40 228 52 767 638 . 462 556 810 624 207 204 . 63 779 513 156 . . . . Parts 319 | 7 25 7 64 31 . 27 25 24 31 14 16 . 4 23 9 12 . . . . Haulers Intercepted 8 | . 1 . 2 . . . 3 . 2 . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 2 . 1 . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 10 . 10 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Combat Hostiles Destroyed 134 | . 11 9 20 13 . 10 11 18 9 . 6 . 2 14 6 5 . . . . Melee 6 | . . . 1 . . . . 1 2 . 1 . . 1 . . . . . . Guns 63 | . 5 1 17 11 . 5 . 10 5 . 1 . 1 2 . 5 . . . . Cannons 31 | . . . . . . . 11 6 . . 1 . . 7 6 . . . . . AOE 28 | . 6 7 2 2 . 4 . . . . 3 . 1 3 . . . . . . Classes Destroyed 19 | 1 4 2 2 2 . 1 3 1 1 1 . . 1 . . . . . . . Worker 7 | . . . 1 . . 3 2 . 1 . . . . . . . . . . . Builder 4 | . . . . . . . 1 1 1 . . . . 1 . . . . . . Tunneler 5 | 2 . . . 1 . 1 . . . . . . . 1 . . . . . . Hauler 8 | . 1 . 2 . . . 3 . 2 . . . . . . . . . . . Recycler 7 | . . . . 3 . . . 1 . . . . . 2 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 8 | . 1 . 2 . . . 2 2 . . . . . 1 . . . . . . Swarmer 51 | . 9 6 10 4 . 3 . 3 3 . 4 . . 5 . 4 . . . . Grunt 45 | . 2 . 4 8 . 6 6 9 1 . . . . 6 3 . . . . . Brawler 3 | . . . . . . . 2 . . . . . . 1 . . . . . . Duelist 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 17 | . . . 6 . . . 3 3 1 . . . . 2 2 . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . 1 . 2 . . . . . . . . . Programmer 7 | . . . . . . . . 2 2 . . . 2 . . 1 . . . . Samaritan 5 | . . . . . . . . . . 5 . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 6 6 5 6 . 4 4 7 3 . 4 . 2 7 4 5 . . . . Combat Bots Only 6 | . 6 6 4 6 . 4 3 6 3 . 4 . 2 4 4 5 . . . . Max Kills in Single Turn 4 | 1 3 3 4 2 . 2 1 2 2 1 3 . 1 2 1 1 . . . . Gunslinging 1 | . 1 . . 1 . . . . 1 . . . . . . . . . . . Exploded 3 | . 3 3 2 1 . 2 . . . . 3 . 1 2 . . . . . . Melee 1 | . . . 1 . . . . 1 1 . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Damage Taken 20645 | . 265 829 728 633 . 756 630 1245 2723 89 1073 . 617 1246 3574 2279 51 . 2091 1816 Core 5775 | . 55 83 101 51 . 139 104 172 462 . 137 . 175 174 819 1079 51 . 711 1462 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . 20 . Regen/Repaired (Parts) 384 | . . . . . . . 110 151 123 . . . . . . . . . . . Core Remaining (%) 42 | 100 . 44 . . . 27 81 75 . . . . 8 . . . . 1 45 . Volleys Fired 472 | 8 37 13 47 31 . 26 66 53 20 32 24 . 5 55 42 12 . . 1 . Largest 3 | 2 2 2 3 2 . 2 1 2 2 2 2 . 1 3 3 2 . . 1 . Hottest 268 | 60 60 56 103 60 . 70 60 126 136 126 98 . 80 212 268 105 . . 94 . Shots Fired 770 | 16 72 18 95 62 . 44 68 88 37 41 25 . 8 83 93 19 . . 1 . Gun 482 | 16 67 13 94 58 . 42 . 70 37 41 3 . 4 21 . 16 . . . . Cannon 249 | . . . . . . . 68 17 . . 9 . . 58 93 3 . . 1 . Launcher 39 | . 5 5 1 4 . 2 . 1 . . 13 . 4 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 340 | 8 37 13 74 58 . 29 68 17 . . 1 . . 26 . 9 . . . . Thermal 356 | 8 30 . . . . . . 70 37 41 11 . 4 53 92 10 . . . . Explosive 39 | . 5 5 1 4 . 2 . 1 . . 13 . 4 4 . . . . . . Electromagnetic 35 | . . . 20 . . 13 . . . . . . . . 1 . . . 1 . Robot Hit Streak 33 | 3 9 6 8 6 . 12 6 33 5 8 3 . 9 21 14 5 . . 1 . Robot Miss Streak 7 | 3 4 3 7 4 . 3 3 3 6 1 1 . 1 4 4 3 . . . . Penetration Max 1 | . . . . . . . 1 1 . . . . . 1 . . . . . . Secondary Targets 13 | . 1 . 2 5 . 1 . 2 1 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 . . . . . . 1 . . . . Shots Hit Robots 530 | 9 40 10 62 37 . 38 47 74 39 30 7 . 11 50 66 9 . . 1 . Core Hits 274 | 4 22 10 32 24 . 23 17 28 15 15 9 . 9 38 21 7 . . . . Critical Kills 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Critical Parts Destroyed 14 | . . . 2 . . 1 3 2 6 . . . . . . . . . . . Critical Strikes 31 | . . . 2 . . 1 8 7 6 2 1 . . 3 . 1 . . . . Burn 4 | . . . . . . . . 2 . 2 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . . . . Blast 10 | . . . . . . . 5 3 . . . . . 2 . . . . . . Smash 14 | . . . 2 . . 1 3 2 6 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 64 | . . 2 6 5 . 6 4 5 25 . 2 . 5 4 . . . . . . Impact 60 | . . 2 6 5 . 6 4 5 25 . . . 3 4 . . . . . . Slashing 2 | . . . . . . . . . . . 2 . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . 2 . . . . . . . Sneak Attacks 10 | . . . 1 . . 2 2 . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 16561 | 83 584 759 1355 890 . 875 2670 2043 1629 529 369 . 395 2001 2031 301 . . 47 . Guns 5040 | 83 360 115 955 502 . 369 . 984 395 529 38 . 82 385 . 243 . . . . Cannons 6281 | . . . . . . . 2419 768 . . 55 . . 967 2031 . . . 41 . Explosions 2732 | . 224 592 262 294 . 259 . 45 . . 201 . 211 644 . . . . . . Melee 2436 | . . 52 138 94 . 247 251 246 1231 . 75 . 102 . . . . . . . Ramming 72 | . . . . . . . . . 3 . . . . 5 . 58 . . 6 . Kinetic 5541 | 42 173 115 732 502 . 179 2419 768 . . 21 . . 478 . 112 . . . . Thermal 5398 | 41 187 . 84 . . . . 984 395 529 72 . 82 874 2019 131 . . . . Explosive 2648 | . 224 592 178 294 . 259 . 45 . . 201 . 211 644 . . . . . . Electromagnetic 466 | . . . 223 . . 190 . . . . . . . . 12 . . . 41 . Impact 2318 | . . 52 138 94 . 247 251 246 1231 . . . 59 . . . . . . . Slashing 75 | . . . . . . . . . . . 75 . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . 43 . . . . . . . Highest Corruption 20 | . . 8 . . . 3 2 4 6 6 17 17 19 1 1 14 20 20 1 3 Average Corruption 8 | . . 3 . . . 3 2 2 5 6 7 17 18 1 1 13 18 14 1 2 Corruption Purged 9 | . . . . . . . . 1 . . . . . . 1 . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . 3 . . . 1 5 3 11 29 22 4 31 . 1 5 3 8 . 1 Message Errors 26 | . . . . . . . . 1 1 8 4 1 9 . . . . 2 . . Matter Fused 34 | . . 1 . . . 1 1 1 3 9 7 2 4 . . 2 . 3 . . Heat Flow Errors 14 | . . 1 . . . . 1 . 2 3 3 . 2 . 1 1 . . . . Energy Discharges 15 | . . . . . . . 1 . 1 2 2 . 6 . . . 1 2 . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 14 | . . 1 . . . . . 1 2 2 4 1 3 . . . . . . . Data Loss (major) 6 | . . . . . . . . . . 3 1 . 1 . . . 1 . . . Misfires 6 | . . . . . . . 2 . 1 . . . 3 . . . . . . . Alerts 5 | . . . . . . . . . 1 1 1 . 1 . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . 1 . . 2 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1337 | . . 40 90 . . 96 424 185 424 . 5 . 33 7 31 2 . . . . Projectiles 269 | . . . . . . . 173 59 . . . . . 6 31 . . . . . Explosions 82 | . . 28 7 . . . . 15 . . 5 . 26 1 . . . . . . Melee 986 | . . 12 83 . . 96 251 111 424 . . . 7 . . 2 . . . . Knockbacks 21 | . . 1 . . . 1 10 4 1 . . . 1 3 . . . . . . Impact 6 | . . 1 . . . 1 1 1 1 . . . 1 . . . . . . . Kinetic 14 | . . . . . . . 9 2 . . . . . 3 . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 359 | . . 23 44 . . 69 . 16 . . 48 . 129 . . 27 . . 3 . Shots 11 | . . 1 2 . . 2 . 1 . . 1 . 4 . . . . . . . Rammed 18 | . . . . . . . . . 1 . . . . . . 13 . . 4 . Targets Rammed 19 | . . . . . . . . . 1 . . . . 1 . 13 . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 452 | 40 96 199 143 48 . 269 148 297 192 250 227 . 227 452 198 207 . . 29 . Average Temperature 64 | 21 30 164 38 9 . 99 27 54 33 61 52 . 81 138 88 61 . . 12 . Received Heat Transfer 3675 | . 60 39 177 93 . 369 270 387 231 12 24 . 72 420 610 207 . . 506 198 Effects 6 | . . . . . . . . . . . . . . 6 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 19 | . . . 1 . . 2 4 4 8 . . . . . . . . . . . Impact Corruptions 36 | . . 1 2 . . 5 8 5 14 . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Parts Melted 22 | . . . . . . . . 3 1 2 1 . . 7 8 . . . . . Heat Transferred 10915 | 100 425 . 150 . . . . 2257 870 1295 111 . 175 1747 3600 185 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Peak Influence 613 | 10 260 281 613 401 . 201 196 469 241 . . . . 238 349 423 113 79 349 300 Initial 209 | . 6 42 27 186 . . 15 88 209 . . . . . 44 97 93 79 41 190 Average 164 | 2 128 157 249 285 . 42 73 314 155 . . . . 62 142 292 97 79 148 255 Maximum Alert Level 2 | . 1 1 2 2 . 1 . 2 1 . . . . 1 1 2 . . 1 1 Low Security (%) 60 | 100 68 52 38 10 . 96 100 10 60 . . . . 94 82 22 100 100 67 4 Level 1 33 | . 31 47 36 67 . 3 . 73 39 . . . . 5 17 60 . . 32 95 Level 2 6 | . . . 25 22 . . . 16 . . . . . . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . . . 2 6 5 . . . . 2 3 4 . . 3 1 Investigation 8 | . 1 . . . . . . 3 2 . . . . 1 . . . . 1 . Extermination 5 | . . . . . . . . 1 1 . . . . 1 . 1 . . 1 . Reinforcement 17 | . 1 . 2 . . . 2 2 2 . . . . . 3 3 . . 1 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 2 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Distress Signals 8 | . . . 5 . . . 1 . . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 18 11 38 14 . 10 19 25 25 1 8 . 6 16 26 24 5 . 34 20 Peak Tracking Total 18 | . 6 6 6 6 . 4 3 5 10 1 4 . 4 5 7 12 5 . 18 14 Tactical Retreats 22 | . . . 2 1 . . 2 1 . . 1 . . . 4 6 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Traps Triggered 13 | . 1 . . . . . 2 4 1 . . . . . 1 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 4 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Machines Disabled 8 | . 1 . . . . 1 2 . 1 . . . . . 2 1 . . . . Max in Single Turn 1 | . 1 . . . . 1 1 . 1 . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Machines Accessed 55 | . 6 . 6 . 1 . 8 9 7 . . 4 . 3 2 . . 1 3 5 Terminals 26 | . 4 . 3 . . . 3 3 3 . . . . 2 2 . . 1 2 3 Fabricators 5 | . . . . . . . . 3 1 . . . . . . . . . . 1 Repair Stations 5 | . . . 1 . . . 2 1 1 . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 . 1 . . . . 1 . . . . . . Scanalyzers 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . . . . . . . 1 1 Total Hacks 167 | . 20 . 13 . 4 . 22 25 19 . . 28 . 8 6 . . 2 7 13 Successful 99 | . 10 . 6 . 4 . 12 17 11 . . 28 . . 2 . . 1 3 5 Failed 68 | . 10 . 7 . . . 10 8 8 . . . . 8 4 . . 1 4 8 Catastrophic 11 | . . . 1 . . . 1 2 3 . . . . 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 8 . 5 . . . 3 5 7 . . . . 5 . . . 2 4 6 Terminals 72 | . 15 . 7 . . . 9 7 6 . . . . 5 6 . . 2 5 10 Fabricators 10 | . . . . . . . . 7 2 . . . . . . . . . . 1 Repair Stations 19 | . . . 1 . . . 7 4 7 . . . . . . . . . . . Recycling Units 14 | . 5 . 2 . . . 2 . 2 . . . . 3 . . . . . . Scanalyzers 13 | . . . 3 . . . 4 6 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 2 . . . . . . . . . 2 2 Terminal Hacks 50 | . 6 . 2 . 4 . 1 2 1 . . 28 . . 2 . . . 1 3 Record 15 | . . . . . 4 . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . 1 . . . 8 . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . 3 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 14 | . . . . . . . 4 4 6 . . . . . . . . . . . Scan Component 7 | . . . . . . . 2 2 3 . . . . . . . . . . . Repair 7 | . . . . . . . 2 2 3 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 1 . . . 4 5 . . . . . . . . . . . . Insert Component 6 | . . . 1 . . . 2 3 . . . . . . . . . . . . Analyze 4 | . . . . . . . 2 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 18 | . 2 . 3 . . . 2 4 3 . . . . . . . . 1 2 1 Terminals 7 | . . . 1 . . . . 3 1 . . . . . . . . 1 . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . Search 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Mechanics 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 6 . . . 7 7 6 . . . . 3 2 . . 1 3 4 Full Trace Events 8 | . 2 . 1 . . . . 3 . . . . . 1 . . . . 1 . Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 1 . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 2 3 . . . 8 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 2 2 3 . . . . . . . . . . . Time 218 | . . . . . . . 66 38 114 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 2 3 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Total Allies 8 | . . . . . . . . . . . . . 1 . 7 . . . . . Largest Group 6 | . . . . . . . . . . . . . 1 . 6 . . . . . Highest-Rated Group 187 | . . . . . . . . . . . . . 96 . 187 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 . 39 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . . 14 . 55 . . . . . Total Damage 1587 | . . . . . . . . . . . . . 511 . 1076 . . . . . Kills 17 | . . . . . . . . . . . . . 4 . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 96 | . . . . . . . . . . . . . . 49 33 14 . . . . Items 96 | . . . . . . . . . . . . . . 49 33 14 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Turns Passed 13743 | 117 831 504 842 1031 627 1043 1136 1140 1197 934 735 123 638 937 735 320 47 228 326 252 Spaces Moved 8659 | 74 423 265 350 524 391 569 542 695 705 503 449 101 477 498 383 363 94 123 553 577 Core 619 | 6 . . . . . . . . 3 26 4 . 1 . 87 55 94 . 196 147 Treads 3667 | . 381 179 142 524 391 569 213 . 4 477 202 . . 368 77 . . 123 17 . Legs 2629 | 15 42 86 208 . . . 329 695 698 . 243 101 10 . 202 . . . . . Wheels 53 | 53 . . . . . . . . . . . . . . . . . . . . Hover 774 | . . . . . . . . . . . . . 466 130 17 161 . . . . Flight 917 | . . . . . . . . . . . . . . . . 147 . . 340 430 Fastest Speed 27 | 50 120 160 160 160 160 160 120 120 120 160 120 120 50 61 50 27 50 160 37 37 Average Speed 127 | 100 156 169 178 160 160 160 160 121 120 163 140 120 120 145 122 58 50 160 47 40 Slowest Speed 800 | 120 160 190 240 240 160 160 240 260 250 250 500 120 180 160 800 125 50 160 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . 2 . . 7 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 47 | 4 57 62 31 78 85 99 52 16 16 71 63 79 69 13 57 19 78 5 22 24 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . . 1 1 . Scrap Searched 12 | . . 2 . 1 . 1 . . . 3 4 . 1 . . . . . . . Spaces Dug 56 | . . 9 . . . . . . . . 41 . . 6 . . . . . . Terrain Destroyed 396 | . 22 43 13 47 . 16 29 16 . . 146 . 34 26 2 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . Projectile 53 | . . . . . . . 29 5 . . 4 . . 11 2 2 . . . . AOE 342 | . 22 43 13 47 . 16 . 11 . . 142 . 34 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Was Fac Res Res Total 10463 | 99 538 298 473 641 394 652 708 885 964 579 526 102 528 622 565 445 93 154 603 594 Wait 544 | . 33 6 16 61 . 30 42 57 149 1 14 . 3 13 40 25 . 26 15 13 Move 8621 | 73 422 264 349 523 390 568 541 694 704 502 448 100 476 497 382 359 93 122 539 575 Hop 9 | . . . . . . . . . . . . . . . . 2 . . 6 1 Pick Up 183 | 10 17 2 17 4 2 6 13 16 9 18 14 . 11 15 12 5 . 3 8 1 Fast Attach 138 | 5 2 . 4 4 . 1 8 13 22 5 5 . 7 10 21 15 . 1 14 1 Attach 80 | 2 . 7 1 1 . 2 4 8 5 7 7 . 8 6 9 7 . 2 4 . Detach 12 | . . . . . . . 1 . 2 1 . . 3 3 2 . . . . . Swap 91 | 1 10 3 12 7 . 7 6 13 6 . 4 2 3 8 8 1 . . . . Drop 196 | . 17 1 21 5 2 6 23 22 21 13 8 . 8 10 21 6 . . 9 3 Fire 472 | 8 37 13 47 31 . 26 66 53 20 32 24 . 5 55 42 12 . . 1 . Melee 63 | . . 2 6 5 . 6 4 5 25 . 2 . 4 4 . . . . . . Ram 14 | . . . . . . . . . . . . . . . . 13 . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . Escape Stasis 7 | . . . . . . . . 4 . . . . . . . . . . 3 . Rewire 28 | . . . . . . . . . . . . . . . 28 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 5 exits: Acc x3 / Tes x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 14) 905 | -10/Materials | Discovered new exit (range 5) 949 | -10/Materials | Entered Mines 956 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1177 | -10/Mines | Assembled infested the area 1264 | -10/Mines | Core integrity fell below 50% 1298 | -10/Mines | Lost 6 parts (1p2n1u2w) 1448 | -10/Mines | Discovered new exit (range 2) 1453 | -10/Mines | Entered Materials 1453 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2085 | -9/Materials | Discovered new exit (range 15) 2253 | -9/Materials | First assault squad dispatched 2295 | -9/Materials | Entered Mines 2446 | -9/Mines | Excavation squad dispatched 2446 | -9/Mines | A large section of the Mines collapsed 2623 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2696 | -9/Mines | Excavation squad dispatched 2822 | -9/Mines | Learned Materials emergency access door positions 2946 | -9/Mines | Excavation squad dispatched 3073 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3319 | -9/Mines | Discovered new exit (range 5) 3326 | -9/Mines | Entered Exiles 3350 | -9/Exiles | Discovered new exit (range 15) 3395 | -9/Exiles | Met 8R-AWN 3421 | -9/Exiles | Met EX-HEX 3475 | -9/Exiles | Met EX-BIN 3557 | -9/Exiles | Met EX-DEC 3569 | -9/Exiles | Learned location of Zion (-7) 3689 | -9/Exiles | Visited The Gauntlet 3941 | -9/Exiles | Discovered new exit (range 10) 3953 | -9/Exiles | Entered Mines 4432 | -8/Mines | Discovered new exit (range 15) 4485 | -8/Mines | Discovered new exit (range 7) 4736 | -8/Mines | Core integrity fell below 50% 4996 | -8/Mines | Entered Materials 4996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5054 | -8/Materials | Repaired Mace 5470 | -8/Materials | Repaired Adv. Heat Sink 5773 | -8/Materials | Build established: Scavenger-Mutant 6100 | -8/Materials | Discovered new exit (range 5) 6132 | -8/Materials | Entered Factory 6132 | -7/Factory | Evolved 2 slots: Utility x2 6454 | -7/Factory | Discovered new exit (range 10) 6712 | -7/Factory | Repaired Carbon-fiber Leg 6733 | -7/Factory | Repaired Lgt. Nuclear Core 7139 | -7/Factory | Build established: Mutant 7153 | -7/Factory | Discovered new exit (range 12) 7229 | -7/Factory | Identified exit to Factory 7272 | -7/Factory | Entered another Factory area 7272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7321 | -6/Factory | Identified exit to Lower Caves 7527 | -6/Factory | Repaired Carbon-fiber Leg 7567 | -6/Factory | Repaired Imp. Terrain Scanner 7606 | -6/Factory | Repaired Carbon-fiber Leg 7892 | -6/Factory | Build established: Assassin 8203 | -6/Factory | Lost 6 parts (1n4u1w) 8446 | -6/Factory | Cargo convoy interrupted 8469 | -6/Factory | Core integrity fell below 50% 8469 | -6/Factory | Entered Lower Caves 8498 | -6/Lower Caves | Lost 12 parts (5n3u4w) 8589 | -6/Lower Caves | Build established: Mutant 8957 | -6/Lower Caves | Encountered a Warlord checkpoint 8962 | -6/Lower Caves | Build established: Skirmisher 9246 | -6/Lower Caves | Learned Factory terminal intel 9385 | -6/Lower Caves | Discovered new exit (range 11) 9401 | -6/Lower Caves | Spotted B-75 Beast 9403 | -6/Lower Caves | Entered another Lower Caves area 9708 | -6/Lower Caves | Spotted B-75 Beast 9823 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 10050 | -6/Lower Caves | Crushed by falling debris 10050 | -6/Lower Caves | System corruption reached 10% 10083 | -6/Lower Caves | Discovered new exit (range 5) 10106 | -6/Lower Caves | Lost 4 parts (1p3u) 10138 | -6/Lower Caves | Entered Data Miner 10138 | -6/Data Miner | Discovered new exit (range 6) 10160 | -6/Data Miner | Met Data Miner 10205 | -6/Data Miner | Learned location of Section 7 (-3) 10205 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10232 | -6/Data Miner | Received God Mode back door access code from Data Miner 10261 | -6/Data Miner | Entered Proximity Caves 10293 | -5/Proximity Caves | Core integrity fell below 20% 10315 | -5/Proximity Caves | Lost 4 parts (2n2u) 10436 | -5/Proximity Caves | Escorted by Enhanced Grunt 10468 | -5/Proximity Caves | Learned Factory garrison access intel 10594 | -5/Proximity Caves | Spotted B-75 Beast 10625 | -5/Proximity Caves | Build established: Derelict-Mutant 10877 | -5/Proximity Caves | Discovered new exit (range 5) 10899 | -5/Proximity Caves | Entered Factory 10899 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10900 | -5/Factory | Identified exit to Extension 10901 | -5/Factory | Loaded intel: 28 terminal locations 10902 | -5/Factory | Loaded intel: 4 garrison access locations 10929 | -5/Factory | Lost 4 parts (1n3u) 11137 | -5/Factory | Lost 3 parts (1p1n1w) 11503 | -5/Factory | Discovered new exit (range 16) 11836 | -5/Factory | Entered Extension 11847 | -5/Extension | Disrupted transfer network 11955 | -5/Extension | Build established: Scavenger-Mutant 12002 | -5/Extension | Lost 3 parts (3n) 12268 | -5/Extension | Rescued a captive Derelict 12446 | -5/Extension | Spotted B-75 Beast 12459 | -5/Extension | Spotted B-75 Beast 12490 | -5/Extension | Core integrity fell below 50% 12516 | -5/Extension | Core integrity fell below 20% 12551 | -5/Extension | Discovered new exit (range 16) 12552 | -5/Extension | Discovered new exit (range 15) 12569 | -5/Extension | Lost 21 parts (3p7n6u5w) 12571 | -5/Extension | Entered Factory 12571 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12750 | -4/Factory | Build established: Mutant 12781 | -4/Factory | Core integrity fell below 50% 12812 | -4/Factory | Core integrity fell below 20% 12815 | -4/Factory | System corruption reached 10% 12829 | -4/Factory | Spotted B-86 Titan 12859 | -4/Factory | Lost 12 parts (2p4n5u1w) 12863 | -4/Factory | Search patrols dispatched 12891 | -4/Factory | Manually triggered Chute Trap 12891 | -4/Factory | Sucked down chute 12891 | -4/Factory | Entered Waste 12906 | -4/Waste | EMP discharged 12916 | -4/Waste | Spotted C-40 Crusher 12920 | -4/Waste | Spotted C-40 Crusher 12922 | -4/Waste | Spotted C-40 Crusher 12923 | -4/Waste | Spotted C-40 Crusher 12930 | -4/Waste | Discovered new exit (range 14) 12931 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12932 | -4/Waste | Spotted C-40 Crusher 12938 | -4/Waste | Entered Factory 13155 | -4/Factory | Discovered new exit (range 8) 13166 | -4/Factory | Entered Research 13166 | -3/Research | Evolved 2 slots: Propulsion x2 13208 | -3/Research | Incoming investigation squad redirected 13486 | -3/Research | Discovered new exit (range 15) 13487 | -3/Research | Core integrity fell below 50% 13492 | -3/Research | Entered another Research area 13492 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13504 | -2/Research | Identified exit to Access 13567 | -2/Research | Identified exit to Testing 13637 | -2/Research | Build established: Hacker-Mutant 13640 | -2/Research | Spotted B-90 Cyclops 13688 | -2/Research | Found Enh. Force Lance 13690 | -2/Research | Found Enh. Force Lance 13701 | -2/Research | Lost 6 parts (1p3n2u) 13701 | -2/Research | Core integrity fell below 50% 13715 | -2/Research | Core integrity fell below 20% 13744 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13667_ Penetrated by Slug. 13667_ Field Propulsion Array destroyed. 13669_ Adv. Hacking Suite destroyed. 13670_ Slug penetrates Y-72 Warden. 13670_ Penetrated by Slug. 13670_ Adv. ECM Suite destroyed. 13688_ Dropped Linear Accelerator. 13688_ Acquired Enh. Force Lance. 13691_ Dropped Enh. Force Lance. 13695_ Slug penetrates Wall. 13698_ Slug penetrates H-88 Terminator. 13700_ Penetrated by Slug. 13700_ Slug penetrates H-88 Terminator. 13700_ Slug penetrates Wall. 13702_ Penetrated by Slug. 13703_ Slug penetrates Wall. 13703_ Imp. Targeting Computer destroyed. 13703_ Penetrated by Slug. 13706_ Slug penetrates Wall. 13711_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #????????##+###???????????# #### # | | ?# #?????????????????????????############??# # | | ?+ +???????????????????????????????????????# # | | ?# #???????????????????????????????????????# # | | ?# #???????????????????????????????????????# ## | | ?# #???????????????????????????????????????# | | ?# #???????????????????????????????????????#### | | ?# #????????????????????????????????????????# | | ?# ###############??????????????????????????# | | ?# #????? ? ?????????????????# ] | | ?# #???? ????????????????# | | ?# #???? ???????????????# | | ?# #???? ????????????????# | | ?############### #???? ?????????????????## | | ??????# = # #???? ????????????????????## | | ??????# # k#####/##?????????????????????? | | ??????# + A k Rs #?????????????????????? | | ??????# # s #?????????????????????? | | ??????# """ # p s sk#?????????????????????? | | ??????# """ ?# s +?????????????????????? | | ???????? """ !?# #?????????????????????? | | ???????? ??# #?????????????????????? | | ??????? ??# #?????????????????????? | | ???????#####???# #?????????????????????? | | ???????????????# " " #?????????????????????? | | ???????????????# "T" @ #?????????????????????? | | ???????????????# """ #?????????????????????? | | ???????????????########+#####????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????# """ #????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Flexi-carbon Leg | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Cmb. Antigrav System | -5/Extension | Hacked Robot Schematics ------------------ K-01 Serf | -6/Factory | Downloaded G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingNullFlakker Manual? 0 Play Time 02:50:37 Cumulative 234.1 hours Start 2022.10.27 @ 00:16:01 End 2022.10.27 @ 03:18:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 138 Adventurer 6 Explorer 17 Win Type - Total 17 Types 10/0/3/1/0/1/1/1/0 Lore% 92 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb207d8a-937d-484d-9e63-567e1e8087d0