Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 21:00:39 Player: Sanctumkeeper Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (89) 445 Value Destroyed (2154) 2154 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (4608) 4608 TOTAL SCORE: 19847 Bonus ------- Follower Combat Kills 260 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -252 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Maneuvering Thrusters Heavy Disruptor Cannon Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Improved Signal Interpreter Experimental Terrain Scan Processor Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Experimental Matter Compressor Advanced Sensor Array Maneuvering Thrusters Experimental Cloaking Device Improved Utility Shielding Hardened Light Armor Plating EM Shield Advanced Remote Shield Vortex Rail Vortex Rail HERF Cannon Heavy Disruptor Cannon Heavy Plasma Cannon Long-range Missile Launcher Remote Datajack Falx Vortex Lance Vortex Lance [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Falx Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 1 . . . 2 1 . . 2 . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 6 11 . 31 5 3 8 8 10 . 1 7 1 11 . . 5 1 5 6 3 4 2 4 8 Power 23 | 1 2 . 7 1 . 1 2 1 . . . . 3 . . . . 1 1 . . 1 1 1 Engine 10 | 1 2 . 7 . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 . 1 2 1 . . . . 2 . . . . 1 1 . . 1 1 . Reactor 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 29 | 2 1 . 13 . 3 2 1 1 . . . . . . . . . 1 . 1 1 . 1 2 Treads 22 | 2 1 . 13 . 3 2 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . 1 2 Utility 43 | 1 3 . 1 1 . . 4 5 . 1 3 1 5 . . 5 1 2 3 . 1 1 2 3 Device 12 | . . . . . . . . 2 . 1 1 1 3 . . 1 1 1 1 . . . . . Storage 9 | 1 3 . 1 1 . . 1 . . . . . . . . . . . . . 1 . . 1 Processor 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Hackware 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 2 1 Protection 13 | . . . . . . . 3 2 . . . . 1 . . 3 . 1 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 5 . 10 3 . 5 1 3 . . 4 . 3 . . . . 1 2 2 2 . . 2 Energy Gun 3 | 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Ballistic Gun 21 | 1 5 . 9 2 . 3 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . Special Weapon 4 | . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 2 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . 1 . 1 . . . . . . . 1 . . 1 Parts Lost 22 | . . . 2 1 . 3 5 . . . . . . . . 1 . . 3 . . 1 . 6 Power 7 | . . . 1 . . 1 2 . . . . . . . . . . . 1 . . . . 2 Propulsion 7 | . . . 1 . . 2 1 . . . . . . . . . . . 1 . . . . 2 Utility 6 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . 2 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 2 1 . 1 2 . . . . . . . . 1 . . 3 . . 1 . 3 Average Slot Usage (%) 89 | . 99 100 99 99 100 99 98 72 76 76 76 80 80 80 80 80 80 77 75 81 82 76 73 38 Engine 3 | . 13 14 10 5 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 5 11 11 7 6 7 7 6 6 6 6 6 6 6 5 5 5 5 5 10 2 Treads 17 | . 27 28 32 33 33 32 27 . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . 6 7 7 6 6 6 6 6 6 6 11 5 10 11 11 10 6 Device 4 | . . . . . . . . 5 7 7 11 11 10 13 13 5 13 12 10 11 11 10 . . Storage 23 | . 28 28 32 33 33 33 27 16 15 15 13 13 13 13 13 13 13 11 11 11 13 17 15 8 Processor 4 | . . . . . . . . 6 7 7 9 13 13 13 13 14 13 11 11 11 11 11 10 5 Hackware 3 | . . . . . . . . . . . . 6 8 13 13 13 13 11 5 5 5 10 21 9 Protection 4 | . . . . . . . 18 13 15 15 13 8 6 . . 6 . . 11 11 8 . . . Ballistic Gun 12 | . 26 28 21 16 22 21 18 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 6 6 7 6 6 6 6 . 4 5 5 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 6 6 6 5 5 4 5 5 5 2 Naked Turns 89 | . . . . . . . . . . . . . . . . . . . . . . . . 89 Heaviest Build 101 | 13 56 53 75 91 91 94 101 101 66 67 68 66 67 63 63 71 64 68 72 67 81 83 87 87 Greatest Support 99 | 40 40 40 60 60 60 60 60 72 72 72 72 72 72 72 72 72 72 80 80 80 83 88 92 99 Greatest Overweight (x) 21 | . 2 1 3 1 1 2 1 21 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 18 18 24 26 26 26 26 26 18 18 18 18 18 18 18 18 18 18 18 18 24 24 24 24 Average Capacity 21 | 5 17 18 23 24 26 26 26 19 18 18 18 18 18 18 18 18 18 18 18 18 20 24 24 13 Most Carried 26 | 4 18 18 24 25 25 26 26 26 17 18 18 18 18 18 18 18 16 17 17 15 24 24 24 24 Average Carried 19 | 2 12 18 23 23 24 24 24 12 15 17 17 18 17 18 17 16 16 15 15 15 19 23 22 13 Final Capacity 26 | 6 18 18 24 26 26 26 26 18 18 18 18 18 18 18 18 18 18 18 18 18 24 24 24 4 Final Carried 25 | 4 18 18 24 25 25 24 25 13 17 18 18 18 18 18 18 16 16 17 15 15 24 24 24 4 Class Distribution -------------------- 43% | Hauler-Mutant 19% | Mutant 15% | Scout 13% | Hacker-Scout 4% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Mutant | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Hauler-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Matter Collected 3165 | 260 236 . 652 190 . 287 655 . 100 . 25 . 162 141 13 . . . 20 169 51 36 168 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3106 | . 487 . 826 296 . 247 816 . . 49 25 . 162 47 . . . . . 151 . . . . Parts 186 | . 32 . 65 12 . 18 40 . . 2 2 . 7 . . . . . . 8 . . . . Haulers Intercepted 10 | . 2 . 4 . . . 2 . . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . 4 . . . . . 3 7 . . . Prevented 12 | . . . . . . . . . . . . . . 3 3 . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 75 | . 13 . 19 13 . 12 14 . . . . . . . . . . . . 4 . . . . Guns 62 | . 13 . 19 8 . 8 14 . . . . . . . . . . . . . . . . . AOE 13 | . . . . 5 . 4 . . . . . . . . . . . . . 4 . . . . Classes Destroyed 14 | . 3 . 3 2 . . 4 . . . . . . . . . . . . 2 . . . . Worker 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . 2 . . 1 . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Swarmer 31 | . 6 . 10 4 . 7 . . . . . . . . . . . . . 4 . . . . Grunt 28 | . 7 . 4 3 . 5 9 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 . 5 6 . 4 3 . . 1 . . 3 . . . . . . 4 . . . . Combat Bots Only 6 | . 5 . 4 6 . 4 3 . . . . . . . . . . . . 4 . . . . Max Kills in Single Turn 3 | . 2 . 2 2 . 2 1 . . 1 1 . 1 1 . . . . . 3 . . . . Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . . . . . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Damage Taken 7892 | . 457 . 1083 376 . 1089 907 . . 81 201 . . . . 513 40 . 515 65 . 372 188 2005 Core 2031 | . 103 . 155 55 . 168 139 . . 11 84 . . . . 43 . . 68 . . 50 28 1127 Absorbed by Shields 40 | . . . . . . . . . . 29 11 . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 58 . . . 5 74 . . 98 . . . . . . 85 . . . . 88 . . Volleys Fired 267 | . 43 . 90 19 . 38 56 . . 2 9 . 3 . . . . 1 3 3 . . . . Largest 2 | . 2 . 2 2 . 2 2 . . 1 1 . 1 . . . . 1 1 1 . . . . Hottest 90 | . 40 . 43 56 . 48 46 . . 30 90 . 30 . . . . 30 90 43 . . . . Shots Fired 502 | . 86 . 180 37 . 66 112 . . 2 9 . 3 . . . . 1 3 3 . . . . Gun 465 | . 86 . 180 31 . 56 112 . . . . . . . . . . . . . . . . . Cannon 9 | . . . . . . . . . . . 6 . . . . . . . 3 . . . . . Launcher 19 | . . . . 6 . 10 . . . . . . . . . . . . . 3 . . . . Special 9 | . . . . . . . . . . 2 3 . 3 . . . . 1 . . . . . . Kinetic 465 | . 86 . 180 31 . 56 112 . . . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . 6 . . . . . . . 3 . . . . . Explosive 13 | . . . . . . 10 . . . . . . . . . . . . . 3 . . . . Electromagnetic 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 11 . 23 28 . 14 10 . . 1 1 . 2 . . . . 3 4 1 . . . . Robot Miss Streak 4 | . 2 . 2 3 . 2 4 . . 1 1 . 1 . . . . . 2 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . 1 1 . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 398 | . 67 . 131 28 . 51 94 . . 5 3 . 6 2 . 1 . 1 2 7 . . . . Core Hits 200 | . 29 . 51 25 . 28 54 . . 1 1 . 2 1 . . . . . 8 . . . . Critical Hits 6 | . . . 1 1 . . 2 . . 1 . . 1 . . . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 . . 2 . . 1 . . 1 . . . . . . . . . . . Melee Attacks 102 | . . . . . . . . 5 . 23 9 . 22 2 3 3 6 8 4 9 . 1 . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . 4 . 23 9 . 13 . . 1 3 . 1 1 . . . . Piercing 45 | . . . . . . . . . . . . . 9 2 3 2 3 8 3 8 . 1 . 6 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 15 | . . . . . . . . . . 1 2 . 4 2 . 1 . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Damage Inflicted 7315 | . 730 . 1354 579 . 1034 1353 . . 208 232 . 452 178 . 125 . . 88 982 . . . . Guns 4433 | . 703 . 1350 342 . 715 1323 . . . . . . . . . . . . . . . . . Cannons 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . Explosions 958 | . . . . 237 . 319 . . . . . . . . . . . . . 402 . . . . Melee 1825 | . . . . . . . . . . 208 232 . 452 178 . 125 . . 50 580 . . . . Ramming 61 | . 27 . 4 . . . 30 . . . . . . . . . . . . . . . . . Kinetic 4433 | . 703 . 1350 342 . 715 1323 . . . . . . . . . . . . . . . . . Thermal 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . Explosive 721 | . . . . . . 319 . . . . . . . . . . . . . 402 . . . . Electromagnetic 237 | . . . . 237 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 755 | . . . . . . . . . . 208 232 . 137 . . . . . 50 128 . . . . Piercing 1070 | . . . . . . . . . . . . . 315 178 . 125 . . . 452 . . . . Highest Corruption 8 | . . . . 2 2 2 . . . 1 . 7 7 7 7 7 8 . . . . . . 5 Average Corruption 4 | . . . . 1 2 2 . . . 1 . 7 7 7 7 7 7 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . 5 3 6 . . . 1 . 2 25 12 5 5 13 . . . . . . 1 Message Errors 19 | . . . . 1 . 2 . . . 1 . . 8 3 2 . 1 . . . . . . 1 Matter Fused 21 | . . . . . . . . . . . . 2 5 5 1 2 6 . . . . . . . Heat Flow Errors 12 | . . . . 2 2 2 . . . . . . 2 2 . . 2 . . . . . . . Energy Discharges 10 | . . . . 1 1 2 . . . . . . 2 1 . 2 1 . . . . . . . Data Loss (minor) 8 | . . . . 1 . . . . . . . . 2 1 1 . 3 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Targeting Errors 6 | . . . . . . . . . . . . . 5 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 514 | . . . . 13 . 12 . . . . 77 . 97 74 . 5 . . 25 211 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 25 | . . . . 13 . 12 . . . . . . . . . . . . . . . . . . Melee 489 | . . . . . . . . . . . 77 . 97 74 . 5 . . 25 211 . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . 78 . . . . . . 127 . . . . . . . . . . . . . Shots 7 | . . . . 5 . . . . . . 2 . . . . . . . . . . . . . Rammed 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 18 . 7 169 104 236 126 1 . 31 294 . 222 233 . . 274 6 150 . . . 16 47 Average Temperature 46 | . 8 . 3 50 54 39 29 1 . 16 114 . 86 100 . . 122 6 78 . . . 8 26 Received Heat Transfer 1804 | . 177 . 330 100 . 513 306 . . 6 12 . . . . 66 . . 45 . . . 42 207 Effects 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Peak Influence 830 | . 251 21 306 232 . 327 262 76 57 136 154 98 138 . . . . 69 . . . . 157 830 Initial 117 | . . 21 7 117 . . 55 63 26 39 7 53 68 . . . . . . . . . 21 46 Average 107 | . 90 21 116 108 . 166 127 67 40 64 76 63 69 . . . . 36 . . . . 50 360 Maximum Alert Level 3 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . 3 Low Security (%) 88 | 100 93 100 79 98 . 74 89 100 100 100 100 100 100 . . . . 100 . . . . 100 39 Level 1 10 | . 6 . 20 1 . 25 10 . . . . . . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 2 . . . 1 . . 1 1 . 2 . . . . . . . . . . 2 Investigation 6 | . 1 . 1 . . . . . . 1 . . 2 . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Distress Signals 20 | . 4 2 7 . . . 4 . . . . . . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 28 . 45 12 . 13 25 . 4 7 3 6 4 1 2 4 1 2 7 4 1 9 13 65 Peak Tracking Total 28 | . 7 . 5 6 . 4 4 . 2 6 1 6 3 4 3 4 1 1 6 4 1 6 10 28 Tactical Retreats 28 | . 1 . 5 . . 2 2 . . 1 1 . . 1 2 . . . 3 . . 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 13 | . 4 . 4 . . . . 1 . 1 1 . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 2 1 . . . 1 . 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Max in Single Turn 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 59 | . 7 . 4 1 5 1 1 2 . 3 6 . 9 2 . 4 . 1 . . 5 . 2 6 Terminals 38 | . 7 . 4 1 . 1 1 2 . 2 4 . 6 1 . . . 1 . . . . 2 6 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 179 | . 23 . 8 1 28 1 3 8 . 9 10 . 25 2 . 29 . 2 . . 9 . 11 10 Successful 121 | . 9 . 7 1 28 1 2 4 . 3 6 . 10 2 . 29 . 1 . . 9 . 5 4 Failed 57 | . 13 . 1 . . . 1 4 . 6 4 . 15 . . . . 1 . . . . 6 6 Catastrophic 7 | . . . . . . . . . . 1 2 . 3 . . . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 20 . 7 1 1 1 3 6 . 6 5 . 18 . . . . 1 . . 1 . 6 4 Terminals 103 | . 23 . 8 1 . 1 3 8 . 8 7 . 20 1 . . . 2 . . . . 11 10 Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 89 | . 3 . 1 1 28 1 . 2 . 1 1 . 3 2 . 29 . 1 . . 9 . 3 4 Record 42 | . . . . . 27 . . . . . . . . 1 . 11 . . . . 3 . . . Part Schematic 16 | . . . . . . . . . . 1 . . 2 . . 11 . . . . . . 2 . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Zone Layout 9 | . 2 . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 27 | . 6 . 6 . . . 2 2 . 2 2 . 5 . . . . . . . . . 2 . Terminals 27 | . 6 . 6 . . . 2 2 . 2 2 . 5 . . . . . . . . . 2 . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Botnet 21 | . 5 . 4 . . . 1 2 . 1 1 . 5 . . . . . . . . . 2 . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . 4 . . . 1 2 . 3 5 . 8 . . . . . . . . . 2 3 Full Trace Events 5 | . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 1 . . 2 . . 11 . . . . . . 2 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 212 | . . . . . . . . . . . . . 212 . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total Allies 25 | . . . . . . . . . 20 1 1 . . . . . . . . . . . 3 . Largest Group 20 | . . . . . . . . . 20 1 1 . . . . . . . . . . . 3 . Highest-Rated Group 508 | . . . . . . . . . 508 10 19 . . . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . 35 10 19 . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . . . . . 196 . . . . . . . . . . . . . 13 . Total Damage 6551 | . . . . . . . . . 6202 . . . . . . . . . . . . . 349 . Kills 20 | . . . . . . . . . 16 . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 116 | . 1 . . . . . . . . . . . . . . 115 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . 1 . . . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Turns Passed 11112 | 79 1238 191 1881 598 536 796 990 140 183 423 391 64 733 386 267 90 467 150 162 226 404 357 119 241 Spaces Moved 9761 | 43 579 107 766 281 293 328 361 190 274 614 561 111 1135 598 449 140 250 246 268 389 624 551 133 470 Core 188 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . 185 Treads 2760 | 41 579 107 766 281 293 328 361 4 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6813 | . . . . . . . . 185 274 614 561 111 1135 598 449 140 250 246 268 389 624 551 133 285 Fastest Speed 29 | 50 160 180 180 180 180 183 186 50 50 50 50 50 50 50 50 50 50 42 42 42 39 34 42 29 Average Speed 85 | 154 172 180 180 180 180 185 189 58 50 50 50 50 50 50 50 50 50 42 49 48 46 38 42 41 Slowest Speed 1100 | 160 200 180 220 180 183 200 190 1100 50 50 50 50 50 50 50 50 50 42 50 50 50 39 42 50 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . . . . . . 34 . 56 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . 1 . 12 2 2 11 . 1 3 . 1 2 . . . 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 97 39 61 54 70 54 34 6 95 19 19 70 33 84 67 77 52 8 51 73 77 76 7 58 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 35 | . . . . 2 1 . . . . . . . . . . 31 . . . . . 1 . . Known Exits Taken 13 | . . . . . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . 1 . . . . . . . 3 1 . . . 1 2 . 1 . . Spaces Dug 137 | . . . . . . 34 . 4 . 18 38 . 15 . 3 . 5 6 3 3 . 1 . 7 Terrain Destroyed 247 | . . . . . . 78 . 4 . 18 39 . 15 . 3 . 5 6 5 66 . 1 . 7 Melee 72 | . . . . . . . . 4 . 18 7 . 15 . 3 . 5 6 3 3 . 1 . 7 Projectile 7 | . . . . . . . . . . . 5 . . . . . . . 2 . . . . . AOE 168 | . . . . . . 78 . . . . 27 . . . . . . . . 63 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Total 11892 | 53 753 106 1114 338 300 449 556 229 319 681 652 116 1257 680 484 151 580 273 280 402 736 692 192 499 Wait 1450 | . 73 . 190 28 . 73 122 5 42 51 54 7 74 79 32 . 325 13 2 . 92 117 56 15 Move 9660 | 42 578 106 765 280 292 327 360 188 273 591 557 107 1112 597 446 134 249 243 263 388 623 550 126 463 Hop 37 | . . . . . . . . 1 . 10 2 1 11 . 1 2 . 1 2 . . . 3 3 Pick Up 109 | 5 26 . 14 3 1 2 8 3 4 2 8 . 11 1 1 4 . 2 . . 11 1 2 . Fast Attach 34 | 5 6 . 14 1 . . . 1 . . 1 . 3 . . . . . . 1 1 . . 1 Attach 40 | 1 . . 4 1 . 3 7 7 . . 1 . . . . 1 . 2 2 . 1 . 3 7 Detach 9 | . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 1 1 2 Swap 66 | . 5 . 13 3 3 5 1 2 . 1 5 1 8 . . 4 1 3 4 2 2 2 1 . Drop 101 | . 18 . 22 3 4 1 1 15 . 1 6 . 16 1 1 4 . . . . 5 2 . 1 Fire 267 | . 43 . 90 19 . 38 56 . . 2 9 . 3 . . . . 1 3 3 . . . . Melee 96 | . . . . . . . . 5 . 23 9 . 19 2 3 2 5 8 4 8 . 1 . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp / Ext / *Arm) -4/Armory (discovered 1 exit: [Res]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 6) 980 | -10/Materials | Discovered new exit (range 9) 1040 | -10/Materials | Central database locked down 1049 | -10/Materials | Discovered new exit (range 16) 1318 | -10/Materials | Entered Mines 1336 | -10/Mines | Learned Materials stockpile data 1419 | -10/Mines | Discovered new exit (range 16) 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Discovered new exit (range 16) 1807 | -9/Materials | Build established: Hauler-Mutant 2107 | -9/Materials | Discovered new exit (range 10) 2546 | -9/Materials | Discovered new exit (range 13) 3390 | -9/Materials | Entered Mines 3400 | -9/Mines | Assembled infested the area 3612 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3626 | -9/Mines | Learned location of 1 exit from Materials 3662 | -9/Mines | Found a hidden stash of uninstalled traps 3675 | -9/Mines | Learned location of Storage (-8) 3683 | -9/Mines | Core integrity fell below 50% 3726 | -9/Mines | Discovered new exit (range 4) 3979 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3981 | -9/Mines | Discovered new exit (range 5) 3988 | -9/Mines | Entered Exiles 4032 | -9/Exiles | Met 8R-AWN 4062 | -9/Exiles | Met EX-HEX 4147 | -9/Exiles | Met EX-DEC 4179 | -9/Exiles | Learned location of Zion (-7) 4221 | -9/Exiles | Met EX-BIN 4242 | -9/Exiles | Aligned with FarCom system 4244 | -9/Exiles | Given EX-Vault access code 4332 | -9/Exiles | Opened EX-Vault 4353 | -9/Exiles | Found Flying Fortress v7 4389 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4504 | -9/Exiles | Discovered new exit (range 14) 4524 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4524 | -9/Exiles | Entered Mines 4761 | -8/Mines | Core integrity fell below 20% 5301 | -8/Mines | Discovered new exit (range 12) 5320 | -8/Mines | Entered Materials 5320 | -8/Materials | Evolved 2 slots: Utility x2 5321 | -8/Materials | Identified exit to Factory 5765 | -8/Materials | Discovered exit to Factory (range 5) 6310 | -8/Materials | Entered Factory 6310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6450 | -7/Factory | Sucked down chute 6450 | -7/Factory | Entered Waste 6451 | -7/Waste | Met a frightened Derelict 6455 | -7/Waste | Spotted C-40 Crusher 6458 | -7/Waste | Warlord forces began an assault 6484 | -7/Waste | Spotted C-40 Crusher 6489 | -7/Waste | Allies destroyed C-40 Crusher 6495 | -7/Waste | Spotted C-40 Crusher 6499 | -7/Waste | Allies destroyed C-40 Crusher 6499 | -7/Waste | Spotted C-40 Crusher 6502 | -7/Waste | Allies destroyed C-40 Crusher 6507 | -7/Waste | Allies destroyed C-40 Crusher 6530 | -7/Waste | Spotted C-40 Crusher 6543 | -7/Waste | Allies destroyed C-40 Crusher 6545 | -7/Waste | Spotted C-40 Crusher 6554 | -7/Waste | Allies destroyed C-40 Crusher 6593 | -7/Waste | Discovered new exit (range 15) 6633 | -7/Waste | Identified exit to Factory 6633 | -7/Waste | Entered Factory 6923 | -7/Factory | Build established: Mutant 7051 | -7/Factory | Discovered new exit (range 11) 7055 | -7/Factory | Identified exit to Factory 7056 | -7/Factory | Entered another Factory area 7056 | -6/Factory | Evolved 2 slots: Utility x2 7227 | -6/Factory | Discovered new exit (range 4) 7228 | -6/Factory | Identified exit to Factory 7243 | -6/Factory | Found Prototype Processor 7243 | -6/Factory | Identified Exp. Terrain Scan Processor 7327 | -6/Factory | Repaired Imp. Propulsion Shielding 7413 | -6/Factory | Build established: Scout 7447 | -6/Factory | Sucked down chute 7447 | -6/Factory | Entered Waste 7452 | -6/Waste | Spotted C-40 Crusher 7459 | -6/Waste | Spotted C-40 Crusher 7462 | -6/Waste | EMP discharged 7474 | -6/Waste | Spotted C-40 Crusher 7489 | -6/Waste | Spotted C-40 Crusher 7491 | -6/Waste | Spotted C-40 Crusher 7501 | -6/Waste | Spotted C-40 Crusher 7503 | -6/Waste | Discovered new exit (range 16) 7511 | -6/Waste | Identified exit to Factory 7511 | -6/Waste | Entered Factory 7813 | -6/Factory | Discovered exit to Factory (range 9) 7893 | -6/Factory | Fabricated Adv. Shield Generator (x2) 7984 | -6/Factory | Identified exit to Lower Caves 8244 | -6/Factory | Entered Lower Caves 8266 | -6/Lower Caves | Learned 4 Factory zone layouts 8291 | -6/Lower Caves | Build established: Hacker-Scout 8578 | -6/Lower Caves | Discovered new exit (range 13) 8618 | -6/Lower Caves | Identified exit to Lower Caves 8630 | -6/Lower Caves | Entered another Lower Caves area 8661 | -6/Lower Caves | Discovered exit to Factory (range 14) 8792 | -6/Lower Caves | Discovered new exit (range 16) 8897 | -6/Lower Caves | Identified exit to Data Miner 8897 | -6/Lower Caves | Entered Data Miner 8897 | -6/Data Miner | Discovered new exit (range 6) 8907 | -6/Data Miner | Met Data Miner 8916 | -6/Data Miner | Learned location of Section 7 (-2) 8916 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8925 | -6/Data Miner | Received God Mode back door access code from Data Miner 8943 | -6/Data Miner | Identified exit to Proximity Caves 8962 | -6/Data Miner | Interfaced with the Data Conduit 8987 | -6/Data Miner | Entered Proximity Caves 9211 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9432 | -5/Proximity Caves | Discovered exit to Factory (range 14) 9454 | -5/Proximity Caves | Entered Factory 9454 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9456 | -5/Factory | Loaded intel: 312 machine locations 9512 | -5/Factory | Identified exit to Upper Caves 9574 | -5/Factory | Discovered new exit (range 16) 9604 | -5/Factory | Entered Upper Caves 9606 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9661 | -5/Upper Caves | Lost 3 parts (1p1n1u) 9698 | -5/Upper Caves | Spotted B-75 Beast 9746 | -5/Upper Caves | Discovered new exit (range 19) 9748 | -5/Upper Caves | Encountered a Warlord checkpoint 9751 | -5/Upper Caves | Learned Factory stockpile data 9765 | -5/Upper Caves | Identified exit to Upper Caves 9766 | -5/Upper Caves | Entered another Upper Caves area 9779 | -5/Upper Caves | Discovered new exit (range 19) 9792 | -5/Upper Caves | Learned 8 Factory zone layouts 9896 | -5/Upper Caves | Build established: Scout 9963 | -5/Upper Caves | Discovered new exit (range 5) 9975 | -5/Upper Caves | Identified exit to Warlord 9992 | -5/Upper Caves | Entered Warlord 10002 | -5/Warlord | Discovered new exit (range 20) 10190 | -5/Warlord | Visited the Vortex Lab 10191 | -5/Warlord | Found Prototype Energy Gun 10191 | -5/Warlord | Identified Vortex Rail 10197 | -5/Warlord | Warlord's base attacked by MAIN.C 10198 | -5/Warlord | Found Prototype Piercing Weapon 10200 | -5/Warlord | Found Prototype Piercing Weapon 10203 | -5/Warlord | Found Vortex Rail 10218 | -5/Warlord | Met Warlord 10225 | -5/Warlord | Opened Warlord's prototype stash 10234 | -5/Warlord | Found Exp. Cloaking Device 10237 | -5/Warlord | Found Vortex Chain Reactor 10317 | -5/Warlord | Opened side exit 10395 | -5/Warlord | Identified exit to Proximity Caves 10396 | -5/Warlord | Entered Proximity Caves 10604 | -4/Proximity Caves | Identified exit to Factory 10753 | -4/Proximity Caves | Entered Factory 10753 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10754 | -4/Factory | Identified exit to Upper Caves 10754 | -4/Factory | Identified exit to Extension 10756 | -4/Factory | Loaded intel: 285 machine locations 10787 | -4/Factory | Allied Derelicts emerged from ambush trap array 10865 | -4/Factory | Discovered new exit (range 14) 10872 | -4/Factory | Identified exit to Armory 10872 | -4/Factory | Entered Armory 10873 | -4/Armory | Loaded intel: 64 machine locations 10955 | -4/Armory | Spotted B-86 Titan 10962 | -4/Armory | Lost 3 parts (1p1n1u) 11000 | -4/Armory | Released all parts (12) 11007 | -4/Armory | Core integrity fell below 50% 11030 | -4/Armory | Lost 3 parts (1p1n1u) 11037 | -4/Armory | Core integrity fell below 20% 11061 | -4/Armory | Identified Vortex Lance 11069 | -4/Armory | Discovered new exit (range 10) 11113 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11053_ Connecting with Terminal... 11061_ Identified Vortex Lance. 11069_ Connecting with Terminal... 11069_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 3B layout... Downloaded map data. 11089_ I-47 Archangel sends out distress signal. 11092_ Slug penetrates Wall. 11093_ Acquired System Shield. 11095_ Slug penetrates Wall. 11095_ Penetrated by Slug. 11095_ Slug penetrates Wall. 11098_ Penetrated by Slug. 11111_ Connecting with Terminal... Feedback: System corruption (+1%). 11111_ ALERT: Suspicious activity at Terminal A012. Dispatching Investigation squad. 11111_ Slug penetrates Terminal. 11111_ Terminal disabled. Map ----- +----------------------------------------------------+ | " # # # """ ###????????????????????????? | | " # ####### "" """#???????????????????????? | | " """#???????????????????????? | | #/### """#???????????????????????? | | # #?# !!! F"#???????????????????????? | | # #?#! """ !!! """#???????????????????????? | | # #?#! """ !! "" #???????????????????????? | | # #?# """ #??????????????????????????? | | # ### n #??????????????????????????? | | ### # xb b #??????????????????????????? | | # ########+#####h#??????????????????????????? | | "" # # ???????#h#??????????????????????????? | | F""?# #????????????#h#??????????????????????????? | | ?""?/ #????????????#l#??????????????????????????? | | ??? # +????????????#l#??????????????????????????? | | """ # #???????"Y"??#l#??????????????????????????? | | """?# #???????"""??# #??????????????????????????? | | """?# #????????????# #????????????????##????????? | | ????# ############## ###???#######???b ????????? | | ##### ## ## ##### #???? #???????? | | #! """ = ## #????# ######### | | # """ h% #????# ^ | | + """ ## g #????# | | # = ## # g]]] #????# YY | | # ######## g]] #????# """"" " | | # "" "" #??????#@ ]]] g######Y """"" " | | # "F "" !#?"""??# / """"" " | | # """"" #?"""??+ % | | !!! ##########?"""??# = | | !!! #??????????"""??# ###+########/######### | | !!! #??????????"""??# #?????????? ??????? | | #??????????????# +?????????? ???""" | | #??????????????# #?????????# ??""" | | ###### #??????????????+ #?????????# #?""" | | ?????#####??????????????#####?????????# #???? | | ??????????????????????????????????????# #?""" | | ???????????????????"T"????????????????########?""" | | ???????????????????"""?????????????????????????""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Cloak Strength 2 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Disruptor Cannon | -7/Factory | Hacked Adv. Shield Generator | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Com. HERF Cannon | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicSmallNanovents Manual? 0 Play Time 02:06:33 Cumulative 138.7 hours Start 2021.06.20 @ 13:16:00 End 2021.06.20 @ 21:00:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0829c1ef-b7b1-4c7f-a60c-2704a569c8f5