Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 19:57:40 Player: APerTAS Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (1090) 1090 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 6121 Bonus ------- Follower Combat Kills 506 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Enhanced Fission Core Energy Filter Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Improved Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Improved Sensor Array Experimental Signal Interpreter Improved Targeting Computer Layered Light Armor Plating System Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Assault Rifle Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Light Fission Core Structural Scanner Energy Filter Energy Filter Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Plasma Rifle Subdweller Shrapnel Launcher Multitool Heavy Hammer Plasma Sword DRS Beacon Botcube [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . . 8 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 7 | . . . . . . 5 2 Weapon 1 | . . . . . . 1 . Parts Attached 62 | . . 6 12 7 11 14 12 Power 8 | . . 1 1 2 2 1 1 Engine 6 | . . 1 1 2 1 . 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 17 | . . 3 4 1 4 3 2 Treads 7 | . . . . . 4 3 . Leg 5 | . . 3 . . . . 2 Wheel 5 | . . . 4 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | . . 1 1 2 3 9 5 Device 10 | . . 1 . 2 . 4 3 Storage 4 | . . . . . 3 . 1 Processor 3 | . . . . . . 2 1 Hackware 1 | . . . . . . 1 . Protection 3 | . . . 1 . . 2 . Artifact . | . . . . . . . . Weapon 16 | . . 1 6 2 2 1 4 Energy Gun 3 | . . 1 1 . . . 1 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 5 | . . . 4 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 2 . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . . 1 . . 8 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 3 | . . . . 1 . . 2 Weapon 3 | . . . . . . . 3 Highest Loss Streak 4 | . . . . 1 . . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 85 | . . 7 82 85 100 88 82 Engine 8 | . . 1 14 14 11 . 1 Core 2 | . . . . . 2 6 3 Treads 17 | . . . . . 25 22 18 Wheel 6 | . . . 24 28 2 . . Device 12 | . . 1 6 2 16 13 18 Storage 6 | . . . . . 11 6 4 Processor 2 | . . . . . . 5 10 Hackware 1 | . . . . . . 6 4 Protection 2 | . . . 7 12 . 5 2 Energy Cannon 3 | . . . 9 12 . 5 3 Ballistic Gun 10 | . . . 12 14 14 6 2 Impact Weapon 8 | . . . . 1 14 6 6 Peak Build Rating 70 | . . 10 15 15 21 62 70 Average Rating 24 | . . . 13 13 15 51 61 On Entrance 14 | . . . 10 15 11 20 62 Naked Turns 604 | . 84 464 . . . . 56 Heaviest Build 73 | . . 5 35 33 34 55 73 Greatest Support 98 | 3 3 30 40 40 43 98 98 Greatest Overweight (x) 1 | . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 15 15 20 Average Capacity 10 | 5 5 5 5 5 11 15 14 Most Carried 15 | . . 3 5 5 15 15 15 Average Carried 8 | . . . 4 4 10 12 12 Final Capacity 15 | 5 5 5 5 5 15 15 5 Final Carried 15 | . . 3 5 5 15 14 4 Class Distribution -------------------- 72% | Mutant 13% | Subdweller-Mutant 10% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 906 | . . 257 162 70 129 140 148 Remotely . | . . . . . . . . Salvage Created 1173 | . . . 182 159 . 283 549 Parts 53 | . . . 14 7 . 14 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 20 | . . . 5 2 . 4 9 Melee 6 | . . . . . . 2 4 Guns 5 | . . . 4 . . . 1 Cannons 5 | . . . 1 2 . . 2 AOE 1 | . . . . . . . 1 Classes Destroyed 11 | . . . 3 3 . 2 3 Worker 1 | . . . . . . 1 . Recycler 1 | . . . . 1 . . . Operator 2 | . . . . . . 1 1 Turret 1 | . . . 1 . . . . Swarmer 3 | . . . 3 . . . . Grunt 3 | . . . . . . . 3 Brawler 1 | . . . . . . . 1 Sentry 4 | . . . . 1 . 3 . Hunter 3 | . . . . . . . 3 Programmer 4 | . . . . 1 . 1 2 Subdweller 2 | . . . 2 . . . . Best Kill Streak 4 | . . . 4 2 . 1 3 Combat Bots Only 3 | . . . 3 1 . 1 3 Max Kills in Single Turn 1 | . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 309 | . . 8 62 12 . 38 189 Missed 87 | . . 5 24 2 . 11 45 Damage Taken 4203 | . 3 42 517 156 . 273 3212 Core 1218 | . 3 42 50 14 . 32 1077 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . 49 18 Core Remaining (%) 84 | 100 . . . . 56 96 . Volleys Fired 69 | . . . 25 8 . 10 26 Largest 2 | . . . 2 2 . 2 2 Hottest 144 | . . . 110 105 . 113 144 Shots Fired 121 | . . . 42 15 . 20 44 Gun 67 | . . . 31 8 . 10 18 Cannon 52 | . . . 11 7 . 10 24 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 49 | . . . 17 8 . 10 14 Thermal 64 | . . . 25 7 . 10 22 Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . . 8 Robot Hit Streak 10 | . . . 4 7 . 7 10 Robot Miss Streak 4 | . . . 3 2 . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 95 | . . . 24 10 . 19 42 Core Hits 37 | . . . 8 3 . 8 18 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 3 | . . . 1 . . 2 . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . 1 . . . . Smash 1 | . . . . . . 1 . Melee Attacks 26 | . . . . . . 9 17 Impact 26 | . . . . . . 9 17 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 2805 | . 6 . 533 229 . 604 1433 Guns 717 | . . . 340 77 . 88 212 Cannons 993 | . . . 193 152 . 206 442 Explosions 382 | . . . . . . . 382 Melee 675 | . . . . . . 310 365 Ramming 38 | . 6 . . . . . 32 Kinetic 767 | . . . 219 77 . 88 383 Thermal 1269 | . . . 314 152 . 206 597 Explosive . | . . . . . . . . Electromagnetic 56 | . . . . . . . 56 Impact 675 | . . . . . . 310 365 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 Average Corruption 2 | . . . . . . 2 2 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 7 6 Message Errors 5 | . . . . . . 3 2 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 163 | . . . . 19 . 94 50 Projectiles 19 | . . . . 19 . . . Explosions 17 | . . . . . . . 17 Melee 127 | . . . . . . 94 33 Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 131 | . 3 . . . . . 128 Shots 2 | . . . . . . . 2 Rammed 6 | . 1 . . . . . 5 Targets Rammed 13 | . 1 . . . . . 12 Kicked 7 | . . . . . . . 7 Crushed . | . . . . . . . . Highest Temperature 296 | . . 2 56 296 . 7 59 Average Temperature 70 | . . 2 30 124 . 7 25 Received Heat Transfer 888 | . . 42 186 36 . 30 594 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 7 | . . . . . . 4 3 Impact Corruptions 9 | . . . . . . 5 4 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 7 | . . . 1 . . 2 4 Heat Transferred 1844 | . . . 459 185 . 300 900 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Peak Influence 272 | . 34 272 . 94 . 137 188 Initial 35 | . . 13 . 35 . . . Average 70 | . 23 146 . 48 . 75 47 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 94 | 100 100 67 . 100 . 100 100 Level 1 5 | . . 32 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 1 . . . 2 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 3 | . . . . . . 1 2 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 3 7 17 3 . 9 19 Peak Tracking Total 8 | . 2 4 6 1 . 3 8 Tactical Retreats 4 | . . 2 1 . . 1 . Traps | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 4 | . . . 2 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 26 | . 3 . 1 8 7 3 4 Terminals 11 | . 2 . . 5 . 1 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 117 | . 10 . 3 45 38 7 14 Successful 94 | . 5 . 3 38 38 5 5 Failed 23 | . 5 . . 7 . 2 9 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 32 | . 9 . . 16 . . 7 Terminals 39 | . 6 . . 19 . 2 12 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 6 | . 4 . . 2 . . . Scanalyzers 4 | . . . . . . 2 2 Garrison Access . | . . . . . . . . Terminal Hacks 72 | . . . 3 29 38 1 1 Record 66 | . . . 3 24 38 . 1 Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Zone Layout 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . . . Report Inventory 2 | . 1 . . 1 . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 4 . . 8 . . 4 Terminals 13 | . 2 . . 7 . . 4 Track 5 | . . . . 3 . . 2 Assimilate 1 | . 1 . . . . . . Botnet 7 | . 1 . . 4 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . Monitor 1 | . 1 . . . . . . Reject 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . 5 . 2 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 25 | . . . . . . 25 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 8 | . 1 6 . . . . 1 Largest Group 7 | . 1 7 4 2 . . 1 Highest-Rated Group 132 | . 10 132 86 62 . . 45 Highest-Rated Ally 45 | . 10 31 31 31 . . 45 Total Orders . | . . . . . . . . Ally Attacks 116 | . . 38 66 12 . . . Total Damage 1576 | . . 559 837 180 . . . Kills 19 | . . 7 10 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 7 | . . 2 2 . 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 7686 | 10 84 528 896 618 3599 809 1142 Spaces Moved 5298 | 20 156 512 711 505 2341 415 638 Core 744 | 20 156 468 . . . . 100 Treads 3004 | . . . . . 2060 415 529 Legs 126 | . . 44 73 . . . 9 Wheels 1424 | . . . 638 505 281 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 110 95 95 153 50 Average Speed 128 | 50 50 56 112 107 152 154 139 Slowest Speed 245 | 50 50 130 130 120 160 157 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 34 97 55 92 94 10 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 11 | . . 1 3 . 7 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . . . 2 2 . 3 43 Melee . | . . . . . . . . Projectile 10 | . . . 2 2 . 3 3 AOE 40 | . . . . . . . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 6014 | 19 161 748 777 568 2380 545 816 Wait 457 | . 5 229 3 34 . 89 97 Move 5289 | 19 155 511 710 504 2340 414 636 Hop 1 | . . . . . . . 1 Pick Up 46 | . . 2 9 7 16 5 7 Fast Attach 21 | . . 5 5 2 2 3 4 Attach 17 | . . . . 3 . 8 6 Detach 2 | . . . . . . 2 . Swap 24 | . . 1 7 2 9 3 2 Drop 48 | . . . 16 8 13 2 9 Fire 69 | . . . 25 8 . 10 26 Melee 25 | . . . . . . 9 16 Ram 6 | . 1 . . . . . 5 Kick 7 | . . . . . . . 7 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered Mines 95 | -10/Mines | Accompanied by 1 ally 115 | -10/Mines | Learned location of 1 exit from Materials 147 | -10/Mines | Discovered new exit (range 8) 161 | -10/Mines | Discovered new exit (range 11) 170 | -10/Mines | Identified exit to Subcaves 194 | -10/Mines | Met a Derelict testing a Signal Generator 229 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 623 | -10/Mines | Entered Subcaves 623 | -10/Subcaves | Accompanied by 4 allies 628 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 811 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 864 | -10/Subcaves | Build established: Scavenger-Mutant 926 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1072 | -10/Subcaves | Visited Clippyterm 1076 | -10/Subcaves | Learned 40 Factory zone layouts 1236 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1236 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1324 | -10/Subcaves | Build established: Subdweller-Mutant 1378 | -10/Subcaves | Discovered new exit (range 14) 1414 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1428 | -10/Subcaves | Discovered new exit (range 13) 1428 | -10/Subcaves | Discovered new exit (range 10) 1443 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1519 | -10/Subcaves | Entered Recycling 1519 | -9/Recycling | Accompanied by 2 allies 2102 | -9/Recycling | Discovered new exit (range 16) 2112 | -9/Recycling | Scanned before Scraplab entrance 2123 | -9/Recycling | Discovered new exit (range 11) 2137 | -9/Recycling | Entered Scraptown 2377 | -9/Scraptown | Build established: Scavenger-Mutant 2499 | -9/Scraptown | Visited Junk Repository 2553 | -9/Scraptown | Visited SPCMW 2617 | -9/Scraptown | Visited The Evicted 2708 | -9/Scraptown | Build established: Mutant 2709 | -9/Scraptown | Visited Bundlers 2830 | -9/Scraptown | Visited Spacefarers 2921 | -9/Scraptown | Visited Cave Peace 2994 | -9/Scraptown | Visited Junk Repository 3304 | -9/Scraptown | Discovered new exit (range 6) 3432 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3435 | -9/Scraptown | Learned Research emergency access door positions 3437 | -9/Scraptown | Learned Research machine intel 3438 | -9/Scraptown | Learned location of Quarantine (-3) 3951 | -9/Scraptown | Visited UFD Registry 3961 | -9/Scraptown | Registered with UFD as "Smootheater" 4033 | -9/Scraptown | Visited Supply Room 4089 | -9/Scraptown | Visited Curators Association 4512 | -9/Scraptown | Visited Scrap Suit Storage 4532 | -9/Scraptown | Found Scrap Suit 4596 | -9/Scraptown | Visited Infowarlord's Domain 4629 | -9/Scraptown | Visited Derelict Rescue Squad 4645 | -9/Scraptown | Found DRS Beacon 4680 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4688 | -9/Scraptown | Found DCF Scrap (29 items) 4734 | -9/Scraptown | Visited Abandonware Association 4758 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4758 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4799 | -9/Scraptown | Visited Modified Component R&D 5078 | -9/Scraptown | Visited Botcube Research 5119 | -9/Scraptown | Found Botcube 5415 | -9/Scraptown | Found Exp. Signal Interpreter 5736 | -9/Scraptown | Entered Factory 5736 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5737 | -6/Factory | Identified exit to Extension 5737 | -6/Factory | Identified exit to Factory 5737 | -6/Factory | Identified exit to Lower Caves 6373 | -6/Factory | Repaired Adv. Heat Sink 6534 | -6/Factory | Discovered exit to Factory (range 7) 6545 | -6/Factory | Entered another Factory area 6545 | -5/Factory | Evolved 2 slots: Utility x2 6808 | -5/Factory | Botcube activated 6820 | -5/Factory | Botcube completed mutation into core form, armed with 2 guns. 7069 | -5/Factory | Lost 4 parts (1n1u2w) 7604 | -5/Factory | Released all parts (12) 7646 | -5/Factory | Released all parts (2) 7650 | -5/Factory | Core integrity fell below 50% 7673 | -5/Factory | Core integrity fell below 20% 7687 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07644_ Kicked Y-64 Sentinel out of the way. 07646_ Released Imp. Titanium Leg. 07647_ Acquired 5 matter. 07647_ Fabricator disabled. 07647_ Slug penetrates Wall. 07649_ Sub. Shrapnel Launcher destroyed. 07649_ Destroyed Sub. Shrapnel Launcher. 07650_ Penetrated by Slug. 07651_ Slammed into Y-64 Sentinel. 07655_ Penetrated by Slug. 07656_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 07658_ Slammed into U-05 Engineer. 07658_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07663_ W-25 Informer sends out distress signal. 07670_ Slammed into G-50 Soldier. 07671_ Slammed into B-60 Warrior. 07672_ Slammed into G-50 Soldier. 07672_ Knocked back. 07685_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##???????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ????#/#########??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ??### #??????????????????????????????????? | | ??# + #??????????????????????????????????? | | ??# # #??????????????????????????????????? | | ?## ###+###################### #?????????????? | | ?# @ #?????????????? | | ?# % % H #?????????????? | | ?# #?????????????? | | ?# #######+##############+## #?????????????? | | ## #?????????????????????????#####?????????????? | | #???????????????????????????????????????????? | | #???????????????????????##############??????? | | #???????????????????????# #??????? | | ##?????#?????????????????# #??????? | | #???? #?????????????????# #??????? | | #?? #?????????????????# #??????? | | # #?????????????????# #??????? | | + #+#?########??????# #??????? | | # # #?# #??????# #??????? | | #?? # #?# #??????# #??????? | | #????### ### #??????# #??????? | | #????# # ! #??????# #??????? | | ###### "T # #??????# #??????? | | "" / """" #??????# %=%* #??????? | | ### # """" ##############+##+########## | | #?#! # """" /%= [=# ! | | #?### ### """" ##### # | | ###/## #???# #?# """" #???# """ """ # | | # # #???# #?# """" #???# """ """ # | | # # #???# #?# #???# """ """ + """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorFissionRipteeth Manual? 0 Play Time 01:20:24 Cumulative 20.3 hours Start 2024.08.09 @ 18:36:43 End 2024.08.09 @ 19:57:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 24 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea346fb5-6133-4733-bfd2-2fa26aa6e811