Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 15:37:46 Player: Skysub Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (754) 754 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1914 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 140/140 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Light Deuterium Engine Heat Sink Small Storage Unit Seismic Detector Advanced Beam Cannon Advanced Beam Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Small Storage Unit Seismic Detector Advanced Beam Cannon Light Assault Rifle Hammer [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 32 | 7 6 19 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads 3 | . . 3 Leg 2 | . . 2 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 9 | 2 2 5 Device 5 | 1 . 4 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 1 | 1 . . Energy Cannon 2 | . . 2 Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 17 | . 4 13 Power 3 | . 1 2 Propulsion 8 | . 2 6 Utility 3 | . 1 2 Weapon 3 | . . 3 Highest Loss Streak 5 | . 4 5 To Critical Strikes . | . . . Average Backups 6 | 5 7 7 Power 1 | . 1 1 Propulsion 1 | 2 3 . Utility 2 | . 1 2 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 76 | . 85 73 Engine 7 | . 6 7 Treads 2 | . . 3 Leg 5 | . . 6 Wheel 10 | . 26 5 Device 9 | . 6 10 Storage 11 | . 14 11 Processor 5 | . . 7 Energy Gun 2 | . 11 . Energy Cannon 3 | . . 4 Ballistic Gun 15 | . 14 15 Special Weapon 1 | . 2 . Peak Build Rating 18 | 9 9 18 Average Rating 9 | 5 6 11 On Entrance 4 | . 9 5 Naked Turns . | . . . Heaviest Build 27 | 14 16 27 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 7 9 10 Average Carried 6 | 5 7 7 Final Capacity 10 | 8 10 10 Final Carried 9 | 7 9 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 675 | 286 69 320 Remotely . | . . . Salvage Created 1421 | 244 197 980 Parts 83 | 24 13 46 Haulers Intercepted 4 | . . 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 9 15 Guns 17 | . 9 8 Cannons 7 | . . 7 Classes Destroyed 7 | 2 2 3 Worker 1 | . . 1 Tunneler 8 | 8 . . Hauler 4 | . . 4 Recycler 3 | 1 . 2 Swarmer 8 | . 6 2 Grunt 15 | . 3 12 Sentry 1 | . . 1 Best Kill Streak 9 | 3 9 7 Combat Bots Only 9 | . 9 7 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 255 | . 59 196 Missed 59 | . 15 44 Hits 196 | . 44 152 Projectile 196 | . 44 152 Critical Strikes 2 | . . 2 Damage Taken 2249 | . 397 1852 Core 503 | . 102 401 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 134 | 26 20 88 Largest 2 | 2 2 2 Hottest 100 | 70 100 91 Shots Fired 238 | 52 39 147 Gun 199 | 52 38 109 Cannon 38 | . . 38 Launcher . | . . . Special 1 | . 1 . Kinetic 154 | 26 19 109 Thermal 84 | 26 20 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 7 8 16 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 151 | 30 22 99 Core Hits 63 | 12 13 38 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 5 | 3 1 1 Burn 4 | 3 1 . Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1900 | 316 253 1331 Guns 1364 | 316 253 795 Cannons 530 | . . 530 Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 994 | 107 92 795 Thermal 900 | 209 161 530 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . . 19 Message Errors 4 | . . 4 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Alerts 1 | . . 1 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 397 | 90 193 397 Average Temperature 115 | 32 92 174 Received Heat Transfer 1059 | . 72 987 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles . | . . . Parts Melted 8 | 5 . 3 Heat Transferred 2368 | 851 555 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 87 | 100 37 100 Level 1 12 | . 62 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 269 | 10 269 123 Initial 93 | . . 93 Average 80 | 2 165 73 Influence Increases 856 | 45 382 429 Destroy 0b10 Robot/C 480 | . 180 300 Destroy 0b10 Robot/NC 80 | 45 . 35 Destroy Leader 98 | . 30 68 Successful Hack 33 | . 22 11 Disable Machine 15 | . 15 . Partial Spotted 15 | . . 15 Lose Combat Pursuer 135 | . 135 . Influence Decreases 850 | 45 160 645 Entered New Map 129 | . . 129 Time Decay 551 | 45 120 386 Lost Part 170 | . 40 130 Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 19 22 Peak Tracking Total 11 | . 11 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 10 16 Successful 11 | . 3 8 Failed 15 | . 7 8 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual 19 | . 7 12 Terminals 26 | . 10 16 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Branch Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Dispatch Records 1 | . . 1 Transport Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 2 4 Terminals 6 | . 2 4 Botnet 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 432 | 7 143 282 Sensors 282 | . . 282 Terrain 150 | 7 143 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1447 | 242 297 908 Spaces Moved 819 | 167 223 429 Core 25 | 2 7 16 Treads 123 | . . 123 Legs 118 | . . 118 Wheels 553 | 165 216 172 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 113 | 79 87 140 Slowest Speed 350 | 80 150 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 43 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1110 | 225 286 599 Wait 96 | 19 35 42 Move 817 | 166 222 429 Hop . | . . . Pick Up 16 | 7 2 7 Fast Attach 20 | 7 2 11 Attach 10 | . 2 8 Detach 5 | . 1 4 Swap 5 | . 2 3 Drop 5 | . . 5 Fire 134 | 26 20 88 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Min / *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Destroyed 9 combat bots 421 | -10/Materials | Lost 4 parts (1p2n1u) 453 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Lost 5 parts (4n1w) 843 | -9/Materials | Destroyed 7 combat bots 959 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Identified exit to Mines 1032 | -9/Materials | Identified exit to Storage 1148 | -9/Materials | Core integrity fell below 20% 1163 | -9/Materials | Lost 5 parts (1p2n2u) 1448 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Transport Network Coupler. R-06 Scavenger collects Weight Redist. System. R-06 Scavenger collects Med. Storage Unit. System corrupted: Energy discharge (-43). R-06 Scavenger collects Imp. Assault Rifle. Destroyed Tractor Beam. Acquired 8 matter. R-06 Scavenger destroyed. Acquired 4 matter. System corrupted: Energy discharge (-37). System corrupted: Heat flow error (+245). System corrupted: IFF burst signal emitted. D5B|=5GQGSWV19Z|0TJ94I%FRQ6 System corrupted: Lgt. Assault Rifle jammed. W-16 Scout sends out distress signal. A-02 Transporter destroyed. 9I>TDJ&61ULQ>SVFUKNF1&NW C /???????????????#" Y #?????????????????????? | | ?????????????????#"| #?????????????????????? | | #??????????????????#"" > #?????????????????????? | | ???????????????????#"! @ #?????????????????????? | | ???????????????????#" #?????????????????????? | | ##?????????????????#" " #?????????????????????? | | #?????????????????#### ##?????????????????????? | | ###################### #??????????????????????? | | []%][= +??????????????????????? | | ################# #??????????????????????? | | #???????????????# Y #??????????????????????? | | #???????????????# ######??????????????????????? | | #####???????????# #???????????????????????????? | | # ???????????# #???????????????????????????? | | # ??#????????# #???????????????????????????? | | # " #????????# #???????????????????????????? | | # """ #???????? ???????????????????????????? | | # "" #???????# ???????????????????????????? | | # """ #???????# > ???????????????????????????? | | # "" #???????# #??????????????????????????? | | # """ #???????# #??????????????????????????? | | # """ ###########+###??????????????????????????? | | # """ # #?????????????????????????????????? | | + " # """ #?????????????????????????????????? | | # # """ #?????????????????????????????????? | | # # """ #?????????????????????????????????? | | ####+### #?????????????????????????????????? | | # """ #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravRelayBeacon Manual? 0 Play Time 00:17:28 Cumulative 66.0 hours Start 2025.05.08 @ 15:22:23 End 2025.05.08 @ 15:37:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c3bd55f-ffa7-42ee-b1ec-85fc0287c4ce