Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 19:19:03 Player: Clog Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2910) 2910 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 8140 Bonus ------- Follower Combat Kills 60 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 699/700 System Corruption 0% Temperature Cool (6) Movement Hovering (126) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (5) ------ Experimental Heat Sink Large Storage Unit Zionite Biocell > --- WEAPON (3) ------- Zionite Laser-S Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Hacking Drone Bay Zionite Laser-S Zionite Laser-S Light EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Core Analyzer Improved Light Armor Plating Rainbow Chip > --- WEAPON ----------- Zionite Laser-S Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Hacking Drone Bay Light EM Pulse Cannon Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Heavy Mace [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Makeshift Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . . . 2 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 85 | 1 13 . 10 12 19 1 6 23 Power 4 | . 2 . . . 1 . . 1 Engine 1 | . 1 . . . . . . . Core 2 | . 1 . . . 1 . . . Reactor 1 | . . . . . . . . 1 Propulsion 24 | . 3 . 2 4 4 . 2 9 Treads 17 | . 2 . 2 4 4 . 2 3 Leg 1 | . . . . . . . . 1 Wheel 1 | . 1 . . . . . . . Hover 5 | . . . . . . . . 5 Flight . | . . . . . . . . . Utility 28 | . 4 . 2 2 8 . 2 10 Device 13 | . 2 . 1 1 6 . 1 2 Storage 6 | . 2 . . . 1 . . 3 Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 7 | . . . 1 1 . . . 5 Artifact . | . . . . . . . . . Weapon 29 | 1 4 . 6 6 6 1 2 3 Energy Gun 7 | . 3 . 2 1 . . . 1 Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 14 | 1 1 . 1 5 3 1 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon 2 | . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 15 | . 1 . . 2 . . 1 11 Parts Lost 30 | . 2 . 4 1 1 1 . 21 Power 2 | . . . . . . . . 2 Propulsion 11 | . . . 2 . 1 . . 8 Utility 9 | . 1 . 1 1 . . . 6 Weapon 8 | . 1 . 1 . . 1 . 5 Highest Loss Streak 7 | . 2 . 2 1 1 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 5 10 14 13 14 17 19 20 16 Power 1 | 1 1 1 1 1 1 1 1 1 Propulsion 2 | 3 1 2 1 1 2 4 4 1 Utility 3 | . 1 2 3 3 4 5 6 5 Weapon 7 | 1 5 9 7 8 8 7 7 5 Tool/Special . | . . . . . . . . . Unused Backups 33 | 6 4 . 5 6 2 . 1 9 Power 5 | 1 2 . . . . . . 2 Propulsion 4 | 3 . . . . . . . 1 Utility 7 | 1 1 . . 1 . . 1 3 Weapon 17 | 1 1 . 5 5 2 . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 98 91 95 100 99 88 Engine 5 | . 5 14 14 9 2 . . . Core 3 | . 8 . . . 4 7 6 3 Treads 25 | . 14 28 27 25 28 30 29 16 Leg 1 | . 8 . . . . . . . Device 12 | . 11 14 9 8 16 15 14 7 Storage 10 | . 14 14 14 9 7 7 6 8 Processor 2 | . . . . . 3 7 7 8 Protection 5 | . . . 3 12 7 7 6 7 Energy Gun 8 | . 9 28 23 4 . . . 2 Ballistic Gun 14 | . 18 . 1 15 22 22 22 19 Peak Build Rating 80 | 6 13 12 20 30 42 41 60 80 Average Rating 30 | 6 10 12 16 27 36 40 42 63 On Entrance 25 | 6 6 12 12 20 29 41 41 60 Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 11 48 34 43 53 68 64 67 67 Greatest Support 110 | 20 40 40 40 60 88 88 110 110 Greatest Overweight (x) 3 | . 2 . 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 19 20 20 18 Most Carried 20 | 7 14 14 15 15 20 20 20 18 Average Carried 15 | 5 10 14 14 14 17 19 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 15 Final Carried 20 | 7 14 14 15 15 20 20 17 15 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Gunner 24% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Matter Collected 3352 | 226 327 . 272 480 855 185 39 968 Remotely . | . . . . . . . . . Salvage Created 3710 | 52 515 35 438 809 937 158 . 766 Parts 242 | 7 26 7 24 53 61 9 . 55 Haulers Intercepted 8 | . 1 . . 3 4 . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . 11 . . 8 3 . Prevented 1 | . . . . . . 1 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Combat Hostiles Destroyed 77 | . 12 3 11 15 12 3 . 21 Guns 62 | . 12 3 8 8 11 2 . 18 Cannons 6 | . . . 2 2 1 1 . . AOE 8 | . . . . 5 . . . 3 Classes Destroyed 18 | 1 5 . 3 5 2 . . 2 Worker 2 | . . . . 1 1 . . . Builder 4 | . 1 . . 1 2 . . . Tunneler 3 | 3 . . . . . . . . Hauler 8 | . 1 . . 3 4 . . . Recycler 2 | . . . . . 2 . . . Mechanic 2 | . . . . 2 . . . . Operator 2 | . . . . 1 1 . . . Turret 2 | . . . 2 . . . . . Watcher 5 | . 2 . . 3 . . . . Swarmer 17 | . 3 3 4 4 3 . . . Grunt 16 | . 9 . . 5 2 . . . Brawler 1 | . . . . 1 . . . . Sentry 7 | . . . 1 3 2 1 . . Hunter 4 | . . . . 2 1 1 . . Programmer 5 | . . . . . 4 1 . . Subdweller 6 | . . . 6 . . . . . Z-Light 11 | . . . . . . . . 11 Assembled 9 | . . . . . . . . 9 Best Kill Streak 7 | 2 3 3 6 7 4 2 . 6 Combat Bots Only 6 | . 2 3 4 5 3 2 . 6 Max Kills in Single Turn 4 | 1 2 1 1 4 2 1 . 2 Gunslinging 1 | . 1 . . . 1 . . 1 Exploded 3 | . . . . 3 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Hostile Shots Fired 487 | . 72 8 67 47 77 67 . 149 Missed 147 | . 13 4 25 16 24 20 . 45 Hits 340 | . 59 4 42 31 53 47 . 104 Projectile 340 | . 59 4 42 31 53 47 . 104 AOE 4 | . . . 3 . 1 . . . Critical Strikes 5 | . . . 2 . 3 . . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6206 | . 598 30 792 426 767 425 . 3168 Core 956 | . 76 9 133 14 87 66 . 571 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 100 | . . . . 100 . . . . Regen/Repaired (Parts) 155 | . 113 . . . . . 42 . Core Remaining (%) 69 | 100 . . 12 97 . . . . Volleys Fired 266 | 7 72 3 25 35 49 17 . 58 Largest 4 | 2 2 2 2 3 3 3 . 4 Hottest 230 | 40 115 115 230 190 81 81 . 116 Shots Fired 653 | 14 143 6 48 96 139 39 1 167 Gun 593 | 14 143 6 35 63 135 34 1 162 Cannon 48 | . . . 11 29 3 5 . . Launcher 10 | . . . 2 4 . . . 4 Special 2 | . . . . . 1 . . 1 Kinetic 496 | 14 101 . 2 56 135 34 1 153 Thermal 143 | . 42 6 46 40 . . . 9 Explosive 4 | . . . . . . . . 4 Electromagnetic 8 | . . . . . 3 5 . . Robot Hit Streak 15 | 5 7 2 14 9 7 15 . 9 Robot Miss Streak 6 | 1 5 2 2 4 6 2 1 4 Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 13 | . 1 1 2 . 3 . . 6 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . 2 Shots Hit Robots 370 | 8 76 3 35 47 74 30 . 97 Core Hits 185 | 3 29 3 19 38 35 7 . 51 Critical Kills 3 | . . . 1 1 . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 12 | . 3 . 4 4 . . . 1 Burn 8 | . 3 . 3 2 . . . . Meltdown 2 | . . . 1 1 . . . . Destroy 2 | . . . . 1 . . . 1 Melee Attacks 18 | . . . 16 . 2 . . . Impact 18 | . . . 16 . 2 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7996 | 100 857 40 866 1639 1665 492 . 2337 Guns 5719 | 100 829 40 492 530 1575 399 . 1754 Cannons 906 | . . . 250 491 72 93 . . Explosions 1319 | . . . 124 612 . . . 583 Melee . | . . . . . . . . . Ramming 52 | . 28 . . 6 18 . . . Kinetic 5344 | 100 534 . 124 1007 1575 399 . 1605 Thermal 1852 | . 295 40 742 626 . . . 149 Explosive 583 | . . . . . . . . 583 Electromagnetic 165 | . . . . . 72 93 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 1 1 . 5 7 7 . Average Corruption 1 | . 1 1 1 . 2 6 7 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 58 | . 3 3 17 . 21 13 1 . Message Errors 13 | . 1 . 6 . 4 2 . . Matter Fused 19 | . 1 1 4 . 9 4 . . Heat Flow Errors 6 | . . . 1 . 3 2 . . Energy Discharges 3 | . . 1 2 . . . . . Data Loss (minor) 7 | . . 1 3 . 1 2 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 4 | . 1 . 1 . 1 . 1 . Alerts 2 | . . . . . 2 . . . Weapon Failures 2 | . . . . . 1 1 . . Overload Shots 5 | . . . 3 2 . . . . Effects 2 | . . . 1 1 . . . . Heat Surge 2 | . . . 1 1 . . . . Overflow Damage 62 | . . . . . . . . 62 Projectiles . | . . . . . . . . . Explosions 62 | . . . . . . . . 62 Melee . | . . . . . . . . . Knockbacks 2 | . 1 . . . 1 . . . Impact 2 | . 1 . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 5 | . 2 . . 2 1 . . . Targets Rammed 9 | . 6 . . 2 1 . . . Kicked 3 | . 3 . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 486 | . 198 171 486 200 172 230 . 337 Average Temperature 81 | . 50 89 171 103 37 83 . 81 Received Heat Transfer 1403 | . 195 . 72 162 63 72 . 839 Effects 4 | . . . 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Interference 2 | . . . 2 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . 1 . 2 1 . . . 1 Heat Transferred 4035 | . 999 111 1593 1110 . . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 89 | 100 100 100 . 35 100 . . . Level 1 10 | . . . . 64 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 302 | 5 84 71 . 302 112 . . . Initial 112 | . . 16 . 72 112 . . . Average 60 | 1 29 20 . 197 39 . . . Influence Increases 1698 | 15 390 81 218 495 419 80 . . Destroy 0b10 Robot/C 1040 | . 240 60 140 300 240 60 . . Destroy 0b10 Robot/NC 140 | 15 20 . . 55 50 . . . Destroy Leader 276 | . 66 10 . 82 98 20 . . Allied During Kill 14 | . . 11 3 . . . . . Successful Hack 29 | . 2 . . 17 10 . . . Disable Machine 30 | . 15 . . . 15 . . . Destroy Structure 49 | . 2 . . 41 6 . . . Lose Combat Pursuer 120 | . 45 . 75 . . . . . Influence Decreases 1698 | 15 347 123 78 389 571 175 . . Entered New Map 268 | . . 27 1 69 135 36 . . Time Decay 1360 | 15 327 96 67 310 416 129 . . Lost Part 60 | . 20 . 10 10 10 10 . . Lost Ally 10 | . . . . . 10 . . . Squads Dispatched 9 | . 2 . . 1 6 . . . Investigation 1 | . 1 . . . . . . . Extermination 4 | . . . . . 4 . . . Reinforcement 4 | . 1 . . 1 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Distress Signals 3 | . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 27 3 20 20 21 3 . 21 Peak Tracking Total 6 | . 5 3 6 6 5 2 . 4 Tactical Retreats 4 | . 2 . 2 . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Traps Triggered 5 | . 2 . 2 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Machines Disabled 10 | . 1 . 4 . 1 . 3 1 Max in Single Turn 2 | . 1 . 2 . 1 . 1 1 Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Machines Accessed 15 | . 1 . 1 5 8 . . . Terminals 9 | . . . . 5 4 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . 3 . . . Total Hacks 33 | . 3 . 1 11 18 . . . Successful 22 | . 2 . 1 5 14 . . . Failed 10 | . 1 . . 6 3 . . . Catastrophic 6 | . . . . 4 2 . . . Database Lockouts 1 | . . . . . 1 . . . Manual 8 | . . . . 4 4 . . . Terminals 19 | . . . . 11 8 . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 11 | . . . 1 5 5 . . . Record 6 | . . . . 4 2 . . . Part Schematic 1 | . . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . . Locate Traps 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . 5 4 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . 1 Non-combat 2 | . . . . . 1 . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . 1 parse_system 1 | . . . . . . . . 1 find_chute 1 | . . . . . 1 . . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Total Allies 4 | . . 3 . . 1 . . . Largest Group 3 | . . 3 3 . 1 . . . Highest-Rated Group 40 | . . 40 40 . 10 . . . Highest-Rated Ally 16 | . . 16 16 . 10 . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 18 . . . . . Total Damage 236 | . . . 236 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Active Infowar (turns) 3832 | . 129 . . . 1671 433 1283 316 Sensors 2 | . . . . . 2 . . . Seismic 3832 | . 129 . . . 1671 433 1283 316 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Turns Passed 9110 | 87 1101 303 2311 694 1990 433 1283 908 Spaces Moved 5034 | 18 533 125 1257 324 1110 229 699 739 Core . | . . . . . . . . . Treads 4243 | . 237 125 1257 324 1110 229 699 262 Legs 181 | 18 163 . . . . . . . Wheels 133 | . 133 . . . . . . . Hover 477 | . . . . . . . . 477 Flight . | . . . . . . . . . Fastest Speed 48 | 120 120 160 160 160 160 160 156 48 Average Speed 150 | 120 147 160 167 165 160 160 158 90 Slowest Speed 400 | 120 240 160 240 240 240 160 160 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 78 40 67 35 34 39 72 80 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . 2 . . 3 3 . Spaces Dug 2 | . . . . . 2 . . . Terrain Destroyed 99 | . . . 25 35 3 2 . 34 Melee 2 | . . . . . 2 . . . Projectile 14 | . . . . 10 1 2 . 1 AOE 83 | . . . 25 25 . . . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Zio Dee Total 6017 | 71 724 222 1386 414 1233 267 822 878 Wait 365 | 43 64 95 45 5 13 18 77 5 Move 5026 | 17 532 124 1256 323 1109 228 698 739 Hop . | . . . . . . . . . Pick Up 84 | 2 18 . 11 14 17 1 3 18 Fast Attach 21 | . 2 . 2 6 3 . 2 6 Attach 46 | . 8 . 4 5 4 1 4 20 Detach 16 | . 5 . . 1 1 . . 9 Swap 63 | 1 7 . 18 6 16 2 3 10 Drop 72 | 1 10 . 9 17 17 . 6 12 Fire 266 | 7 72 3 25 35 49 17 . 58 Melee 18 | . . . 16 . 2 . . . Ram . | . . . . . . . . . Kick 3 | . 3 . . . . . . . Crush 6 | . 3 . . 2 1 . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . 1 . 2 1 Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Discovered new exit (range 13) 964 | -10/Materials | Repaired Lgt. Treads 1040 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Entered Mines 1286 | -10/Mines | Discovered new exit (range 3) 1294 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1465 | -10/Mines | Discovered new exit (range 6) 1492 | -10/Mines | Entered Subcaves 1492 | -10/Subcaves | Accompanied by 3 allies 1941 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2063 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2678 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2904 | -10/Subcaves | Learned Materials emergency access door positions 3127 | -10/Subcaves | Disturbed a concealed Subdweller 3395 | -10/Subcaves | Core integrity fell below 50% 3396 | -10/Subcaves | Discovered new exit (range 12) 3470 | -10/Subcaves | Core integrity fell below 20% 3530 | -10/Subcaves | Discovered new exit (range 10) 3593 | -10/Subcaves | Discovered new exit (range 7) 3698 | -10/Subcaves | Visited 4L-MR0's lab 3714 | -10/Subcaves | Found Rainbow Chip 3803 | -10/Subcaves | Entered Materials 3803 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4206 | -8/Materials | Build established: Scavenger-Tank 4376 | -8/Materials | Discovered new exit (range 5) 4497 | -8/Materials | Entered Factory 4497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4515 | -7/Factory | Identified exit to Lower Caves 5898 | -7/Factory | Build established: Scavenger-Gunner 6430 | -7/Factory | Central database locked down 6487 | -7/Factory | Entered Lower Caves 6489 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6635 | -7/Lower Caves | Learned 12 Factory zone layouts 6816 | -7/Lower Caves | Learned Factory emergency access door positions 6909 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6920 | -7/Lower Caves | Entered Zion 6981 | -6/Zion | System corruption cleaned by Quarantine Array 7095 | -6/Zion | Given the Hacking Drone Bay 7095 | -6/Zion | Found Prototype Device 7131 | -6/Zion | Found Prototype Device 7131 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8186 | -6/Zion | Discovered new exit (range 5) 8189 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8199 | -6/Zion | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 8203 | -6/Zion | Entered Deep Caves 8447 | -6/Deep Caves | Attacked by Z-Imprinter 8457 | -6/Deep Caves | Z-Facility disabled 8477 | -6/Deep Caves | Destroyed Z-Imprinter 8478 | -6/Deep Caves | Core integrity fell below 50% 8549 | -6/Deep Caves | Found Prototype Protection 8550 | -6/Deep Caves | Lost 7 parts (4n2u1w) 8550 | -6/Deep Caves | Identified Zio. Weapon Casing 8772 | -6/Deep Caves | Core integrity fell below 20% 8794 | -6/Deep Caves | Lost 6 parts (1p2n1u2w) 8881 | -6/Deep Caves | Found Prototype Protection 8881 | -6/Deep Caves | Identified Zio. Heavy Carapace 9093 | -6/Deep Caves | Spotted Golem 9111 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 09002_ Switching to secondary target: as-03205. 09002_ Slug penetrates as-03205. 09006_ Zio. Biocell destroyed. 09006_ Slug penetrates Wall. 09009_ as-03205 destroyed. 09009_ Slug penetrates Machine. 09009_ Slug penetrates Wall. 09014_ Acquired 19 matter. 09049_ Acquired Zio. Biocell. 09088_ Acquired 13 matter. 09093_ Slug penetrates Golem. 09094_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09097_ Slug penetrates Golem. 09098_ Zio. Heavy Carapace destroyed. 09100_ Slug penetrates Golem. 09101_ Zio. Glidesys I destroyed. 09103_ Slug penetrates Golem. 09108_ Zio. Light DM Reactor destroyed. 09108_ Gauss Rifle+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????## | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????? ????????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????? #??????????????????? | | ????????????????? ! ! #??????????????????? | | ??????????????? = #??????#???????????? | | ?????????????? ! b #????? ###???????#? | | ????????????? * ! #????? ##????## # | | ???????????? #?????# #???? | | ???????????? #????## ????? | | ??????????? * = ##??## #?????# # | | ??????????? * * #??# #?????? # | | ?????????? h ! #??? ##??### | | ?????????? l #????# ##?# | | ?????????? ###### ### ## | | ????????? b ## ## | | ?????????"" ! # # # | | ????????" # | | ?????????" ### | | ????????" # #" | | ?????????" ## " ## | | ????????" #@# ## "" # | | ????????" #### ## ## ### ""% # ## | | ?????????"" ?????# ?# ####?# ############? | | ??????????? ???????#??# ?????#######???????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Plasma Cutter | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Studied --------- Gauss Rifle | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed AuthchipStorageInterpreter Manual? 0 Play Time 01:08:53 Cumulative 60.7 hours Start 2026.09.17 @ 17:54:39 End 2026.09.17 @ 19:19:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 55 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7c83d92-450f-4567-bf7c-ba49747b8ced