Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:28:08 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (175) 875 Value Destroyed (4407) 4407 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 9740 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 116 Friendly Fire -84 Cogmind --------- Core Integrity 470/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (15) --- Micro Nuclear Core Fission Core Surge Thruster Cooled VTOL Module Advanced Weight Redist. System Visual Processing Unit Transmission Jammer ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite System Shield Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Gravmag Array Gravmag Array Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Micro Nuclear Core Fission Core Cooled VTOL Module Advanced Weight Redist. System ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite System Shield Thief Drone Bay [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . Utility 4 | . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 150 | 6 6 2 16 18 26 55 6 . 15 Power 25 | 1 . . 3 5 2 11 1 . 2 Engine 14 | 1 . . 2 5 . 5 . . 1 Core 11 | . . . 1 . 2 6 1 . 1 Reactor . | . . . . . . . . . . Propulsion 35 | 2 . . 3 5 10 11 . . 4 Treads 14 | 2 . . 3 4 5 . . . . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . Hover 2 | . . . . . . . . . 2 Flight 18 | . . . . 1 5 10 . . 2 Utility 62 | 1 3 . 7 6 12 27 1 . 5 Device 42 | . . . 6 4 5 23 1 . 3 Storage 6 | 1 2 . . . 2 1 . . . Processor 3 | . 1 . . . 1 1 . . . Hackware 4 | . . . . . . 2 . . 2 Protection 7 | . . . 1 2 4 . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 3 2 3 2 2 6 4 . 4 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 4 | . . . . 2 1 1 . . . Ballistic Gun 5 | 1 2 . . . . . . . 2 Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 8 | . 1 1 1 . 1 2 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . 1 . . 3 . . 1 Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 10 | . . . 1 4 . 4 . . 1 Parts Lost 26 | . . 1 . 4 1 7 . 2 11 Power 3 | . . . . 1 . 1 . . 1 Propulsion 11 | . . . . 1 . 5 . 1 4 Utility 8 | . . . . 1 1 1 . . 5 Weapon 4 | . . 1 . 1 . . . 1 1 Highest Loss Streak 7 | . . 1 . 1 1 3 . 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 99 82 83 84 71 69 Engine 5 | . 14 14 1 10 3 2 . . 2 Core 3 | . . . 9 . 5 4 7 7 2 Treads 14 | . 28 28 22 21 26 . . . . Wheel 1 | . . . . . . 1 7 7 . Flight 12 | . . . . . 1 36 23 17 4 Device 8 | . . . 20 10 8 6 6 7 7 Storage 9 | . 14 14 11 11 11 7 7 7 6 Processor 5 | . 12 14 1 . 1 6 7 7 6 Hackware 3 | . . . . . . 6 7 7 15 Protection 6 | . . . 11 21 8 . . . . Energy Cannon 4 | . . . . 18 8 . . . . Ballistic Gun 2 | . 19 2 . . . . . . 3 Ballistic Cannon 1 | . . 11 10 1 . . . . . Launcher 3 | . . 13 10 1 6 . 6 . . Impact Weapon 2 | . . . . . . 6 4 . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 13 30 33 41 47 81 80 37 37 39 Greatest Support 104 | 40 40 40 40 40 104 104 28 28 40 Greatest Overweight (x) 2 | 1 . . 1 1 2 2 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 15 15 15 Average Capacity 15 | 7 10 15 15 15 19 15 15 15 15 Most Carried 20 | 5 11 15 15 15 20 20 12 11 15 Average Carried 13 | 1 5 14 14 14 18 13 10 11 11 Final Capacity 20 | 8 15 15 15 15 20 15 15 15 15 Final Carried 20 | 1 11 15 15 15 20 13 11 11 14 Class Distribution -------------------- 71% | Mutant 16% | Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Matter Collected 3141 | 222 292 39 573 441 508 754 137 . 175 Remotely . | . . . . . . . . . . Salvage Created 5163 | . 539 97 352 1716 1117 739 48 60 495 Parts 307 | . 37 12 21 122 66 16 2 2 29 Haulers Intercepted 20 | . 2 . 1 6 4 6 . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 117 | . 14 9 11 38 20 13 4 1 7 Melee 11 | . . . . . . 4 . 1 6 Guns 10 | . 8 1 . . . . . . 1 Cannons 57 | . . 2 9 36 8 2 . . . AOE 34 | . 6 6 2 2 11 4 3 . . Classes Destroyed 16 | . 6 2 1 3 2 1 . . 1 Worker 8 | . . 1 . 1 3 2 . . 1 Builder 5 | . 3 . . . 2 . . . . Hauler 20 | . 2 . 1 6 4 6 . . 1 Recycler 5 | . . . . 1 3 1 . . . Mechanic 2 | . . . . . 2 . . . . Operator 10 | . 3 . 1 1 2 2 . . 1 Watcher 9 | . 1 . 1 1 2 2 . . 2 Swarmer 47 | . 6 6 3 11 4 10 4 . 3 Cutter 1 | . . . . . . . . . 1 Grunt 40 | . 8 2 3 14 10 2 . . 1 Duelist 2 | . . . . 1 1 . . . . Protector 1 | . . . . 1 . . . . . Sentry 21 | . . . 5 11 3 . . 1 1 Hunter 3 | . . . . . 2 . . . 1 Programmer 1 | . . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 15 | . 8 4 3 5 15 4 4 1 3 Combat Bots Only 7 | . 7 3 3 4 7 4 4 1 3 Max Kills in Single Turn 4 | . 3 2 2 1 4 3 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 1 1 2 3 2 . . Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 610 | . 51 25 57 136 57 85 20 39 140 Missed 198 | . 17 9 17 41 20 25 8 14 47 Damage Taken 5369 | . 414 276 388 1075 514 984 225 173 1320 Core 1339 | . 71 89 120 202 88 307 44 38 380 Absorbed by Shields 364 | . . . 156 208 . . . . . Redirected to Shielding 69 | . . . 21 48 . . . . . Core Remaining (%) 56 | 100 . 36 . 19 84 . . 44 . Volleys Fired 342 | . 83 16 36 104 86 6 2 . 9 Largest 2 | . 2 2 2 2 2 1 1 . 1 Hottest 136 | . 70 74 74 136 108 75 39 . 33 Shots Fired 544 | . 165 29 39 184 109 6 3 . 9 Gun 173 | . 156 8 . . . . . . 9 Cannon 315 | . . 10 37 181 86 1 . . . Launcher 56 | . 9 11 2 3 23 5 3 . . Special . | . . . . . . . . . . Kinetic 190 | . 100 18 37 26 . . . . 9 Thermal 298 | . 56 . . 155 86 1 . . . Explosive 56 | . 9 11 2 3 23 5 3 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 10 7 7 11 11 6 1 . 7 Robot Miss Streak 6 | . 6 4 1 4 6 4 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 378 | . 95 8 31 105 65 36 2 4 32 Core Hits 206 | . 40 13 20 50 51 11 6 2 13 Critical Kills 5 | . . . . . 1 3 . . 1 Critical Parts Destroyed 6 | . . . . . . 5 . . 1 Critical Strikes 14 | . 1 1 . . 1 8 . 1 2 Burn 1 | . 1 . . . . . . . . Meltdown 1 | . . . . . 1 . . . . Destroy 2 | . . . . . . . . . 2 Blast 1 | . . 1 . . . . . . . Smash 8 | . . . . . . 8 . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 172 | . . . 1 . . 120 3 4 44 Impact 134 | . . . 1 . . 120 3 . 10 Slashing 4 | . . . . . . . . 4 . Piercing 34 | . . . . . . . . . 34 Sneak Attacks 16 | . . . 1 . . 10 . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13108 | . 1397 509 1135 2359 3292 2726 363 140 1187 Guns 1046 | . 971 37 . . . . . . 38 Cannons 4610 | . . 77 746 2262 1500 25 . . . Explosions 3872 | . 426 395 342 81 1792 364 321 . 151 Melee 3559 | . . . 42 . . 2337 42 140 998 Ramming 21 | . . . 5 16 . . . . . Kinetic 1912 | . 571 114 746 443 . . . . 38 Thermal 4171 | . 400 . 26 1819 1750 25 . . 151 Explosive 3303 | . 426 395 174 81 1542 364 321 . . Electromagnetic 142 | . . . 142 . . . . . . Impact 2728 | . . . 42 . . 2337 42 . 307 Slashing 140 | . . . . . . . . 140 . Piercing 691 | . . . . . . . . . 691 Highest Corruption 8 | . . . 2 2 . 8 8 8 . Average Corruption 4 | . . . 2 2 . 6 8 8 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 158 | . . . 19 30 . 79 30 . . Message Errors 43 | . . . 5 11 . 21 6 . . Matter Fused 38 | . . . 3 8 . 21 6 . . Heat Flow Errors 18 | . . . 4 1 . 9 4 . . Energy Discharges 15 | . . . . 3 . 9 3 . . Parts Rejected 2 | . . . 1 . . 1 . . . Parts Fused 2 | . . . 1 . . 1 . . . Data Loss (minor) 16 | . . . 2 2 . 8 4 . . Data Loss (major) 18 | . . . 2 4 . 7 5 . . Misfires 2 | . . . 1 . . . 1 . . Alerts 3 | . . . . . . 2 1 . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1215 | . . 21 66 23 142 883 26 . 54 Projectiles 171 | . . 8 16 23 124 . . . . Explosions 85 | . . 13 18 . 18 10 26 . . Melee 959 | . . . 32 . . 873 . . 54 Knockbacks 14 | . . . 2 3 . 9 . . . Impact 9 | . . . 1 . . 8 . . . Kinetic 3 | . . . 1 2 . . . . . Secondary 2 | . . . . 1 . 1 . . . Self-Inflicted Damage 288 | . 53 87 2 36 . . 110 . . Shots 10 | . 2 4 1 1 . . 2 . . Rammed 3 | . . . 1 2 . . . . . Targets Rammed 4 | . . . 1 3 . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 546 | . 162 48 182 546 184 289 218 . . Average Temperature 58 | . 36 17 45 102 39 48 95 . . Received Heat Transfer 1187 | . 168 54 128 321 171 156 12 42 135 Effects 11 | . . . . 9 . 2 . . . Shutdowns 3 | . . . . 3 . . . . . Interference 5 | . . . . 3 . 2 . . . Matter Decay 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Damage (core) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 20 | . . . 1 . . 18 1 . . Impact Corruptions 29 | . . . 2 . . 25 1 . 1 Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 12 | . 3 . . 5 4 . . . . Heat Transferred 7089 | . 1258 . 100 3224 2370 37 . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Peak Influence 773 | . 324 348 323 773 690 456 . . 612 Initial 326 | . . 90 135 44 326 206 . . 12 Average 262 | . 95 180 140 467 401 238 . . 139 Maximum Alert Level 3 | . 1 1 1 3 2 2 . . 2 Low Security (%) 44 | 100 79 70 82 15 3 41 . . 68 Level 1 34 | . 20 29 17 16 57 49 . . 20 Level 2 20 | . . . . 62 39 8 . . 11 Level 3 . | . . . . 5 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 4 . 2 7 3 8 . . 4 Investigation 7 | . 1 . 1 1 1 2 . . 1 Extermination 2 | . . . . . . 2 . . . Reinforcement 14 | . 3 . 1 2 2 3 . . 3 Assault 2 | . . . . 1 . 1 . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Distress Signals 17 | . . . 2 3 4 5 . . 3 Communications Jammed 4 | . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . 4 Times Spotted 224 | . 35 8 18 49 32 45 5 2 30 Peak Tracking Total 7 | . 4 3 4 7 5 6 5 3 7 Tactical Retreats 25 | . 1 1 1 3 1 7 1 . 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Traps Triggered 5 | . 1 1 1 . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Machines Disabled 20 | . 3 1 3 5 5 . . . 3 Max in Single Turn 3 | . 2 1 3 1 2 . . . 3 Garrison Access 5 | . . . . . . 3 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Machines Accessed 53 | . 1 2 2 5 2 31 . . 10 Terminals 32 | . 1 . . 4 1 20 . . 6 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . . . 2 . . 1 Recycling Units 3 | . . . 1 . . 2 . . . Scanalyzers 6 | . . . 1 . 1 4 . . . Garrison Access 6 | . . . . 1 . 3 . . 2 Total Hacks 136 | . 3 2 10 11 15 74 . . 21 Successful 92 | . 3 2 8 5 12 47 . . 15 Failed 44 | . . . 2 6 3 27 . . 6 Catastrophic 3 | . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 43 | . . . . . . 35 . . 8 Terminals 79 | . 3 . . 9 4 50 . . 13 Fabricators 2 | . . . . . . . . . 2 Repair Stations 6 | . . . . . . 4 . . 2 Recycling Units 6 | . . . 1 . . 5 . . . Scanalyzers 31 | . . . 9 . 11 11 . . . Garrison Access 10 | . . . . 2 . 4 . . 4 Terminal Hacks 27 | . 3 2 . 5 2 11 . . 4 Record 1 | . . . . . . 1 . . . Part Schematic 2 | . . . . . . 2 . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Open Door 3 | . . 2 . 1 . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 2 | . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 Scanalyzer Index 2 | . . . . 1 . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . . . 1 Disarm Traps 2 | . 2 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 . . . . 2 . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . . 3 . . 2 Scan Component 3 | . . . . . . 2 . . 1 Repair 2 | . . . . . . 1 . . 1 Recycling Unit Hacks 2 | . . . 1 . . 1 . . . Report Inventory 2 | . . . 1 . . 1 . . . Scanalyzer 28 | . . . 7 . 10 11 . . . Insert Component 13 | . . . 3 . 5 5 . . . Analyze 15 | . . . 4 . 5 6 . . . Garrison Access Hacks 5 | . . . . . . 3 . . 2 Seal Access 5 | . . . . . . 3 . . 2 Unauthorized Hacks 23 | . . . . . . 18 . . 5 Terminals 23 | . . . . . . 18 . . 5 Assimilate 2 | . . . . . . 2 . . . Botnet 21 | . . . . . . 16 . . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 35 | . . . 1 4 2 23 . . 5 Full Trace Events 7 | . . . 1 1 2 2 . . 1 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . 5 6 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . . . 67 Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 61 | . . . . . . 26 . . 35 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 12 | . . . 3 . 5 4 . . . Part Schematics Acquired 12 | . . . 3 . 5 4 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Total Allies 12 | . . . . 10 . 2 . . . Largest Group 10 | . . . . 10 . 1 . . . Highest-Rated Group 88 | . . . . 88 . 26 . . . Highest-Rated Ally 26 | . . . . 16 . 26 . . . Total Orders 9 | . . . 2 3 2 2 . . . STAY 1 | . . . . . . 1 . . . FOLLOW 1 | . . . . . . 1 . . . RETURN 7 | . . . 2 3 2 . . . . Ally Attacks 68 | . . . 1 37 30 . . . . Total Damage 476 | . . . . 348 128 . . . . Kills 6 | . . . . 5 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . Drone Launches 15 | . . . 3 3 9 . . . . Drone Recoveries 15 | . . . 3 3 9 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Turns Passed 11972 | 65 1397 394 1380 1897 1740 3369 891 29 810 Spaces Moved 9763 | 42 693 211 541 751 726 4983 756 19 1041 Core 22 | 22 . . . . . . . . . Treads 2922 | 20 693 211 541 751 700 6 . . . Legs . | . . . . . . . . . . Wheels 1401 | . . . . . . 581 756 19 45 Hover 996 | . . . . . . . . . 996 Flight 4422 | . . . . . 26 4396 . . . Fastest Speed 25 | 50 160 160 160 160 101 25 115 115 56 Average Speed 94 | 127 160 160 216 189 190 45 115 115 58 Slowest Speed 330 | 160 160 160 240 240 330 174 115 115 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . . . 8 . . . Cave-ins Triggered 2 | . . . . . . 2 . . . Exploration Rate (%) 50 | 4 89 49 34 90 49 82 80 5 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . 1 . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . . . . 5 . . Spaces Dug 78 | . . . . . . 70 . . 8 Terrain Destroyed 400 | . 4 57 4 30 139 109 40 . 17 Melee 78 | . . . . . . 70 . . 8 Projectile 26 | . . 4 4 3 15 . . . . AOE 296 | . 4 53 . 27 124 39 40 . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Total 11704 | 54 831 240 710 1044 984 5879 771 22 1169 Wait 969 | . 32 5 84 119 77 622 . . 30 Move 9739 | 41 692 210 540 750 725 4967 755 18 1041 Hop 7 | . . . . . . 7 . . . Pick Up 157 | 7 14 6 17 26 37 29 2 . 19 Fast Attach . | . . . . . . . . . . Attach 94 | 6 2 2 6 12 17 29 5 . 15 Detach 18 | . 1 . 1 1 3 9 1 . 2 Swap 57 | . 4 . 10 7 9 26 1 . . Drop 109 | . 3 1 14 22 30 28 2 . 9 Fire 342 | . 83 16 36 104 86 6 2 . 9 Melee 172 | . . . 1 . . 120 3 4 44 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 1 3 . . . . . Escape Stasis 36 | . . . . . . 36 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 14) 847 | -10/Materials | Discovered new exit (range 6) 1057 | -10/Materials | Discovered new exit (range 15) 1217 | -10/Materials | Destroyed 7 combat bots 1238 | -10/Materials | Discovered new exit (range 12) 1463 | -10/Materials | Entered Mines 1503 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1590 | -10/Mines | Found the Drone Emporium 1596 | -10/Mines | Found Prototype Device 1660 | -10/Mines | Excavation squad dispatched 1660 | -10/Mines | A large section of the Mines collapsed 1663 | -10/Mines | Core integrity fell below 50% 1838 | -10/Mines | Learned 2 Materials zone layouts 1846 | -10/Mines | Discovered new exit (range 5) 1857 | -10/Mines | Entered Materials 1857 | -9/Materials | Evolved 2 slots: Utility x2 1857 | -9/Materials | Identified Thief Drone Bay 1858 | -9/Materials | Identified exit to Mines 1868 | -9/Materials | Discovered new exit (range 13) 2964 | -9/Materials | Discovered new exit (range 4) 3007 | -9/Materials | Discovered new exit (range 15) 3237 | -9/Materials | Entered Storage 3802 | -9/Storage | Identified exit to Recycling 3847 | -9/Storage | Core integrity fell below 50% 4203 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4437 | -9/Storage | First assault squad dispatched 4531 | -9/Storage | Learned location of Armory (-4) 4534 | -9/Storage | Lost 6 allies 4616 | -9/Storage | Discovered new exit (range 12) 4729 | -9/Storage | Garrison activated, responded to threat 5088 | -9/Storage | Core integrity fell below 20% 5134 | -9/Storage | Entered Materials 5134 | -8/Materials | Evolved 2 slots: Propulsion x2 6224 | -8/Materials | Destroyed 7 combat bots 6596 | -8/Materials | Discovered new exit (range 12) 6874 | -8/Materials | Entered Factory 6874 | -7/Factory | Evolved 2 slots: Propulsion x2 7193 | -7/Factory | Build established: Sprinter 7222 | -7/Factory | Crushed by falling debris 7366 | -7/Factory | Discovered new exit (range 8) 8314 | -7/Factory | Discovered new exit (range 4) 8332 | -7/Factory | Discovered new exit (range 7) 8334 | -7/Factory | Identified exit to Factory 8393 | -7/Factory | Crushed by falling debris 8443 | -7/Factory | Found Prototype Launcher 8448 | -7/Factory | Identified Tesla Bomb Launcher 8912 | -7/Factory | Lost 3 parts (3n) 9070 | -7/Factory | Discovered exit to Factory (range 10) 9166 | -7/Factory | Build established: Mutant 9666 | -7/Factory | Repaired Broken Adv. Weight Redist. System 10074 | -7/Factory | First assault squad dispatched 10181 | -7/Factory | Identified exit to Lower Caves 10229 | -7/Factory | Build established: Hacker-Mutant 10243 | -7/Factory | Entered Lower Caves 10270 | -7/Lower Caves | Spotted B-75 Beast 10285 | -7/Lower Caves | Core integrity fell below 50% 10614 | -7/Lower Caves | Build established: Mutant 11101 | -7/Lower Caves | Discovered new exit (range 16) 11108 | -7/Lower Caves | Learned location of Zion (-6) 11117 | -7/Lower Caves | Identified exit to Lower Caves 11134 | -7/Lower Caves | Entered another Lower Caves area 11136 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11137 | -7/Lower Caves | Discovered exit to Factory (range 7) 11152 | -7/Lower Caves | Identified exit to Data Miner 11163 | -7/Lower Caves | Entered Factory 11163 | -6/Factory | Evolved 2 slots: Utility x2 11590 | -6/Factory | Identified exit to Lower Caves 11686 | -6/Factory | Build established: Hacker-Mutant 11910 | -6/Factory | Discovered new exit (range 7) 11973 | -6/Factory | Self-destructed Last Messages --------------- 11943_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11943_ Y-54 Guardian destroyed. 11944_ Gauss Rifle destroyed. 11946_ S-27 Virus destroyed. 11947_ System Shield destroyed. 11948_ S-27 Virus destroyed. 11953_ F-cell Engine destroyed. 11957_ R-10 Processor collects Lgt. Treads. 11959_ Gravmag Array destroyed. 11959_ Adv. Sensor Array destroyed. 11960_ R-10 Processor collects Unknown Ballistic Gun. 11960_ Gravmag Array destroyed. 11964_ R-10 Processor collects Imp. Heat Sink. 11966_ Hacking Suite destroyed. 11968_ R-10 Processor collects VTOL Module. 11971_ S-27 Virus destroyed. 11971_ R-10 Processor collects Unknown Ballistic Gun. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !#?????????????????????????????????????????? | | #+######?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????? | | #########????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #??????????????????#?????????????????????????? | | +??????????????????# ?##########?????????????? | | #??????????????????# ?# #?????????????? | | #??????????????????#=?# #?????????????? | | #????? ??????##s## #?????????????? | | ?????? m#%= # """ #?????????????? | | ??????????! uuuuR@/%"F" #?????????????? | | ?????????????????######%!=# " #?????????????? | | ?????????????????########## """ #?????????????? | | ?????????????????#]] #???# """ #?????????????? | | ?????????????????#]] #???# #?????????????? | | ?????????????????#]] #???########"#?????????????? | | ?????????????????# #??????????######??????????? | | ?? ??????????????# #??????????# #??????????? | | ?? #????????????# ############ #??????????? | | ? +????????????#! + / #??????????? | | #????????????# # ########## #??????????? | | #???????""" ###### #?????#### #??????????? | | ????? / #??? ?######??????????? | | ?????? ! ! ###### #?? ?? #T ?????????????? | | ????????????????# # ## ???????????? | | ?????????????????# + H ???????????? | | ?????????????????# # #" ???????????? | | ?????????????????# #%## ##??????????????? | | ?????????????????# ?# #? #???????????????? | | ?????????????????# ?#!#??## ####???????????????? | | ? ??????????????###??# #?????#??????????????????? | | # #??????????????#####/###??????????????????????? | | # #??????????????# #??????????????????????? | | # #??????????????# " " " #??????????????????????? | | # #??????????????# " " " #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed ExplosiveRocketLoader Manual? 0 Play Time 02:35:11 Cumulative 37.1 hours Start 2024.04.04 @ 18:50:58 End 2024.04.04 @ 21:28:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be8b9f22-f140-4840-8458-16cd34df5ced