Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 11:10:59 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3062) 3062 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1418) 1418 TOTAL SCORE: 9905 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 412 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 593/1000 Matter 141/300 Energy 40/100 System Corruption 1% Temperature Warm (126) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit 0b10 Decoder Chip [Looter] Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fission Core Spiked Medium Treads Heavy Treads Targeting Computer Improved System Restoration Module High-powered Shock Rifle Wave Gun Heavy Beamcaster Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle KE Penetrator Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Targeting Computer Hardened Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Beamcaster Gauss Rifle Heavy Proton Missile Launcher > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Spiked Medium Treads Heavy Treads Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Improved Hardlight Generator Dynamic Insulation System Improved System Restoration Module Heavy Beamcaster Heavy Beamcaster Enhanced Autogun Bore Cannon [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . Utility 7 | . . . 2 . . . 4 . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 84 | 6 10 . 15 . 4 5 24 4 . . 7 9 Power 15 | 1 4 . 3 . . 1 1 2 . . 2 1 Engine 10 | 1 4 . 2 . . 1 1 1 . . . . Core 2 | . . . 1 . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 14 | 2 . . 4 . 2 1 3 . . . 2 . Treads 14 | 2 . . 4 . 2 1 3 . . . 2 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 2 . 5 . 1 . 13 1 . . 2 5 Device 14 | . . . 1 . . . 8 1 . . 1 3 Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . 1 . 1 . . . 2 . . . . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . 3 . 1 . 3 . . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 4 . 3 . 1 3 7 1 . . 1 3 Energy Gun 8 | 1 1 . . . . 1 3 . . . 1 1 Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 13 | 1 1 . 3 . 1 1 4 1 . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 Parts Lost 27 | . . . 1 . . . 8 . . . . 18 Power 3 | . . . . . . . . . . . . 3 Propulsion 5 | . . . . . . . 3 . . . . 2 Utility 13 | . . . 1 . . . 4 . . . . 8 Weapon 6 | . . . . . . . 1 . . . . 5 Highest Loss Streak 8 | . . . 1 . . . 7 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 4 13 15 14 15 15 15 13 15 15 14 14 12 Power 2 | . 1 1 1 2 2 2 3 3 3 3 2 1 Propulsion 2 | 3 5 5 3 3 3 3 . . . . 1 2 Utility 5 | . 3 5 4 5 5 6 4 7 7 6 5 4 Weapon 4 | . 3 3 5 5 4 4 4 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | . . 1 10 . 4 1 5 . . . 8 13 Power 8 | . . . 1 . . . 2 . . . 4 1 Propulsion 9 | . . 1 6 . 1 . . . . . . 1 Utility 10 | . . . 2 . 2 1 1 . . . 2 2 Weapon 15 | . . . 1 . 1 . 2 . . . 2 9 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 100 100 97 93 93 88 85 78 Engine 4 | . 14 14 9 . . 1 6 5 6 5 1 . Core 3 | . . . 1 11 11 9 . . . . . . Treads 20 | . 28 28 22 22 22 22 19 20 20 17 14 10 Device 11 | . . . 9 11 11 11 19 13 13 11 11 11 Storage 8 | . 14 14 11 11 11 11 6 6 6 5 5 5 Processor 14 | . 12 14 12 11 11 11 13 20 20 17 17 14 Protection 8 | . . . 10 11 11 11 10 6 6 11 11 10 Energy Gun 4 | . 7 . . . . 7 5 6 6 5 5 6 Energy Cannon 1 | . 5 14 5 . . . . . . . . . Ballistic Gun 14 | . 7 14 16 22 22 14 13 13 13 11 11 9 Peak Build Rating 88 | 6 10 9 20 20 30 34 58 63 63 67 86 88 Average Rating 42 | 4 9 9 17 20 21 30 53 61 63 67 77 79 On Entrance 35 | . 6 9 9 20 20 30 34 58 63 63 67 86 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 12 30 27 37 35 37 43 56 59 59 63 73 79 Greatest Support 140 | 40 40 40 40 40 48 56 76 68 68 68 140 140 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 14 | 4 13 14 14 15 14 15 13 15 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 15 14 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Scavenger-Skirmisher 20% | Scavenger-Tank 17% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Matter Collected 2414 | 260 245 . 394 . 112 149 792 215 . . 88 159 Remotely . | . . . . . . . . . . . . . Salvage Created 3430 | . 477 . 699 28 . 95 966 355 . . . 810 Parts 180 | . 30 . 42 2 . . 57 13 . . . 36 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 12 . 11 3 . . . Prevented 4 | . . . . . . 2 . . 2 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Combat Hostiles Destroyed 72 | . 9 . 14 . . 4 18 10 . . . 17 Guns 60 | . 4 . 10 . . 4 18 9 . . . 15 Cannons 9 | . 5 . 4 . . . . . . . . . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 15 | . 7 . 2 . . 3 2 . . . . 1 Worker 4 | . 2 . . 1 . . . . . . . 1 Hauler 3 | . 2 . 1 . . . . . . . . . Recycler 3 | . 2 . 1 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . Drone 1 | . . . . . . 1 . . . . . . Watcher 4 | . 2 . . . . . 2 . . . . . Swarmer 26 | . 8 . 3 . . . 4 7 . . . 4 Grunt 23 | . 1 . 6 . . . 7 2 . . . 7 Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 Sentry 7 | . . . 4 . . . 1 1 . . . 1 Demolisher 2 | . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 2 3 . . . . 2 Programmer 3 | . . . . . . 1 2 . . . . . Best Kill Streak 14 | . 5 . 4 1 . 3 6 4 . . . 14 Combat Bots Only 13 | . 3 . 4 . . 3 6 4 . . . 13 Max Kills in Single Turn 2 | . 2 . 1 1 . 1 2 2 . . . 2 Gunslinging 1 | . . . . . . . 1 1 . . . 1 Exploded 2 | . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Hostile Shots Fired 684 | . 51 . 76 . . 36 194 53 . . . 274 Missed 178 | . 11 . 21 . . 8 53 19 . . . 66 Hits 506 | . 40 . 55 . . 28 141 34 . . . 208 Melee 4 | . . . 1 . . . 1 . . . . 2 Projectile 502 | . 40 . 54 . . 28 140 34 . . . 206 AOE 3 | . . . . . . . . . . . . 3 Critical Strikes 10 | . . . . . . . 4 . . . . 6 Damage Taken 7269 | . 416 . 672 . . 384 1850 391 . . 22 3534 Core 957 | . 55 . 181 . . 105 184 25 . . . 407 Absorbed by Shields 15 | . . . . . . . . . . . . 15 Reduced by Siege Mode 63 | . . . . . . . . . . . . 63 Regen/Repaired (Parts) 117 | . . . . . . . . . . . 117 . Core Remaining (%) 70 | 100 . 78 . . . 28 . . 75 . . . Volleys Fired 219 | . 44 . 45 1 . 12 52 17 . 1 . 47 Largest 3 | . 2 . 2 2 . 2 3 3 . 3 . 3 Hottest 202 | . 80 . 85 48 . 113 138 143 . 143 . 202 Shots Fired 541 | . 88 . 86 2 . 24 155 51 . 3 . 132 Gun 474 | . 44 . 68 2 . 21 155 51 . 3 . 130 Cannon 62 | . 44 . 18 . . . . . . . . . Launcher 5 | . . . . . . 3 . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 348 | . 44 . 68 2 . 17 110 34 . 2 . 71 Thermal 188 | . 44 . 18 . . 4 45 17 . 1 . 59 Explosive 3 | . . . . . . 3 . . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 31 | . 5 . 16 . . 5 26 31 . . . 24 Robot Miss Streak 5 | . 5 . 4 . . 4 5 3 . . . 2 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 16 | . . . . . . 1 6 2 . . . 7 Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . 1 Shots Hit Robots 374 | . 44 . 65 . . 13 110 35 . . . 107 Core Hits 176 | . 22 . 26 1 . 14 57 14 . . . 42 Critical Kills 3 | . . . 1 . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 21 | . 4 . 1 . . . 4 4 . . . 8 Burn 13 | . . . . . . . 2 4 . . . 7 Destroy 4 | . . . 1 . . . 2 . . . . 1 Blast 4 | . 4 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7983 | . 820 . 1138 17 . 615 2177 641 . . . 2575 Guns 6465 | . 208 . 891 17 . 294 2177 641 . . . 2237 Cannons 729 | . 482 . 247 . . . . . . . . . Explosions 789 | . 130 . . . . 321 . . . . . 338 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4358 | . 361 . 891 17 . 217 1381 389 . . . 1102 Thermal 2836 | . 329 . 247 . . 77 796 252 . . . 1135 Explosive 451 | . 130 . . . . 321 . . . . . . Electromagnetic 338 | . . . . . . . . . . . . 338 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 6 6 . . . 1 1 . . . . 1 Average Corruption 2 | . 3 6 . . . 1 1 . . . . 1 Corruption Purged 1 | . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . 13 . . . . 2 . . . . . . Message Errors 2 | . 2 . . . . . . . . . . . Matter Fused 3 | . 3 . . . . . . . . . . . Heat Flow Errors 3 | . 2 . . . . 1 . . . . . . Energy Discharges 3 | . 3 . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 15 | . 15 . . . . . . . . . . . Projectiles 15 | . 15 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . Self-Inflicted Damage 80 | . 80 . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 537 | . 274 . 345 12 . 261 230 136 . 15 . 537 Average Temperature 85 | . 79 . 99 9 . 62 66 43 . 10 . 131 Received Heat Transfer 1614 | . 6 . 225 . . 57 429 51 . . . 846 Effects 8 | . . . 1 . . 3 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . . 1 . . . . 1 Interference 3 | . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 52 | . . . . . . . . . . . . 52 Longest Duration 52 | . . . . . . . . . . . . 52 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 17 | . 1 . 1 . . . 4 3 . . . 8 Heat Transferred 6605 | . 719 . 518 . . 175 1762 1100 . . . 2331 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Maximum Alert Level 3 | . . . . . . . 3 . . . . 1 Low Security (%) 70 | 100 100 100 100 100 . . . . . 100 100 89 Level 1 1 | . . . . . . . . . . . . 10 Level 2 1 | . . . . . . . 4 . . . . . Level 3 26 | . . . . . . . 95 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1003 | . 113 22 154 42 . . 1003 . . . 50 230 Initial 928 | . . 22 4 42 . . 928 . . . . . Average 272 | . 41 17 79 14 . . 872 . . . 5 61 Influence Increases 3249 | . 341 . 382 5 . 256 1425 210 . . 82 548 Destroy 0b10 Robot/C 1540 | . 180 . 280 . . 180 360 200 . . . 340 Destroy 0b10 Robot/NC 110 | . 55 . 10 5 . 10 20 . . . . 10 Destroy Leader 286 | . 38 . 72 . . 20 84 10 . . . 62 Allied During Kill 76 | . . . . . . 46 . . . . . 30 Successful Hack 9 | . 5 . 4 . . . . . . . . . Disable Machine 75 | . 30 . 15 . . . 15 . . . . 15 Destroy Structure 148 | . 18 . 1 . . . 1 . . . 82 46 Advance Influence 900 | . . . . . . . 900 . . . . . Partial Spotted 30 | . . . . . . . 30 . . . . . Lose Combat Pursuer 75 | . 15 . . . . . 15 . . . . 45 Influence Decreases 3072 | . 284 45 284 110 5 211 779 877 24 . 82 371 Entered New Map 396 | . . 35 8 68 5 . 17 257 6 . . . Time Decay 2142 | . 284 10 266 42 . 171 482 620 18 . 82 167 Search Patrol Dispatched 200 | . . . . . . . 200 . . . . . Lost Part 256 | . . . 10 . . . 80 . . . . 166 Lost Ally 78 | . . . . . . 40 . . . . . 38 Squads Dispatched 9 | . 1 . 2 . . . 3 . . . . 3 Investigation 3 | . 1 . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 4 | . . . 1 . . . . . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Distress Signals 2 | . . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 16 . 19 . . 11 27 10 . . 5 26 Peak Tracking Total 12 | . 4 . 4 . . 3 8 5 . . 2 12 Tactical Retreats 5 | . 1 . . . . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Traps Triggered 8 | . 5 . 1 . . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Machines Disabled 5 | . 2 . 1 . . . 1 . . . . 1 Max in Single Turn 2 | . 2 . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Machines Accessed 9 | . 3 . 4 1 . . . 1 . . . . Terminals 6 | . 3 . 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 18 | . 6 . 10 1 . . . 1 . . . . Successful 7 | . 1 . 4 1 . . . 1 . . . . Failed 11 | . 5 . 6 . . . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . . . . . . 6 . . . . . Terminals 11 | . 6 . 4 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 1 1 . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 3 . 4 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . Recycled Matter 140 | . . . 140 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Total Allies 22 | . . . . . 4 . . . . . 18 . Largest Group 18 | . . . . . 4 4 . . . . 18 18 Highest-Rated Group 656 | . . . . . 158 158 . . . . 656 656 Highest-Rated Ally 50 | . . . . . 40 40 . . . . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 135 | . . . . . . 27 . . . . 80 28 Total Damage 3905 | . . . . . . 842 . . . . 2153 910 Kills 17 | . . . . . . 8 . . . . 6 3 Allies Corrupted 1 | . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Active Infowar (turns) 9444 | . 834 35 821 145 1268 1640 1241 2083 108 32 595 642 Optics 1002 | . 834 35 133 . . . . . . . . . Sensors 8201 | . . . 688 145 1268 1640 1155 2083 108 32 595 487 Decoding 4699 | . . . . . . . 1239 2083 108 32 595 642 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 2 3 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 128 | . . . . . . . 73 . . 3 10 42 Items 128 | . . . . . . . 73 . . 3 10 42 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Turns Passed 9634 | 75 927 35 821 145 1268 1662 1241 2083 108 32 595 642 Spaces Moved 5114 | 43 446 18 368 77 758 975 508 1254 68 18 327 254 Core 9 | 9 . . . . . . . . . . . . Treads 5105 | 34 446 18 368 77 758 975 508 1254 68 18 327 254 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 159 | 136 160 160 160 160 160 160 161 160 160 160 160 160 Slowest Speed 260 | 160 160 160 160 160 160 160 260 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 71 12 25 14 83 96 12 99 13 1 97 9 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 2 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . 4 . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 59 | . 20 . . . . 35 2 2 . . . . Melee . | . . . . . . . . . . . . . Projectile 8 | . 1 . . . . 3 2 2 . . . . AOE 51 | . 19 . . . . 32 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Was Fac Total 6221 | 59 577 25 544 97 818 1057 839 1300 67 20 411 407 Wait 629 | . 57 6 76 20 47 59 213 22 . . 48 81 Move 5103 | 42 445 17 367 76 757 974 507 1253 67 18 326 254 Hop . | . . . . . . . . . . . . . Pick Up 89 | 11 14 1 17 . 3 1 22 . . . 10 10 Fast Attach 9 | 1 . . 4 . . 1 . . . . 2 1 Attach 37 | 5 2 . 4 . . . 16 . . 1 . 9 Detach 2 | . . . . . . . . . . . 2 . Swap 48 | . 8 . 7 . 4 5 14 4 . . 5 1 Drop 85 | . 7 1 24 . 7 5 15 4 . . 18 4 Fire 219 | . 44 . 45 1 . 12 52 17 . 1 . 47 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 641 | -10/Materials | Discovered new exit (range 17) 737 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Discovered new exit (range 3) 1003 | -10/Materials | Entered Mines 1011 | -10/Mines | Discovered new exit (range 10) 1012 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1038 | -10/Mines | Entered Materials 1038 | -9/Materials | Evolved 2 slots: Utility x2 1567 | -9/Materials | Discovered new exit (range 11) 1859 | -9/Materials | Entered Mines 1863 | -9/Mines | Learned Materials terminal intel 1867 | -9/Mines | Discovered new exit (range 7) 1962 | -9/Mines | Build established: Scavenger-Mutant 1994 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2004 | -9/Mines | Entered Zion 2248 | -7/Zion | Learned Factory emergency access door positions 2256 | -7/Zion | Learned location of Armory (-4) 2272 | -7/Zion | Learned location of 1 exit from Factory 2416 | -7/Zion | Learned location of Data Miner (-6) 2485 | -7/Zion | Met Imprinter 2512 | -7/Zion | Imprinted 2514 | -7/Zion | Declared Zion's savior 2661 | -7/Zion | Given A8's code to call for help 3222 | -7/Zion | Discovered new exit (range 12) 3272 | -7/Zion | Entered Proximity Caves 3272 | -6/Proximity Caves | Accompanied by 4 allies 3346 | -6/Proximity Caves | Learned Factory security intel 3464 | -6/Proximity Caves | Spotter reported a threat 3466 | -6/Proximity Caves | Spotter reported a threat 3517 | -6/Proximity Caves | Spotter reported a threat 3519 | -6/Proximity Caves | Spotter reported a threat 3590 | -6/Proximity Caves | Spotter reported a threat 3607 | -6/Proximity Caves | Spotter reported a threat 3711 | -6/Proximity Caves | Spotter reported a threat 3714 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3876 | -6/Proximity Caves | Core integrity fell below 50% 4148 | -6/Proximity Caves | Encountered a Derelict sapper outpost 4633 | -6/Proximity Caves | Ambushed by research squad 4765 | -6/Proximity Caves | Learned Factory emergency access door positions 4888 | -6/Proximity Caves | Discovered new exit (range 6) 4915 | -6/Proximity Caves | Learned 4 Factory zone layouts 4934 | -6/Proximity Caves | Entered Factory 4934 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4935 | -6/Factory | Identified exit to Factory 5257 | -6/Factory | Build established: Scavenger-Tank 5284 | -6/Factory | Search patrols dispatched 5515 | -6/Factory | Discovered new exit (range 16) 5546 | -6/Factory | Lost 7 parts (3n3u1w) 5984 | -6/Factory | Search patrols dispatched 6148 | -6/Factory | Terminal network hard line cut 6174 | -6/Factory | Identified exit to Lower Caves 6175 | -6/Factory | Entered Lower Caves 6321 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6395 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6889 | -6/Lower Caves | Entered a destroyed Warlord outpost 7183 | -6/Lower Caves | Learned 4 Factory zone layouts 7202 | -6/Lower Caves | Discovered new exit (range 8) 7212 | -6/Lower Caves | Identified exit to Lower Caves 7622 | -6/Lower Caves | Learned location of 1 exit from Factory 8258 | -6/Lower Caves | Entered another Lower Caves area 8366 | -6/Lower Caves | Entered Factory 8366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8367 | -5/Factory | Identified exit to Factory 8398 | -5/Factory | Sucked down chute 8398 | -5/Factory | Entered Waste 8411 | -5/Waste | Spotted C-40 Crusher 8411 | -5/Waste | Spotted C-40 Crusher 8432 | -5/Waste | Warlord forces began an assault 8679 | -5/Waste | Build established: Scavenger-Tank 8699 | -5/Waste | Spotted C-40 Crusher 8701 | -5/Waste | Allies destroyed C-40 Crusher 8733 | -5/Waste | Spotted C-40 Crusher 8740 | -5/Waste | Allies destroyed C-40 Crusher 8750 | -5/Waste | Spotted C-40 Crusher 8755 | -5/Waste | Allies destroyed C-40 Crusher 8875 | -5/Waste | Discovered new exit (range 15) 8975 | -5/Waste | Identified exit to Factory 8993 | -5/Waste | Entered Factory 8993 | -5/Factory | Accompanied by 18 allies 9122 | -5/Factory | Lost 14 allies 9485 | -5/Factory | Lost 4 allies 9530 | -5/Factory | Lost 6 parts (1p4u1w) 9545 | -5/Factory | Destroyed 13 combat bots 9635 | -5/Factory | Self-destructed Last Messages --------------- 09618_ >> DECODED: Lightning Gun location. 09619_ Enh. Autogun destroyed. 09621_ Terminal disabled. 09623_ Hvy. Treads destroyed. 09623_ Hvy. Beamcaster destroyed. 09623_ Imp. Cooling System destroyed. 09624_ G-50 Soldier destroyed. 09626_ Antimatter Reactor destroyed. 09627_ Hrd. Light Armor Plating destroyed. 09628_ K-01 Serf collects debris. 09629_ Destroyed Adv. Particle Charger. 09631_ U-05 Engineer lays Concrete. 09632_ Hvy. Proton Missile Launcher destroyed. 09632_ U-05 Engineer lays Concrete. 09632_ K-01 Serf collects debris. 09633_ U-05 Engineer lays Concrete. 09633_ X-77 Beamer suffers critical hit (Burn). 09634_ U-05 Engineer lays Concrete. 09634_ Hvy. Beamcaster destroyed. 09634_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # !] """ ## | | ??????????????????????????????# # ! 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" # [[[ +*= ! = """" + | | ?? / [[[ #%%*! "" ##### | | ?? # [ #% %%%*!= #???# | | ???#######+## #= + %%/= ! #???? | | ????????????# # #% ############ ###?? | | ????????????# #######+## ##?????????# ##T # | | ????????????/ #??????? + # ????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 7 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Immobile And Lovin' It Look Less Dangerous Next Time Plot Armor Suspicious Well Done Challenges ------------ None Game ------ Seed ThermicElectronMachine Manual? 0 Play Time 01:26:44 Cumulative 70.0 hours Start 2026.06.02 @ 22:51:31 End 2026.06.05 @ 11:10:59 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 63 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a113a8ca-5024-4172-adfd-db9a48b7e4e5