Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 20:11:53 Player: WazdakkaGutsmek Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (1057) 1057 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 6446 Bonus ------- Follower Combat Kills 338 Met Imprinter 300 Was Imprinted 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Drone Bay (2/2) Hacking Drone Bay (1/1) Wave Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Active Sensor Suite 0b10 Decoder Chip [Scout] Makeshift Salvage Targeting Computer > --- WEAPON ----------- Lightning Gun Arc Thrower Heavy Flak Cannon > --- INVENTORY -------- Armored Huge Wheel Large Storage Unit Hacking Drone Bay Wave Gun [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Heavy DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Makeshift Salvage Targeting Computer Device Active Sensor Suite Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Power Shielding Weapon Arc Thrower Energy Gun Arc Thrower Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 6 | . . 2 . . . 2 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 52 | . 7 5 . 13 4 14 4 1 4 Power 8 | . 1 1 . 2 . 2 1 . 1 Engine 6 | . 1 1 . 2 . 2 . . . Core 1 | . . . . . . . 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 9 | . . . . 3 . 5 . 1 . Treads 5 | . . . . . . 5 . . . Leg 1 | . . . . 1 . . . . . Wheel 2 | . . . . 1 . . . 1 . Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 19 | . 2 2 . 5 1 5 2 . 2 Device 8 | . . . . 2 . 3 2 . 1 Storage 3 | . 1 2 . . . . . . . Processor 5 | . 1 . . 1 1 2 . . . Hackware 1 | . . . . 1 . . . . . Protection 2 | . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 16 | . 4 2 . 3 3 2 1 . 1 Energy Gun 9 | . 4 . . 1 1 1 1 . 1 Energy Cannon 2 | . . . . 1 1 . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 2 | . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 . . 3 Parts Lost 23 | . 3 7 . . . 4 . 7 2 Power 4 | . . 2 . . . 1 . 1 . Propulsion 5 | . . 2 . . . . . 3 . Utility 4 | . . . . . . 1 . 2 1 Weapon 10 | . 3 3 . . . 2 . 1 1 Highest Loss Streak 5 | . 1 4 . . . 2 . 5 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 72 | . 94 57 15 72 87 74 88 59 23 Engine 8 | . 14 2 . 9 11 11 8 2 . Treads 4 | . . . . . . 15 23 10 . Leg 4 | . 28 4 . 2 . . . . . Wheel 3 | . . . . 2 11 3 . 2 2 Device 3 | . . . . . . 4 23 20 8 Storage 4 | . 14 26 4 . . . . . . Processor 17 | . 9 11 11 20 22 22 11 11 10 Hackware 3 | . . . . 9 11 . . . . Protection 3 | . . . . 9 10 . . . . Energy Gun 9 | . 23 3 . 3 11 10 11 5 . Energy Cannon 2 | . . . . . 10 1 . . . Ballistic Cannon 1 | . . . . . . 3 5 2 . Launcher 1 | . . 10 . . . . . . . Piercing Weapon 1 | . . . . 9 . . . . . Peak Build Rating 86 | . 11 10 4 30 32 77 86 86 59 Average Rating 34 | . 9 7 2 23 29 56 84 67 37 On Entrance 30 | 6 6 9 5 2 29 32 75 86 50 Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 47 | 10 31 32 . 22 24 46 47 43 28 Greatest Support 82 | 20 20 20 3 20 12 82 82 82 28 Greatest Overweight (x) 10 | . 1 10 . 5 1 1 . 2 9 Average Overweight (x) . | . . 6 . . 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 5 5 5 5 5 5 Average Capacity 7 | . 11 15 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 6 5 5 5 5 5 4 Average Carried 4 | . 6 5 5 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 Final Carried 8 | 6 8 6 5 4 5 5 5 3 4 Class Distribution -------------------- 38% | Mutant 36% | Derelict-Mutant 17% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Matter Collected 1005 | 200 218 61 . 120 40 179 60 . 127 Remotely . | . . . . . . . . . . Salvage Created 1513 | . 551 173 . . 457 332 . . . Parts 60 | . 35 7 . . 2 16 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 4 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . 3 4 . . . . Prevented 2 | . . . . . 2 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 25 | . 12 6 . . . 7 . . . Guns 13 | . 12 . . . . 1 . . . Cannons 3 | . . . . . . 3 . . . AOE 7 | . . 5 . . . 2 . . . Classes Destroyed 10 | . 4 2 . . . 4 . . . Worker 1 | . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . Watcher 2 | . 1 1 . . . . . . . Swarmer 4 | . 4 . . . . . . . . Grunt 17 | . 8 5 . . . 4 . . . Sentry 1 | . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . . Heavy 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 3 3 . . . 4 . . . Combat Bots Only 3 | . 3 3 . . . 3 . . . Max Kills in Single Turn 3 | . 1 1 . . . 3 . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Hostile Shots Fired 269 | . 59 57 9 . . 44 2 10 88 Missed 84 | . 15 19 3 . . 10 . 2 35 Damage Taken 3674 | . 486 782 51 . . 837 37 371 1110 Core 1703 | . 114 320 44 . . 210 . 85 930 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 59 | 100 54 . . . 9 75 . . . Volleys Fired 90 | . 33 19 . . . 26 8 1 3 Largest 3 | . 2 2 . . . 3 3 3 1 Hottest 183 | . 90 98 . . . 183 178 178 60 Shots Fired 171 | . 60 22 . . . 59 24 3 3 Gun 124 | . 60 10 . . . 33 16 2 3 Cannon 35 | . . . . . . 26 8 1 . Launcher 12 | . . 12 . . . . . . . Special . | . . . . . . . . . . Kinetic 45 | . 10 . . . . 26 8 1 . Thermal 20 | . 10 10 . . . . . . . Explosive 12 | . . 12 . . . . . . . Electromagnetic 91 | . 40 . . . . 33 16 2 . Phasic 3 | . . . . . . . . . 3 Robot Hit Streak 13 | . 13 7 . . . 13 6 3 1 Robot Miss Streak 6 | . 4 3 . . . 6 4 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 143 | . 43 14 . . 10 51 21 3 1 Core Hits 91 | . 28 11 . . 4 41 6 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . 2 . 1 . . Corrupt 1 | . . . . . . . 1 . . Impale 2 | . . . . . 2 . . . . Melee Attacks 10 | . . . . . 10 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 10 | . . . . . 10 . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3373 | . 613 665 . . 652 1046 255 44 98 Guns 1139 | . 544 96 . . . 397 35 1 66 Cannons 717 | . . . . . . 454 220 43 . Explosions 831 | . 67 569 . . . 195 . . . Melee 652 | . . . . . 652 . . . . Ramming 34 | . 2 . . . . . . . 32 Kinetic 760 | . 43 . . . . 454 220 43 . Thermal 444 | . 153 96 . . . 195 . . . Explosive 569 | . . 569 . . . . . . . Electromagnetic 848 | . 415 . . . . 397 35 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 652 | . . . . . 652 . . . . Phasic 66 | . . . . . . . . . 66 Highest Corruption 19 | . 1 . . . . 2 . 17 19 Average Corruption 8 | . 1 . . . . 1 . 8 17 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . 3 . . . . . . 5 14 Message Errors 5 | . . . . . . . . 2 3 Matter Fused 4 | . . . . . . . . . 4 Heat Flow Errors 7 | . 2 . . . . . . 3 2 Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 394 | . . 19 . . 364 . 11 . . Projectiles 11 | . . . . . . . 11 . . Explosions 19 | . . 19 . . . . . . . Melee 364 | . . . . . 364 . . . . Knockbacks 6 | . . . . . . 4 2 . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . 4 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 425 | . 56 286 . . . 68 . . 15 Shots 12 | . 2 9 . . . 1 . . . Rammed 8 | . . . . . . . . . 8 Targets Rammed 10 | . 2 . . . . . . . 8 Kicked 2 | . 2 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 608 | . 259 101 . . . 608 . 57 178 Average Temperature 119 | . 66 41 . . . 226 . 36 76 Received Heat Transfer 774 | . 111 246 9 . . 72 . . 336 Effects 15 | . . . . . . 15 . . . Shutdowns 3 | . . . . . . 3 . . . Interference 3 | . . . . . . 3 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 5 | . . . . . . 5 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 672 | . 300 222 . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Peak Influence 332 | . 332 239 114 . . 140 103 36 144 Initial 74 | . . 74 39 . . . 68 36 3 Average 81 | . 153 129 72 . . 44 83 9 27 Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 90 | . 77 72 100 . . 100 100 100 100 Level 1 9 | . 22 27 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 4 . . . . 5 1 . 2 Investigation 3 | . 2 . . . . 1 . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 7 | . 2 . . . . 3 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses 1 | . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Distress Signals 3 | . 1 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 25 16 5 . 1 13 1 6 15 Peak Tracking Total 7 | . 6 5 5 . 1 3 1 6 7 Tactical Retreats 6 | . 1 . 2 . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Traps Triggered 3 | . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Machines Disabled 6 | . 1 2 . . . 2 . . 1 Max in Single Turn 1 | . 1 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Machines Accessed 6 | . 4 2 . . . . . . . Terminals 5 | . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 9 5 . . . . . . . Successful 6 | . 4 2 . . . . . . . Failed 8 | . 5 3 . . . . . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 8 3 . . . 5 2 . 4 Terminals 12 | . 9 3 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . Terminals 2 | . 2 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Skim 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 4 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Total Allies 12 | . . . . 4 . 1 2 2 3 Largest Group 4 | . . . . 4 4 4 2 2 2 Highest-Rated Group 170 | . . . . 150 150 149 102 102 170 Highest-Rated Ally 85 | . . . . 38 38 38 51 51 85 Zionite Dispatches 4 | . . . . . . 1 1 . 2 Heavy 1 | . . . . . . . . . 1 Hacker 1 | . . . . . . . 1 . . Demo 1 | . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . 2 DROP 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 71 | . . . . . 24 23 5 17 2 Total Damage 1420 | . . . . . 367 616 29 29 379 Kills 10 | . . . . . 2 4 1 . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . 1 Decoded 0b10 Intel 24 | . . . . . . 13 6 . 5 Traps 17 | . . . . . . 10 5 . 2 Emergency Access 6 | . . . . . . 2 1 . 3 Garrisons 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Turns Passed 4552 | . 523 575 42 688 990 966 272 135 361 Spaces Moved 2595 | 1 271 123 81 710 528 410 141 105 225 Core 540 | . . 71 81 213 . . . 3 172 Treads 443 | . . . . . . 265 141 37 . Legs 431 | 1 271 52 . 107 . . . . . Wheels 894 | . . . . 103 528 145 . 65 53 Hover 287 | . . . . 287 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 190 50 50 105 105 163 100 50 Average Speed 125 | 120 147 431 50 86 105 151 163 123 65 Slowest Speed 550 | 120 190 550 50 300 105 250 163 170 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 2 51 20 31 79 66 12 4 86 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . 3 4 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . 8 69 . . . 4 . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 81 | . 8 69 . . . 4 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Total 3705 | . 335 148 83 781 943 705 167 107 436 Wait 903 | . 14 . . 48 392 247 9 1 192 Move 2587 | . 270 122 80 709 527 409 141 104 225 Hop . | . . . . . . . . . . Pick Up 17 | . 4 2 . 2 3 2 3 . 1 Fast Attach 33 | . 4 1 . 11 2 11 1 . 3 Attach 15 | . 1 4 . 2 2 1 3 1 1 Detach 4 | . . . . 2 1 . . . 1 Swap 4 | . 2 . . . . 2 . . . Drop 30 | . 5 . 3 7 4 7 2 . 2 Fire 90 | . 33 19 . . . 26 8 1 3 Melee 10 | . . . . . 10 . . . . Ram 8 | . . . . . . . . . 8 Kick 2 | . 2 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Ext x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 18) 522 | -10/Materials | Discovered new exit (range 17) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Utility x2 726 | -9/Materials | Lost 4 parts (1p1n2w) 978 | -9/Materials | Discovered new exit (range 18) 1079 | -9/Materials | Core integrity fell below 50% 1099 | -9/Materials | Entered Mines 1102 | -9/Mines | Core integrity fell below 20% 1135 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1135 | -9/Mines | Discovered new exit (range 15) 1141 | -9/Mines | Entered Zion 1149 | -7/Zion | Given the Hacking Drone Bay 1155 | -7/Zion | Found Prototype Device 1155 | -7/Zion | Identified Hacking Drone Bay 1165 | -7/Zion | Found CR-A16's Pointy Stick 1172 | -7/Zion | Discovered new exit (range 17) 1176 | -7/Zion | Learned 12 Factory zone layouts 1187 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1304 | -7/Zion | Learned Factory terminal intel 1401 | -7/Zion | Given A8's code to call for help 1422 | -7/Zion | Learned location of Warlord (-5) 1459 | -7/Zion | Met Imprinter 1470 | -7/Zion | Imprinted 1472 | -7/Zion | Declared Zion's savior 1539 | -7/Zion | Build established: Derelict-Mutant 1829 | -7/Zion | Entered Proximity Caves 1829 | -6/Proximity Caves | Accompanied by 4 allies 1898 | -6/Proximity Caves | Learned location of 1 exit from Factory 2509 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2749 | -6/Proximity Caves | Discovered new exit (range 14) 2819 | -6/Proximity Caves | Entered Factory 2819 | -6/Factory | Accompanied by 3 allies 2819 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2820 | -6/Factory | Identified exit to Extension 2821 | -6/Factory | Identified exit to Factory 2822 | -6/Factory | Loaded intel: 27 terminal locations 2854 | -6/Factory | Zion Demo squad teleported in 3204 | -6/Factory | Discovered exit to Extension (range 17) 3328 | -6/Factory | Found Prototype Device 3328 | -6/Factory | Identified Active Sensor Suite 3397 | -6/Factory | Lost 3 allies 3627 | -6/Factory | Build established: Scavenger-Skirmisher 3758 | -6/Factory | Discovered exit to Factory (range 13) 3785 | -6/Factory | Entered another Factory area 3785 | -5/Factory | Evolved 2 slots: Utility x2 3853 | -5/Factory | Zion Hacker squad teleported in 4057 | -5/Factory | Sucked down chute 4057 | -5/Factory | Entered Waste 4057 | -5/Waste | Met up with 2 allies sucked down the chute earlier 4062 | -5/Waste | Spotted C-40 Crusher 4069 | -5/Waste | Spotted C-40 Crusher 4072 | -5/Waste | EMP discharged 4114 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4117 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4120 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4140 | -5/Waste | Spotted C-40 Crusher 4149 | -5/Waste | Spotted C-40 Crusher 4151 | -5/Waste | Lost 5 parts (1p3n1w) 4152 | -5/Waste | Crushed by Compactor (1 part destroyed) 4169 | -5/Waste | Spotted C-40 Crusher 4169 | -5/Waste | Spotted C-40 Crusher 4172 | -5/Waste | EMP discharged 4172 | -5/Waste | System corruption reached 10% 4177 | -5/Waste | Discovered new exit (range 16) 4192 | -5/Waste | Entered Factory 4440 | -5/Factory | Zion Offense Resupply teleported in 4462 | -5/Factory | Build established: Mutant 4469 | -5/Factory | Core integrity fell below 50% 4494 | -5/Factory | Zion Heavy squad teleported in 4521 | -5/Factory | Found Prototype Protection 4521 | -5/Factory | Identified Zio. Heavy Carapace 4535 | -5/Factory | Released all parts (4) 4543 | -5/Factory | Core integrity fell below 20% 4553 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04528_ Identified Zio. Phaser-S. 04534_ Zio. Phaser-S destroyed. 04535_ Released 0b10 Decoder Chip [Scout]. 04535_ Released Mak. Salvage Targeting Computer. 04535_ Released Zio. Heavy DM Reactor. 04535_ Released Zio. Heavy Carapace. 04535_ Acquired 70 matter. 04537_ Slug penetrates Wall. 04538_ Slammed into Y-64 Sentinel. 04539_ Penetrated by Slug. 04540_ Slammed into Y-64 Sentinel. 04541_ System corrupted: Matter fused (-8). 04541_ Slammed into Y-64 Sentinel. 04542_ Slug penetrates Wall. 04543_ Slammed into P-70 Sage. 04550_ C-30 ARC bursts open, deploying its payload. 04550_ H-66 Slayer unfolds itself. 04551_ Slug penetrates Fabricator. 04552_ Matter Pump disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | #####??????????? #?????????????????????????? | | """"###???###### #?????????????????????????? | | " ##??# + #?????????????????????????? | | " #??# #######+#?????????????????????????? | | !""##### #???????????????????????????????? | | %* [" #??????+????????????????????????? | | =! %""######## #######?????????????????????????? | | " #??????# # """ #?????????????????????????? | | " #??????# #""F""#?????????????????????????? | | " #?###### #"" ""#######+###???????????????? | | """"" #?# p @ ????????? | | # ####?# ## p ????????? | | ####????# ## """ "%" """ """ ??????????? | | ????????# ## """ """A""" "?????????????? | | ????????# ## == """h """ """ ""????????????? | | ????????# ## == h% ????????????? | | ????????# ## = ?????????????? | | ?########+## ??????????????? | | ?# # ????????????????? | | ?# # ####???????????????? | | ?# """ """ # #??????????????????? | | ?# """ """ # #??????????????????? | | ?# """ """ + ####??????????????????? | | ?# # ######+### ##?????????????????????? | | ?# #####??? # #??????????????????????? | | ?# #????? ! # #??????????????????????? | | ?###########????# # #??????????????????????? | | ????????????????#! # #??????????????????????? | | ????????????????#########+#########??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " #??????????????? | | ?????????????????????# " " " #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 35 Energy Capacity 490 Matter Stores 394 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 1200 Power Shielding 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Med. Reactive Plating | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Arc Projector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Matter Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive M-28 Smith | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserFlyingDerivative Manual? 0 Play Time 00:51:58 Cumulative 41.0 hours Start 2024.10.18 @ 19:39:37 End 2024.10.18 @ 20:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 25 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbad784a-0c02-4dd3-9c43-776b225d2538