Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 00:09:51 Player: Picayune Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1434) 1434 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (944) 944 TOTAL SCORE: 6018 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (21) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Improved Sensor Array Authchip [R/Combat] Relay Coupler [Proto] (9) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter System Shield System Shield System Shield > --- WEAPON ----------- Remote Datajack Heavy Mace > --- INVENTORY -------- Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Authchip [R/Combat] Authchip [Processor] [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . Utility 5 | . . 2 . 1 . 2 . Weapon . | . . . . . . . . Parts Attached 65 | 6 . 25 23 4 3 3 1 Power 12 | 1 . 6 5 . . . . Engine 9 | 1 . 6 2 . . . . Core 3 | . . . 3 . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 . 9 8 1 2 . . Treads 3 | . . 2 1 . . . . Leg 3 | . . 1 2 . . . . Wheel 7 | 2 . 3 2 . . . . Hover . | . . . . . . . . Flight 9 | . . 3 3 1 2 . . Utility 16 | 1 . 4 5 1 1 3 1 Device 9 | . . 4 3 1 . . 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . 2 . 1 . . Hackware 3 | . . . . . . 3 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | 2 . 6 5 2 . . . Energy Gun 4 | . . 3 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 2 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 2 . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 37 | . . 10 12 . 2 . 13 Power 8 | . . 3 4 . . . 1 Propulsion 12 | . . 3 3 . 2 . 4 Utility 9 | . . 1 2 . . . 6 Weapon 8 | . . 3 3 . . . 2 Highest Loss Streak 8 | . . 2 4 . 2 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 85 80 87 77 92 93 63 Engine 8 | . 14 10 8 . . . . Core 5 | . . . 8 7 7 6 . Treads 6 | . . 4 8 . . . . Wheel 9 | . 28 12 8 . . . . Flight 3 | . . 3 . 30 30 26 17 Device 16 | . . 17 18 13 15 6 4 Storage 9 | . 14 11 9 7 7 6 2 Processor 6 | . . . 7 15 15 13 13 Hackware 1 | . . . . . . 20 18 Energy Gun 6 | . . 9 8 . . . . Ballistic Gun 8 | . 28 10 8 . . . . Peak Build Rating 48 | 6 6 11 28 39 41 48 48 Average Rating 21 | 4 6 8 25 32 39 47 34 On Entrance 22 | . 6 6 11 25 39 41 48 Naked Turns . | . . . . . . . . Heaviest Build 25 | 13 13 18 25 19 19 19 19 Greatest Support 44 | 26 26 26 44 20 20 20 20 Greatest Overweight (x) 3 | . . 1 3 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 7 6 Average Carried 6 | 2 7 7 6 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 6 8 7 8 6 4 Class Distribution -------------------- 66% | Scavenger-Mutant 22% | Mutant 5% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Matter Collected 1110 | 230 . 360 411 100 9 . . Remotely . | . . . . . . . . Salvage Created 1759 | . . 893 866 . . . . Parts 85 | . . 34 51 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Combat Hostiles Destroyed 38 | . . 20 18 . . . . Guns 30 | . . 19 11 . . . . AOE 7 | . . . 7 . . . . Classes Destroyed 10 | . . 3 7 . . . . Worker 1 | . . . 1 . . . . Tunneler 1 | . . . 1 . . . . Recycler 2 | . . . 2 . . . . Mechanic 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 9 | . . 3 6 . . . . Grunt 21 | . . 12 9 . . . . Duelist 1 | . . . 1 . . . . Sentry 6 | . . 5 1 . . . . Hunter 1 | . . . 1 . . . . Best Kill Streak 8 | . . 8 7 . . . . Combat Bots Only 8 | . . 8 4 . . . . Max Kills in Single Turn 3 | . . 1 3 . . . . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Hostile Shots Fired 439 | . . 114 123 . 6 . 196 Missed 154 | . . 24 36 . 2 . 92 Damage Taken 4221 | . . 1052 1488 . 139 . 1542 Core 1452 | . . 189 399 . . . 864 Absorbed by Shields 188 | . . . . . . . 188 Core Remaining (%) 75 | 100 100 52 27 . 100 . . Volleys Fired 128 | . . 78 50 . . . . Largest 2 | . . 2 2 . . . . Hottest 96 | . . 96 86 . . . . Shots Fired 234 | . . 139 95 . . . . Gun 223 | . . 139 84 . . . . Cannon . | . . . . . . . . Launcher 11 | . . . 11 . . . . Special . | . . . . . . . . Kinetic 113 | . . 74 39 . . . . Thermal 110 | . . 65 45 . . . . Explosive 11 | . . . 11 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . . 14 9 . . . . Robot Miss Streak 4 | . . 3 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 168 | . . 109 59 . . . . Core Hits 82 | . . 37 45 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 4 . . . . . Burn 4 | . . 4 . . . . . Melee Attacks 8 | . . . . . . 3 5 Impact 8 | . . . . . . 3 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2898 | . . 1218 1638 . . . 42 Guns 1988 | . . 1218 770 . . . . Cannons . | . . . . . . . . Explosions 822 | . . . 822 . . . . Melee . | . . . . . . . . Ramming 88 | . . . 46 . . . 42 Kinetic 893 | . . 533 360 . . . . Thermal 1095 | . . 685 410 . . . . Explosive 822 | . . . 822 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 . . . 2 Average Corruption 3 | . . . 4 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . 36 . . . . Message Errors 7 | . . . 7 . . . . Matter Fused 13 | . . . 13 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 6 | . . . 6 . . . . Data Loss (minor) 6 | . . . 6 . . . . Data Loss (major) 2 | . . . 2 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 74 | . . . 74 . . . . Projectiles . | . . . . . . . . Explosions 74 | . . . 74 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 214 | . . . 196 . . . 18 Shots 4 | . . . 4 . . . . Rammed 25 | . . . 11 . . . 14 Targets Rammed 25 | . . . 11 . . . 14 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 149 | . . 47 149 . . . . Average Temperature 26 | . . 11 54 . . . . Received Heat Transfer 1423 | . . 513 489 . . . 421 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 8 | . . 8 . . . . . Heat Transferred 2995 | . . 1958 1037 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Peak Influence 519 | . 14 320 519 100 103 43 245 Initial 100 | . . 5 31 100 73 43 11 Average 84 | . 11 112 84 100 83 9 89 Maximum Alert Level 2 | . . 1 2 . . . 1 Low Security (%) 81 | 100 100 70 81 100 100 100 87 Level 1 15 | . . 29 14 . . . 12 Level 2 2 | . . . 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 2 4 . 1 . . Investigation 3 | . . . 3 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 2 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Distress Signals 6 | . . 3 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 97 | . . 25 41 . 3 . 28 Peak Tracking Total 18 | . . 7 10 . 1 . 18 Tactical Retreats 12 | . . 1 5 . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Traps Triggered 6 | . . . 1 . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Disabled 7 | . . . 7 . . . . Max in Single Turn 6 | . . . 6 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Machines Accessed 16 | . 4 3 4 1 . 3 1 Terminals 13 | . 2 3 4 1 . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 5 3 11 1 . 12 4 Successful 16 | . 3 2 5 1 . 4 1 Failed 20 | . 2 1 6 . . 8 3 Catastrophic 9 | . 1 . 3 . . 3 2 Database Lockouts . | . . . . . . . . Manual 25 | . 3 3 13 . . 5 1 Terminals 27 | . 3 3 11 1 . 5 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . . . 7 . Terminal Hacks 12 | . 2 2 5 1 . 1 1 Record 3 | . . . 3 . . . . Part Schematic 2 | . 2 . . . . . . Open DSF 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Unreport Threat 5 | . . 2 2 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . Unlock Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 1 3 . . 3 1 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Turns Passed 3172 | 56 174 721 1867 41 64 69 180 Spaces Moved 1847 | 47 183 326 559 133 134 163 302 Core 124 | 3 . . 40 . . . 81 Treads 2 | . . 2 . . . . . Legs . | . . . . . . . . Wheels 1054 | 44 183 318 509 . . . . Hover . | . . . . . . . . Flight 667 | . . 6 10 133 134 163 221 Fastest Speed 26 | 50 90 37 29 26 26 26 26 Average Speed 67 | 88 90 84 98 26 26 26 34 Slowest Speed 200 | 100 90 160 200 26 26 26 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 31 31 37 5 93 5 37 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 98 | . . . 95 . . 3 . Melee 3 | . . . . . . 3 . Projectile . | . . . . . . . . AOE 95 | . . . 95 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Total 3512 | 58 193 636 1778 138 163 184 362 Wait 1349 | . 4 197 1107 . 18 15 8 Move 1825 | 46 182 325 558 132 133 162 287 Hop 6 | . . . . . . . 6 Pick Up 40 | 6 4 7 13 2 6 . 2 Fast Attach 22 | 6 . 5 9 1 . . 1 Attach 23 | . . 8 6 3 2 3 1 Detach 5 | . . . 4 . . 1 . Swap 21 | . . 12 8 . 1 . . Drop 24 | . 3 4 12 . 3 . 2 Fire 128 | . . 78 50 . . . . Melee 8 | . . . . . . 3 5 Ram 25 | . . . 11 . . . 14 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . . . 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory -6/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 437 | -9/Materials | Destroyed 8 combat bots 722 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Discovered new exit (range 3) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2734 | -8/Materials | Lost 4 parts (1p1n2w) 2746 | -8/Materials | Core integrity fell below 50% 2785 | -8/Materials | Discovered new exit (range 10) 2791 | -8/Materials | Lost 3 parts (1p2n) 2819 | -8/Materials | Identified exit to Factory 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2842 | -7/Factory | Discovered new exit (range 13) 2846 | -7/Factory | Identified exit to Lower Caves 2860 | -7/Factory | Identified exit to DSF 2860 | -7/Factory | Entered DSF 2880 | -7/DSF | Additional patrols routed to DSF 2917 | -7/DSF | Discovered new exit (range 14) 2924 | -7/DSF | Identified exit to Factory 2924 | -7/DSF | Entered Factory 2924 | -6/Factory | Evolved 2 slots: Utility x2 2993 | -6/Factory | Identified exit to Garrison 2993 | -6/Factory | Entered Garrison 3009 | -6/Garrison | Triggered checkpoint 3047 | -6/Garrison | Triggered checkpoint 3087 | -6/Garrison | Discovered new exit (range 10) 3102 | -6/Garrison | Found Relay Coupler [Proto] 3103 | -6/Garrison | Found Relay Coupler [Proto] 3110 | -6/Garrison | Identified exit to Factory 3110 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3136 | -6/Garrison | Core integrity fell below 50% 3164 | -6/Garrison | Lost 8 parts (4n3u1w) 3170 | -6/Garrison | Core integrity fell below 20% 3173 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Adv. Signal Interpreter broken. Destabilizing: Short circuit. Slammed into P-60 Hacker. Destabilizing: Core damaged (-17). Slammed into P-60 Hacker. System Shield destroyed. System corrupted by crushing effect (+2). Slammed into P-60 Hacker. Penetrated by Slug. Slug penetrates H-66 Slayer. Slug penetrates Wall. Slammed into L-41 Fighter. Penetrated by Slug. System Shield destroyed. Visual Processing Unit severed. P-60 Hacker resets G-50 Soldier, system corruption cleaned. Slug penetrates Wall. Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???# #??????? #????????????????????????????????? | | ??## ##""""## ##???????????????????????????????? | | ### #???????????????????????????????? | | #???????????????????????????????? | | ? #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ### ## ## #???????????????????????????????? | | # "???????????????????????????????? | | # "???????????????????????????????? | | " "???????????????????????????????? | | # ^ "???????????????????????????????? | | ??# ## !^## #???????????????????????????????? | | ### ## ## ##########??????????????????????? | | #??????????????????????? | | +??????????????????????? | | +## ####+## #??????????????????????? | | ??## ## " ## ##?????# #??????????????????????? | | ???# ## "%"## #??????# #??????????????????????? | | ???# ###+#### #??????# #????????##+##?????????? | | ???+ #?# #??# #??????# #????????# #?????????? | | ???# #?# #??# +??????# #???###### ####??????? | | ???# #?# #??# #??????+ +???+ +??????? | | +### #?# #??# #??????#Y #???# ######### ###????? | | +? #??# Y######## #???# #???????# #"#????? | | #?###??# Y g ##### #???????# "#????? | | #######??????# g h@ #???????# "#????? | | ?????????????###########l #######???????# "#????? | | ???????????????????????#h ## ##????????# #"#????? | | #??????????????????????#l%# ##???????#####????? | | ##?###?????????????????# #????????????????? | | ?## ###???????????????# # # #????????????????? | | ### ""#???????????????# # # #????????????????? | | ## !"#???????????????#pg##############?????????? | | ## !"#???????????????# p #?????????? | | !## "#???????????????# % #?????????? | | !## "#???????????????############# #?????????? | | ""!! "#???????????????????????????# #?????????? | | !++ "#???????????????????????????#####?????????? | | !## "#?????????????????????????????????????????? | | ### ""#?????????????????????????????????????????? | | ??## ###?????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever True Hacker Challenges ------------ None Game ------ Seed ContainmentNodeShifter Manual? 0 Play Time 00:45:29 Cumulative 32.3 hours Start 2025.02.18 @ 23:22:24 End 2025.02.19 @ 00:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea8b8d38-1029-4cf0-8116-d5163a60d63f