Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.26 @ 21:47:00 // Winter2021/Sauler Player: Daniexpert Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (388) 1940 Value Destroyed (14812) 14812 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (4940) 4940 TOTAL SCORE: 30872 Bonus ------- High Alert Combat Kills 2008 Follower Combat Kills 2681 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -949 Cogmind --------- Core Integrity 135/1150 Matter 12/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Weapon Cycler Transmission Jammer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Antimatter Reactor Centrium Leg Heavy Shield Leg 0b10 Decoder Chip [Skirmisher] Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Light Regenerative Plating Hacking Drone Bay Heavy Beamcaster Disruptor Cannon Heavy Neutron Cannon Mass Driver Gravity Flail Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg Zionite Composite Leg II > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Power Shielding Graphene Brace Advanced Thermal Defense Suite Advanced EM Disruption Field Advanced System Restoration Module > --- WEAPON ----------- Zionite Laser-M Shock Maul > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Medium Armor Plating Layered Light Armor Plating Light Regenerative Plating Mini Drone Bay Hacking Drone Bay Transdimensional Reconstructor Long-range Proton Cannon Disruptor Cannon Heavy Phase Cannon Mass Driver Hypervelocity Gauss Cannon Hardcell Cannon Hardcell Cannon Smartbomb Launcher Dirty Datajack [Rating: 131] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . . . 3 1 . . . . . . 1 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | 7 7 2 14 36 22 13 20 12 8 . 5 59 9 1 3 5 36 5 5 5 . 49 7 10 Power 37 | 1 1 . 3 3 2 1 3 3 . . 1 9 1 . . . 4 1 . 1 . 3 . . Engine 19 | 1 1 . 3 2 . . 2 3 . . . 6 . . . . 1 . . . . . . . Core 12 | . . . . 1 2 . 1 . . . 1 3 1 . . . 2 1 . . . . . . Reactor 6 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . 3 . . Propulsion 83 | 2 3 . 2 10 9 1 1 1 2 . 1 18 2 . 1 . 12 . 1 1 . 14 2 . Treads 14 | . 2 . 1 5 . 1 1 . . . . 2 . . . . . . . . . 1 1 . Leg 61 | 2 1 . . 5 9 . . 1 2 . 1 15 2 . 1 . 12 . 1 . . 8 1 . Wheel 7 | . . . 1 . . . . . . . . 1 . . . . . . . . . 5 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 132 | 2 . 1 1 12 8 7 11 5 4 . 2 22 4 . . 2 14 2 2 2 . 20 4 7 Device 57 | 1 . 1 . 2 5 1 5 2 3 . . 9 3 . . . 6 . 1 1 . 12 . 5 Storage 5 | 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . Processor 18 | . . . . 4 . . 2 1 . . . 3 1 . . 1 4 . 1 . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 51 | . . . 1 5 3 6 3 2 1 . 1 9 . . . 1 4 2 . 1 . 6 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 3 1 8 11 3 4 5 3 2 . 1 10 2 1 2 3 6 2 2 1 . 12 1 3 Energy Gun 15 | 1 . . 1 3 1 . 1 . . . . 2 . . . 1 1 . . 1 . 1 1 1 Energy Cannon 16 | . . . 2 1 . 1 . . . . . 3 . . . 1 2 1 . . . 4 . 1 Ballistic Gun 27 | 1 1 1 4 5 1 2 1 2 2 . 1 3 1 1 . . . 1 . . . . . . Ballistic Cannon 9 | . . . . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . Launcher 8 | . . . . . . 1 1 . . . . 1 . . 2 . . . 1 . . 1 . 1 Special Weapon 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 8 | . 1 . . 1 1 . 2 . . . . 1 1 . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 31 | . . . . 2 1 . 3 . . . . 3 . . 2 1 4 1 . 4 . 9 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . System Corruption 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . Parts Lost 124 | . . 1 6 8 4 6 1 7 2 . 4 24 . . . 2 13 7 2 . . 24 . 13 Power 15 | . . . . 1 . 1 . 2 1 . . 5 . . . . 2 1 . . . 1 . 1 Propulsion 37 | . . . 3 3 2 1 . 1 . . 2 8 . . . . 2 . 2 . . 8 . 5 Utility 53 | . . 1 . 4 2 3 1 3 1 . 2 8 . . . 2 7 4 . . . 10 . 5 Weapon 19 | . . . 3 . . 1 . 1 . . . 3 . . . . 2 2 . . . 5 . 2 Highest Loss Streak 12 | . . 1 3 6 2 6 1 7 2 . 2 9 . . . 2 7 4 1 . . 7 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 7 7 6 13 14 7 15 16 17 17 16 17 18 19 18 17 17 16 17 18 17 17 15 18 Power . | . 1 1 1 1 . . . . . . . . 1 1 1 1 . . . . . . 1 . Propulsion 2 | 2 1 2 . 1 2 1 . 2 4 5 4 3 3 3 2 3 5 5 4 3 3 2 . 3 Utility 4 | . 1 1 1 2 3 1 7 6 5 5 5 5 7 8 8 8 5 2 3 3 2 3 5 8 Weapon 6 | 1 2 3 2 6 7 3 6 8 7 7 7 8 7 7 5 4 5 8 9 9 9 8 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 . 2 7 3 2 3 . 3 . . 3 1 . 1 . 4 1 . . . 7 1 12 Power 6 | . 2 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . Propulsion 13 | . . . . . . 1 . . 2 . . 1 1 . . . 3 . . . . 3 . 2 Utility 14 | . . . 1 2 3 1 . . . . . . . . . . 1 . . . . . . 6 Weapon 18 | . . . . 4 . . 2 . 1 . . 1 . . 1 . . 1 . . . 3 1 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 99 93 96 92 99 76 89 79 96 77 93 94 97 93 92 98 93 83 87 75 88 77 87 89 Engine 5 | . 14 14 13 5 . 5 7 4 14 7 7 6 6 6 6 6 6 2 . . . . 7 2 Core 3 | . . . . 2 15 4 . 5 . . 2 5 5 6 6 6 1 8 11 7 5 . . . Reactor 1 | . . . . . . 1 6 . . . . . . . . . 1 . . 2 5 7 . 7 Treads 4 | . 12 28 13 8 . 3 13 9 3 . . . . . . . . . . . . . 1 4 Leg 15 | . 15 . 7 16 22 7 . 4 15 23 22 24 25 26 26 26 26 17 16 16 17 11 4 . Wheel 1 | . . . 6 1 . . . . . . . . . . . . . . . . . 1 15 11 Device 12 | . 14 7 11 3 4 6 5 6 10 . . 14 19 20 20 20 13 14 11 18 22 16 10 19 Storage 7 | . 14 14 11 8 7 2 6 7 7 7 13 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 12 | . . . . 18 17 9 11 15 15 15 15 11 10 13 13 11 14 14 16 17 17 14 10 9 Protection 8 | . . . 2 7 14 16 17 8 11 23 15 7 8 6 6 7 6 6 10 1 . 6 20 15 Energy Gun 1 | . 11 2 1 3 2 4 3 . . . . 1 . . . 4 . . . . . . . 2 Energy Cannon 2 | . . . 8 1 . . . . . . . 5 5 . . 4 3 5 4 . 8 2 . 1 Ballistic Gun 6 | . 14 23 15 10 10 5 8 12 14 1 15 4 . . . . . 2 3 . . . . . Ballistic Cannon 1 | . . . . 1 . . . 1 . . . . . . . . 5 1 . . . 3 5 2 Impact Weapon 1 | . 2 1 2 . 1 . 1 . . . . 1 4 5 5 1 . . . . 2 3 . 3 Peak Build Rating 131 | 7 8 10 14 37 41 52 58 54 51 40 47 72 71 68 73 80 93 95 89 96 96 131 89 104 Average Rating 58 | 5 7 8 12 28 37 37 53 44 44 32 42 61 68 67 67 70 81 88 85 79 96 101 74 95 On Entrance 52 | . 7 8 10 14 32 40 49 51 46 40 40 45 70 67 68 68 67 93 84 86 96 96 55 89 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 15 15 35 56 50 51 92 80 74 72 77 92 87 77 73 90 99 87 77 90 90 113 115 123 Greatest Support 103 | 20 40 40 40 60 40 70 92 92 70 37 42 75 75 75 75 75 92 86 86 80 80 103 36 70 Greatest Overweight (x) 20 | 1 4 . 7 2 1 2 3 1 1 1 2 3 1 1 . 1 1 1 1 1 1 20 3 4 Average Overweight (x) . | . . . . . 1 . . . . 1 1 . . . . . . . . . 1 1 1 3 Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 7 14 15 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 Average Carried 16 | 4 7 7 6 13 14 7 17 18 19 20 19 18 19 19 19 19 19 17 18 19 18 17 16 19 Final Capacity 20 | 8 8 8 5 15 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 8 8 5 15 15 5 20 20 20 20 19 20 20 20 19 19 20 18 19 18 18 11 20 18 Class Distribution -------------------- 61% | Scavenger-Mutant 30% | Mutant 5% | Derelict-Mutant 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 10976 | 278 192 41 308 1166 594 451 532 671 273 . 203 1294 158 56 40 60 1322 203 232 88 78 2010 406 320 Remotely 714 | . . . . . . . . 175 105 . . . . . . . . . . . . 434 . . Salvage Created 19253 | 145 336 14 342 1987 982 825 725 430 479 . 142 4267 259 34 . 20 2622 534 378 130 112 3723 231 536 Parts 773 | 12 23 . 26 115 53 2 28 20 23 . 6 154 19 4 . 2 102 11 8 . 3 141 7 14 Haulers Intercepted 18 | . 2 . . 5 1 . . . . . . 4 . . . . 3 . . . . 3 . . Recyclers Shooed 31 | . 2 1 . 4 . . 2 . . . . 14 . . . . 1 . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . 15 . . . . 22 17 . 13 . 1 4 . 7 . 6 7 . 3 . . . Prevented 27 | . . . . . . . . . 8 . . . 9 . . 4 . 4 . . 2 . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 275 | . 8 1 9 37 15 4 13 10 9 . 5 40 6 3 . 1 39 8 6 . 3 51 1 6 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Guns 99 | . 8 1 6 25 14 . 13 6 5 . 5 13 . 1 . . . . 1 . . 1 . . Cannons 92 | . . . 3 11 . . . 4 . . . 17 4 . . 1 21 4 3 . 2 20 . 2 AOE 48 | . . . . . . 4 . . 2 . . 6 1 2 . . 15 . 2 . . 12 1 3 Classes Destroyed 22 | 2 4 . 2 7 2 1 . 1 1 . . . . . . . 1 . . . 1 . . . Worker 20 | . . . . 3 . . . . . . . 6 . . . . 2 . . . . 9 . . Builder 16 | . . . . 1 1 . . . . . . 3 . . . . . . . . . 9 . 2 Tunneler 8 | 2 . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 Hauler 18 | . 2 . . 5 1 . . . . . . 4 . . . . 3 . . . . 3 . . Recycler 30 | 1 . . . 4 1 . 1 . . . . 11 . . . . 3 . . . . 8 . 1 Operator 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . . 3 . . . . . . . 3 . . . . 5 . . . . 2 . 1 Swarmer 57 | . 6 1 4 14 . . 2 3 1 . 4 . . 3 . 1 9 . . . . 9 . . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Grunt 98 | . 2 . . 7 7 . 3 5 3 . . 26 . . . . 17 6 3 . . 18 . 1 Brawler 7 | . . . . . 1 . . . 2 . . . . . . . . 1 . . . 3 . . Duelist 4 | . . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . . Sentry 33 | . . . . 9 5 . 6 1 1 . 1 5 . . . . 4 . . . . 1 . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . 2 . . 1 . . . . 5 2 . . . . . 3 . . 5 . 3 Programmer 30 | . . . . . 2 . 1 . 1 . . 4 . . . . 5 . . . 2 13 . 2 Heavy 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Compactor 5 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Best Kill Streak 14 | 2 3 1 5 8 4 4 3 6 7 . 2 6 4 3 . 1 10 4 3 . 2 14 1 4 Combat Bots Only 8 | . 3 1 3 7 3 4 3 6 7 . 2 5 4 3 . 1 8 4 3 . 2 8 1 3 Max Kills in Single Turn 12 | 1 1 1 1 2 2 1 2 1 1 . 1 2 1 2 . 1 8 2 2 . 1 12 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 . . 1 . . 2 1 2 . . 6 . 2 . . 6 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 2528 | . 69 7 93 202 192 4 174 137 28 . 92 472 29 4 . 18 229 50 67 . 12 455 . 194 Missed 808 | . 22 2 33 49 63 . 62 35 6 . 31 170 7 1 . 3 75 15 16 . 4 157 . 57 Damage Taken 29102 | . 400 54 1135 2386 1335 327 1166 2119 561 . 798 4817 372 51 . 288 2904 846 811 . 163 5865 246 2458 Core 3050 | . 72 . 160 226 97 101 98 171 73 . 76 417 39 15 . 38 329 60 81 . 19 611 20 347 Absorbed by Shields 186 | . . . . . . . . . . . . . . . . . . . . . . . . 186 Reduced by Siege Mode 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . . . . . . . . . . . . . 30 . . 106 . . Ignored by Resistances 685 | . . . . . . . . . . . . . . . . . . . . . . 685 . . Regen/Repaired (Parts) 1573 | . . . . 92 . 11 588 . . . . . . . 128 . . . . . . 279 274 201 Core Remaining (%) 44 | 100 . . 7 58 . . . . . . 12 . . . . 40 . . . . 51 . . . Volleys Fired 1017 | 8 60 1 56 122 65 24 54 48 21 . 20 186 12 4 . 9 98 27 18 10 12 122 5 35 Largest 2 | 2 2 2 2 2 2 1 2 2 2 . 2 2 2 1 . 2 2 2 2 1 2 2 1 2 Hottest 180 | 60 100 60 120 115 89 30 103 98 66 . 66 160 145 39 . 160 160 180 123 90 180 171 50 157 Shots Fired 1809 | 16 104 2 88 235 130 25 97 95 37 . 38 355 18 4 . 17 185 48 26 10 22 202 6 49 Gun 949 | 16 103 2 60 178 130 . 97 72 32 . 38 158 . 3 . 9 6 10 6 8 . 12 . 9 Cannon 778 | . . . 27 57 . 1 . 23 . . . 189 12 . . 8 168 32 17 2 22 188 . 32 Launcher 80 | . . . . . . 24 . . 5 . . 8 6 1 . . 11 6 3 . . 2 6 8 Special 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 1022 | 8 59 1 55 188 101 . 60 90 32 . 38 106 . 3 . . 115 10 6 . . 129 . 21 Thermal 641 | 8 45 1 28 38 29 1 37 5 . . . 229 12 . . 17 59 29 17 2 22 42 . 20 Explosive 51 | . . . . . . 24 . . . . . 7 . 1 . . . . 3 . . 2 6 8 Electromagnetic 95 | . . . 5 9 . . . . 5 . . 13 6 . . . 11 9 . 8 . 29 . . Robot Hit Streak 28 | 6 7 1 12 12 20 7 10 18 7 . 5 22 3 3 . 2 13 28 13 12 14 21 4 8 Robot Miss Streak 7 | 1 6 1 6 5 4 1 4 3 1 . 5 5 4 1 . 2 3 4 3 . 3 4 7 5 Penetration Max 1 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . Secondary Targets 12 | . 1 . . 2 . . 2 3 . . 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1282 | 11 57 1 44 167 87 18 62 75 25 . 17 267 8 2 . 7 119 35 29 10 10 189 5 37 Core Hits 650 | 5 23 2 16 75 40 16 22 26 14 . 9 123 7 4 . 4 83 13 16 10 2 94 33 13 Critical Kills 25 | . . . 1 . 1 . 1 4 . . . 4 . . . . 7 1 . . 1 4 . 1 Critical Parts Destroyed 48 | . . . 2 2 4 . . 6 . . . 5 . . . . 2 . 1 . . 24 . 2 Critical Strikes 118 | . . . 3 9 5 . 5 13 . . . 13 . . . . 24 2 1 . 1 37 . 5 Burn 13 | . . . . 4 . . 4 . . . . 4 . . . . 1 . . . . . . . Meltdown 7 | . . . 1 . . . . . . . . 2 . . . . 2 1 . . 1 . . . Destroy 44 | . . . 2 1 5 . 1 13 . . . 6 . . . . 7 . . . . 9 . . Blast 26 | . . . . 3 . . . . . . . . . . . . 14 . . . . 7 . 2 Corrupt 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Smash 25 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . 19 . 3 Melee Attacks 219 | . 1 . 13 13 13 . 5 . 6 . . 38 2 4 . . . 3 22 . 5 85 . 9 Impact 210 | . 1 . 13 13 13 . 5 . 6 . . 38 2 4 . . . 3 13 . 5 85 . 9 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Sneak Attacks 21 | . . . . 1 . . . . . . . 4 . . . . . . 3 . . 9 . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage Inflicted 46508 | 104 664 16 920 3834 1723 2240 1420 1325 764 . 333 8058 380 179 . 215 5874 1380 1396 111 489 10795 2037 2251 Guns 12218 | 104 659 13 557 2480 1719 . 1386 973 464 . 333 2562 . 43 . 62 111 163 104 39 . 315 . 131 Cannons 17033 | . . . 363 1142 . 26 . 323 . . . 3802 181 . . 153 3885 835 340 72 489 4701 . 721 Explosions 12225 | . . . . . . 2214 . . 300 . . 1025 199 136 . . 1840 382 626 . . 2658 2037 808 Melee 4737 | . . . . 173 . . . . . . . 576 . . . . . . 326 . . 3071 . 591 Ramming 295 | . 5 3 . 39 4 . 34 29 . . . 93 . . . . 38 . . . . 50 . . Kinetic 16565 | 49 359 13 522 2872 1309 . 809 1183 464 . 333 1795 . 43 . . 2670 163 104 . . 3323 . 554 Thermal 13867 | 55 300 . 363 622 410 26 577 113 . . . 4316 181 . . 215 2091 783 340 72 489 2616 . 298 Explosive 7863 | . . . . . . 2214 . . . . . 962 . 136 . . . . 626 . . 1080 2037 808 Electromagnetic 3181 | . . . 35 128 . . . . 300 . . 316 199 . . . 1075 434 . 39 . 655 . . Impact 4704 | . . . . 173 . . . . . . . 576 . . . . . . 293 . . 3071 . 591 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . Highest Corruption 21 | . . . . 2 3 3 3 2 10 10 10 1 . . . . 1 6 6 6 8 17 17 21 Average Corruption 6 | . . . . 1 3 3 2 2 2 10 10 1 . . . . 1 6 6 6 7 7 17 19 Corruption Purged 19 | . . . . . . . 3 . 2 . . 1 . . . . 3 . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 305 | . . . . 6 17 10 12 10 12 5 31 6 . . . . . 11 19 5 32 70 15 44 Message Errors 76 | . . . . 2 5 1 3 4 4 . 8 2 . . . . . 5 3 1 13 13 1 11 Matter Fused 59 | . . . . 1 3 3 1 . 4 1 4 2 . . . . . . 5 1 6 15 6 7 Heat Flow Errors 34 | . . . . 2 3 . 2 1 . 2 5 . . . . . . 1 3 1 2 8 . 4 Energy Discharges 32 | . . . . . 1 1 . 2 . 1 3 2 . . . . . 3 2 . 3 11 1 2 Parts Rejected 10 | . . . . . . . 2 . . . . . . . . . . . 1 . . 3 2 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 47 | . . . . 1 1 . 3 2 1 . 7 . . . . . . 2 2 2 5 11 3 7 Data Loss (major) 16 | . . . . . . 4 . 1 . 1 2 . . . . . . . 1 . 1 4 . 2 Misfires 13 | . . . . . 1 1 . . 1 . . . . . . . . . 2 . 1 2 1 4 Alerts 7 | . . . . . 2 . . . 1 . . . . . . . . . . . 1 1 . 2 Weapon Failures 9 | . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3528 | . . . 23 125 . 5 . . . . . 257 . . . . 54 65 298 . 62 2243 4 392 Projectiles 567 | . . . 23 4 . . . . . . . 66 . . . . 45 53 . . 62 242 . 72 Explosions 536 | . . . . . . 5 . . . . . 16 . . . . 9 12 28 . . 434 4 28 Melee 2425 | . . . . 121 . . . . . . . 175 . . . . . . 270 . . 1567 . 292 Knockbacks 84 | . . . . 9 . . 1 1 . . . 2 . . . . 16 . . . . 52 . 3 Impact 21 | . . . . . . . 1 . . . . 2 . . . . . . . . . 18 . . Kinetic 57 | . . . . 9 . . . 1 . . . . . . . . 15 . . . . 29 . 3 Secondary 6 | . . . . . . . . . . . . . . . . . 1 . . . . 5 . . Self-Inflicted Damage 1077 | . . . . . . 175 . . . . . 25 . . . . 42 35 9 . . 408 252 131 Shots 26 | . . . . . . 4 . . . . . 1 . . . . 2 2 1 . . 5 9 2 Rammed 10 | . 1 1 . 2 . . 4 1 . . . . . . . . . . . . . 1 . . Targets Rammed 29 | . 3 1 . 5 1 . 4 1 . . . 10 . . . . 1 . . . . 3 . . Kicked 19 | . 2 . . 3 1 . . . . . . 10 . . . . 1 . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 603 | 40 45 . 14 367 328 187 357 545 14 223 262 354 . . . 357 237 259 224 203 312 603 . 497 Average Temperature 118 | 15 22 . 6 81 123 68 187 135 7 95 63 126 . . . 125 62 127 100 114 122 128 . 123 Received Heat Transfer 5483 | . 45 . 75 531 477 . 201 594 90 . 66 1345 36 . . 189 954 202 75 . . 504 . 99 Effects 69 | . . . . 6 2 . 17 20 . . . 4 . . . . . 1 . . . 13 . 6 Shutdowns 11 | . . . . 1 . . 2 3 . . . 2 . . . . . . . . . 2 . 1 Energy Bleed 12 | . . . . 2 2 . 4 1 . . . 1 . . . . . 1 . . . 1 . . Interference 25 | . . . . 3 . . 9 6 . . . . . . . . . . . . . 4 . 3 Matter Decay 6 | . . . . . . . 1 4 . . . . . . . . . . . . . 1 . . Short Circuit 5 | . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . 1 Damage (minor) 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 Damage (major) 6 | . . . . . . . . 4 . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Turns 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Longest Duration 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 33 | . . . . 2 . . . . 2 . . 4 1 . . . 1 2 . . . 20 . 1 Combat Hostiles 20 | . . . . 1 . . . . 2 . . . 1 . . . 1 2 . . . 12 . 1 Parts Fried 63 | . . . . 6 . . . . 2 . . 7 2 . . . 5 3 . . . 30 . 8 Impact Corruptions 81 | . . . . 5 . . . . . . . 7 . . . . . . 11 . . 52 . 6 Robots Melted 12 | . . . 1 . 1 . . . . . . 5 . . . . 2 2 . . 1 . . . Combat Hostiles 10 | . . . . . 1 . . . . . . 4 . . . . 2 2 . . 1 . . . Parts Melted 48 | . 1 1 . 1 5 . 6 1 . . . 20 . . . . 5 3 . . 3 2 . . Heat Transferred 19513 | 125 675 . 481 1369 740 50 1258 185 . . . 7791 298 . . 296 2217 851 370 18 444 2123 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . 1 1 . . . 8 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 4 | . . . . 2 2 . 2 . . . . 3 . . . . 4 . . . . 4 2 2 Low Security (%) 38 | 100 100 100 . 43 50 100 31 . . . . 33 . . . . 18 . . . . 24 . . Level 1 25 | . . . . 44 47 . 31 . . . . 22 . . . . 9 . . . . 24 22 34 Level 2 22 | . . . . 11 1 . 36 . . . . 25 . . . . 27 . . . . 21 77 65 Level 3 12 | . . . . . . . . . . . . 18 . . . . 39 . . . . 23 . . Level 4 1 | . . . . . . . . . . . . . . . . . 4 . . . . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1174 | 10 61 107 . 570 477 166 563 . . . . 824 . . . . 1130 . . . . 1174 468 665 Initial 410 | . . . . . 254 164 . . . . . 15 . . . . 6 . . . . 150 410 263 Average 345 | . 16 34 . 210 219 51 269 . . . . 388 . . . . 648 . . . . 488 417 456 Influence Increases 12371 | 15 272 188 243 1201 709 46 1188 240 190 . 279 1614 50 70 . 351 1936 191 152 . 55 2193 156 1032 Destroy 0b10 Robot/C 6580 | . 160 120 140 740 300 . 540 200 180 . 200 880 40 60 . 220 1020 160 120 . 40 1140 . 320 Destroy 0b10 Robot/NC 610 | 15 25 . . 90 20 . 35 . . . . 150 . . . . 75 . . . 5 155 . 40 Destroy Leader 1386 | . 40 20 10 216 102 . 134 10 10 . 30 224 10 10 . . 216 30 30 . 10 208 . 76 Allied During Kill 938 | . . 18 3 . . . 272 . . . 49 31 . . . 131 180 1 2 . . 39 . 212 Successful Hack 208 | . 44 . . 42 30 . 87 . . . . . . . . . . . . . . 5 . . Select Force Hacks 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . Disable Machine 495 | . . . . . 30 . 45 . . . . . . . . . 150 . . . . 135 . 135 Anti-Garrison Action 300 | . . . . . 150 . . . . . . 150 . . . . . . . . . . . . Destroy Structure 1099 | . 3 . . 23 17 46 55 . . . . 89 . . . . 190 . . . . 286 156 234 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . Lose Combat Pursuer 585 | . . 30 90 90 60 . . 30 . . . 90 . . . . 105 . . . . 75 . 15 Influence Decreases 8884 | 15 272 171 251 641 492 210 644 522 146 . 254 824 428 173 . 341 812 426 338 . 55 1019 190 660 Time Decay 6800 | 15 246 161 241 401 452 130 421 452 126 . 187 603 428 173 . 274 552 326 318 . 55 699 190 350 Lost Part 1136 | . . 10 10 80 40 60 10 70 20 . 27 201 . . . 18 130 70 20 . . 240 . 130 Lost Ally 622 | . . . . 10 . 20 63 . . . 40 20 . . . 49 130 30 . . . 80 . 180 Purge Threat 326 | . 26 . . 150 . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 1 . . 8 6 . 9 . 1 . . 18 . . . 1 11 . . . . 15 . 6 Investigation 19 | . 1 . . 3 3 . 2 . . . . 4 . . . 1 2 . . . . 2 . 1 Extermination 23 | . . . . . 2 . 2 . . . . 6 . . . . 3 . . . . 9 . 1 Reinforcement 18 | . . . . 5 . . 1 . . . . 6 . . . . 2 . . . . 3 . 1 Assault 8 | . . . . . 1 . . . 1 . . 1 . . . . 3 . . . . 1 . 1 Garrison 8 | . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 23 | . . . . 2 . . 1 . . . . 5 . . . . 4 . . . . 7 . 4 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . . . . . 44 Times Spotted 458 | . 13 6 17 54 22 6 28 15 9 . 10 59 6 1 . 9 73 9 10 . 4 78 6 23 Peak Tracking Total 8 | . 3 3 4 8 4 3 3 7 7 . 3 7 4 1 . 7 8 4 4 . 2 8 2 4 Tactical Retreats 28 | . . 1 4 2 3 1 . 2 . . . 4 . . . . 5 . . . . 5 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 11 | . . . 5 1 1 . 1 . . . . . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 38 | . . . . . 3 . 3 1 . . . 1 . . . 1 10 . 1 . . 9 . 9 Max in Single Turn 8 | . . . . . 1 . 1 1 . . . 1 . . . 1 1 . 1 . . 8 . 3 Garrison Access 7 | . . . . 1 2 . 1 . . . . 2 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 72 | . 7 . 1 14 6 . 16 1 1 4 1 7 . . . 1 1 1 1 4 . 3 . 3 Terminals 37 | . 7 . . 10 5 . 8 1 . . 1 3 . . . 1 1 . . . . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Repair Stations 7 | . . . . 1 . . 3 . . . . 1 . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . 1 1 . 2 . . . . 3 . . . . . . . . . . . 1 Total Hacks 213 | . 21 . 4 49 12 . 40 3 1 33 1 11 . . . 3 3 1 1 17 . 6 . 7 Successful 118 | . 10 . 4 22 4 . 15 3 1 33 1 1 . . . 3 . 1 1 17 . 2 . . Failed 94 | . 11 . . 26 8 . 25 . . . . 10 . . . . 3 . . . . 4 . 7 Catastrophic 24 | . 1 . . 5 4 . 5 . . . . 6 . . . . . . . . . 1 . 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 84 | . 7 . . 19 3 . 15 . . . . 2 . . . 1 16 . . . . 10 . 11 Terminals 100 | . 21 . . 33 11 . 21 3 . . 1 4 . . . 3 3 . . . . . . . Fabricators 12 | . . . . . . . 7 . . . . . . . . . . . . . . 5 . . Repair Stations 18 | . . . . 6 . . 7 . . . . 1 . . . . . . . . . 1 . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 8 . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 16 | . . . . 2 1 . 4 . . . . 6 . . . . . . . . . . . 3 Terminal Hacks 95 | . 10 . 4 11 2 . 8 3 1 33 1 . . . . 3 . 1 1 17 . . . . Record 28 | . . . 4 . . . . 3 . 11 1 . . . . 3 . 1 . 5 . . . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . . 4 . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . 1 . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . . 1 . . . . . 3 . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . 2 . . 3 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . 4 . . 4 . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Repair 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 1 . 2 . . . . . . . . . . . . . . . . . Terminals 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . . 13 5 . 15 1 . . 1 5 . . . 1 1 . . . . 3 . 3 Full Trace Events 16 | . 2 . . 3 3 . 1 1 . . . 3 . . . 1 . . . . . 1 . 1 Feedback Events 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Corruption 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . 1 . . 11 . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . 152 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Repaired 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Time 160 | . . . . 76 . . 84 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 65 | . . 3 . 1 . 19 . . 2 . 1 . . . 9 . 4 1 1 . . 2 19 3 Largest Group 19 | . . 3 2 1 . 19 13 . 2 2 2 1 . . 9 9 9 1 1 . . 2 19 10 Highest-Rated Group 702 | . . 40 24 10 . 465 341 . 46 46 96 96 . . 294 290 401 36 36 . . 206 702 409 Highest-Rated Ally 103 | . . 16 16 10 . 35 35 . 30 30 96 96 . . 41 41 70 36 36 . . 103 50 81 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 32 | . . . . . . . . . . . . . 2 3 2 . 7 1 2 . 5 7 . 3 DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 EXPLORE 22 | . . . . . . . . . . . . . 2 1 1 . 5 1 1 . 3 6 . 2 RETURN 8 | . . . . . . . . . . . . . . 2 1 . 1 . 1 . 2 1 . . Ally Attacks 661 | . . 25 20 . . 87 158 . . . 37 11 . . . 34 85 3 4 . . 15 93 89 Total Damage 17719 | . . 205 264 . . 1462 2918 . . . 1138 340 . . . 824 1970 172 127 . . 1237 4419 2643 Kills 99 | . . 5 5 . . 3 22 . . . 5 4 . . . 10 14 . . . . 6 11 14 Allies Corrupted 5 | . . . 1 . . . . . . . . . . . . 1 1 . . . . 2 . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 18962 | 44 842 274 1562 2335 319 . 1578 1084 1204 188 881 2129 775 637 1074 740 1147 . 41 273 805 553 . 477 Optics 1427 | . . . . 1427 . . . . . . . . . . . . . . . . . . . . Sensors 4581 | . . . . 983 . . . . . . . . 775 637 1074 740 372 . . . . . . . Terrain 1761 | . . 199 1562 . . . . . . . . . . . . . . . . . . . . . Seismic 985 | 44 842 75 . . . . . . . . . . . . . . 24 . . . . . . . Machine Analysis 9441 | . . . . 1146 319 . 1578 1084 1204 188 881 2129 . . . . 912 . . . . . . . Cloaking 1672 | . . . . . . . . . . . . . . . . . . . 41 273 805 553 . . Jamming 477 | . . . . . . . . . . . . . . . . . . . . . . . . 477 Robot Analysis Total 8 | . 3 . . 1 . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 17 | . . 2 1 . . . . 2 1 . 1 . 2 2 3 1 . 1 . . 1 . . . Drone Launches 28 | . . . . . . . . . . . . . 2 2 1 . 6 1 1 . 3 9 . 3 Drone Recoveries 20 | . . . . . . . . . . . . . 2 2 1 . 5 . 1 . 3 5 . 1 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 29002 | 136 842 498 1866 2427 1124 533 2154 1134 1204 188 881 4014 1057 637 1074 740 1828 727 710 273 805 2965 394 791 Spaces Moved 15022 | 58 456 281 1167 1221 437 328 1119 513 619 96 411 1909 588 421 841 399 882 470 460 179 340 1067 285 475 Core 146 | 7 1 . 5 . . 125 . . . . . . . . . . . . . . . 8 . . Treads 3368 | . 195 281 532 282 . 142 1119 513 296 . . 7 . . . . . . . . . . . 1 Legs 9699 | 51 260 . . 726 437 57 . . 323 96 411 1873 588 421 841 399 882 470 460 179 340 882 . 3 Wheels 1805 | . . . 630 213 . . . . . . . 29 . . . . . . . . . 177 285 471 Hover 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 110 120 190 50 152 152 160 193 193 120 125 125 125 125 114 126 126 126 209 101 101 116 Average Speed 157 | 166 137 160 138 150 190 133 166 182 177 193 198 162 166 125 125 175 156 126 128 127 209 196 113 134 Slowest Speed 1050 | 190 250 160 400 320 193 200 385 240 193 193 265 232 195 195 125 195 209 209 250 220 209 1050 131 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 61 | 6 88 63 82 97 12 95 30 64 78 69 56 45 87 78 88 63 28 73 52 61 67 37 92 19 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . . . 1 . . . . . . 1 1 . 1 . 1 . . . . 3 . . . . Known Exits Taken 11 | . . . . 1 . . 1 . . . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 30 | . . 1 2 . . . . 4 7 . 3 . 3 2 2 . . 4 2 . . . . . Spaces Dug 108 | . 2 . 4 9 13 . 4 . 5 . . 22 2 3 . . . 3 10 . 5 22 . 4 Terrain Destroyed 785 | . 2 . 5 20 13 93 5 1 6 . . 89 5 14 . 2 67 11 49 . 14 157 128 104 Melee 101 | . 1 . 4 8 13 . 4 . 5 . . 22 2 3 . . . 3 9 . 5 18 . 4 Projectile 147 | . 1 . 1 12 . . 1 1 1 . . 6 2 . . 2 58 8 5 . 9 32 . 8 AOE 537 | . . . . . . 93 . . . . . 61 1 11 . . 9 . 35 . . 107 128 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 18211 | 80 571 326 1300 1602 607 400 1303 620 686 99 437 2383 648 517 866 423 1150 542 532 216 409 1572 342 580 Wait 840 | . 29 38 21 122 43 18 50 28 1 . . 70 23 82 14 3 61 7 13 1 50 121 30 15 Move 15000 | 57 455 280 1166 1220 437 327 1118 512 618 95 410 1908 587 420 840 398 881 469 459 178 339 1067 284 475 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 8 6 2 7 38 6 4 16 6 8 . 1 29 1 2 1 3 19 2 3 1 . 24 8 6 Fast Attach 210 | 6 1 . 5 17 2 11 17 9 1 2 3 33 7 . 2 3 22 3 2 8 . 42 7 7 Attach 115 | 1 1 1 5 10 5 3 3 4 4 . 2 19 . . 2 3 12 5 5 4 . 20 2 4 Detach 67 | . . . 2 7 . 3 9 1 2 . . 8 1 . 2 . 3 1 3 4 . 15 3 3 Swap 207 | . 6 2 11 15 19 1 10 4 8 . . 40 5 3 . 1 18 7 6 1 3 33 1 13 Drop 282 | . 9 1 12 32 16 9 17 7 11 2 1 42 10 2 5 3 32 . . 9 . 47 2 13 Fire 1017 | 8 60 1 56 122 65 24 54 48 21 . 20 186 12 4 . 9 98 27 18 10 12 122 5 35 Melee 212 | . 1 . 13 13 13 . 5 . 6 . . 38 2 4 . . . 3 22 . 5 78 . 9 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 19 | . 2 . . 3 1 . . . . . . 10 . . . . 1 . . . . 2 . . Crush 9 | . 1 1 . 2 . . 4 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . 6 . . . . . . . 3 18 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / [*Low] / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Discovered new exit (range 11) 979 | -10/Materials | Entered Mines 984 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1129 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1179 | -10/Mines | Learned location of 1 exit from Materials 1246 | -10/Mines | Learned Materials garrison access intel 1459 | -10/Mines | Discovered new exit (range 10) 1477 | -10/Mines | Entered Subcaves 1477 | -10/Subcaves | Accompanied by 2 allies 1671 | -10/Subcaves | Learned location of Zion (-6) 1704 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1707 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1787 | -10/Subcaves | Visited Clippyterm 1792 | -10/Subcaves | Identified exit to Recycling 1792 | -10/Subcaves | Learned Research machine intel 1871 | -10/Subcaves | Discovered new exit (range 11) 1892 | -10/Subcaves | Lost 3 parts (1n2w) 2225 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2226 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2272 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2338 | -10/Subcaves | Core integrity fell below 50% 2461 | -10/Subcaves | Core integrity fell below 20% 2546 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2554 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2614 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2646 | -10/Subcaves | Discovered new exit (range 15) 2775 | -10/Subcaves | Build established: Scavenger-Mutant 3343 | -10/Subcaves | Entered Materials 3343 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3344 | -8/Materials | Identified exit to Factory 3345 | -8/Materials | Build established: Subdweller-Mutant 3345 | -8/Materials | Loaded intel: 1 garrison access location 4014 | -8/Materials | Repaired Mak. Hammer 4050 | -8/Materials | Repaired Multitool 4291 | -8/Materials | Build established: Scavenger-Mutant 4370 | -8/Materials | Destroyed 7 combat bots 4389 | -8/Materials | Lost 6 parts (1p3n2u) 4639 | -8/Materials | Central database locked down 5168 | -8/Materials | Discovered exit to Factory (range 15) 5356 | -8/Materials | Discovered exit to Factory (range 12) 5770 | -8/Materials | Entered Factory 5770 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6894 | -7/Factory | Sucked down chute 6894 | -7/Factory | Entered Waste 6927 | -7/Waste | Spotted C-40 Crusher 6929 | -7/Waste | Spotted C-40 Crusher 6941 | -7/Waste | Destroyed C-40 Crusher 6942 | -7/Waste | Spotted C-40 Crusher 6945 | -7/Waste | Destroyed C-40 Crusher 6947 | -7/Waste | Spotted C-40 Crusher 6956 | -7/Waste | Destroyed C-40 Crusher 6964 | -7/Waste | Destroyed C-40 Crusher 7006 | -7/Waste | Spotted C-40 Crusher 7036 | -7/Waste | Spotted C-40 Crusher 7049 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7054 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7057 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7060 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7091 | -7/Waste | Lost 6 parts (1p1n3u1w) 7140 | -7/Waste | Warlord forces began an assault 7325 | -7/Waste | Discovered new exit (range 15) 7352 | -7/Waste | Build established: Mutant 7427 | -7/Waste | Entered Factory 7427 | -7/Factory | Accompanied by 13 allies 7841 | -7/Factory | Repaired Hyp. Gauss Cannon 8141 | -7/Factory | Lost 4 allies 8256 | -7/Factory | Discovered new exit (range 6) 8350 | -7/Factory | Garrison activated, responded to threat 8777 | -7/Factory | Garrison activated, responded to threat 8781 | -7/Factory | Discovered new exit (range 8) 8958 | -7/Factory | Lost 5 allies 9314 | -7/Factory | Cargo convoy interrupted 9333 | -7/Factory | Identified exit to Lower Caves 9426 | -7/Factory | Repaired Hvy. Treads 9581 | -7/Factory | Entered Lower Caves 9607 | -7/Lower Caves | Learned Factory trap positions 9674 | -7/Lower Caves | Attracted the attention of an 0b10 base 9693 | -7/Lower Caves | Core integrity fell below 50% 9749 | -7/Lower Caves | Learned Armory security intel 9858 | -7/Lower Caves | Spotted B-75 Beast 9925 | -7/Lower Caves | Destroyed B-75 Beast 9935 | -7/Lower Caves | Lost 7 parts (2p1n3u1w) 9936 | -7/Lower Caves | Learned location of 1 exit from Factory 10610 | -7/Lower Caves | Discovered new exit (range 12) 10617 | -7/Lower Caves | Encountered a Warlord checkpoint 10661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10715 | -7/Lower Caves | Entered another Lower Caves area 10749 | -7/Lower Caves | Discovered new exit (range 11) 10964 | -7/Lower Caves | Build established: Scavenger-Mutant 10964 | -7/Lower Caves | Learned Factory terminal intel 11378 | -7/Lower Caves | Encountered a Warlord checkpoint 11817 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11861 | -7/Lower Caves | System corruption reached 10% 11866 | -7/Lower Caves | Discovered new exit (range 8) 11884 | -7/Lower Caves | Destroyed 7 combat bots 11919 | -7/Lower Caves | Entered Data Miner 11919 | -7/Data Miner | Accompanied by 2 allies 11920 | -7/Data Miner | Discovered new exit (range 6) 11957 | -7/Data Miner | Met Data Miner 11994 | -7/Data Miner | Learned location of Section 7 (-2) 11994 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12031 | -7/Data Miner | Received God Mode back door access code from Data Miner 12107 | -7/Data Miner | Entered Proximity Caves 12107 | -6/Proximity Caves | Accompanied by 2 allies 12155 | -6/Proximity Caves | Build established: Mutant 12168 | -6/Proximity Caves | Spotted B-75 Beast 12236 | -6/Proximity Caves | Escorted by Enhanced Grunt 12384 | -6/Proximity Caves | Core integrity fell below 20% 12892 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12946 | -6/Proximity Caves | Discovered new exit (range 15) 12988 | -6/Proximity Caves | Entered Factory 12988 | -6/Factory | Accompanied by 1 ally 12988 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12989 | -6/Factory | Identified exit to Extension 12990 | -6/Factory | Loaded intel: 69 trap records 12991 | -6/Factory | Loaded intel: 28 terminal locations 13292 | -6/Factory | Build established: Derelict-Mutant 13883 | -6/Factory | Build established: Mutant 14059 | -6/Factory | Lost 9 parts (1p4n2u2w) 14120 | -6/Factory | Lost 3 parts (1p2n) 14211 | -6/Factory | Discovered new exit (range 6) 14223 | -6/Factory | Identified exit to Factory 14309 | -6/Factory | Garrison activated, responded to threat 14445 | -6/Factory | Build established: Scavenger-Mutant 15208 | -6/Factory | Found Prototype Processor 15208 | -6/Factory | Identified Exp. Targeting Computer 15219 | -6/Factory | Found Exp. Targeting Computer 15368 | -6/Factory | Lost 4 parts (1p1n2u) 16063 | -6/Factory | Discovered exit to Extension (range 15) 16732 | -6/Factory | Discovered new exit (range 5) 16733 | -6/Factory | Incoming investigation squad redirected 17002 | -6/Factory | Entered Lower Caves 17004 | -6/Lower Caves | Ambushed by wild Derelicts 17275 | -6/Lower Caves | Found DCF Scrap (12 items) 17772 | -6/Lower Caves | Core integrity fell below 50% 17921 | -6/Lower Caves | Learned location of 1 exit from Factory 17966 | -6/Lower Caves | Spotted B-75 Beast 18003 | -6/Lower Caves | Discovered new exit (range 15) 18058 | -6/Lower Caves | Identified exit to Lower Caves 18059 | -6/Lower Caves | Entered another Lower Caves area 18454 | -6/Lower Caves | Discovered new exit (range 60) 18531 | -6/Lower Caves | Encountered a Warlord checkpoint 18535 | -6/Lower Caves | Learned Factory garrison access intel 18552 | -6/Lower Caves | Learned Factory terminal intel 18695 | -6/Lower Caves | Identified exit to Zion 18696 | -6/Lower Caves | Entered Zion 18771 | -6/Zion | Given the Hacking Drone Bay 18772 | -6/Zion | Found Prototype Device 18773 | -6/Zion | Discovered new exit (range 24) 18880 | -6/Zion | Gained Derelict followers 19087 | -6/Zion | Learned location of Quarantine (-3) 19099 | -6/Zion | Learned Factory stockpile data 19122 | -6/Zion | Learned Factory security intel 19199 | -6/Zion | Learned Factory emergency access door positions 19275 | -6/Zion | Found Prototype Launcher 19275 | -6/Zion | Identified Rocket Array 19281 | -6/Zion | Found Prototype Launcher 19281 | -6/Zion | Identified Gui. Missile Launcher 19425 | -6/Zion | Met Imprinter 19450 | -6/Zion | Imprinted 19452 | -6/Zion | Declared Zion's savior 19752 | -6/Zion | Identified exit to Proximity Caves 19770 | -6/Zion | Entered Proximity Caves 19770 | -5/Proximity Caves | Accompanied by 9 allies 19808 | -5/Proximity Caves | Learned location of 1 exit from Factory 19904 | -5/Proximity Caves | Attracted the attention of an 0b10 base 19945 | -5/Proximity Caves | Learned location of 1 exit from Factory 19945 | -5/Proximity Caves | Learned Armory trap positions 20122 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20134 | -5/Proximity Caves | Found Prototype Special Weapon 20134 | -5/Proximity Caves | Identified Molecular Deconstructor 20200 | -5/Proximity Caves | Build established: Derelict-Mutant 20487 | -5/Proximity Caves | Discovered exit to Factory (range 10) 20510 | -5/Proximity Caves | Entered Factory 20510 | -5/Factory | Accompanied by 5 allies 20510 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20511 | -5/Factory | Identified exit to Upper Caves 20511 | -5/Factory | Identified exit to Factory 20515 | -5/Factory | Loaded intel: 26 terminal locations 20516 | -5/Factory | Loaded intel: 3 garrison access locations 20583 | -5/Factory | Zion Recon squad teleported in 20642 | -5/Factory | Zion Light squad teleported in 20819 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 20820 | -5/Factory | Zion Kinetic Resupply teleported in 20854 | -5/Factory | P-70 Sage assimilated allied LY-5S7(z) 21062 | -5/Factory | Spotted B-75 Beast 21098 | -5/Factory | Incoming assault squad redirected 21098 | -5/Factory | Destroyed B-75 Beast 21113 | -5/Factory | Lost 6 allies 21118 | -5/Factory | Found Prototype Protection 21118 | -5/Factory | Identified Zio. Weapon Casing 21122 | -5/Factory | Destroyed 8 combat bots 21203 | -5/Factory | Build established: Scavenger-Mutant 21410 | -5/Factory | First assault squad dispatched 21526 | -5/Factory | Lost 7 parts (2p2n2u1w) 21729 | -5/Factory | Terminal network hard line cut 21886 | -5/Factory | Incoming investigation squad redirected 22338 | -5/Factory | Entered Upper Caves 22405 | -5/Upper Caves | Entered a destroyed Warlord outpost 22426 | -5/Upper Caves | Identified exit to Upper Caves 22734 | -5/Upper Caves | Lost 4 parts (3u1w) 23065 | -5/Upper Caves | Entered another Upper Caves area 23693 | -5/Upper Caves | Discovered new exit (range 23) 23774 | -5/Upper Caves | Identified exit to Zhirov 23775 | -5/Upper Caves | Entered Zhirov 23775 | -5/Zhirov | Discovered new exit (range 3) 23800 | -5/Zhirov | Met Zhirov 23822 | -5/Zhirov | Learned location of Testing (-2) 23822 | -5/Zhirov | Learned location of Command (-1) 23842 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23861 | -5/Zhirov | Found Alien Artifact 23861 | -5/Zhirov | Identified Integrated Reactor 23861 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23880 | -5/Zhirov | Found Alien Artifact 24046 | -5/Zhirov | Identified exit to Proximity Caves 24048 | -5/Zhirov | Entered Proximity Caves 24257 | -4/Proximity Caves | Spotter reported a threat 24853 | -4/Proximity Caves | Entered Factory 24853 | -4/Factory | Evolved 2 slots: Utility x2 25370 | -4/Factory | Retrieved Zion intel report: Active Terminals 25371 | -4/Factory | Zion Heavy squad teleported in 25475 | -4/Factory | Incoming investigation squad redirected 25538 | -4/Factory | Found Prototype Device 25538 | -4/Factory | Identified Adv. EM Disruption Field 25604 | -4/Factory | Fabricated Lgt. Regenerative Plating? 26042 | -4/Factory | Found Prototype Launcher 26042 | -4/Factory | Identified Scatter Rocket Array 26195 | -4/Factory | Terminal network hard line cut 26225 | -4/Factory | Cargo convoy interrupted 26240 | -4/Factory | Spotted Executioner 27081 | -4/Factory | Spotted B-86 Titan 27139 | -4/Factory | Lost 7 parts (2n4u1w) 27315 | -4/Factory | Identified Transdimensional Reconstructor 27315 | -4/Factory | Warped through subspace 27328 | -4/Factory | System corruption reached 10% 27353 | -4/Factory | First assault squad dispatched 27390 | -4/Factory | Build established: Mutant 27637 | -4/Factory | Core integrity fell below 50% 27662 | -4/Factory | Destroyed 8 combat bots 27667 | -4/Factory | Lost 4 parts (2n2w) 27818 | -4/Factory | Sucked down chute 27818 | -4/Factory | Entered Waste 27824 | -4/Waste | Spotted C-40 Crusher 27837 | -4/Waste | Destroyed C-40 Crusher 27866 | -4/Waste | Warlord forces began an assault 27951 | -4/Waste | Spotted C-40 Crusher 27975 | -4/Waste | Allies destroyed C-40 Crusher 27994 | -4/Waste | Spotted C-40 Crusher 27996 | -4/Waste | Spotted C-40 Crusher 27997 | -4/Waste | Allies destroyed C-40 Crusher 28001 | -4/Waste | Allies destroyed C-40 Crusher 28006 | -4/Waste | Lost 4 allies 28008 | -4/Waste | Spotted C-40 Crusher 28022 | -4/Waste | Allies destroyed C-40 Crusher 28086 | -4/Waste | Build established: Scavenger-Mutant 28092 | -4/Waste | Spotted C-40 Crusher 28099 | -4/Waste | Allies destroyed C-40 Crusher 28183 | -4/Waste | Discovered new exit (range 12) 28197 | -4/Waste | Identified exit to Factory 28212 | -4/Waste | Entered Factory 28212 | -4/Factory | Accompanied by 10 allies 28226 | -4/Factory | Murdered 3 allies 28465 | -4/Factory | Zion Hacker squad teleported in 28506 | -4/Factory | Zion Infowar Resupply teleported in 28666 | -4/Factory | Lost 5 allies 28933 | -4/Factory | Lost 3 allies 28962 | -4/Factory | First assault squad dispatched 28991 | -4/Factory | Core integrity fell below 20% 29003 | -4/Factory | Self-destructed Last Messages --------------- 28991_ Manufacturing Mainframe disabled. 28993_ The unstable cave ceiling collapses. 28993_ R-10 Processor collects Com. Battery. 28994_ Penetrated by Slug. 28995_ Slug penetrates Neutrino Reactor. 28995_ Hrd. Medium Armor Plating destroyed. 28996_ System corrupted: Matter fused (-10). 28997_ Penetrated by Slug. 28997_ R-10 Processor collects Adv. Heat Sink. 28998_ Micro-nuke Launcher destroyed. 28998_ R-10 Processor collects Hvy. Riot Gun. 29000_ Penetrated by Slug. 29001_ R-10 Processor collects Imp. System Shield. 29001_ U-05 Engineer lays Concrete. 29002_ The unstable cave ceiling collapses. 29002_ U-05 Engineer lays Concrete. 29002_ Penetrated by Slug. 29002_ Flexi-carbon Leg destroyed. 29002_ Penetrated by Slug. 29003_ Y-64 Sentinel emerges from the garrison. Map ----- +----------------------------------------------------+ | #???? # #??# ##??????????????? | | #? ? """" #######+####+### #??????????????? | | ## """" #???# +??????????????? | | ## """" #???# #! #??????????????? | | ! #?] """" #???#!!^ """ ###????????????????? | | ## """" #####! 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G Y """ """ ? ?????????? | | ## """" """" !#??# ""Y """ """ #?????????? | | ## """" """" ### "" #?????????? | | ## """" """ #?????????? | | ## """" """ A #?????????? | | ## R;######+###?????????? | | ## """" "" # ?????????? | | ## """" "" # h ; ????????? | | ## """" " R * // "?????????? | | ## """" " @ %= // "?????????? | | ## % * = // "?????????? | | #??###### t ????????? | | #??????????# # """ "?????????? | | #??????????## ???# ""????????????? | | #????????????????# " ""????????????? | | #????????????????# "T" ????????????? | | ?????????????????# """ ; ??????????? | | ?????????????????# ; ??????????? | | ####?????????????#########;;;;;#######???????????? | | ###???????????????????? ####?????????????????? | | #????????????????????###????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 58 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 30 Resistance: EM 50 Core Shielding 20 Power Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 5 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Force Boost 30 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Gyrokinetic Inverter | -7/Factory | Downloaded Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Mak. Hammer | 41% | -8/Materials Multitool | 66% | -8/Materials Hyp. Gauss Cannon | 9% | -7/Factory Hvy. Treads | 14% | -7/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackDisruptorMonowheel Manual? 0 Play Time 04:29:19 Cumulative 229.3 hours Start 2024.12.25 @ 20:18:00 End 2024.12.26 @ 21:47:00 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 407b7446-63ab-4931-a79b-12eeea9ccb30