Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 15:55:47 Player: kupcio12 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2552) 2552 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1012) 1012 TOTAL SCORE: 7609 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 387 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 161/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Trap Reconfigurator > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Corruption Screen Mobile Refinery Mk. CCLXVII Improved Field Recycling Unit (0) Barrage Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Kinecellerator Trap Reconfigurator > --- WEAPON ----------- Autogun Minigun Minigun Minigun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Heat Sink Sensor Array Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Small Laser Gatling Laser Gatling Laser Gauss Rifle Light Cannon Light Cannon Light Cannon [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Trap Reconfigurator Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . . . . 2 . . . . Weapon 3 | . . 2 . . . . 1 . . . Parts Attached 62 | 7 5 8 2 4 5 7 12 5 . 7 Power 7 | 1 1 . . . 2 1 1 . . 1 Engine 5 | 1 1 . . . 1 1 1 . . . Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 13 | 2 2 1 2 . . 1 3 1 . 1 Treads . | . . . . . . . . . . . Leg 5 | . . . . . . . 3 1 . 1 Wheel 8 | 2 2 1 2 . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 1 2 1 . . 1 3 5 2 . . Device 9 | . 1 1 . . . 2 4 1 . . Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 1 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 27 | 3 . 6 . 4 2 2 3 2 . 5 Energy Gun 12 | 2 . 5 . 1 1 . . . . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | 1 . 1 . 2 1 1 1 1 . . Ballistic Cannon 4 | . . . . . . . 2 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . 1 . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . Parts Lost 31 | . 2 1 4 . 3 3 1 3 . 14 Power 5 | . 1 . . . 2 . . . . 2 Propulsion 7 | . 1 . 2 . . 1 . . . 3 Utility 4 | . . . . . . 1 . 1 . 2 Weapon 15 | . . 1 2 . 1 1 1 2 . 7 Highest Loss Streak 13 | . 2 1 4 . 2 2 1 3 . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 91 99 86 99 97 99 98 98 100 98 Engine 7 | . 13 11 11 11 6 9 7 7 7 6 Leg 12 | . . . . . . . 22 22 23 22 Wheel 9 | . 26 21 20 22 22 17 . . . . Device 13 | . 8 11 11 11 . 18 19 20 15 14 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 Protection 5 | . . . . . 9 8 2 1 7 6 Energy Gun 6 | . 14 21 22 20 17 5 . . . . Ballistic Gun 22 | . 14 22 11 22 26 29 28 22 23 14 Ballistic Cannon 8 | . . . . . . . 7 14 15 22 Naked Turns . | . . . . . . . . . . . Heaviest Build 119 | 11 91 94 94 103 107 107 119 117 117 117 Greatest Support 54 | 26 26 26 26 20 20 20 54 54 54 54 Greatest Overweight (x) 26 | . 5 3 9 5 5 10 5 2 2 26 Average Overweight (x) 3 | . 2 3 3 4 4 5 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 17 25 25 24 24 25 25 25 25 25 Average Carried 23 | 2 12 23 24 21 21 22 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 25 23 23 20 25 25 22 25 21 Class Distribution -------------------- 38% | Tank 25% | Scavenger-Skirmisher 13% | Gunner 11% | Skirmisher 4% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Matter Collected 2388 | 213 204 420 . . 300 269 290 144 10 538 Remotely . | . . . . . . . . . . . Salvage Created 2797 | . 204 911 . . 214 247 347 127 . 747 Parts 148 | . 11 57 . . 9 17 21 6 . 27 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 6 3 24 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Combat Hostiles Destroyed 71 | . 7 22 . . 6 9 7 2 . 18 Guns 59 | . 7 22 . . 6 9 4 2 . 9 Cannons 12 | . . . . . . . 3 . . 9 Classes Destroyed 12 | . 2 5 . . . 1 1 2 . 1 Worker 3 | . . . . . . 2 1 . . . Builder 1 | . . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 23 | . 3 4 . . 3 7 . . . 6 Grunt 29 | . 4 12 . . 3 . 5 . . 5 Duelist 1 | . . 1 . . . . . . . . Sentry 10 | . . 5 . . . 2 1 . . 2 Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . Thug 3 | . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 3 5 . . 3 4 3 1 . 4 Combat Bots Only 4 | . 3 4 . . 3 4 3 1 . 4 Max Kills in Single Turn 2 | . 1 2 . . 1 2 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Hostile Shots Fired 423 | . 31 52 17 . 22 33 18 49 . 201 Missed 124 | . 6 14 5 . 2 11 10 15 . 61 Damage Taken 4929 | . 287 475 173 . 512 418 229 471 . 2364 Core 1256 | . 80 107 34 . 251 80 21 54 . 629 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 47 | . 31 16 . . . . . . . . Core Remaining (%) 63 | 100 68 . . . 2 85 . . . . Volleys Fired 158 | . 21 45 3 . 11 23 8 5 . 42 Largest 5 | . 2 4 4 . 4 4 5 5 . 5 Hottest 162 | . 70 152 152 . 162 129 152 152 . 158 Shots Fired 573 | . 42 177 12 . 40 67 40 25 . 170 Gun 448 | . 42 177 12 . 40 62 31 15 . 69 Cannon 120 | . . . . . . . 9 10 . 101 Launcher . | . . . . . . . . . . . Special 5 | . . . . . . 5 . . . . Kinetic 421 | . 21 90 6 . 22 49 40 25 . 168 Thermal 147 | . 21 87 6 . 18 13 . . . 2 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 5 12 4 . 8 9 5 8 . 12 Robot Miss Streak 5 | . 4 3 4 . 3 4 3 2 . 5 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 7 | . 2 3 . . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . Shots Hit Robots 312 | . 24 100 6 . 24 37 21 13 . 87 Core Hits 147 | . 12 46 1 . 12 13 15 8 . 40 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . 2 5 . . 2 1 . . . 3 Burn 9 | . 1 5 . . 2 1 . . . . Destroy 1 | . 1 . . . . . . . . . Blast 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4877 | . 248 1190 67 . 394 496 450 251 . 1781 Guns 3794 | . 248 1175 67 . 394 496 370 176 . 868 Cannons 1068 | . . . . . . . 80 75 . 913 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 15 | . . 15 . . . . . . . . Kinetic 3544 | . 100 447 25 . 220 337 450 251 . 1714 Thermal 1318 | . 148 728 42 . 174 159 . . . 67 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . 1 1 1 . Average Corruption 1 | . . 2 2 2 2 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . 2 1 6 12 . 1 8 . . Message Errors 6 | . . . . 3 1 . . 2 . . Matter Fused 9 | . . 1 1 2 2 . 1 2 . . Heat Flow Errors 4 | . . . . . 3 . . 1 . . Energy Discharges 3 | . . . . . 3 . . . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . 2 . . 2 . . Data Loss (major) 3 | . . . . 1 1 . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . 9 Projectiles 9 | . . . . . . . . . . 9 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . . . . . . 1 . 15 Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . . . 1 . 14 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 7 | . . 7 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 874 | . 243 472 261 . 874 189 164 174 . 108 Average Temperature 137 | . 100 145 134 . 301 52 54 40 . 33 Received Heat Transfer 1581 | . 126 219 60 . 162 81 27 48 . 858 Effects 29 | . . 4 2 . 23 . . . . . Shutdowns 4 | . . 1 . . 3 . . . . . Energy Bleed 3 | . . 1 . . 2 . . . . . Interference 9 | . . . 2 . 7 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 5 | . . 2 . . 3 . . . . . Damage (core) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 2 7 . . . 2 . . . . Heat Transferred 4051 | . 518 2199 111 . 592 481 . . . 150 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Peak Influence 538 | . 196 538 180 . 60 193 258 . . . Initial 165 | . . 82 165 . . . 36 . . . Average 110 | . 97 250 158 . 16 68 129 . . . Maximum Alert Level 2 | . . 2 . . . . 1 . . . Low Security (%) 83 | 100 100 38 100 . 100 100 87 . . . Level 1 14 | . . 51 . . . . 12 . . . Level 2 2 | . . 10 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 5 . . . 3 5 . . 1 Investigation 5 | . . 2 . . . 1 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 7 | . 1 2 . . . 2 2 . . . Assault 2 | . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Distress Signals 8 | . . 6 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 12 36 3 . 6 20 16 2 . 32 Peak Tracking Total 8 | . 4 7 3 . 3 6 4 1 . 8 Tactical Retreats 8 | . 1 3 . . . 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Traps Triggered 3 | . . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 12 | . . . . . . 5 7 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Machines Accessed 24 | . 4 6 . . . 7 6 1 . . Terminals 16 | . 3 5 . . . 6 2 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . 1 1 . . . . 1 . . . Recycling Units 2 | . . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . 17 26 . . . 16 16 1 . . Successful 38 | . 8 15 . . . 6 8 1 . . Failed 38 | . 9 11 . . . 10 8 . . . Catastrophic 3 | . 1 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . 2 . 1 . . . . 1 . Terminals 55 | . 14 21 . . . 15 5 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 11 | . 3 5 . . . . 3 . . . Recycling Units 3 | . . . . . . 1 2 . . . Scanalyzers 4 | . . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 26 | . 5 12 . . . 5 3 1 . . Record 6 | . 3 3 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 3 | . . 2 . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 2 | . . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 4 | . . 2 . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . 3 3 . . . . 2 . . . Scan Component 6 | . 2 2 . . . . 2 . . . Repair 2 | . 1 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . 3 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 4 6 . . . 5 5 . . . Full Trace Events 8 | . 3 2 . . . 1 2 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 62 | . 26 36 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Total Allies 6 | . . . . . . 5 . . . 1 Largest Group 5 | . . . . . . 5 4 . . 1 Highest-Rated Group 76 | . . . . . . 76 62 . . 32 Highest-Rated Ally 32 | . . . . . . 16 16 . . 32 Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . . . . . 18 41 . . 2 Total Damage 1052 | . . . . . . 272 660 . . 120 Kills 13 | . . . . . . 4 7 . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Turns Passed 10607 | 54 393 1201 51 431 1311 1256 966 982 2102 1860 Spaces Moved 4236 | 42 171 535 27 302 373 630 339 368 806 643 Core 4 | 3 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 2140 | . . . . . . . 324 368 806 642 Wheels 2092 | 39 171 535 27 302 373 630 15 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 140 140 140 155 260 260 190 Average Speed 202 | 87 131 135 140 140 152 155 252 260 260 261 Slowest Speed 1350 | 100 175 135 215 155 155 230 470 260 260 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 21 29 8 52 57 46 9 50 82 91 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . 1 . . 2 5 4 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . 3 1 . 1 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . 3 1 . 1 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Total 5959 | 55 300 929 34 310 1092 866 441 384 815 733 Wait 1368 | 1 91 297 3 . 703 190 55 1 . 27 Move 4226 | 41 170 534 26 301 372 629 338 367 805 643 Hop . | . . . . . . . . . . . Pick Up 81 | 6 12 27 . 1 . 13 13 2 5 2 Fast Attach 17 | 6 3 1 . 1 1 1 3 . . 1 Attach 30 | . 2 3 2 3 3 5 3 4 . 5 Detach 6 | . 1 . . 2 1 . 1 . . 1 Swap 15 | 1 . 4 . . 1 1 6 1 . 1 Drop 41 | . . 17 . . . 4 14 2 2 2 Fire 158 | . 21 45 3 . 11 23 8 5 . 42 Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . 2 . . . 2 3 9 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 9) 251 | -10/Materials | Repaired Wheel 317 | -10/Materials | Build established: Mutant 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Weapon x2 749 | -9/Materials | Build established: Skirmisher 860 | -9/Materials | Identified exit to Mines 1227 | -9/Materials | Repaired Broken Wheel 1648 | -9/Materials | First assault squad dispatched 1649 | -9/Materials | Entered Mines 1695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1695 | -9/Mines | Discovered new exit (range 5) 1700 | -9/Mines | Entered Exiles 1709 | -9/Exiles | Lost 4 parts (2n2w) 1737 | -9/Exiles | Met 8R-AWN 1760 | -9/Exiles | Met EX-HEX 1830 | -9/Exiles | Met EX-BIN 1846 | -9/Exiles | Aligned with FarCom system 1847 | -9/Exiles | Given EX-Vault access code 1893 | -9/Exiles | Met EX-DEC 1968 | -9/Exiles | Opened EX-Vault 1969 | -9/Exiles | Build established: Scavenger-Skirmisher 1977 | -9/Exiles | Found Prototype Special Weapon 1977 | -9/Exiles | Identified Field Lobotomy Kit 1984 | -9/Exiles | Found Prototype Device 2014 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2112 | -9/Exiles | Discovered new exit (range 15) 2131 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Trap Reconfigurator 2131 | -9/Exiles | Entered Mines 2806 | -8/Mines | Core integrity fell below 50% 2814 | -8/Mines | Core integrity fell below 20% 3419 | -8/Mines | Discovered new exit (range 6) 3442 | -8/Mines | Entered Materials 3442 | -8/Materials | Evolved 2 slots: Utility x2 3442 | -8/Materials | Identified Trap Reconfigurator 4252 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4255 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 4277 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4281 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4284 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 4630 | -8/Materials | Discovered new exit (range 10) 4694 | -8/Materials | Build established: Commander-Skirmisher 4698 | -8/Materials | Entered Factory 4698 | -7/Factory | Accompanied by 4 allies 4698 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4700 | -7/Factory | FarCom data flow suspended 5026 | -7/Factory | Build established: Commander-Tank 5120 | -7/Factory | Lost 3 allies 5225 | -7/Factory | Discovered new exit (range 15) 5338 | -7/Factory | Build established: Gunner 5664 | -7/Factory | Entered Lower Caves 5835 | -7/Lower Caves | Learned Factory emergency access door positions 6331 | -7/Lower Caves | Spotted B-75 Beast 6387 | -7/Lower Caves | Destroyed B-75 Beast 6410 | -7/Lower Caves | Lost 3 parts (1u2w) 6493 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6594 | -7/Lower Caves | Learned Factory interactive machine intel 6646 | -7/Lower Caves | Entered Zion 6740 | -7/Zion | System corruption cleaned by Quarantine Array 6763 | -7/Zion | Build established: Tank 6873 | -7/Zion | Learned location of 1 exit from Factory 7505 | -7/Zion | Given A8's code to call for help 7992 | -7/Zion | Found Prototype Device 8175 | -7/Zion | Visited the Megawrench Repair Shop 8730 | -7/Zion | Discovered new exit (range 8) 8748 | -7/Zion | Entered Proximity Caves 8753 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9166 | -6/Proximity Caves | Attacked by a faux Warlord 10527 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10593 | -6/Proximity Caves | Core integrity fell below 50% 10602 | -6/Proximity Caves | Core integrity fell below 20% 10608 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- beyond repair. 10591_ G-50 Soldier destroyed. 10592_ Beamcaster blown off. 10592_ Gatling Laser blown off. 10592_ E-15 Imp destroyed. 10594_ Lgt. Treads fries itself beyond repair. 10595_ Lgt. Nuclear Core destroyed. 10600_ Cesium-ion Thruster fries itself beyond repair. 10600_ Attempting to rewire Y-54 Guardian. 10601_ Gatling Laser destroyed. 10602_ Attempting to rewire Y-54 Guardian. 10602_ Y-54 Guardian rewired. 10603_ G-50 Soldier destroyed. 10604_ Imp. Light Armor Plating fries itself beyond repair. 10606_ Destroyed Lgt. Angular Momentum Engine. 10606_ G-50 Soldier destroyed. 10607_ Cesium-ion Thruster fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????#??????????????????????????????????? | | ??#" ?? #??????????????????????????????????? | | ??# """ #??????????????????????????????????? | | ??# "" "???????????????????????????????????? | | ???# ????????????????????????????????????? | | ??## #??????????###??????????????????????? | | ??# #####????## #??????????????????????? | | ??# #### ####?# ####???????????????????? | | ### ## ## ### ## ##?????????????????? | | ## ##=########??????????? | | /% # % %% #??????????? | | ## # ###g#### #??????????? | | ## # #Y%gg%"#????????????? | | # ## ## #% [%%"#????????????? | | # ### ### #"@% "#????????????? | | ## ## ###% #### #"!%####????????????? | | ?##### [ #" %+???????????????? | | ?????## ## ### #" # ??????????????? | | ??????## ### #?# ##### ?????????????? | | #??????## ##?## ##?# ????? ?????????????? | | #???????## #???# #??### ????##????????????? | | ?????????# #???# #????? #?????????????????? | | ?????????# #???# #??????#?????????????????? | | ?????????# #???# #????????????????????????? | | ?????????# #???# ????????????????????????? | | ?????????? ???###????????????????????????? | | ???????????#???????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Kinecelleration 30 Item Schematics ----------------- Minigun | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreHypercooledCore Manual? 0 Play Time 01:05:24 Cumulative 14.4 hours Start 2024.05.24 @ 14:49:33 End 2024.05.24 @ 15:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 8 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 25x17 Zoom Use 56% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2e6b525c-1479-4478-a558-c35593366c2f