Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 05:31:08 Player: zacyquack Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (732) 732 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2482 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Advanced Weight Redist. System Particle Charger Particle Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Particle Charger Particle Charger Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Nuclear Core Light Treads Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Melee Analysis Suite Particle Charger Particle Charger Light Armor Plating Light Armor Plating Light Armor Plating Hardlight Generator Scythe Scythe [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Light Armor Plating Device Particle Charger Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 43 | 5 7 16 15 Power 6 | 1 1 1 3 Engine 4 | 1 1 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 5 | 2 . 2 1 Leg 2 | . . . 2 Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 18 | . 4 7 7 Device 5 | . . . 5 Storage 3 | . 1 2 . Processor 3 | . . 2 1 Hackware 1 | . 1 . . Protection 6 | . 2 3 1 Artifact . | . . . . Weapon 11 | 2 2 5 2 Energy Gun . | . . . . Energy Cannon 4 | . . 4 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 31 | . 8 3 20 Power 5 | . 2 . 3 Propulsion 6 | . 2 1 3 Utility 14 | . 1 1 12 Weapon 6 | . 3 1 2 Highest Loss Streak 9 | . 4 2 9 To Critical Strikes . | . . . . Average Backups 7 | 1 2 5 14 Power 1 | . . . 3 Propulsion . | . . . . Utility 4 | . 1 3 8 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 11 | . . 3 8 Power 3 | . . . 3 Propulsion 1 | . . 1 . Utility 7 | . . 2 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 76 | . 48 79 89 Engine 7 | . 11 7 3 Core 1 | . . . 4 Treads 9 | . 7 6 14 Device 3 | . . . 11 Storage 4 | . . 2 9 Processor 7 | . . 6 13 Hackware 8 | . 3 11 7 Protection 14 | . 3 22 6 Energy Cannon 10 | . . 15 8 Ballistic Gun 2 | . 5 2 . Ballistic Cannon 1 | . . 2 . Launcher 2 | . 16 . . Slashing Weapon 2 | . . . 9 Peak Build Rating 28 | 5 7 19 28 Average Rating 14 | 3 3 12 24 On Entrance 6 | . 5 4 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 104 | 7 12 98 104 Greatest Support 49 | 40 40 43 49 Greatest Overweight (x) 31 | . 3 7 31 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 12 | 5 5 8 24 Most Carried 19 | 5 5 16 19 Average Carried 7 | 1 2 5 14 Final Capacity 25 | 5 5 25 5 Final Carried 15 | 1 4 15 5 Class Distribution -------------------- 60% | Mutant 25% | Scavenger-Mutant 13% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 784 | 133 75 348 228 Remotely . | . . . . Salvage Created 996 | . 79 579 338 Parts 46 | . 11 22 13 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 6 6 7 Melee 5 | . . . 5 Cannons 8 | . . 6 2 AOE 6 | . 6 . . Classes Destroyed 8 | . 5 2 1 Builder 2 | . 1 . 1 Recycler 4 | . . 3 1 Operator 2 | . 1 . 1 Watcher 3 | . 1 1 1 Swarmer 7 | . 3 . 4 Grunt 7 | . 3 2 2 Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 2 4 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 434 | . 122 71 241 Missed 111 | . 43 23 45 Hits 323 | . 79 48 196 Projectile 323 | . 79 48 196 Critical Strikes 5 | . . 3 2 Damage Taken 3816 | . 1031 704 2081 Core 863 | . 199 113 551 Absorbed by Shields 140 | . . . 140 Core Remaining (%) 63 | 100 20 71 . Volleys Fired 75 | . 21 34 20 Largest 2 | . 2 2 2 Hottest 136 | . 60 136 136 Shots Fired 116 | . 36 51 29 Gun 23 | . 22 1 . Cannon 79 | . . 50 29 Launcher 14 | . 14 . . Special . | . . . . Kinetic 24 | . 22 2 . Thermal 78 | . . 49 29 Explosive 14 | . 14 . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 4 12 4 Robot Miss Streak 6 | . 5 1 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | . 15 36 23 Core Hits 37 | . 13 10 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Sever 4 | . . . 4 Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 2247 | . 826 744 677 Guns 109 | . 102 7 . Cannons 1054 | . . 737 317 Explosions 724 | . 724 . . Melee 347 | . . . 347 Ramming 13 | . . . 13 Kinetic 109 | . 102 7 . Thermal 1054 | . . 737 317 Explosive 724 | . 724 . . Electromagnetic . | . . . . Impact . | . . . . Slashing 347 | . . . 347 Piercing . | . . . . Highest Corruption 13 | . 13 1 . Average Corruption 2 | . 5 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 2 3 . Message Errors 1 | . . 1 . Matter Fused 2 | . 1 1 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 103 | . 78 12 13 Projectiles 12 | . . 12 . Explosions 78 | . 78 . . Melee 13 | . . . 13 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 115 | . 111 . 4 Shots 5 | . 5 . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 537 | . 30 450 537 Average Temperature 169 | . 12 126 283 Received Heat Transfer 745 | . 90 303 352 Effects 13 | . . 5 8 Shutdowns 2 | . . 1 1 Energy Bleed 2 | . . . 2 Interference 5 | . . 3 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . 1 . Damage (major) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1813 | . . 1332 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | . 136 92 59 Initial 20 | . . 20 . Average 22 | . 63 15 10 Influence Increases 804 | . 330 204 270 Destroy 0b10 Robot/C 380 | . 120 120 140 Destroy 0b10 Robot/NC 55 | . 15 20 20 Destroy Leader 106 | . 32 42 32 Successful Hack 25 | . 12 6 7 Disable Machine 60 | . 60 . . Destroy Structure 88 | . 76 1 11 Lose Combat Pursuer 90 | . 15 15 60 Influence Decreases 804 | . 282 252 270 Entered New Map 28 | . . 28 . Time Decay 589 | . 178 224 187 Lost Part 143 | . 60 . 83 Purge Threat 44 | . 44 . . Squads Dispatched 5 | . 3 . 2 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 14 11 17 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 4 3 Terminals 10 | . 4 3 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 22 16 12 Successful 26 | . 10 10 6 Failed 24 | . 12 6 6 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 10 | . 4 5 1 Terminals 39 | . 18 9 12 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 8 | . 1 7 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 8 3 6 Record 2 | . 2 . . Emergency Access Points 1 | . . . 1 Alert Level 7 | . 2 2 3 Unreport Threat 3 | . 2 1 . Transport Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 8 | . 1 7 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Report Inventory 3 | . 1 2 . Retrieve Matter 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 5 4 3 Full Trace Events 7 | . 4 2 1 Feedback Events 2 | . 1 1 . Corruption 2 | . 1 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 60 | . . 60 . Retrieved Matter 60 | . . 60 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 37 | . . 37 . Optics 37 | . . 37 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2636 | 52 461 1371 752 Spaces Moved 1015 | 44 326 475 170 Core 582 | 26 282 265 9 Treads 424 | 18 44 201 161 Legs . | . . . . Wheels . | . . . . Hover 9 | . . 9 . Flight . | . . . . Fastest Speed 50 | 50 50 160 245 Average Speed 220 | 95 119 259 339 Slowest Speed 1600 | 160 200 400 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 24 | 3 48 30 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . 80 . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 80 | . 80 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1266 | 54 363 566 283 Wait 43 | . . . 43 Move 1012 | 43 325 474 170 Hop . | . . . . Pick Up 56 | 6 8 30 12 Fast Attach 2 | . 1 1 . Attach 37 | 5 5 11 16 Detach 2 | . . 2 . Swap 12 | . 2 6 4 Drop 13 | . 1 8 4 Fire 75 | . 21 34 20 Melee 11 | . . . 11 Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Core integrity fell below 50% 191 | -10/Materials | Lost 4 parts (1p2n1w) 304 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 11) 474 | -10/Materials | Crushed by falling debris 474 | -10/Materials | System corruption reached 10% 505 | -10/Materials | Lost 4 parts (1p1u2w) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Utility x2 1795 | -9/Materials | Build established: Scavenger-Mutant 1799 | -9/Materials | Discovered new exit (range 16) 1885 | -9/Materials | Entered another Materials area 1885 | -8/Materials | Evolved 2 slots: Utility x2 2256 | -8/Materials | Lost 5 parts (1p1n3u) 2525 | -8/Materials | Lost 3 parts (3u) 2549 | -8/Materials | Build established: Gladiator 2607 | -8/Materials | Core integrity fell below 50% 2631 | -8/Materials | Core integrity fell below 20% 2637 | -8/Materials | Core destroyed Last Messages --------------- 02595_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02597_ Penetrated by Slug. 02599_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02600_ Penetrated by Slug. 02603_ Slug penetrates Wall. 02606_ Adv. Weight Redist. System destroyed. 02609_ Penetrated by Slug. 02609_ Scythe destroyed. 02618_ Penetrated by Slug. 02621_ Broken Targeting Computer destroyed. 02621_ K-01 Serf destroyed. 02622_ Slammed into H-55 Commando. 02622_ Destabilizing: Core damaged (-27). 02623_ K-01 Serf collects debris. 02630_ Penetrated by Slug. 02630_ Scythe destroyed. 02635_ Huge Storage Unit destroyed. 02636_ Slammed into S-10 Pest. 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