Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.13 @ 22:57:36 Player: eldritch Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2347) 2347 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 7157 Bonus ------- Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Terrain Scan Processor Modified TNC > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Battery (300) Advanced Visual Processing Unit Target Analyzer Energy Filter Magnetic Acceleration Cannon Tearclaws Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Modified TNC Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Combat Airjet Combat Airjet Long-range Terrain Scanner Advanced Terrain Scan Processor Energy Filter Arc Projector Gauss Rifle Improved Grenade Launcher Power Maul [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Modified TNC Device Improved Cooling System Storage Large Storage Unit Processor Modified TNC Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 121 | . 18 9 1 6 26 31 12 7 3 8 Power 9 | . 1 1 . . 1 4 1 . . 1 Engine 6 | . 1 1 . . . 2 1 . . 1 Core 3 | . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | . 7 3 . 2 8 8 2 2 . . Treads . | . . . . . . . . . . . Leg 17 | . 7 3 . 2 5 . . . . . Wheel . | . . . . . . . . . . . Hover 14 | . . . . . 2 8 2 2 . . Flight 1 | . . . . . 1 . . . . . Utility 24 | . 3 1 1 . 2 10 4 1 2 . Device 11 | . 1 1 1 . 1 4 3 . . . Storage 4 | . 1 . . . . 3 . . . . Processor 2 | . . . . . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . . . 1 2 . 1 2 . Artifact . | . . . . . . . . . . . Weapon 56 | . 7 4 . 4 15 9 5 4 1 7 Energy Gun 20 | . 3 . . 2 7 5 1 . 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | . 4 3 . 1 6 . 2 1 . 1 Ballistic Cannon 4 | . . . . . 1 2 . 1 . . Launcher 9 | . . 1 . 1 1 2 1 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 Slashing Weapon 3 | . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . . . Parts Lost 44 | . 3 7 . 2 3 1 5 7 . 16 Power 5 | . . 1 . . 1 . 1 . . 2 Propulsion 9 | . . 2 . . . . 1 2 . 4 Utility 7 | . 1 1 . . . . 1 2 . 2 Weapon 23 | . 2 3 . 2 2 1 2 3 . 8 Highest Loss Streak 12 | . 2 6 . 2 1 1 3 3 . 12 Average Slot Usage (%) 94 | . 98 96 100 100 93 91 90 86 99 94 Engine 7 | . 14 13 14 14 1 1 6 7 7 6 Core 2 | . . . . . 7 5 . . . . Leg 11 | . 28 27 28 28 23 1 . . . . Hover 16 | . . . . . 2 28 29 27 30 29 Device 8 | . 6 9 14 14 17 7 7 10 . . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . . 6 7 15 15 15 Protection 6 | . 6 3 . . 6 7 5 2 14 12 Energy Gun 10 | . 13 3 . 2 8 19 17 . 6 6 Ballistic Gun 9 | . 13 22 28 25 16 . 1 4 . 3 Ballistic Cannon 1 | . . . . . . 2 . 6 7 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 11 21 21 18 18 33 61 60 41 45 45 Greatest Support 88 | 20 20 20 20 40 55 66 66 88 88 88 Greatest Overweight (x) 3 | . 1 3 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | . 6 8 8 8 8 9 10 10 10 10 Most Carried 10 | . 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | . 6 6 7 7 7 9 9 6 9 9 Final Capacity 10 | 6 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 8 8 8 10 6 9 10 7 Class Distribution -------------------- 23% | Skirmisher 23% | Mutant 18% | Scavenger-Mutant 13% | Machinist-Mutant 12% | Scavenger-Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scout | -7/Lower Caves Machinist-Mutant | -7/Zion Machinist-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2285 | 200 258 304 . 108 519 387 124 137 92 156 Remotely . | . . . . . . . . . . . Salvage Created 2485 | . 485 319 . 132 653 540 185 75 . 96 Parts 130 | . 26 12 . 13 36 28 8 3 . 4 Haulers Intercepted 4 | . 1 . . . 1 2 . . . . Recyclers Shooed 4 | . . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 11 2 . 2 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . 9 16 . 3 14 12 5 3 . 5 Guns 35 | . 9 6 . 1 10 5 1 1 . 2 Cannons 2 | . . . . . . 1 . 1 . . AOE 29 | . . 10 . 2 4 6 4 1 . 2 Classes Destroyed 13 | . 4 4 . 1 2 2 . . . . Worker 1 | . . . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 4 | . 1 . . . 1 2 . . . . Recycler 3 | . . 1 . 1 1 . . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 4 | . 2 . . . 1 1 . . . . Swarmer 19 | . . . . 2 6 6 . . . 5 Grunt 23 | . 9 2 . 1 3 2 3 3 . . Sentry 3 | . . . . . 2 1 . . . . Demolisher 2 | . . 2 . . . . . . . . Hunter 7 | . . . . . 3 2 2 . . . Programmer 1 | . . . . . . 1 . . . . Assembled 12 | . . 12 . . . . . . . . Best Kill Streak 12 | . 2 12 . 2 6 4 4 3 . 3 Combat Bots Only 12 | . 2 12 . 2 5 3 4 3 . 3 Max Kills in Single Turn 3 | . 1 3 . 2 3 2 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . 3 . 2 3 2 2 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 6495 | . 413 834 . 117 802 977 904 877 . 1571 Core 952 | . 68 58 . 23 73 94 125 116 . 395 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 40 86 . . . . . Volleys Fired 211 | . 39 37 . 9 36 41 17 9 . 23 Largest 3 | . 2 2 . 2 3 3 3 3 . 3 Hottest 170 | . 73 80 . 88 154 170 136 84 . 144 Shots Fired 432 | . 78 61 . 18 87 100 40 13 . 35 Gun 387 | . 78 55 . 17 84 87 37 3 . 26 Cannon 17 | . . . . . 2 6 . 7 . 2 Launcher 28 | . . 6 . 1 1 7 3 3 . 7 Special . | . . . . . . . . . . . Kinetic 202 | . 39 44 . 14 71 6 12 9 . 7 Thermal 159 | . 39 11 . 3 15 76 14 1 . . Explosive 23 | . . 6 . 1 1 7 3 3 . 2 Electromagnetic 48 | . . . . . . 11 11 . . 26 Robot Hit Streak 21 | . 21 7 . 7 15 12 17 6 . 5 Robot Miss Streak 9 | . 3 5 . 3 9 3 4 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . 1 Shots Hit Robots 266 | . 58 34 . 10 53 59 20 10 . 22 Core Hits 163 | . 27 35 . 4 36 31 11 9 . 10 Critical Hits 2 | . . . . . . 1 1 . . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks 15 | . . . . . . . 6 2 . 7 Impact 10 | . . . . . . . 6 . . 4 Slashing 5 | . . . . . . . . 2 . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6299 | . 700 1086 . 190 1107 1434 684 396 . 702 Guns 3593 | . 700 495 . 117 831 962 325 23 . 140 Cannons 244 | . . . . . . 85 . 159 . . Explosions 2284 | . . 591 . 73 262 356 359 214 . 429 Melee 133 | . . . . . . . . . . 133 Ramming 45 | . . . . . 14 31 . . . . Kinetic 1880 | . 344 396 . 76 709 85 88 182 . . Thermal 1766 | . 356 99 . 41 235 874 161 . . . Explosive 1991 | . . 591 . 73 149 356 359 214 . 249 Electromagnetic 484 | . . . . . . 88 76 . . 320 Impact 92 | . . . . . . . . . . 92 Slashing 41 | . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 . Average Corruption 1 | . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 12 | . . . . . . 3 8 1 . . Message Errors 3 | . . . . . . . 2 1 . . Energy Discharges 2 | . . . . . . 2 . . . . Data Loss (minor) 6 | . . . . . . 1 5 . . . Targeting Errors 1 | . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . 1 . . . Overflow Damage 104 | . . 13 . . . 16 . 37 . 38 Projectiles 13 | . . . . . . . . 13 . . Explosions 72 | . . 13 . . . . . 24 . 35 Melee 19 | . . . . . . 16 . . . 3 Knockbacks 3 | . . . . . . 2 . 1 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . 1 . 1 . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 402 | . . 36 . 40 102 27 . 131 . 66 Shots 11 | . . 1 . 1 2 1 . 3 . 3 Rammed 2 | . . . . . . 1 . . . 1 Targets Rammed 4 | . . . . . 2 1 . . . 1 Kicked 2 | . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . 132 204 . 102 36 390 54 55 . 176 Average Temperature 64 | . 35 60 . 32 14 92 24 29 . 106 Received Heat Transfer 1299 | . 228 30 . 42 153 123 264 378 . 81 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . 1 . . 2 Impact Corruptions 2 | . . . . . . 1 . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 3 . . . 1 6 . . . . Heat Transferred 3677 | . 1037 296 . 111 309 1628 296 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 383 | . 215 57 . 111 359 383 . . . . Average Influence 150 | . 76 11 . 99 248 215 . . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 59 | . 95 100 . 100 23 35 . . . . Level 1 40 | . 4 . . . 76 64 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 1 2 4 . 1 . 1 Investigation 1 | . . . . 1 . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . 1 . . . 2 2 . . . . Assault 3 | . . . . . . 1 . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 . . . 5 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 21 16 . 6 25 24 13 20 . 11 Peak Tracking Total 14 | . 3 9 . 3 6 5 8 14 . 8 Tactical Retreats 13 | . 3 . . . . 3 3 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 7 | . . . . 1 4 2 . . . . Max in Single Turn 2 | . . . . 1 2 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 18 | . 1 1 2 2 2 10 . . . . Terminals 8 | . 1 1 . 1 1 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 59 | . 7 3 2 5 9 33 . . . . Successful 37 | . 5 1 2 3 7 19 . . . . Failed 22 | . 2 2 . 2 2 14 . . . . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 6 3 2 4 1 4 . . . . Terminals 29 | . 7 3 . 4 2 13 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 19 | . . . . . 7 12 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 14 | . 3 1 2 3 1 4 . . . . Record 1 | . . . 1 . . . . . . . Part Schematic 3 | . . 1 . 1 . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks 14 | . . . . . 6 8 . . . . Scan Component 8 | . . . . . 3 5 . . . . Repair 6 | . . . . . 3 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 1 2 . . . . Terminals 3 | . 2 . . . . 1 . . . . Track 1 | . 1 . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 1 . 1 2 9 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . Parts Built 4 | . . . . . . 4 . . . . Matter 380 | . . . . . . 380 . . . . Time 190 | . . . . . . 190 . . . . Total Part Build Rating 20 | . . . . . . 20 . . . . Parts Repaired 6 | . . . . . 3 3 . . . . Time 268 | . . . . . 114 154 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 7507 | . 650 995 485 312 893 1770 1170 242 634 356 Spaces Moved 5902 | 1 347 694 403 174 539 1659 483 307 919 376 Core 8 | . . 8 . . . . . . . . Treads . | . . . . . . . . . . . Legs 2031 | 1 347 686 403 174 420 . . . . . Wheels . | . . . . . . . . . . . Hover 3863 | . . . . . 119 1659 483 307 919 376 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 66 50 55 63 68 68 Average Speed 87 | 120 129 127 120 121 115 70 55 65 68 68 Slowest Speed 200 | 120 150 200 120 130 160 131 58 68 68 68 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 2 65 96 72 32 30 40 63 63 83 48 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 11 | . . 3 . 1 . . 1 2 2 2 Spaces Dug 6 | . . . . . . . 4 2 . . Terrain Destroyed 183 | . . 45 . 4 28 14 19 44 . 29 Melee 6 | . . . . . . . 4 2 . . Projectile 2 | . . . . . . 1 . 1 . . AOE 175 | . . 45 . 4 28 13 15 41 . 29 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7853 | . 483 754 405 261 740 2181 1338 331 928 432 Wait 1481 | . 48 5 . 63 117 412 821 . 1 14 Move 5892 | . 346 693 402 173 538 1658 482 306 918 376 Hop . | . . . . . . . . . . . Pick Up 61 | . 13 7 1 6 8 14 . 6 3 3 Fast Attach 36 | . 6 2 . . 12 11 . 2 2 1 Attach 38 | . 3 5 1 4 6 3 5 5 . 6 Detach 2 | . . . . . . 1 . 1 . . Swap 47 | . 9 2 . 2 8 17 7 . 1 1 Drop 66 | . 19 3 1 4 13 23 . . 3 . Fire 211 | . 39 37 . 9 36 41 17 9 . 23 Melee 15 | . . . . . . . 6 2 . 7 Ram 2 | . . . . . . 1 . . . 1 Kick 2 | . . . . . 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Build established: Mutant 651 | -10/Materials | Entered Mines 733 | -10/Mines | Assembled infested the area 793 | -10/Mines | Destroyed 12 combat bots 919 | -10/Mines | Core integrity fell below 50% 953 | -10/Mines | Lost 6 parts (1p2n1u2w) 1027 | -10/Mines | Discovered new exit (range 12) 1046 | -10/Mines | Discovered new exit (range 14) 1254 | -10/Mines | Build established: Scavenger-Mutant 1432 | -10/Mines | Learned Materials stockpile data 1640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1641 | -10/Mines | Discovered new exit (range 5) 1646 | -10/Mines | Entered Exiles 1675 | -10/Exiles | Met 8R-AWN 1693 | -10/Exiles | Met EX-HEX 1746 | -10/Exiles | Met EX-DEC 1753 | -10/Exiles | Learned location of Zion (-7) 1946 | -10/Exiles | Met EX-BIN 1963 | -10/Exiles | Aligned with FarCom system 1964 | -10/Exiles | Given EX-Vault access code 1992 | -10/Exiles | Opened EX-Vault 2004 | -10/Exiles | Found Modified TNC 2033 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2122 | -10/Exiles | Discovered new exit (range 10) 2131 | -10/Exiles | Left Exiles lab with Modified TNC 2131 | -10/Exiles | Entered Mines 2147 | -9/Mines | Identified exit to Materials 2327 | -9/Mines | Learned location of Storage (-9) 2392 | -9/Mines | Met a Derelict shopkeep closing up shop 2443 | -9/Mines | Entered Materials 2443 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2774 | -8/Materials | Repaired Grenade Launcher 2821 | -8/Materials | Repaired Imp. Titanium Leg 2842 | -8/Materials | Build established: Scavenger-Skirmisher 2866 | -8/Materials | Repaired Flak Gun 3066 | -8/Materials | Discovered new exit (range 4) 3336 | -8/Materials | Entered Factory 3336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3806 | -7/Factory | Repaired Cmb. Airjet 4143 | -7/Factory | Build established: Skirmisher 4245 | -7/Factory | Fabricated Cmb. Airjet (x2) 4350 | -7/Factory | Fabricated Cmb. Airjet (x2) 4596 | -7/Factory | Discovered new exit (range 15) 4627 | -7/Factory | Identified exit to Lower Caves 4746 | -7/Factory | Repaired Imp. Cooling System 4829 | -7/Factory | Build established: Mutant 4847 | -7/Factory | Repaired Adv. Beam Rifle? 5106 | -7/Factory | Entered Lower Caves 5115 | -7/Lower Caves | Spotted B-75 Beast 5450 | -7/Lower Caves | Build established: Skirmisher 5922 | -7/Lower Caves | Build established: Mutant 6068 | -7/Lower Caves | Encountered a Warlord checkpoint 6174 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6249 | -7/Lower Caves | Discovered new exit (range 20) 6276 | -7/Lower Caves | Entered another Lower Caves area 6280 | -7/Lower Caves | Discovered new exit (range 16) 6306 | -7/Lower Caves | Encountered a Warlord checkpoint 6319 | -7/Lower Caves | Lost 3 parts (1n2w) 6348 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6408 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6510 | -7/Lower Caves | Discovered new exit (range 15) 6517 | -7/Lower Caves | Ambushed by wild Derelicts 6518 | -7/Lower Caves | Entered Zion 6607 | -7/Zion | Discovered new exit (range 15) 6660 | -7/Zion | System corruption cleaned by Quarantine Array 6700 | -7/Zion | Learned Factory emergency access door positions 6712 | -7/Zion | Given A8's code to call for help 6775 | -7/Zion | Build established: Machinist-Mutant 6776 | -7/Zion | Received a visual enhancement algorithm 7152 | -7/Zion | Entered Proximity Caves 7153 | -6/Proximity Caves | Identified exit to Factory 7231 | -6/Proximity Caves | Core integrity fell below 50% 7282 | -6/Proximity Caves | Lost 4 parts (1p3w) 7448 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7496 | -6/Proximity Caves | Core integrity fell below 20% 7508 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07453_ Penetrated by Slug. 07456_ Imp. Propulsion Shielding destroyed. 07474_ S-27 Virus destroyed. 07484_ Lgt. Nuclear Core fries itself beyond repair. 07485_ Cmb. Airjet destroyed. 07486_ Proton Missile Launcher severed. 07487_ G-50 Soldier misfires. 07489_ Cmb. Airjet destroyed. 07489_ Imp. Deuterium Engine destroyed. 07491_ Scythe destroyed. 07497_ Slug penetrates L-41 Fighter. 07500_ Penetrated by Slug. 07500_ Ripper destroyed. 07500_ Cmb. Airjet destroyed. 07500_ Slammed into L-41 Fighter. 07503_ Slug penetrates B-48 Gladiator. 07503_ B-48 Gladiator destroyed. 07504_ Power Maul destroyed. 07505_ Penetrated by Slug. 07508_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | # ????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????## ##???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #??###???????????????????? | | ????????????????###### ### #???????????????????? | | ???????????????## ggl@ #???????????????????? | | ???????????????# % Y%l ##???????????????????? | | ???????????????# ##### #????????????????????? | | ???????????????# ##??####????????????????????? | | ???????###?????# ###????????????????????????? | | ?####### ####?## #????????????????????????? | | ?# ### #????????????????????????? | | ?# ###+#### #????????????????????????? | | ## #? ??# #????????????????????????? | | # #? ??# ### #????????????????????????? | | #" ?# ##?# ##????????????????????????? | | #" #### #??## ##?????????????????????????? | | #" "? # #???## ##??????????????????????????? | | #" # #????# ##???????????????????????????? | | ##### #????# ##????????????????????????????? | | #????###????#####????????????????????? | | ########?????????### #????????????????????? | | ###???????####### #????????????????????? | | ## ######### #????????????????????? | | #### ## ##????????????????????? | | #??## ### ###?????????????????????? | | #???## ###?###???????????????????????? | | #????## ## ###?????????????????????????????? | | #?????######## ##???????????????????????????????? | | ?????????????####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 55 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Field Propulsion Drive | -7/Factory | Hacked Cmb. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSmartbombInjector Manual? 0 Play Time 01:03:40 Cumulative 208.5 hours Start 2020.01.13 @ 21:51:37 End 2020.01.13 @ 22:57:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 466 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 62 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b589ae0-c32c-4002-972c-901a7c45d12e