Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 20:29:53 Player: IEP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (886) 886 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4256 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 7% Temperature Cool (6) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Relay Coupler [NC] (22) Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Improved Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Mini Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 57 | 7 3 9 6 4 4 24 Power 10 | 1 1 2 2 . . 4 Engine 9 | 1 1 2 2 . . 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 17 | 3 . 6 . 2 2 4 Treads 3 | 1 . 2 . . . . Leg 14 | 2 . 4 . 2 2 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . . . 1 7 Device 4 | . . . . . . 4 Storage 1 | 1 . . . . . . Processor 5 | . 1 . . . 1 3 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 1 1 4 2 1 9 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 6 | . . . 1 . . 5 Ballistic Gun 6 | 1 . . 1 2 . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 3 | . 1 . 1 . . 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 37 | . 1 . 9 . . 27 Power 8 | . 1 . 3 . . 4 Propulsion 12 | . . . 4 . . 8 Utility 8 | . . . . . . 8 Weapon 9 | . . . 2 . . 7 Highest Loss Streak 9 | . 1 . 9 . . 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 80 | . 86 99 90 62 87 60 Engine 3 | . 13 11 9 . . . Leg 33 | . 28 33 36 20 43 20 Device 2 | . . . . . . 9 Storage 10 | . 14 11 11 11 11 6 Processor 10 | . 2 11 11 11 11 10 Energy Cannon 1 | . . . 6 . . 3 Ballistic Gun 9 | . 14 11 4 19 11 2 Launcher 1 | . 13 3 . . . . Special Weapon 5 | . . . . . 10 4 Peak Build Rating 35 | 6 7 9 14 11 16 35 Average Rating 14 | 4 6 8 11 10 15 20 On Entrance 7 | . 6 7 9 4 11 16 Naked Turns . | . . . . . . . Heaviest Build 26 | 12 13 15 17 11 11 26 Greatest Support 54 | 20 20 40 40 26 52 54 Greatest Overweight (x) 6 | . . . 4 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 5 8 8 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 946 | 220 26 206 130 . 123 241 Remotely . | . . . . . . . Salvage Created 872 | 54 115 198 157 . . 348 Parts 52 | 1 5 15 13 . . 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 21 | . 3 6 4 . . 8 Guns 10 | . 1 3 2 . . 4 Cannons 7 | . . 3 2 . . 2 AOE 3 | . 2 . . . . 1 Classes Destroyed 8 | 1 2 2 1 . . 2 Worker 2 | . 1 . . . . 1 Builder 2 | . . . 1 . . 1 Recycler 1 | 1 . . . . . . Swarmer 4 | . . 2 2 . . . Grunt 11 | . 3 3 . . . 5 Sentry 3 | . . 1 2 . . . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 4 | 1 2 2 4 . . 4 Combat Bots Only 4 | . 1 2 4 . . 2 Max Kills in Single Turn 2 | 1 2 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 319 | . 18 23 88 . . 190 Missed 80 | . 9 7 19 . . 45 Damage Taken 3597 | . 145 173 895 . . 2384 Core 1162 | . 21 57 226 . . 858 Absorbed by Shields 167 | . . . . . . 167 Core Remaining (%) 73 | 100 91 . . . 29 . Volleys Fired 92 | 1 13 15 12 . . 51 Largest 2 | 2 2 2 2 . . 2 Hottest 133 | 70 50 55 124 . . 133 Shots Fired 143 | 2 16 30 23 . . 72 Gun 80 | 2 13 15 11 . . 39 Cannon 48 | . . 15 11 . . 22 Launcher 8 | . 3 . 1 . . 4 Special 7 | . . . . . . 7 Kinetic 84 | 1 13 30 1 . . 39 Thermal 51 | 1 . . 21 . . 29 Explosive 8 | . 3 . 1 . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 1 7 5 10 . . 13 Robot Miss Streak 4 | . 2 4 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 100 | 1 11 16 16 . . 56 Core Hits 52 | 1 7 7 8 . . 29 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 2 . . . Burn 2 | . . . 2 . . . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2307 | 15 311 259 379 . . 1343 Guns 955 | 15 121 134 123 . . 562 Cannons 747 | . . 125 163 . . 459 Explosions 598 | . 190 . 86 . . 322 Melee . | . . . . . . . Ramming 7 | . . . 7 . . . Kinetic 963 | 15 121 259 6 . . 562 Thermal 739 | . . . 280 . . 459 Explosive 598 | . 190 . 86 . . 322 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . . 8 Projectiles 3 | . . . . . . 3 Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks 4 | . . 4 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 173 | . 24 . 39 . . 110 Shots 5 | . 1 . 1 . . 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 577 | 9 5 4 577 . . 192 Average Temperature 188 | 6 2 2 280 . . 90 Received Heat Transfer 861 | . 72 39 315 . . 435 Effects 12 | . . . 12 . . . Shutdowns 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Short Circuit 3 | . . . 3 . . . Damage (minor) 3 | . . . 3 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . 2 . . . Heat Transferred 1369 | . . . 703 . . 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Peak Influence 292 | 5 107 292 262 95 . 169 Initial 122 | . 3 44 122 95 . . Average 83 | 1 59 148 170 95 . 33 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 87 | 100 100 56 63 100 . 100 Level 1 12 | . . 43 36 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 2 . . 3 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 1 . . . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 8 | . . 2 3 . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 5 12 17 . . 18 Peak Tracking Total 11 | . 2 4 11 . . 8 Tactical Retreats 8 | . . 2 3 . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 11 | . 3 1 1 1 3 2 Terminals 8 | . 3 1 1 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 7 1 2 3 27 4 Successful 32 | . 2 1 . . 27 2 Failed 12 | . 5 . 2 3 . 2 Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual 7 | . 1 1 3 . . 2 Terminals 17 | . 7 1 2 3 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 2 1 . . 27 2 Record 27 | . . . . . 27 . Branch Access Points 2 | . . 1 . . . 1 Alert Level 1 | . . . . . . 1 Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 1 . 1 Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 2603 | 63 208 255 238 205 1045 589 Spaces Moved 1451 | 40 143 141 137 164 642 184 Core 42 | 8 . . 17 8 . 9 Treads . | . . . . . . . Legs 1409 | 32 143 141 120 156 642 175 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 120 120 Average Speed 121 | 106 120 120 131 119 120 130 Slowest Speed 350 | 120 120 120 250 120 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 25 15 23 38 54 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . 21 . 8 . . 24 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 52 | . 21 . 8 . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 2127 | 58 163 198 174 173 916 445 Wait 478 | . . 26 13 . 267 172 Move 1445 | 39 142 140 136 163 641 184 Hop . | . . . . . . . Pick Up 40 | 11 5 2 2 4 3 13 Fast Attach 8 | . . 2 2 3 . 1 Attach 34 | 6 2 2 3 . 2 19 Detach . | . . . . . . . Swap 15 | 1 1 5 1 1 2 4 Drop 13 | . . 6 4 2 1 . Fire 92 | 1 13 15 12 . . 51 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 7) 271 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 441 | -9/Materials | Identified exit to Mines 441 | -9/Materials | Identified exit to Storage 527 | -9/Materials | Entered Storage 663 | -9/Storage | Build established: Scavenger-Mutant 737 | -9/Storage | Core integrity fell below 50% 761 | -9/Storage | Used back door to open Recycling access 761 | -9/Storage | Discovered new exit (range 5) 765 | -9/Storage | Entered Recycling 766 | -9/Recycling | Met a Zionite searching for Scraptown 790 | -9/Recycling | Lost 9 parts (3p4n2w) 935 | -9/Recycling | Scanned before Scraplab entrance 957 | -9/Recycling | Entered Scraplab 966 | -9/Recycling | Discovered new exit (range 3) 969 | -9/Recycling | Identified exit to Scraptown 970 | -9/Recycling | Entered Scraptown 995 | -9/Scraptown | Build established: Mutant 1168 | -9/Scraptown | Visited UFD Registry 1203 | -9/Scraptown | Visited Awakened 1254 | -9/Scraptown | Visited Cave Peace 1331 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1373 | -9/Scraptown | Visited Shadow of the Wyrm 1396 | -9/Scraptown | Visited Artisan Demo Area 1477 | -9/Scraptown | Visited Cyclists 1921 | -9/Scraptown | Discovered new exit (range 13) 2007 | -9/Scraptown | Identified exit to Factory 2015 | -9/Scraptown | Entered Factory 2015 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 2280 | -6/Factory | Identified exit to Lower Caves 2426 | -6/Factory | Garrison activated, responded to threat 2496 | -6/Factory | Lost 8 parts (4n1u3w) 2524 | -6/Factory | Core integrity fell below 50% 2558 | -6/Factory | Lost 9 parts (2p3n3u1w) 2596 | -6/Factory | Core integrity fell below 20% 2604 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02584_ Adv. Beam Cannon destroyed. 02585_ U-05 Engineer lays Concrete. 02586_ Acquired Lgt. Ion Engine. 02589_ Lgt. Ion Engine destroyed. 02589_ K-01 Serf cleans the Fusion Modulator. 02589_ W-25 Informer sends out distress signal. 02593_ The unstable cave ceiling collapses. 02601_ Flexi-carbon Leg destroyed. 02602_ Fusion Modulator explodes. 02602_ K-01 Serf destroyed. 02602_ Hvy. Ion Cannon destroyed. 02602_ Phase Shifter destroyed. 02602_ W-25 Informer destroyed. 02602_ Fusion Modulator explodes. 02602_ S-27 Virus destroyed. 02602_ A-15 Conveyor destroyed. 02602_ U-05 Engineer lays Concrete. 02603_ Disposable Heat Sink destroyed. 02603_ U-05 Engineer lays Concrete. 02604_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????>????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ??????????????????????????? ## ??????????????? | | ??????????????????????????? ss ??????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? Y ????????????????? | | ????????????????????????### s#?+###???????????? | | ????????????????????????#;;;;;;;# ??????????? | | ???????????????????????## %[;; ???????????? | | ???????????????????????#; ![=;; ""???????????? | | ???????????????????????#; * ;; ""???????????? | | ???????????????????????# ! """ ?????????? | | ???????????????????????# ?????????? | | ?????????????????????# # = ""???????????? | | ?????????????????????# ;;@ ""???????????? | | ?????????????????????# ;; ""???????????? | | ?????????????????????# #; ; ?????????? | | ?????????????????????#?#; ;;#######?????????? | | ???????????????????????#; ; """""""?????????? | | ???????????????????????#;;;; =; """"""" #???????? | | ???????????????????????#### s%# """"""" #???????? | | ?????????????????????#???## ## """"""" #???????? | | ?????????????????????# ##" !# #???????? | | ?????????????????????# s ! #???????? | | ?????????????????????# #???????? | | ?????????????????????#### ! #???????? | | ????????????????????????## ## # # ##????### | | ?????????????????????????# u # #####T # | | ?????????????????????????# # # | | ?????????????????????????+ + # | | ?????????????????????????#### # # | | ????????????????????????????# # # | | ????????????????????????????# # # | | ????????????????????????????# ## # ## #? | | ????????????????????????????# ############# ^^ #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ?????????????????????????? + #? | | ??????????????????????? # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed FrostZioniteRailgun Manual? 0 Play Time 00:39:28 Cumulative 28.5 hours Start 2025.04.14 @ 19:37:45 End 2025.04.14 @ 20:29:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f68e2cef-7bba-43bc-b582-6ba256faa7fd