Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 21:57:37 Player: Kappa Result: Destroyed by ZC-4U2(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (920) 920 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-269) -269 TOTAL SCORE: 3816 Bonus ------- Friendly Fire -269 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Battery > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Coolant Injector Recoil Stabilizer Matter Filter Medium Reactive Plating Reflective Plating Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Light Armor Plating Heart of Steel > --- WEAPON ----------- Lightning Gun Makeshift Hammer > --- INVENTORY -------- Coolant Injector Recoil Stabilizer Medium Reactive Plating [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Heart of Steel Device Heart of Steel Storage Large Battery Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Makeshift Hammer Energy Gun Lightning Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . 1 . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 54 | 6 5 18 2 1 3 6 13 Power 9 | 1 . 5 . . 1 2 . Engine 6 | 1 . 4 . . 1 . . Core 3 | . . 1 . . . 2 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 4 1 . 2 . 2 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . 4 1 . 2 . 2 Utility 19 | 1 2 3 1 1 . 3 8 Device 7 | . . 2 . . . 2 3 Storage 3 | 1 1 . . . . . 1 Processor 3 | . 1 1 . 1 . . . Hackware . | . . . . . . . . Protection 6 | . . . 1 . . 1 4 Artifact . | . . . . . . . . Weapon 15 | 2 3 6 . . . 1 3 Energy Gun 5 | 2 . 1 . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 7 | . 3 4 . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 30 | . . 8 . . 5 . 17 Power 6 | . . 2 . . 2 . 2 Propulsion 7 | . . 2 . . 1 . 4 Utility 8 | . . 1 . . . . 7 Weapon 9 | . . 3 . . 2 . 4 Highest Loss Streak 5 | . . 3 . . 5 . 5 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 5 5 4 5 4 3 3 Power . | . 1 . 1 1 . . . Propulsion . | . . . . . . . . Utility 2 | . . 1 1 2 2 2 2 Weapon . | . 4 3 1 2 . . . Tool/Special . | . . . . . . . . Unused Backups 10 | . . . 1 . 5 . 4 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . 1 . 1 . 4 Weapon 2 | . . . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 56 | . 96 93 93 100 87 68 45 Engine 2 | . 14 13 10 11 12 . . Core 5 | . . . . . . 5 7 Treads 2 | . 28 10 . . . . . Flight 8 | . . 16 33 33 26 23 5 Device 8 | . . 7 11 11 9 14 7 Storage 3 | . 21 6 . . . . 2 Processor 2 | . 4 13 11 11 9 . . Protection 5 | . . . 5 11 9 15 5 Energy Gun 4 | . 1 2 11 11 4 7 4 Ballistic Cannon 3 | . 24 19 11 11 16 . . Impact Weapon 3 | . . . . . . . 5 Slashing Weapon 2 | . . . . . . . 3 Peak Build Rating 48 | 6 8 11 15 14 20 27 48 Average Rating 28 | 4 7 8 11 12 17 18 34 On Entrance 10 | . 6 8 10 12 14 14 20 Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 34 29 9 9 14 24 39 Greatest Support 40 | 40 40 40 12 12 14 13 9 Greatest Overweight (x) 12 | . . 6 . . . 1 12 Average Overweight (x) 2 | . . . . . . . 5 Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 Average Capacity 5 | 7 14 9 5 5 5 5 5 Most Carried 8 | 1 8 8 5 5 5 5 5 Average Carried 3 | . 5 5 4 5 4 3 3 Final Capacity 15 | 8 15 5 5 5 5 5 5 Final Carried 6 | 1 6 5 5 5 3 5 5 Class Distribution -------------------- 73% | Mutant 16% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 2209 | 260 . 640 . 2 88 26 1193 Remotely . | . . . . . . . . Salvage Created 1107 | . 2 292 . . 101 23 689 Parts 38 | . 1 19 . . 5 1 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 37 | . . 24 . . 2 . 11 Melee 9 | . . . . . . . 9 Guns 1 | . . 1 . . . . . Cannons 18 | . . 16 . . 2 . . AOE 7 | . . 7 . . . . . Classes Destroyed 11 | . 1 5 . . 2 1 2 Worker 1 | . . . . . . 1 . Tunneler 1 | . . 1 . . . . . Mechanic 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 9 | . . 5 . . . . 4 Grunt 12 | . . 5 . . 1 . 6 Sentry 2 | . . . . . 1 . 1 Demolisher 1 | . . 1 . . . . . Decomposer 1 | . . . . . . . 1 Packrat 1 | . . . . . . . 1 Assembled 13 | . . 13 . . . . . Mutant 1 | . . . . . . . 1 Best Kill Streak 5 | . 1 5 . . 1 1 4 Combat Bots Only 5 | . . 5 . . 1 . 4 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 533 | . . 142 . 2 37 6 346 Missed 165 | . . 47 . 1 16 2 99 Hits 368 | . . 95 . 1 21 4 247 Melee 13 | . . 7 . . . . 6 Projectile 355 | . . 88 . 1 21 4 241 AOE 1 | . . 1 . . . . . Critical Strikes 8 | . . . . . 1 . 7 Actively Blocked 1 | . . . . . 1 . . Damage Taken 4819 | . 86 1171 . 39 615 6 2902 Core 1072 | . . 227 . 10 126 . 709 Absorbed by Shields 176 | . . . . . . 16 160 Redirected to Shielding 52 | . . . . . 32 . 20 Ignored by Resistances 104 | . . . . . . . 104 Regen/Repaired (Parts) 194 | . . . 132 . 62 . . Core Remaining (%) 70 | 100 . 9 . 97 77 . . Volleys Fired 100 | . 3 58 1 2 17 . 19 Largest 3 | . 2 2 2 2 3 . 1 Hottest 100 | . 60 70 70 70 100 . 55 Shots Fired 167 | . 6 94 2 4 42 . 19 Gun 46 | . . 9 1 2 15 . 19 Cannon 115 | . 6 79 1 2 27 . . Launcher 6 | . . 6 . . . . . Special . | . . . . . . . . Kinetic 115 | . 6 79 1 2 27 . . Thermal 28 | . . 9 1 2 15 . 1 Explosive 6 | . . 6 . . . . . Electromagnetic 18 | . . . . . . . 18 Robot Hit Streak 12 | . 1 8 . 2 5 . 12 Robot Miss Streak 4 | . 2 4 . 2 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 131 | . 2 51 . 2 19 4 53 Core Hits 57 | . 1 38 . 1 6 1 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 4 | . . 2 . . . . 2 Blast 2 | . . 2 . . . . . Smash 2 | . . . . . . . 2 Melee Attacks 65 | . . . . . . 6 59 Impact 44 | . . . . . . . 44 Slashing 21 | . . . . . . 6 15 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3852 | . 33 1282 . 32 332 231 1942 Guns 447 | . . 55 . 12 55 . 325 Cannons 1131 | . 33 801 . 20 277 . . Explosions 475 | . . 426 . . . . 49 Melee 1799 | . . . . . . 231 1568 Ramming . | . . . . . . . . Kinetic 1131 | . 33 801 . 20 277 . . Thermal 171 | . . 55 . 12 55 . 49 Explosive 426 | . . 426 . . . . . Electromagnetic 325 | . . . . . . . 325 Impact 1096 | . . . . . . . 1096 Slashing 703 | . . . . . . 231 472 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 408 | . . 26 . . . 80 302 Projectiles 11 | . . 11 . . . . . Explosions 26 | . . 15 . . . . 11 Melee 371 | . . . . . . 80 291 Knockbacks 24 | . . 13 . 1 6 . 4 Impact 3 | . . . . . . . 3 Kinetic 20 | . . 13 . 1 6 . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 194 | . 86 57 . . . . 51 Shots 4 | . 1 2 . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 408 | . . 62 12 21 230 . 408 Average Temperature 88 | . . 22 9 12 73 . 166 Received Heat Transfer 1490 | . . 164 . 6 108 . 1212 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 8 | . . . . . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 325 | . . 125 . 25 125 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen 2 | . . . . . . . 2 Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 94 100 . Level 1 . | . . . . . 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 230 | . 76 159 31 . 230 84 . Initial 84 | . . 7 31 . . 84 . Average 42 | . 18 78 14 . 74 16 . Influence Increases 1195 | . 91 372 30 . 352 5 345 Destroy 0b10 Robot/C 480 | . . 220 . . 40 . 220 Destroy 0b10 Robot/NC 25 | . 5 5 . . 5 5 5 Destroy Leader 62 | . 2 20 . . 10 . 30 Successful Hack 17 | . 5 . . . 12 . . Disable Machine 60 | . 60 . . . . . . Destroy Structure 56 | . 19 37 . . . . . Partial Spotted 60 | . . . 30 . 30 . . Lose Combat Pursuer 435 | . . 90 . . 255 . 90 Influence Decreases 1116 | . 70 312 111 . 167 190 266 Entered New Map 165 | . . 14 50 . . 101 . Time Decay 692 | . 70 218 61 . 117 89 137 Lost Part 259 | . . 80 . . 50 . 129 Squads Dispatched 3 | . . . . . 2 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 1 35 4 3 24 1 20 Peak Tracking Total 10 | . 1 6 2 3 10 1 4 Tactical Retreats 17 | . . 4 . . 7 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 5 | . 4 . . 1 . . . Max in Single Turn 2 | . 2 . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 13 | . 2 1 2 1 4 . 3 Terminals 4 | . 2 1 . . 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 4 3 6 1 8 . 5 Successful 22 | . 3 . 6 1 7 . 5 Failed 5 | . 1 3 . . 1 . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 4 3 . . 3 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 4 . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 2 . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 . . 1 2 . 5 Record 3 | . . . . . . . 3 Prototype ID Bank 1 | . 1 . . . . . . Open Door 3 | . . . . 1 . . 2 Alert Level 1 | . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . . Scan Component 3 | . . . 2 . 1 . . Repair 3 | . . . 2 . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 2 . 3 . . Insert Component 4 | . . . 1 . 3 . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 2 . 2 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . Time 65 | . . . 52 . 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) 1258 | . 117 638 164 53 285 1 . Optics 750 | . 117 633 . . . . . Sensors 330 | . . 330 . . . . . Terrain 535 | . . 32 164 53 285 1 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 7639 | 90 355 638 164 53 285 473 5581 Spaces Moved 3552 | 58 188 678 267 131 526 292 1412 Core 606 | 11 . . . . . . 595 Treads 342 | 47 188 107 . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2604 | . . 571 267 131 526 292 817 Fastest Speed 30 | 50 160 37 34 34 30 32 112 Average Speed 182 | 139 160 58 34 34 31 71 368 Slowest Speed 675 | 160 160 520 34 34 34 112 675 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 1 . . 3 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 37 89 31 38 43 5 92 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . 4 Spaces Dug . | . . . . . . . . Terrain Destroyed 75 | . 26 45 . . . . 4 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 75 | . 26 45 . . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4461 | 64 238 823 339 134 612 550 1701 Wait 584 | . 29 49 54 . 45 230 177 Move 3537 | 57 187 675 266 130 519 291 1412 Hop 4 | . . 1 . . 3 . . Pick Up 39 | 1 6 5 5 . 10 4 8 Fast Attach 32 | 6 4 9 2 1 1 2 7 Attach 36 | . 2 7 4 . 4 8 11 Detach 25 | . 4 4 3 1 1 8 4 Swap 10 | . . 7 1 . 2 . . Drop 28 | . 3 8 3 . 10 1 3 Fire 100 | . 3 58 1 2 17 . 19 Melee 65 | . . . . . . 6 59 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 10) 416 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Entered Mines 721 | -10/Mines | Lost 3 parts (1p1n1w) 737 | -10/Mines | Assembled infested the area 739 | -10/Mines | Learned location of Recycling (-7) 742 | -10/Mines | Assisted by a Guerilla fighting off Assembled 884 | -10/Mines | Core integrity fell below 50% 1045 | -10/Mines | Core integrity fell below 20% 1075 | -10/Mines | Lost 3 parts (1p1n1u) 1078 | -10/Mines | Discovered new exit (range 6) 1084 | -10/Mines | Entered Materials 1084 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Discovered new exit (range 15) 1193 | -9/Materials | Repaired Propulsion Shielding 1221 | -9/Materials | Repaired Lgt. Cannon 1248 | -9/Materials | Entered Mines 1270 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1286 | -9/Mines | Met a Derelict bent on vengeance 1287 | -9/Mines | Discovered new exit (range 13) 1301 | -9/Mines | Entered Materials 1301 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1322 | -8/Materials | Repaired Sml. Laser 1546 | -8/Materials | Discovered new exit (range 11) 1586 | -8/Materials | Entered Factory 1586 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1604 | -7/Factory | Lost 5 parts (2p1n2w) 1627 | -7/Factory | Discovered new exit (range 6) 2059 | -7/Factory | Entered Lower Caves 2121 | -7/Lower Caves | Lost 5 parts (2n2u1w) 3269 | -7/Lower Caves | Encountered a Warlord checkpoint 3407 | -7/Lower Caves | Learned 4 Factory zone layouts 3578 | -7/Lower Caves | Build established: Derelict-Mutant 3623 | -7/Lower Caves | Found Prototype Device 3625 | -7/Lower Caves | Identified Heart of Steel 3855 | -7/Lower Caves | Learned Factory emergency access door positions 3931 | -7/Lower Caves | Build established: Mutant 4212 | -7/Lower Caves | Entered an active Warlord outpost 4271 | -7/Lower Caves | Learned Research garrison access intel 4411 | -7/Lower Caves | Build established: Derelict-Mutant 4470 | -7/Lower Caves | Discovered new exit (range 15) 5067 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5116 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5151 | -7/Lower Caves | Core integrity fell below 50% 5306 | -7/Lower Caves | Build established: Mutant 5638 | -7/Lower Caves | Core integrity fell below 20% 7607 | -7/Lower Caves | Ambushed by wild Derelicts 7640 | -7/Lower Caves | Destroyed by ZC-4U2(g) with Beamcaster Last Messages --------------- 07331_ Acquired 1 matter. 07339_ Acquired 3 matter. 07355_ Acquired 1 matter. 07375_ Acquired 5 matter. 07387_ Acquired 2 matter. 07411_ Acquired 3 matter. 07423_ Acquired 1 matter. 07443_ Acquired 4 matter. 07467_ Acquired 1 matter. 07475_ Acquired 2 matter. 07487_ Acquired 1 matter. 07495_ Acquired 4 matter. 07499_ Acquired 3 matter. 07503_ Acquired 1 matter. 07607_ ZC-4U2(g): "Hold it right there! What's your model number? Ha, who am I kidding, we need whatever spare parts you can give us." 07626_ Acquired 51 matter. 07632_ Heart of Steel destroyed. 07635_ Arc Projector destroyed. 07637_ Mak. Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????####?? | | ????????????????????????????????????#??????##" #?? | | ??????????????????????????????????? #?????## ""#?? | | ????????????????????##????????##### #?????#" "##?? | | ???????????????????## ??????## # #??????# "### | | ???????????????????# ??????? ###????## ## | | ??# ###????????????# ??????# ##???# ## | | ??# ##????????????# #????## #???# | | ??? #########?????# ##?## #???## ### | | ??? #??????# @### #????## ##?# | | #??? ?? #??????#lgl## #??#### #??? | | ##### #????# ####???## l % #### ##?? | | ## #??### ## ##???## ! ## ### | | #?## ####?# # | | ### #?## ## | | ########## | | ## #### #????###### | | ## ##??# #?????????## ## | | ###???###### #??????????#### | | ##??????????# #???????????## | | #???????????# #???????????# | | # ##???????#???# #??????????## ## | | # ###???? #???# ##???????### ## | | # ## #### #??## ##???#### ## #? | | # ### #??# ##??# ###### #? | | ## ## #?## #??# ## #????# #? | | ?##### #####?# # #?# ### ##???# #? | | ?????# #####??# # ####?# #?# #??## ## | | ??##### ### ##?## ###????# #?# #??# # | | ??# ### ## #??# #????## #?## ##??# # | | ?## ##### ## #??# ##???# #??###?### # | | ?# #??# ### #??# ##### #?###### ## | | ?# #??# ### ##?## ### ## | | ## ##?# #??# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 71 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 26% | -9/Materials Lgt. Cannon | 20% | -9/Materials Sml. Laser | 11% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call Slippery One Challenges ------------ None Game ------ Seed SuperdenseGravitonCutter Manual? 0 Play Time 00:45:08 Cumulative 13.9 hours Start 2025.10.18 @ 21:11:56 End 2025.10.18 @ 21:57:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d50a091-6891-4052-b848-c30e8efa8d1c