Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.10 @ 02:57:33 Player: Lee Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (5215) 5215 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-288) -288 TOTAL SCORE: 11387 Bonus ------- Follower Combat Kills 354 Friendly Fire -642 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 146/150 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (5) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit 0b10 Decoder Chip [Scout] Improved Launcher Guidance Computer Recalibrator > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Advanced Target Analyzer Improved Phase Shifter Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Force Field Recalibrator High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle High-powered Shotgun Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Heart of Steel > --- WEAPON ----------- High-powered Field Laser Improved EM Pulse Cannon Heavy Phase Cannon Heavy Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Improved Heat Sink 0b10 Decoder Chip [Scout] Improved Launcher Guidance Computer Advanced Target Analyzer Improved Force Field Recalibrator Recalibrator High-powered Field Laser Variable Charge Gun Mini Assault Cannon Mass Driver [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Powered Armor Weapon Mini Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . . 2 Power 4 | . . . . . 1 1 1 . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . . 1 Utility 4 | . . . 2 . . . . . . 2 . . . Weapon 2 | . . . . . 1 . 1 . . . . . . Parts Attached 128 | 2 9 2 . . 25 43 9 4 4 2 11 . 17 Power 27 | . . 1 . . 4 14 2 . . . 3 . 3 Engine 15 | . . 1 . . 3 6 2 . . . 2 . 1 Core 11 | . . . . . 1 8 . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 27 | 1 1 . . . 5 11 3 . . . 1 . 5 Treads 8 | . . . . . 2 6 . . . . . . . Leg 16 | 1 1 . . . . 5 3 . . . 1 . 5 Wheel 3 | . . . . . 3 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 1 2 1 . . 8 11 2 2 1 2 2 . 5 Device 23 | . . 1 . . 3 10 1 1 1 2 1 . 3 Storage 6 | 1 1 . . . 1 . 1 1 . . 1 . . Processor 4 | . 1 . . . . 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | . 6 . . . 8 7 2 2 3 . 5 . 4 Energy Gun 9 | . . . . . 2 1 1 1 1 . 1 . 2 Energy Cannon 5 | . . . . . . 3 . . 1 . 1 . . Ballistic Gun 6 | . 3 . . . 3 . . . . . . . . Ballistic Cannon 10 | . . . . . 3 3 . . 1 . 1 . 2 Launcher 6 | . 2 . . . . . 1 1 . . 2 . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 2 1 . 1 . . . . Parts Lost 49 | . . . . . 6 16 1 . . . 3 . 23 Power 14 | . . . . . 1 5 . . . . 2 . 6 Propulsion 12 | . . . . . 1 3 . . . . . . 8 Utility 13 | . . . . . 3 7 1 . . . . . 2 Weapon 10 | . . . . . 1 1 . . . . 1 . 7 Highest Loss Streak 10 | . . . . . 2 10 1 . . . 2 . 9 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 73 97 77 77 90 93 99 100 88 86 84 88 70 Engine 13 | . . 11 11 11 13 11 20 20 20 17 13 17 9 Core 5 | . . . . . 2 6 6 6 6 5 6 5 6 Treads 4 | . . . . . 7 10 . . . . . . . Leg 14 | . 23 28 22 22 3 11 20 20 20 17 15 17 16 Device 13 | . . 10 11 11 13 15 13 15 8 15 15 11 8 Storage 7 | . 14 14 11 11 9 7 5 6 6 5 6 11 6 Processor 2 | . 10 3 . . . 3 6 4 . . . . 3 Protection 1 | . . . . . 7 1 . . . . . . . Energy Gun 3 | . . . . . 5 1 1 9 12 11 5 5 5 Energy Cannon 4 | . . . . . . 4 6 6 11 5 9 11 4 Ballistic Gun 2 | . 17 28 22 22 7 . . . . . . . . Ballistic Cannon 9 | . . . . . 14 16 13 7 1 5 1 . 4 Launcher 1 | . 1 . . . . . 4 1 . . 4 5 1 Peak Build Rating 97 | 2 8 14 14 14 43 54 65 66 79 87 92 88 97 Average Rating 55 | 1 6 12 14 14 33 48 62 65 75 85 85 87 78 On Entrance 44 | . 2 8 14 14 14 43 54 65 65 79 87 87 88 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 5 44 53 53 53 113 126 141 79 86 84 96 92 101 Greatest Support 72 | 10 20 20 20 20 44 72 54 54 54 54 54 53 69 Greatest Overweight (x) 36 | 1 2 2 2 2 23 36 2 1 1 1 2 1 9 Average Overweight (x) 1 | . . 2 2 2 2 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 15 15 15 15 15 15 Average Capacity 20 | 7 14 20 20 20 21 25 20 15 15 15 15 15 15 Most Carried 25 | 8 12 13 13 13 25 25 25 15 15 15 15 15 15 Average Carried 18 | 6 8 12 13 13 19 23 20 14 14 14 14 14 12 Final Capacity 25 | 8 20 20 20 20 25 25 15 15 15 15 15 15 15 Final Carried 25 | 8 12 13 13 13 25 24 15 15 15 15 14 15 15 Class Distribution -------------------- 32% | Generator-Gunner 23% | Tank 15% | Scavenger-Gunner 14% | Gunner 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Generator-Gunner | -6/Factory Generator-Gunner | -6/Lower Caves Generator-Gunner | -6/Lower Caves Generator-Gunner | -5/Factory Generator-Gunner | -5/Upper Caves Generator-Gunner | -5/Upper Caves Generator-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 6278 | 220 26 133 . 16 944 1805 307 107 420 130 851 46 1273 Remotely . | . . . . . . . . . . . . . . Salvage Created 6174 | . 111 . . 168 990 2136 307 245 243 . 760 . 1214 Parts 262 | . 12 . . 6 62 109 10 4 2 . 11 . 46 Haulers Intercepted 9 | . 1 . . . 1 6 1 . . . . . . Recyclers Shooed 4 | . . . . . . 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 8 . . 3 . . Prevented 3 | . . . . . . . . 1 . . 2 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 91 | . 3 . . 1 22 32 5 5 . . 11 . 12 Guns 18 | . 3 . . 1 6 5 . . . . . . 3 Cannons 62 | . . . . . 16 25 5 3 . . 4 . 9 AOE 9 | . . . . . . 1 . 2 . . 6 . . Classes Destroyed 19 | . 4 . . 2 6 2 . . . . 1 . 4 Worker 8 | . 1 . . . 1 4 1 . . . . . 1 Builder 7 | . . . . . 1 3 . . . . . . 3 Tunneler 2 | . . . . . . . . . . . . . 2 Hauler 9 | . 1 . . . 1 6 1 . . . . . . Recycler 13 | . . . . 2 1 7 . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . Watcher 12 | . 2 . . . 2 8 . . . . . . . Swarmer 15 | . 3 . . . 4 7 . . . . 1 . . Grunt 28 | . . . . . 10 5 3 5 . . 4 . 1 Brawler 2 | . . . . . . 1 . . . . 1 . . Duelist 3 | . . . . . 1 . . . . . 2 . . Sentry 16 | . . . . . 5 8 1 . . . 1 . 1 Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 7 | . . . . . 2 2 . . . . 1 . 2 Programmer 15 | . . . . . . 9 1 . . . . . 5 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . 1 . . 1 . . Packrat 4 | . . . . . . . . . 3 . 1 . . Best Kill Streak 8 | . 6 . . 2 5 7 2 4 . . 8 . 4 Combat Bots Only 8 | . 3 . . 1 5 6 2 4 . . 8 . 3 Max Kills in Single Turn 3 | . 3 . . 1 2 3 1 1 2 . 3 . 2 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . 1 . 1 . . 3 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1054 | . 41 . . 11 136 441 28 23 . . 75 . 299 Missed 344 | . 16 . . . 28 136 4 9 . . 29 . 122 Damage Taken 9195 | . 159 . . 213 1347 2546 296 363 8 . 822 . 3441 Core 2256 | . 32 . . 10 313 516 . 182 . . 43 . 1160 Absorbed by Shields 228 | . . . . . . 228 . . . . . . . Ignored by Resistances 2412 | . 53 . . 61 356 799 79 58 2 . 226 . 778 Core Remaining (%) 75 | 100 . 87 . 97 43 26 . . 78 . . 95 . Volleys Fired 296 | . 12 . . 8 59 100 13 8 3 1 30 . 62 Largest 4 | . 2 . . 2 3 3 4 4 4 4 4 . 4 Hottest 286 | . 60 . . 40 146 165 231 253 274 257 286 . 250 Shots Fired 804 | . 23 . . 16 165 272 39 28 12 4 105 . 140 Gun 253 | . 18 . . 16 63 40 3 13 6 2 35 . 57 Cannon 534 | . . . . . 102 232 36 13 6 2 60 . 83 Launcher 16 | . 4 . . . . . . 2 . . 10 . . Special 1 | . 1 . . . . . . . . . . . . Kinetic 475 | . 18 . . 16 145 204 26 5 2 1 13 . 45 Thermal 187 | . 1 . . . . 7 13 21 7 2 52 . 84 Explosive 16 | . 4 . . . . . . 2 . . 10 . . Electromagnetic 126 | . . . . . 20 61 . . 3 1 30 . 11 Robot Hit Streak 28 | . 8 . . 11 18 24 9 28 12 . 22 . 18 Robot Miss Streak 7 | . 2 . . 2 4 7 3 1 . 4 5 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 547 | . 15 . . 14 104 172 19 23 9 . 84 . 107 Core Hits 240 | . 9 1 . 8 46 75 12 14 4 . 27 . 44 Critical Kills 3 | . 1 . . . 1 . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . Critical Strikes 30 | . 2 . . . 7 8 1 . . . 5 . 7 Burn 10 | . . . . . . . . . . . 3 . 7 Meltdown 1 | . . . . . . . . . . . 1 . . Destroy 4 | . 2 . . . 2 . . . . . . . . Blast 15 | . . . . . 5 8 1 . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16119 | . 253 7 . 118 2277 5230 738 907 319 . 2866 . 3404 Guns 3545 | . 95 . . 118 567 653 52 269 137 . 606 . 1048 Cannons 10302 | . . . . . 1707 4247 686 246 140 . 1373 . 1903 Explosions 2206 | . 155 . . . . 277 . 392 42 . 887 . 453 Melee . | . . . . . . . . . . . . . . Ramming 66 | . 3 7 . . 3 53 . . . . . . . Kinetic 7674 | . 95 . . 118 1960 3645 467 81 28 . 259 . 1021 Thermal 4373 | . . . . . . 426 271 434 179 . 1074 . 1989 Explosive 1566 | . 155 . . . . . . 392 . . 887 . 132 Electromagnetic 2440 | . . . . . 314 1106 . . 112 . 646 . 262 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . . . . . . 6 Average Corruption 2 | . . . . . . 2 . . . . . . 4 Corruption Purged 8 | . . . . . . 8 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . . . . 52 . . . . . . 11 Message Errors 17 | . . . . . . 14 . . . . . . 3 Matter Fused 13 | . . . . . . 12 . . . . . . 1 Heat Flow Errors 6 | . . . . . . 5 . . . . . . 1 Energy Discharges 7 | . . . . . . 5 . . . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . 9 . . . . . . 1 Data Loss (major) 3 | . . . . . . 2 . . . . . . 1 Misfires 3 | . . . . . . 1 . . . . . . 2 Alerts 2 | . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 424 | . 3 . . . 19 105 . . 28 . 98 . 171 Projectiles 147 | . . . . . 19 58 . . 13 . 35 . 22 Explosions 277 | . 3 . . . . 47 . . 15 . 63 . 149 Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . . 8 17 4 2 . . . . 8 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 38 | . . . . . 8 16 4 2 . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 443 | . 10 . . . . 28 . . 8 . . . 397 Shots 11 | . 2 . . . . 1 . . 1 . . . 7 Rammed 6 | . . . . . 1 5 . . . . . . . Targets Rammed 14 | . 1 2 . . 2 8 . . . . . . 1 Kicked 7 | . 1 2 . . 1 2 . . . . . . 1 Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 881 | . . . . . 880 881 456 531 398 99 711 . 785 Average Temperature 200 | . . . . . 209 201 168 216 194 62 185 . 202 Received Heat Transfer 2309 | . . . . 39 819 923 171 99 . . 201 . 57 Effects 176 | . . . . . 46 64 7 9 1 . 17 . 32 Shutdowns 67 | . . . . . 16 24 2 3 1 . 7 . 14 Energy Bleed 17 | . . . . . 4 8 2 1 . . 1 . 1 Interference 25 | . . . . . 4 9 2 1 . . 2 . 7 Matter Decay 19 | . . . . . 10 3 1 . . . 2 . 3 Short Circuit 14 | . . . . . 6 6 . 1 . . 1 . . Damage (minor) 9 | . . . . . 4 3 . 1 . . . . 1 Damage (major) 17 | . . . . . 1 9 . 1 . . 4 . 2 Damage (core) 8 | . . . . . 1 2 . 1 . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 7 | . . . . . . 5 . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . . . . 1 . . . 3 . 8 Heat Transferred 6470 | . . . . . . 585 370 666 272 . 1628 . 2949 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 395 | . 165 104 34 88 272 395 95 . . 52 . . 358 Initial 54 | . . 54 34 11 28 41 . . . 35 . . . Average 75 | . 65 54 34 62 139 71 14 . . 38 . . 123 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 72 87 100 . . 100 . . 72 Level 1 12 | . . . . . 27 12 . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 2 12 2 . . . . . 8 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 11 | . . . . . . 8 1 . . . . . 2 Reinforcement 9 | . . . . . 2 1 1 . . . . . 5 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . . . . . . 3 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 9 | . 1 . . . 5 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 158 | . 8 3 . 8 29 57 8 5 . 1 12 . 27 Peak Tracking Total 9 | . 4 3 . 5 6 5 2 4 . 1 9 . 6 Tactical Retreats 5 | . . 1 . . 1 1 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 7 | . 1 . . . 1 4 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 18 | . 2 . . . 2 4 . . . . . . 10 Max in Single Turn 7 | . 2 . . . 1 1 . . . . . . 7 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 3 | . . 1 . . . . . . 1 . 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 3 | . . 1 . . . . . . 1 . 1 . . Successful 3 | . . 1 . . . . . . 1 . 1 . . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . 1 . . . . . . 1 . 1 . . Open Door 3 | . . 1 . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 9 | . . 3 . 2 . 3 . . . . . . 1 Largest Group 4 | . . 3 3 4 . 3 . . . . . . 1 Highest-Rated Group 99 | . . 40 37 45 . 93 . . . . . . 99 Highest-Rated Ally 99 | . . 16 16 16 . 31 . . . . . . 99 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 94 | . . 28 . 30 5 19 . . . . . . 12 Total Damage 1331 | . . 185 . 239 13 232 . . . . . . 662 Kills 13 | . . 4 . 4 . 1 . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . Drone Launches 29 | . . 6 5 9 5 . . . . . . . 4 Drone Recoveries 27 | . . 5 . 15 5 . . . . . . . 2 Decoded 0b10 Intel 10 | . . . . . . . . . . . . . 10 Traps 6 | . . . . . . . . . . . . . 6 Emergency Access 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 13111 | 55 274 618 52 165 1309 5165 1153 696 383 366 1784 185 906 Spaces Moved 5139 | 46 134 233 21 50 482 1790 461 342 133 184 812 96 355 Core 33 | 28 . . . . 1 2 . . . . . . 2 Treads 1018 | . . . . . 162 856 . . . . . . . Legs 3856 | 18 134 233 21 50 87 932 461 342 133 184 812 96 353 Wheels 232 | . . . . . 232 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 260 120 225 193 193 193 193 193 193 120 Average Speed 222 | 96 167 260 260 260 214 256 231 193 193 193 201 193 166 Slowest Speed 1850 | 120 260 260 260 260 1200 1850 263 193 193 193 265 193 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 30 63 5 11 36 43 14 59 15 5 86 17 6 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 2 . . . . . 3 2 . 5 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 329 | . 34 . . . 24 33 3 18 9 1 80 . 127 Melee . | . . . . . . . . . . . . . . Projectile 76 | . . . . . 24 24 3 2 1 1 3 . 18 AOE 253 | . 34 . . . . 9 . 16 8 . 77 . 109 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 6216 | 55 163 244 20 73 644 2151 522 361 254 193 884 96 556 Wait 382 | . 1 4 . 16 19 104 10 . 95 3 25 . 105 Move 5126 | 45 133 232 20 49 481 1789 460 341 132 183 811 95 355 Hop . | . . . . . . . . . . . . . . Pick Up 165 | 8 6 3 . . 39 58 19 4 5 3 5 1 14 Fast Attach 10 | 2 2 . . . 2 2 2 . . . . . . Attach 74 | . 2 2 . . 15 25 2 2 2 2 5 . 17 Detach 2 | . . . . . . 1 . . . . . . 1 Swap 44 | . 5 . . . 8 16 5 2 2 . 6 . . Drop 94 | . 1 1 . . 19 48 11 4 6 1 2 . 1 Fire 296 | . 12 . . 8 59 100 13 8 3 1 30 . 62 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 7 | . 1 2 . . 1 2 . . . . . . 1 Crush 7 | . . . . . 1 6 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 474 | -10/Mines | Found the Drone Emporium 488 | -10/Mines | Found Prototype Device 490 | -10/Mines | Identified Splice Drone Bay 508 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 713 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 820 | -10/Mines | Discovered new exit (range 9) 833 | -10/Mines | Learned location of Zion (-6) 913 | -10/Mines | Discovered new exit (range 8) 948 | -10/Mines | Entered Materials 948 | -9/Materials | Accompanied by 4 allies 948 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Discovered new exit (range 12) 1000 | -9/Materials | Entered Mines 1000 | -9/Mines | Accompanied by 9 allies 1001 | -9/Mines | Assembled infested the area 1121 | -9/Mines | Discovered new exit (range 11) 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1373 | -8/Materials | Found Powered Armor 1378 | -8/Materials | Found Powered Armor 1382 | -8/Materials | Found Powered Armor 1671 | -8/Materials | Core integrity fell below 50% 1772 | -8/Materials | Discovered new exit (range 7) 2149 | -8/Materials | Build established: Tank 2474 | -8/Materials | Entered Factory 2474 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3139 | -7/Factory | Allied Derelicts emerged from ambush trap array 4149 | -7/Factory | Garrison activated, responded to threat 4872 | -7/Factory | Core integrity fell below 50% 4897 | -7/Factory | Lost 10 parts (3p3n3u1w) 5142 | -7/Factory | Build established: Mutant 5450 | -7/Factory | Build established: Gunner 5835 | -7/Factory | Build established: Scavenger-Gunner 7397 | -7/Factory | Build established: Gunner 7615 | -7/Factory | Discovered new exit (range 11) 7639 | -7/Factory | Entered another Factory area 7639 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7944 | -6/Factory | Build established: Generator-Gunner 8757 | -6/Factory | Discovered new exit (range 14) 8792 | -6/Factory | Entered Lower Caves 8950 | -6/Lower Caves | Encountered a Warlord checkpoint 9410 | -6/Lower Caves | Discovered new exit (range 12) 9488 | -6/Lower Caves | Entered another Lower Caves area 9536 | -6/Lower Caves | Found Prototype Device 9559 | -6/Lower Caves | Identified Heart of Steel 9758 | -6/Lower Caves | Found DCF Scrap (14 items) 9833 | -6/Lower Caves | Discovered new exit (range 5) 9871 | -6/Lower Caves | Entered Factory 9871 | -5/Factory | Evolved 2 slots: Utility x2 10173 | -5/Factory | Discovered new exit (range 11) 10237 | -5/Factory | Entered Upper Caves 10440 | -5/Upper Caves | Learned Factory garrison access intel 10556 | -5/Upper Caves | Spotted B-75 Beast 10624 | -5/Upper Caves | Destroyed B-75 Beast 10913 | -5/Upper Caves | Build established: Gunner 11356 | -5/Upper Caves | Build established: Generator-Gunner 11488 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11529 | -5/Upper Caves | Destroyed 8 combat bots 12008 | -5/Upper Caves | Discovered new exit (range 8) 12021 | -5/Upper Caves | Entered another Upper Caves area 12143 | -5/Upper Caves | Discovered new exit (range 15) 12206 | -5/Upper Caves | Entered Factory 12206 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12207 | -4/Factory | Loaded intel: 4 garrison access locations 12570 | -4/Factory | Core integrity fell below 50% 12618 | -4/Factory | Lost 9 parts (3p2n1u3w) 12719 | -4/Factory | Heart of Steel transformed into Warbot 12826 | -4/Factory | Core integrity fell below 20% 12845 | -4/Factory | Lost 4 parts (1p3n) 13112 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13091_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13091_ Penetrated by Slug. 13092_ Power failure, Mic. Fission Core shutdown. 13093_ Penetrated by Slug. 13093_ Slug penetrates Nuclear Reactor. 13093_ Mass Driver destroyed. 13094_ Penetrated by Slug. 13097_ Slug penetrates Wall. 13097_ Acquired 16 matter. 13098_ System corrupted: Energy discharge (-64). 13099_ Mic. Fission Core destroyed. 13099_ Arm. Leg destroyed. 13107_ Slug penetrates Wall. 13109_ G-67 Veteran knocked back. 13110_ Slug penetrates Wall. 13110_ Penetrated by Slug. 13111_ G-67 Veteran knocked back. 13112_ Slug penetrates Wall. 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[[ """ ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????##########?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 61 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Challenges ------------ None Game ------ Seed DecoyFactoryTearclaws Manual? 0 Play Time 01:37:12 Cumulative 29.9 hours Start 2025.03.10 @ 01:06:52 End 2025.03.10 @ 02:57:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 7 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcbaac8c-65f0-4af8-8ab2-881cbbdba5b7