Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 09:10:49 Player: Memoir Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (685) 685 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2380 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle Powered Hammer > --- INVENTORY (5) ---- Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Improved Cooling System Reactive Plating Powered Hammer [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 35 | 6 4 7 18 Power 7 | 1 . 2 4 Engine 4 | 1 . 2 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 3 5 Treads 3 | . . . 3 Leg 2 | . . . 2 Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 1 4 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 4 14 Power 6 | . . 1 5 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Highest Loss Streak 5 | . . 4 5 To Critical Strikes . | . . . . Average Backups 3 | 1 1 3 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 1 2 Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 85 | . 98 91 80 Engine 7 | . 14 10 4 Core 6 | . . . 9 Treads 1 | . . . 3 Leg 3 | . . . 6 Wheel 14 | . 28 28 5 Device 5 | . . 10 4 Storage 9 | . 14 11 8 Processor 2 | . 3 . 3 Hackware 9 | . 9 11 9 Energy Gun 3 | . 10 . 2 Energy Cannon 7 | . . . 12 Ballistic Gun 6 | . 14 10 3 Special Weapon 4 | . 3 8 3 Peak Build Rating 28 | 6 9 15 28 Average Rating 17 | 3 8 12 21 On Entrance 6 | . 6 9 11 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 70 | 13 48 53 70 Greatest Support 36 | 20 20 36 24 Greatest Overweight (x) 19 | . 2 2 19 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 12 20 18 Most Carried 7 | 5 3 7 7 Average Carried 3 | 1 1 3 4 Final Capacity 20 | 8 20 20 5 Final Carried 3 | . 3 3 2 Class Distribution -------------------- 64% | Mutant 18% | Gunner 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 695 | 187 31 82 395 Remotely . | . . . . Salvage Created 661 | . 31 90 540 Parts 45 | . 4 1 40 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . . 4 11 Guns 4 | . . 1 3 Cannons 8 | . . . 8 AOE 3 | . . 3 . Classes Destroyed 7 | . 2 2 3 Builder 2 | . . . 2 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 7 | . . 2 5 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . . 75 189 Missed 80 | . . 26 54 Hits 184 | . . 49 135 Projectile 184 | . . 49 135 Critical Strikes 6 | . . . 6 Damage Taken 2816 | . . 740 2076 Core 785 | . . 229 556 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . . . 57 Core Remaining (%) 80 | 100 100 42 . Volleys Fired 90 | . 6 12 72 Largest 3 | . 2 2 3 Hottest 158 | . 100 100 158 Shots Fired 138 | . 11 19 108 Gun 69 | . 10 7 52 Cannon 44 | . . . 44 Launcher 7 | . . 7 . Special 18 | . 1 5 12 Kinetic 57 | . 5 7 45 Thermal 74 | . 6 5 63 Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 4 13 6 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . 6 12 53 Core Hits 38 | . 3 11 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1627 | . 67 605 955 Guns 518 | . 67 51 400 Cannons 555 | . . . 555 Explosions 554 | . . 554 . Melee . | . . . . Ramming . | . . . . Kinetic 408 | . 17 51 340 Thermal 959 | . 50 294 615 Explosive 260 | . . 260 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . . . 34 Message Errors 6 | . . . 6 Matter Fused 6 | . . . 6 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 10 | . . . 10 Alerts 2 | . . . 2 Weapon Failures 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 76 | . . 76 . Projectiles . | . . . . Explosions 76 | . . 76 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 184 | . . 184 . Shots 7 | . . 7 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 366 | . 50 38 366 Average Temperature 83 | . 21 15 102 Received Heat Transfer 903 | . . 165 738 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1408 | . 148 150 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 121 | . 7 121 61 Initial 42 | . . . 42 Average 12 | . . 11 16 Influence Increases 564 | . 18 180 366 Destroy 0b10 Robot/C 300 | . . 80 220 Destroy 0b10 Robot/NC 20 | . 10 . 10 Destroy Leader 82 | . 2 20 60 Successful Hack 14 | . 5 . 9 Disable Machine 60 | . . 30 30 Destroy Structure 58 | . 1 35 22 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 525 | . 18 79 428 Entered New Map 59 | . . . 59 Time Decay 346 | . 18 39 289 Lost Part 120 | . . 40 80 Squads Dispatched 3 | . 1 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 3 18 26 Peak Tracking Total 8 | . 2 7 8 Tactical Retreats 5 | . . 4 1 ECM-based Alert Blocks 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 5 3 17 Successful 17 | . 5 . 12 Failed 8 | . . 3 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 3 5 Fabricators . | . . . . Repair Stations 9 | . . . 9 Recycling Units 7 | . 4 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Transport Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . . 7 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Refit 1 | . . . 1 Recycling Unit Hacks 7 | . 4 . 3 Recycle Component 1 | . . . 1 Process 2 | . 1 . 1 Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . . . 3 Time 84 | . . . 84 Parts Recycled 1 | . . . 1 Recycled Matter 15 | . 15 . . Retrieved Matter 15 | . 15 . . Retrieved Components 1 | . . . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 360 | . . 350 10 ECM 360 | . . 350 10 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1584 | 30 221 375 958 Spaces Moved 732 | 27 206 245 254 Core 23 | 8 . . 15 Treads . | . . . . Legs 72 | . . . 72 Wheels 622 | 19 206 245 152 Hover 15 | . . . 15 Flight . | . . . . Fastest Speed 50 | 50 80 105 120 Average Speed 156 | 71 89 107 268 Slowest Speed 1000 | 80 110 120 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 14 | . . . 14 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 19 | 3 35 20 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . 1 5 12 Terrain Destroyed 70 | . 1 41 28 Melee . | . . . . Projectile 34 | . 1 5 28 AOE 36 | . . 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1002 | 37 230 330 405 Wait 92 | . 8 55 29 Move 728 | 26 205 244 253 Hop . | . . . . Pick Up 39 | 5 6 8 20 Fast Attach 1 | 1 . . . Attach 27 | 5 1 5 16 Detach 1 | . . . 1 Swap 15 | . 3 3 9 Drop 8 | . 1 3 4 Fire 90 | . 6 12 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 4) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 613 | -9/Materials | Discovered new exit (range 15) 623 | -9/Materials | Core integrity fell below 50% 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 658 | -8/Materials | Lost 4 parts (1p1n2w) 923 | -8/Materials | Crushed by falling debris 924 | -8/Materials | System corruption reached 10% 954 | -8/Materials | Lost 4 parts (1p2n1w) 1333 | -8/Materials | Repaired Mining Laser 1333 | -8/Materials | Repaired Hvy. Assault Rifle 1359 | -8/Materials | Repaired Aluminum Leg 1497 | -8/Materials | Core integrity fell below 50% 1519 | -8/Materials | Lost 4 parts (2p1n1w) 1565 | -8/Materials | Core integrity fell below 20% 1583 | -8/Materials | Lost 5 parts (1p2u2w) 1585 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01558_ K-01 Serf collects debris. 01559_ R-06 Scavenger collects Structural Scanner. 01562_ K-01 Serf collects debris. 01563_ R-06 Scavenger collects Terrain Scan Processor. 01565_ K-01 Serf collects debris. 01565_ G-47 Trooper destroyed. 01566_ R-06 Scavenger collects Aluminum Leg. 01566_ K-01 Serf collects debris. 01571_ System corrupted: Component data lost. 01571_ K-01 Serf collects debris. 01582_ G-47 Trooper destroyed. 01582_ K-01 Serf collects debris. 01583_ Acquired 57 matter. 01583_ System corrupted: Lgt. Assault Rifle jammed. 01584_ K-01 Serf collects debris. 01585_ System corrupted: Lgt. Assault Rifle jammed. 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