Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 15:32:21 Player: ThatBishHoly Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (2) 2 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 407 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 73/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Hover Unit Signal Interpreter Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Tractor Beam > --- WEAPON ----------- Beam Cannon Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Signal Interpreter Welding Torch Signal Generator [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Tractor Beam Device Tractor Beam Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 4 4 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 3 | 1 2 4 Power . | . . . Propulsion 1 | . 1 2 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 67 | . 65 69 Engine 14 | . 14 14 Leg 14 | . 7 18 Hover 13 | . 21 8 Energy Gun 4 | . 11 . Energy Cannon 8 | . 1 13 Launcher 11 | . 9 12 Peak Build Rating 6 | 4 5 6 Average Rating 4 | 1 4 4 On Entrance 3 | . 4 5 Avg Prop Armor Cover (%) . | . . . Naked Turns 4 | . . 4 Heaviest Build 12 | 7 11 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 3 | 1 2 4 Final Capacity 5 | 5 5 5 Final Carried 5 | . 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 70 | . . 70 Remotely 39 | . . 39 Salvage Created 31 | . 31 . Parts 3 | . 3 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . 1 . Hauler 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only . | . . . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 34 | . 1 33 Missed 7 | . . 7 Hits 27 | . 1 26 Projectile 27 | . 1 26 AOE 14 | . . 14 Damage Taken 718 | . 14 704 Core 268 | . . 268 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 10 | . 3 7 Largest 2 | . 2 1 Hottest 80 | . 80 60 Shots Fired 12 | . 5 7 Gun 3 | . 3 . Cannon 7 | . . 7 Launcher 2 | . 2 . Special . | . . . Kinetic . | . . . Thermal 10 | . 3 7 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 1 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . 3 3 Core Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 146 | . 88 58 Guns 13 | . 13 . Cannons 51 | . . 51 Explosions 75 | . 75 . Melee . | . . . Ramming 7 | . . 7 Kinetic . | . . . Thermal 64 | . 13 51 Explosive 75 | . 75 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 136 | . 50 136 Average Temperature 55 | . 22 71 Received Heat Transfer 9 | . 9 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 37 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 45 | . 45 13 Initial 13 | . . 13 Average 3 | . 8 1 Influence Increases 65 | . 65 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 2 | . 2 . Successful Hack 14 | . 14 . Destroy Structure 14 | . 14 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 65 | . 30 35 Entered New Map 22 | . . 22 Time Decay 40 | . 30 10 Lost Part 3 | . . 3 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 2 20 Peak Tracking Total 22 | . 2 22 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 293 | 26 105 162 Spaces Moved 303 | 26 139 138 Core 26 | 18 . 8 Treads . | . . . Legs 115 | 8 10 97 Wheels . | . . . Hover 162 | . 129 33 Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 79 | 71 60 100 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 21 | 3 32 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 14 | . 14 . Melee . | . . . Projectile . | . . . AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 339 | 33 153 153 Wait . | . . . Move 300 | 25 138 137 Hop . | . . . Pick Up 13 | 4 7 2 Fast Attach 1 | . . 1 Attach 6 | 4 2 . Detach . | . . . Swap 4 | . 2 2 Drop 4 | . 1 3 Fire 10 | . 3 7 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 132 | -10/Materials | Entered Mines 133 | -10/Mines | Met a Derelict testing a Signal Generator 136 | -10/Mines | Found Signal Generator 194 | -10/Mines | Learned 2 Materials zone layouts 199 | -10/Mines | Found a hidden stash of uninstalled traps 273 | -10/Mines | Assembled infested the area 278 | -10/Mines | Assisted by a Guerilla fighting off Assembled 291 | -10/Mines | Core integrity fell below 50% 293 | -10/Mines | Core integrity fell below 20% 294 | -10/Mines | Crushed by falling debris 294 | -10/Mines | Smashed by cave-in Last Messages --------------- 00278_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00278_ Dropped Signal Generator. 00279_ Grenade Launcher destroyed. 00279_ 2N-XFB(h) destroyed. 00283_ R8-GVC(g) destroyed. 00285_ The unstable cave ceiling collapses. 00285_ U-05 Engineer lays Concrete. 00286_ The unstable cave ceiling collapses. 00287_ U-05 Engineer lays Concrete. 00288_ Aluminum Leg destroyed. 00288_ Beam Cannon destroyed. 00289_ U-05 Engineer builds a Wall. 00290_ Ion Engine destroyed. 00290_ Aluminum Leg destroyed. 00291_ The unstable cave ceiling collapses. 00293_ U-05 Engineer builds a Wall. 00294_ The unstable cave ceiling collapses. 00294_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????????## #???????????????? | | ?????????????## ###?????????????? | | ??????????????# #?????????????? | | ??????????????# ############??? | | ??????????????### #??? | | ?????????????#### ## ####### #??? | | ?????????##### ## #?????# #??? | | ????????## ## ##????# #??? | | ???????## & ##???# #??? | | ??????## & & #???# #??? | | ????? & #???# #??? | | ????? #???# ##?? | | ??????# ####### #???# ##? | | ???????# ???????## ##???# #? | | ?????????????????## ###????## #? | | ??????????????????# #??????## #? | | ??????????????????# #???#### ##? | | ??????????????????# #??## #?? | | ??????????????????# #??# ##?? | | ??????????????????# #?## #??? | | ??????????????????# ### #??? | | ??????????????????# #??? | | ??????????????????## ## #??? | | ???????##????????### ## #??? | | ??????? ?????## # #???? | | ?????? ?# @ ##??? | | ????? ## #??? | | ????? # ##??? | | ????? % # #??? | | ????????### d #?? | | ??????????## d% #?? | | ???????????## ! ##?? | | ????????????## #?? | | ?????????????##### # ##?? | | ?????????????????#######a #??? | | ??????????????????????# a #??? | | ????????????????????? a # ##??? | | ???????????????????? a####???? | | ??????????????????? ##??????? | | ??????????????????# a#????????? | | ??????????????????## #?????????? | | ???????????????????## ??????????? | | ????????????????????# ??????????? | | ???????????????????? ??????????? | | ???????????????????? ???????????? | | ??????????????????? ???????????? | | ????????????????????? ???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 100 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Challenges ------------ None Game ------ Seed RemoteImpulseMatterbank Manual? 0 Play Time 00:09:40 Cumulative 87.7 hours Start 2025.10.23 @ 15:25:04 End 2025.10.23 @ 15:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 7bb4e254-0c58-4a92-a0e6-b46ea62912ca