Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 16:40:47 Player: Elxavo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (680) 680 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1900 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 228/265 System Corruption 4% Temperature Cool (0) Movement Core (1450) Ox28 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Heat Sink Target Analyzer ECM Suite Weapon Shielding Trap Extractor (0/4) Heavy EM Pulse Gun Heavy EM Pulse Gun Pulse Rifle Pulse Rifle Beam Cannon Particle Cannon Assault Rifle Datajack Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Pulse Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Target Analyzer ECM Suite Trap Extractor Pulse Rifle Beam Cannon Particle Cannon Light Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 2 14 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads 2 | . . 2 Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 1 4 Energy Gun 1 | . . 1 Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 10 | 2 6 11 Power 1 | . 1 1 Propulsion 1 | 1 2 1 Utility 3 | . 2 4 Weapon 3 | . . 4 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 1 | . . 1 Propulsion . | . . . Utility 7 | . . 7 Weapon 4 | . . 4 Tool/Special 2 | . . 2 Average Slot Usage (%) 93 | . 90 94 Engine 10 | . 14 9 Treads 7 | . . 9 Leg 31 | . 28 32 Device 4 | . . 5 Storage 11 | . 14 11 Processor 6 | . 12 4 Energy Gun 6 | . . 8 Energy Cannon 2 | . 6 . Ballistic Gun 12 | . 14 11 Peak Build Rating 15 | 5 7 15 Average Rating 11 | 3 6 12 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 91 | 10 13 91 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 18 | 6 8 21 Most Carried 18 | 5 8 18 Average Carried 10 | 2 6 11 Final Capacity 25 | 8 8 25 Final Carried 15 | 3 7 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 569 | 245 . 324 Remotely . | . . . Salvage Created 750 | . . 750 Parts 46 | . . 46 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . . 19 Guns 19 | . . 19 Classes Destroyed 7 | . . 7 Worker 1 | . . 1 Tunneler 2 | . . 2 Watcher 2 | . . 2 Swarmer 3 | . . 3 Grunt 11 | . . 11 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 10 | . . 10 Combat Bots Only 9 | . . 9 Max Kills in Single Turn 2 | . . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 222 | . . 222 Missed 63 | . . 63 Hits 159 | . . 159 Melee 3 | . . 3 Projectile 156 | . . 156 Critical Strikes 4 | . . 4 Damage Taken 1787 | . . 1787 Core 400 | . . 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 67 | . . 67 Core Remaining (%) 100 | 100 100 . Volleys Fired 64 | . . 64 Largest 2 | . . 2 Hottest 83 | . . 83 Shots Fired 128 | . . 128 Gun 128 | . . 128 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . . 65 Thermal 63 | . . 63 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . . 16 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 88 | . . 88 Core Hits 35 | . . 35 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1417 | . . 1417 Guns 1417 | . . 1417 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 572 | . . 572 Thermal 845 | . . 845 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 3 | . . 3 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 177 | . . 177 Average Temperature 57 | . . 57 Received Heat Transfer 459 | . . 459 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 2035 | . . 2035 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 67 | 100 100 56 Level 1 32 | . . 43 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 247 | . 4 247 Initial . | . . . Average 122 | . . 161 Influence Increases 533 | . 4 529 Destroy 0b10 Robot/C 380 | . . 380 Destroy 0b10 Robot/NC 25 | . . 25 Destroy Leader 104 | . . 104 Successful Hack 8 | . 4 4 Destroy Structure 1 | . . 1 Lose Combat Pursuer 15 | . . 15 Influence Decreases 456 | . 4 452 Time Decay 326 | . 4 322 Lost Part 130 | . . 130 Squads Dispatched 4 | . . 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . . 35 Peak Tracking Total 6 | . . 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 8 | . 2 6 Successful 6 | . 1 5 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Emergency Access Points 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 406 | . . 406 Terrain 406 | . . 406 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1095 | 39 229 827 Spaces Moved 427 | 31 185 211 Core 14 | 14 . . Treads 85 | . . 85 Legs 328 | 17 185 126 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 181 | 88 120 250 Slowest Speed 680 | 120 120 680 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 27 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 617 | 42 192 383 Wait 66 | . . 66 Move 425 | 30 184 211 Hop . | . . . Pick Up 34 | 7 6 21 Fast Attach 1 | 1 . . Attach 15 | 4 2 9 Detach . | . . . Swap 7 | . . 7 Drop 5 | . . 5 Fire 64 | . . 64 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 508 | -9/Materials | Destroyed 9 combat bots 552 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Discovered new exit (range 6) 1007 | -9/Materials | Repaired Pulse Rifle 1052 | -9/Materials | Core integrity fell below 50% 1081 | -9/Materials | Core integrity fell below 20% 1096 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Repair Repairing Pulse Rifle... ETC: 38 00980_ System corrupted: IFF burst signal emitted. 01007_ Repair station completes Pulse Rifle repairs. 01007_ Acquired Pulse Rifle. 01049_ C-30 ARC bursts open, deploying its payload. 01049_ S-10 Pest unfolds itself. 01059_ Aluminum Leg destroyed. 01060_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01061_ Ion Engine destroyed. 01066_ Aluminum Leg destroyed. 01067_ Lgt. Treads destroyed. 01071_ Lgt. Assault Rifle destroyed. 01077_ Hvy. Assault Rifle destroyed. 01089_ Imp. Terrain Scanner destroyed. 01092_ Lgt. Treads destroyed. 01093_ Aluminum Leg destroyed. 01095_ U-05 Engineer builds a Door. 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