Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 10:36:10 Player: BigP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (579) 579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2569 Bonus ------- None Cogmind --------- Core Integrity 539/550 Matter 196/300 Energy 98/265 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Medium Storage Unit Transmission Jammer > --- WEAPON (2) ------- Scythe > --- INVENTORY (8) ---- Ion Engine Flight Unit Maneuvering Thrusters Improved Utility Shielding Medium Armor Plating Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Transmission Jammer > --- WEAPON ----------- Scythe > --- INVENTORY -------- Ion Engine Heat Sink Improved Utility Shielding Medium Armor Plating Grenade Launcher Scythe Scythe Scythe [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 45 | 6 15 7 3 14 Power 8 | 1 4 . 1 2 Engine 7 | 1 3 . 1 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 1 5 Treads 4 | 2 1 . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 11 | 1 4 4 1 1 Device 2 | . . 1 . 1 Storage 5 | 1 4 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 17 | 2 6 3 . 6 Energy Gun 2 | . . 2 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 3 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . . . 6 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 2 . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 1 1 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 1 1 Average Slot Usage (%) 95 | . 99 100 93 71 Engine 5 | . 7 . 3 9 Core 6 | . 6 11 7 . Treads 21 | . 27 22 15 . Flight 4 | . . . . 34 Device 1 | . . 1 . 8 Storage 23 | . 27 22 22 9 Processor 3 | . . 14 11 . Protection 2 | . . 5 10 . Energy Gun 2 | . . 7 11 . Ballistic Gun 19 | . 27 14 11 . Slashing Weapon 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 41 | 11 39 40 41 19 Greatest Support 43 | 40 40 40 43 18 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 16 14 14 14 Average Capacity 13 | 5 14 14 14 8 Most Carried 14 | 4 14 14 14 14 Average Carried 9 | . 8 12 14 8 Final Capacity 14 | 6 14 14 14 8 Final Carried 14 | . 13 14 14 8 Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 870 | 213 472 111 43 31 Remotely . | . . . . . Salvage Created 885 | . 557 177 120 31 Parts 59 | . 33 20 6 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 13 8 3 . Guns 24 | . 13 8 3 . Classes Destroyed 6 | . 5 . . 1 Builder 1 | . 1 . . . Recycler 2 | . 1 . 1 . Mechanic 1 | . . . . 1 Watcher 2 | . 1 1 . . Swarmer 13 | . 3 7 3 . Grunt 11 | . 10 1 . . Best Kill Streak 4 | . 4 4 3 1 Combat Bots Only 4 | . 4 4 3 . Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 908 | . 442 321 101 44 Core 141 | . 106 8 16 11 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 57 . 94 . Volleys Fired 68 | . 46 14 8 . Largest 2 | . 2 2 2 . Hottest 100 | . 40 100 70 . Shots Fired 136 | . 92 28 16 . Gun 136 | . 92 28 16 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 120 | . 92 20 8 . Thermal 16 | . . 8 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 19 11 4 . Robot Miss Streak 4 | . 4 4 1 . Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 96 | . 68 15 10 3 Core Hits 44 | . 28 10 5 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 8 | . 4 . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 3 | . 2 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1278 | . 800 200 113 165 Guns 1113 | . 800 200 113 . Cannons . | . . . . . Explosions . | . . . . . Melee 165 | . . . . 165 Ramming . | . . . . . Kinetic 979 | . 800 152 27 . Thermal 134 | . . 48 86 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 165 | . . . . 165 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 75 | . . . . 75 Projectiles . | . . . . . Explosions . | . . . . . Melee 75 | . . . . 75 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 2 180 116 . Average Temperature 46 | . 1 84 49 . Received Heat Transfer 234 | . 222 12 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 407 | . . 148 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 256 | . 220 256 179 149 Initial 99 | . . 34 99 69 Average 106 | . 74 198 172 83 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 89 | 100 98 47 100 100 Level 1 10 | . 1 52 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 1 . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 25 12 3 13 Peak Tracking Total 9 | . 5 5 3 9 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 3 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 14 . . . Successful 9 | . 9 . . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat 1 | . 1 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . parse_system 1 | . 1 . . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1765 | 60 971 323 192 219 Spaces Moved 913 | 34 388 147 95 249 Core 6 | 5 . . . 1 Treads 659 | 29 388 147 95 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 248 | . . . . 248 Fastest Speed 31 | 50 160 160 160 31 Average Speed 126 | 143 160 160 170 36 Slowest Speed 300 | 160 160 160 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 56 13 28 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1387 | 45 641 216 109 376 Wait 260 | . 160 5 3 92 Move 909 | 33 387 146 94 249 Hop . | . . . . . Pick Up 54 | 6 21 24 . 3 Fast Attach 2 | . . . 2 . Attach 26 | 6 4 6 . 10 Detach 5 | . 1 1 . 3 Swap 17 | . 11 1 1 4 Drop 38 | . 7 19 1 11 Fire 68 | . 46 14 8 . Melee 8 | . 4 . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 13) 733 | -10/Materials | Discovered new exit (range 14) 892 | -10/Materials | Repaired Lgt. Treads 937 | -10/Materials | Discovered new exit (range 12) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Utility x2 1343 | -9/Materials | Discovered new exit (range 7) 1355 | -9/Materials | Entered Mines 1457 | -9/Mines | Found a hidden stash of uninstalled traps 1535 | -9/Mines | Discovered new exit (range 8) 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Evolved 2 slots: Propulsion x2 1766 | -8/Materials | Self-destructed Last Messages --------------- 01614_ M-13 Machinist destroyed. 01616_ Acquired 31 matter. 01654_ Dropped Flight Unit. 01657_ Dropped Heat Sink. 01658_ Acquired Flight Unit. 01685_ Dropped Grenade Launcher. 01686_ Acquired Maneuvering Thrusters. 01731_ O-24 Administrator sends out distress signal. 01731_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01740_ K-01 Serf cleans the Nuclear Reactor. 01740_ K-01 Serf collects debris. 01743_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01746_ K-01 Serf collects debris. 01747_ Slug penetrates Wall. 01755_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01756_ K-01 Serf collects debris. 01765_ Slug penetrates Door. 01765_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????# """ # """ #??????????????? | | ????????????????# """ #? #??????????????? | | ????????????????# #? ! #??????????????? | | ????????????????# #??#####??????????????? | | ????????????????# """ #?????????????????????? | | ????????????????# """ #?????????????????????? | | ????????????????+ """ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ???????????###### ! """ #?????????????????????? | | ?????????? """ #?????????????????????? | | ?????????? """ #?????????????????????? | | ?????????? #####+##### ?????????? | | ????????????##### ????????? | | ????????????????# ????????? | | ????????????????# ????????? | | ????????????????# #####h###########+##?????????? | | ????????????????# #####/########???????????????? | | ????????????????# ?# #???????????????? | | ????????????????# ??# ] ! #???????????????? | | ????????????????????+ [ #???????????????? | | ????????????????????# [ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#####;########???????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????? !! #### ########??????????????? | | ????????? !! ???????? | | ????????? ???????? | | ????????? ???????? | | ??????????##########+####################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatGravmagChip Manual? 0 Play Time 00:36:12 Cumulative 6.8 hours Start 2021.11.27 @ 10:01:06 End 2021.11.27 @ 10:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3929a55-f92f-4a7c-8473-398d700ead6f