Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 13:08:18 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (217) 1085 Value Destroyed (8293) 8293 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (989) 989 TOTAL SCORE: 15627 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 335 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -270 Cogmind --------- Core Integrity 0/1050 Matter 360/400 Energy 958/1550 System Corruption 0% Temperature Cool (13) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Improved Cryofiber Web Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Remote Shield > --- WEAPON (5) ------- Beamcaster Storm Laser > --- INVENTORY (6) ---- System Backup Module Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Remote Shield > --- WEAPON ----------- Beamcaster Neutron Cannon KE Penetrator KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- System Backup Module Storm Laser [Rating: 104] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Advanced Sensor Array Device Advanced Sensor Array Storage High-capacity Matter Pod Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 14 | 4 1 3 1 1 1 1 1 . . . . . . 1 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . 1 . . . . . . . . . Utility 6 | 2 1 1 . 1 . 1 . . . . . . . . Weapon 4 | 1 . 1 . . . . 1 . . . . . . 1 Parts Attached 109 | 5 8 17 11 17 13 2 2 5 9 2 3 3 9 3 Power 16 | 1 1 6 . 2 1 . . . 3 1 . . 1 . Engine 9 | 1 1 4 . . . . . . 3 . . . . . Core 5 | . . 2 . 2 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . 1 . Propulsion 22 | 2 1 2 6 3 3 . . . 1 . 1 . 3 . Treads 5 | . . 2 3 . . . . . . . . . . . Leg 14 | 2 1 . . 3 3 . . . 1 . 1 . 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . 3 . . . . . . . . . . . Utility 35 | . 5 3 2 9 7 2 1 . 1 1 2 . 2 . Device 22 | . 1 2 1 6 4 2 1 . 1 1 2 . 1 . Storage 2 | . . 1 . . . . . . . . . . 1 . Processor 7 | . 2 . 1 2 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 4 | . 2 . . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 1 6 3 3 2 . 1 5 4 . . 3 3 3 Energy Gun 18 | . . . . 2 2 . 1 5 3 . . 2 1 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 . Ballistic Gun 16 | 2 1 6 3 1 . . . . 1 . . 1 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 1 . . 1 . 4 . Parts Lost 1 | . . . . . . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 99 | . 89 95 100 99 100 100 100 99 99 99 99 99 99 95 Engine 3 | . 11 13 . . . . . . 5 7 5 5 3 . Core 7 | . . 4 15 14 13 12 11 11 5 . . . . . Reactor 1 | . . . . . . . . . . 3 5 5 6 10 Treads 1 | . . 8 18 . . . . . . . . . . . Leg 20 | . 24 9 . 8 26 25 24 23 23 23 22 22 22 21 Flight 1 | . . . 3 12 . . . . . . . . . . Device 20 | . 7 17 15 19 17 22 24 23 23 23 23 27 25 21 Processor 16 | . 8 17 15 15 20 18 17 17 17 17 16 16 16 15 Protection 1 | . 10 . . 6 1 . . . . . . . . . Energy Gun 13 | . . . . 2 18 18 18 22 17 17 16 15 10 5 Ballistic Gun 7 | . 24 22 23 17 1 . . . 4 5 5 5 11 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 77 | 7 11 28 25 41 31 28 33 33 40 47 48 51 68 77 Greatest Support 144 | 25 25 45 85 70 91 91 91 91 96 111 111 111 144 144 Greatest Overweight (x) 2 | . . 2 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 3 3 4 4 5 5 5 5 5 5 6 6 6 6 6 Average Capacity 5 | 3 3 3 4 4 5 5 5 5 5 5 6 6 6 6 Most Carried 6 | 2 3 4 4 5 5 5 5 5 5 6 6 6 6 5 Average Carried 4 | 1 2 3 3 3 4 4 4 4 5 5 5 5 5 4 Final Capacity 6 | 3 3 4 4 5 5 5 5 5 5 6 6 6 6 6 Final Carried 6 | 2 2 4 4 5 5 4 4 5 5 6 5 6 6 1 Class Distribution -------------------- 41% | Skirmisher 38% | Messiah-Skirmisher 7% | Scavenger-Skirmisher 6% | Scout 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Storage Scout | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Messiah-Skirmisher | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Data Miner Messiah-Skirmisher | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3822 | 250 490 569 377 589 154 20 10 10 335 99 142 230 226 321 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8268 | . 358 542 215 845 681 350 412 . 1269 513 690 1045 504 844 Parts 480 | . 40 67 35 60 34 22 24 . 59 19 35 29 19 37 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . Parts Field Recycled 20 | . . . . 20 . . . . . . . . . . Retrieved Matter 148 | . . . . 148 . . . . . . . . . . Parts Self-Destructed 185 | . . . . . . 20 23 . 39 . 38 28 . 37 Prevented 21 | . . . . . . 2 3 . 16 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 190 | . 14 19 11 17 9 9 15 . 28 8 14 20 4 22 Guns 177 | . 14 19 11 17 8 9 13 . 25 8 14 19 4 16 Cannons 6 | . . . . . . . . . . . . . . 6 AOE 5 | . . . . . 1 . 2 . 2 . . . . . Classes Destroyed 16 | . 3 4 1 3 2 . . . 2 . 1 . . . Worker 1 | . . . . 1 . . . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . 1 . . . . Drone 2 | . . . . 1 . . . . . 1 . . . . Watcher 16 | . 3 4 . 3 4 . . . . 2 . . . . Swarmer 65 | . 12 3 4 3 . 2 10 . 10 3 . 5 . 13 Grunt 66 | . 2 9 . 5 3 6 3 . 13 1 11 8 . 5 Brawler 5 | . . 1 . . . . . . 1 1 . . . 2 Duelist 7 | . . . . . . . . . 1 . . 4 . 2 Sentry 30 | . . 6 7 6 2 1 1 . 2 3 1 1 . . Hunter 5 | . . . . 3 2 . . . . . . . . . Programmer 4 | . . . . . 2 . 1 . . . . 1 . . Behemoth 3 | . . . . . . . . . 1 . 1 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 5 4 4 6 3 5 7 . 6 4 5 5 3 8 Combat Bots Only 8 | . 5 3 4 4 3 5 7 . 6 3 5 5 3 8 Max Kills in Single Turn 3 | . 1 2 2 2 2 1 3 . 3 1 2 2 1 3 Gunslinging 2 | . . . 1 . . . 1 . 2 . 1 1 . . Exploded 2 | . . . . . 1 . 2 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 8013 | . 620 389 352 377 446 241 342 . 1455 243 724 785 795 1244 Core 6320 | . 495 309 278 295 351 186 253 . 1161 201 569 609 627 986 Absorbed by Shields 1734 | . . . . . . 98 152 . 370 62 209 224 252 367 Redirected to Core 5400 | . 359 249 234 251 306 155 219 . 973 125 503 561 603 862 Core Remaining (%) 91 | 100 64 . 100 94 . . . . 100 . . . . . Volleys Fired 486 | . 47 65 23 53 33 21 23 . 69 23 40 37 22 30 Largest 5 | . 2 3 3 3 3 3 3 . 4 4 4 4 4 5 Hottest 325 | . 40 69 69 147 177 177 177 . 227 230 230 230 202 325 Shots Fired 1528 | . 94 175 69 159 99 63 69 . 236 92 136 146 64 126 Gun 1494 | . 94 175 69 159 99 63 69 . 236 92 136 146 64 92 Cannon 34 | . . . . . . . . . . . . . . 34 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 752 | . 94 175 69 149 6 . . . 50 23 40 37 44 65 Thermal 636 | . . . . 10 66 42 46 . 117 69 96 109 20 61 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 140 | . . . . . 27 21 23 . 69 . . . . . Robot Hit Streak 79 | . 6 23 11 15 79 30 45 . 61 29 34 43 44 20 Robot Miss Streak 5 | . 3 3 2 3 1 1 1 . 1 1 1 4 2 5 Penetration Max 1 | . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 43 | . 2 2 3 3 1 2 5 . 10 2 6 5 2 . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . 2 1 1 1 1 . Shots Hit Robots 1208 | . 56 122 48 113 88 54 61 . 210 78 116 124 53 85 Core Hits 474 | . 30 43 18 49 35 20 27 . 77 31 39 47 18 40 Critical Hits 27 | . 1 2 . 1 . . . . 5 2 1 5 4 6 Critical Kills 13 | . 1 1 . . . . . . 2 1 . 3 2 3 Critical Parts Destroyed 12 | . . 1 . 1 . . . . 3 1 . 1 2 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20731 | . 436 1263 622 1542 1526 795 939 . 3845 1608 2134 2390 1019 2612 Guns 18868 | . 436 1263 622 1532 1308 795 843 . 3347 1579 2134 2390 1019 1600 Cannons 1012 | . . . . . . . . . . . . . . 1012 Explosions 812 | . . . . . 218 . 96 . 498 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 39 | . . . . 10 . . . . . 29 . . . . Kinetic 8399 | . 436 1263 622 1428 83 . . . 971 452 630 701 807 1006 Thermal 10695 | . . . . 104 1111 528 737 . 2077 1127 1504 1689 212 1606 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1598 | . . . . . 332 267 202 . 797 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . . . . . 1 . . Corruption Purged 2 | . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . 64 . . . 55 . . . . 19 Projectiles 19 | . . . . . . . . . . . . . . 19 Explosions 119 | . . . . . 64 . . . 55 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . 5 75 . . . 43 . . . . . Shots 2 | . . . . . 1 . . . 1 . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 6 | . . . . 1 . . . . . 5 . . . . Kicked 5 | . . . . . . . . . . 5 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 458 | . 130 249 194 458 384 6 . . 15 7 103 61 . 199 Average Temperature 101 | . 30 69 67 172 67 4 . . 6 4 42 28 . 85 Received Heat Transfer 2490 | . 165 150 60 162 126 146 60 . 530 90 317 289 120 275 Effects 20 | . . . . 19 1 . . . . . . . . . Shutdowns 13 | . . . . 12 1 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . 1 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 36 | . . . . 1 7 2 3 . 8 2 4 7 . 2 Heat Transferred 19485 | . . . . 222 2037 1147 1419 . 3841 2232 2960 3293 592 1742 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . 1 . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 477 | . 330 366 477 289 148 . . . . 351 . . . . Average Influence 117 | . 177 168 283 131 19 . . . . 120 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . . . . 1 . . . . Low Security (%) 74 | 100 46 61 22 81 100 . . . . 73 . . . . Level 1 23 | . 53 38 61 18 . . . . . 26 . . . . Level 2 1 | . . . 15 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 4 2 6 . . . . 1 . 1 . 1 Investigation 4 | . . . . 1 3 . . . . . . . . . Extermination 3 | . . . . . 2 . . . . 1 . . . . Reinforcement 4 | . . 2 1 1 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . 1 Garrison 4 | . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 7 | . . 3 1 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 253 | . 18 31 17 23 14 11 15 . 34 14 15 22 4 35 Peak Tracking Total 12 | . 6 4 4 5 4 5 7 . 7 4 5 6 4 12 Tactical Retreats 11 | . 1 1 . . . 3 . . 4 . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . 1 1 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . 2 . . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 8 | . . 1 . 2 3 . . . . 1 . . 1 . Max in Single Turn 3 | . . 1 . 1 3 . . . . . . . 1 . Garrison Access 5 | . . . 1 1 2 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 44 | . 7 4 11 8 10 . 1 . . 2 . 1 . . Terminals 25 | . 5 3 10 4 3 . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 4 | . 2 . . 1 . . . . . 1 . . . . Scanalyzers 5 | . . 1 . 2 2 . . . . . . . . . Garrison Access 5 | . . . 1 1 2 . . . . 1 . . . . Total Hacks 115 | . 21 21 31 19 19 . 1 . . 2 . 1 . . Successful 96 | . 18 20 25 16 13 . 1 . . 2 . 1 . . Failed 19 | . 3 1 6 3 6 . . . . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . . . . . . . . 1 . 19 . . . . Terminals 74 | . 18 15 30 7 4 . . . . . . . . . Fabricators 7 | . . . . . 7 . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 7 | . 3 . . 3 . . . . . 1 . . . . Scanalyzers 17 | . . 6 . 7 4 . . . . . . . . . Garrison Access 6 | . . . 1 2 2 . . . . 1 . . . . Terminal Hacks 62 | . 15 14 24 6 1 . 1 . . . . 1 . . Record 26 | . 7 4 10 5 . . . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Schematic 2 | . . . 2 . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . 2 2 . . . . . . . . . . . Open Door 5 | . . . 3 . . . 1 . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 5 | . 1 . 3 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 3 | . 2 1 . . . . . . . . . . . . Maintenance Status 3 | . 1 2 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . 1 . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 3 . . 3 . . . . . 1 . . . . Process 2 | . 1 . . 1 . . . . . . . . . . Report Inventory 4 | . 2 . . 1 . . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . Scanalyzer 15 | . . 6 . 6 3 . . . . . . . . . Insert Component 7 | . . 3 . 3 1 . . . . . . . . . Analyze 8 | . . 3 . 3 2 . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 2 . . . . 1 . . . . Seal Access 5 | . . . 1 1 2 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 3 5 7 7 . . . . . . . . . Full Trace Events 3 | . . . . 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Robots Built 6 | . . . . . 6 . . . . . . . . . Matter 306 | . . . . . 306 . . . . . . . . . Time 162 | . . . . . 162 . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . Part Schematics Acquired 22 | . . 3 1 3 1 . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 19 | . . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 230 | . 24 . . 206 . . . . . . . . . . Retrieved Matter 311 | . . . . 311 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 3 . 3 1 . . . . . . . . . Part Schematics Acquired 7 | . . 3 . 3 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 25 | . . . 10 . 6 . . 7 . 2 . . . . Largest Group 10 | . . . 10 1 3 . . 7 . 2 . . . . Highest-Rated Group 231 | . . . 88 8 24 . . 231 . 188 . . . . Highest-Rated Ally 94 | . . . 16 8 8 . . 39 . 94 . . . . Zionite Dispatches 1 | . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 103 | . . . 62 3 14 . . . . 24 . . . . Total Damage 1483 | . . . 573 34 123 . . . . 753 . . . . Kills 13 | . . . 9 . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 1 1 2 . 2 2 . . Drone Launches 2 | . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 4 . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 14753 | 61 554 1123 651 1614 2196 1344 942 1180 1130 1277 981 876 290 534 Spaces Moved 8734 | 47 325 533 444 1045 1014 905 625 865 609 918 522 455 168 259 Core 7 | 6 . 1 . . . . . . . . . . . . Treads 568 | . . 260 308 . . . . . . . . . . . Legs 7371 | 41 325 272 . 393 1014 905 625 865 609 918 522 455 168 259 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 788 | . . . 136 652 . . . . . . . . . . Fastest Speed 34 | 50 120 120 34 34 120 120 120 120 120 120 120 120 120 120 Average Speed 115 | 111 120 139 121 72 120 120 120 120 120 120 120 120 120 120 Slowest Speed 160 | 120 120 160 160 150 120 120 120 120 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 51 45 74 61 29 93 76 90 83 28 76 58 66 40 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 10 | . . . . . . 1 1 . 1 6 1 . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 2 4 2 2 . 4 2 . 1 Spaces Dug 2 | . . . . . . . . . . . 2 . . . Terrain Destroyed 105 | . . . . . 40 . 5 . 22 4 5 6 4 19 Melee . | . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . . . 6 4 5 6 4 19 AOE 61 | . . . . . 40 . 5 . 16 . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 12340 | 53 414 784 505 1795 1921 1116 765 1009 854 1035 787 691 207 404 Wait 2594 | . 18 121 . 643 840 166 98 128 88 66 183 161 . 82 Move 8718 | 46 324 532 443 1042 1013 904 624 864 608 917 521 454 167 259 Hop 1 | . . . . 1 . . . . . . . . . . Pick Up 37 | 2 5 5 4 7 5 . 1 3 . 2 1 1 1 . Fast Attach 59 | 5 4 13 3 7 2 . 1 4 6 2 2 2 7 1 Attach 18 | . 2 1 1 6 2 1 1 1 . . 1 . . 2 Detach 4 | . . . . 4 . . . . . . . . . . Swap 33 | . 2 3 7 4 9 1 . . 3 . 1 1 2 . Drop 87 | . 5 13 10 15 9 1 1 9 8 3 1 . 8 4 Fire 486 | . 47 65 23 53 33 21 23 . 69 23 40 37 22 30 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 6 | . . . . 1 . . . . . 5 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 297 | . 7 31 14 12 8 22 16 . 72 17 37 35 . 26 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 379 | -10/Materials | Identified exit to Mines 477 | -10/Materials | Core integrity fell below 50% 513 | -10/Materials | Reached level 2 516 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Upgraded with Utility slot (x1) 616 | -10/Materials | Entered another Materials area 618 | -9/Materials | Reached level 3 618 | -9/Materials | Upgraded with Power slot (x1) 618 | -9/Materials | Upgraded with Weapon slot (x1) 920 | -9/Materials | Build established: Skirmisher 982 | -9/Materials | Discovered new exit (range 12) 996 | -9/Materials | Reached level 4 1066 | -9/Materials | Identified exit to Storage 1176 | -9/Materials | Discovered new exit (range 12) 1225 | -9/Materials | Identified exit to Mines 1360 | -9/Materials | Build established: Scavenger-Skirmisher 1375 | -9/Materials | Discovered new exit (range 3) 1378 | -9/Materials | Reached level 5 1436 | -9/Materials | Upgraded with Utility slot (x1) 1463 | -9/Materials | Identified exit to Materials 1570 | -9/Materials | Discovered exit to Storage (range 13) 1739 | -9/Materials | Entered Storage 1741 | -9/Storage | Reached level 6 1797 | -9/Storage | Upgraded with Propulsion slot (x1) 1822 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1933 | -9/Storage | Reached level 7 2043 | -9/Storage | Discovered new exit (range 12) 2333 | -9/Storage | Reached level 8 2357 | -9/Storage | Discovered exit to Materials (range 17) 2390 | -9/Storage | Entered Materials 2390 | -8/Materials | Accompanied by 1 ally 2392 | -8/Materials | Reached level 9 2423 | -8/Materials | Upgraded with Utility slot (x1) 2508 | -8/Materials | Discovered new exit (range 17) 2518 | -8/Materials | Identified exit to Factory 2901 | -8/Materials | Build established: Scout 3205 | -8/Materials | Reached level 10 3959 | -8/Materials | Build established: Skirmisher 4004 | -8/Materials | Entered Factory 4006 | -7/Factory | Reached level 11 4006 | -7/Factory | Upgraded with Propulsion slot (x1) 4634 | -7/Factory | Fabricated G-34 Mercenary (x3) 4659 | -7/Factory | Garrison activated, responded to threat 4666 | -7/Factory | Reached level 12 4716 | -7/Factory | Fabricated G-34 Mercenary (x3) 4793 | -7/Factory | Repaired Hrd. Medium Armor Plating 5830 | -7/Factory | Discovered new exit (range 10) 5904 | -7/Factory | Identified exit to Lower Caves 6200 | -7/Factory | Entered Lower Caves 6202 | -7/Lower Caves | Reached level 13 6697 | -7/Lower Caves | Learned location of Extension (-5) 6846 | -7/Lower Caves | Upgraded with Utility slot (x1) 7270 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7327 | -7/Lower Caves | Discovered new exit (range 19) 7331 | -7/Lower Caves | Learned Factory trap positions 7354 | -7/Lower Caves | Identified exit to Lower Caves 7544 | -7/Lower Caves | Entered another Lower Caves area 7546 | -7/Lower Caves | Discovered new exit (range 10) 7546 | -7/Lower Caves | Reached level 14 7763 | -7/Lower Caves | Identified exit to Factory 7956 | -7/Lower Caves | Destroyed 7 combat bots 8202 | -7/Lower Caves | Discovered new exit (range 19) 8218 | -7/Lower Caves | Learned location of Zion (-7) 8220 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8274 | -7/Lower Caves | Identified exit to Zion 8367 | -7/Lower Caves | Reached level 15 8445 | -7/Lower Caves | Upgraded with Weapon slot (x1) 8486 | -7/Lower Caves | Entered Zion 8680 | -7/Zion | Received a visual enhancement algorithm 8761 | -7/Zion | Discovered new exit (range 17) 8779 | -7/Zion | Identified exit to Proximity Caves 8872 | -7/Zion | Given A8's code to call for help 8978 | -7/Zion | Gained Derelict followers 9075 | -7/Zion | Imprinted 9078 | -7/Zion | Declared Zion's savior 9319 | -7/Zion | Discovered new exit (range 17) 9325 | -7/Zion | Found Prototype Energy Gun 9340 | -7/Zion | Identified Storm Laser 9389 | -7/Zion | Build established: Messiah-Skirmisher 9530 | -7/Zion | Learned 4 Factory zone layouts 9666 | -7/Zion | Entered Proximity Caves 9710 | -6/Proximity Caves | Reached level 16 9711 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9877 | -6/Proximity Caves | Core integrity fell below 50% 10002 | -6/Proximity Caves | Reached level 17 10184 | -6/Proximity Caves | Spotted B-75 Beast 10219 | -6/Proximity Caves | Destroyed B-75 Beast 10445 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10796 | -6/Proximity Caves | Entered Factory 10798 | -6/Factory | Loaded intel: 120 trap records 10798 | -6/Factory | Reached level 18 10976 | -6/Factory | Zion Recon squad teleported in 10983 | -6/Factory | Enhanced Grunt warped into view, answering call for help 10992 | -6/Factory | Enhanced Grunt warped into view, answering call for help 11016 | -6/Factory | Discovered new exit (range 18) 11303 | -6/Factory | Discovered new exit (range 19) 11353 | -6/Factory | Discovered new exit (range 13) 11370 | -6/Factory | Identified exit to Lower Caves 11554 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11601 | -6/Factory | Retrieved Zion intel report: Component Schematics 11631 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11735 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11955 | -6/Factory | Reached level 19 12073 | -6/Factory | Entered Lower Caves 12073 | -6/Lower Caves | Accompanied by 1 ally 12077 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 12228 | -6/Lower Caves | Spotted B-75 Beast 12268 | -6/Lower Caves | Destroyed B-75 Beast 12344 | -6/Lower Caves | Encountered a Warlord checkpoint 12519 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12746 | -6/Lower Caves | Discovered new exit (range 20) 12786 | -6/Lower Caves | Identified exit to Lower Caves 12886 | -6/Lower Caves | Learned 4 Factory zone layouts 13012 | -6/Lower Caves | Found Alien Artifact 13013 | -6/Lower Caves | Identified Core Expander 13013 | -6/Lower Caves | Installed Core Expander, added new Utility slot 13054 | -6/Lower Caves | Entered another Lower Caves area 13105 | -6/Lower Caves | Discovered new exit (range 18) 13223 | -6/Lower Caves | Identified exit to Factory 13291 | -6/Lower Caves | Learned location of 1 exit from Factory 13306 | -6/Lower Caves | Spotted B-75 Beast 13316 | -6/Lower Caves | Destroyed B-75 Beast 13370 | -6/Lower Caves | Encountered a Warlord checkpoint 13475 | -6/Lower Caves | Learned Factory interactive machine intel 13659 | -6/Lower Caves | Discovered new exit (range 20) 13668 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13687 | -6/Lower Caves | Reached level 20 13927 | -6/Lower Caves | Identified exit to Data Miner 13930 | -6/Lower Caves | Entered Data Miner 13930 | -6/Data Miner | Discovered new exit (range 6) 13935 | -6/Data Miner | Identified exit to Proximity Caves 13957 | -6/Data Miner | Met Data Miner 13969 | -6/Data Miner | Data Conduit disabled 14000 | -6/Data Miner | Core integrity fell below 50% 14137 | -6/Data Miner | Found Prototype Device 14137 | -6/Data Miner | Identified Exp. Thermal Shield 14220 | -6/Data Miner | Entered Proximity Caves 14220 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 14438 | -5/Proximity Caves | Reached level 21 14491 | -5/Proximity Caves | Destroyed 8 combat bots 14711 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14744 | -5/Proximity Caves | Core integrity fell below 20% 14754 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Axe fries itself beyond repair. Lgt. Angular Momentum Engine fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Slug penetrates Wall. G-67 Veteran knocked back. Imp. Treads fries itself beyond repair. Rnf. Fission Core fries itself beyond repair. Hvy. Laser fries itself beyond repair. Slug penetrates Y-72 Warden. Imp. Treads fries itself beyond repair. Penetrated by Slug. Dropped Enh. Gauss Cannon. Dropped KE Penetrator. Microactuators fries itself beyond repair. Dropped KE Penetrator. Dropped Neutron Cannon. Slug penetrates S-27 Virus. S-27 Virus destroyed. Hvy. Laser melted. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? #?###?####?????????????????? | | ??????????? ###? ####?##?#####???????????????? | | ????????? ? ###? ?######### ## ?????????????? | | ???????? ??### ?########## # ?? ???????????? | | ?????? ?### #### ####? " ? ? #??????????? | | ????##??###### ?#### ?## ? ###?????????? | | ??#??###?###### ### ? ## ??????????? | | ?#?#?##?###### ## ?? ????????? | | ? ########## ? " ???????? | | ??# ##?####### ### ? ? ???????? | | ?#? ?######### #### ??????? | | ?#? #### ### ## ## ??##?????? | | ##? #### ######## ### ###### ?####?????? | | ### ?### #" # # ### ###### #####?????? | | ### #" # ############# #######????? | | ### #" + ############ g # #######????? | | ######## #" + #############" ####??####????? | | ######## #" # ## =########## ########????? | | ##### #" #ll; ;Y %%[ [g g #??##????? | | #### ###+##"# g g%%b%g "% ###??##???? | | ## #;]=@i####### ######????? | | #### #;############ ### #????? | | ### #### #####"#####?##########? ## ????? | | #### ##### ### ########### ?????? | | ### ### ####### ###?### ?? ? ?????? | | #### ### ###### ###### ? ????? | | ######## ###### ## ###### ?? ? ?????? | | # ########## ##### ########### #?????? | | ############# ## ############? ??##?????? | | ############ ##########?#####???????? | | ########### ###########?##?##???????? | | ########### ### ###################???????? | | ########### #### # #########?#######?#????????? | | ########### #### # ###############?##?????????? | | ########### #### # #############?####?????????? | | ########### # #############?##???????????? | | % #### !####### ##############?????????????? | | %%## %###### #########?##?#?????????????? | | #### ### ############???????????????? | | #### ## ##########?????????????????? | | #### ### ## ####?###?#?????????????????? | | #### ########### ####?#?###??????????????????? | | ### ## ##### #?#####??#??????????????????? | | ### ### #? ###?#???????????????????? | | #### ## ?##?#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 52 Energy Capacity 1550 Matter Stores 600 Matter Capacity 600 Sight Range 17 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 610 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Storage | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Terrain Scanner | -7/Factory | Scanalyzed Imp. Thermal Generator | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Hrd. Heavy Armor Plating | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Adv. Assault Cannon | -6/Factory | Z-intel Great Axe | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Plasma Rifle | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked G-34 Mercenary | -9/Storage | Hacked Fabricated ------------ G-34 Mercenary | x3 | -7/Factory G-34 Mercenary | x3 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Adventurer Backstab Everything Is Under Control Gun Specialist Gunslinger Help From High Places Knowing Is Half The Battle My Command Is Your Wish Respectable Loadout Shopping List The More The Merrier The Oracle Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Levels Raised 20 | . 1 3 3 2 2 1 2 . 2 2 . 1 . 1 XP Earned 34779 | 4000 1755 5271 3797 3945 3155 1450 1675 388 3637 1981 667 886 152 2020 XP Spent 32500 | 3960 1520 4470 2990 4550 1500 2945 3000 . . 4535 1525 . . 1505 Upgrades 77 | 10 7 12 10 6 5 6 8 . . 8 3 . . 2 Power Slot 1 | . . 1 . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . 1 . . . . . . . . . Utility Slot 6 | 2 1 1 . 1 . 1 . . . . . . . . Weapon Slot 4 | 1 . 1 . . . . 1 . . . . . . 1 Core Integrity 9 | 2 6 . . . . . . . . . . . . 1 Heat Dissipation 9 | . . 1 . . 4 2 2 . . . . . . . Energy Generation 3 | . . . . . . . 2 . . . 1 . . . Energy Storage 8 | . . . 1 . . 1 2 . . 2 2 . . . Matter Storage 2 | . . . 2 . . . . . . . . . . . Mass Support 8 | 1 . . 4 . . . . . . 3 . . . . Inventory Capacity 6 | 3 . 1 . 1 . . . . . 1 . . . . Sight Range 1 | . . 1 . . . . . . . . . . . . Sensor Range 4 | . . 1 1 1 . . 1 . . . . . . . Terrain Scan Density 4 | . . 2 1 . . . . . . 1 . . . . Ranged Accuracy 3 | . . . . 3 . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . KI Resistance % 1 | . . 1 . . . . . . . . . . . . TH Resistance % 1 | . . 1 . . . . . . . . . . . . EX Resistance % 2 | . . 1 . . . . . . . 1 . . . . TH Damage % 1 | . . . . . . 1 . . . . . . . . Protomatter Created 3420 | . 46 474 294 341 172 198 239 . 596 95 403 303 . 259 Integrity Restored 6146 | . 138 666 278 243 144 468 334 . 1552 302 741 713 . 567 Core 5269 | . 138 666 278 243 121 468 238 . 1176 201 569 604 . 567 Parts 877 | . . . . . 23 . 96 . 376 101 172 109 . . Protomatter Decayed 1648 | . . 251 463 259 72 42 99 . 48 49 239 77 . 49 Game ------ Seed ProcessingRecyclingScanner Manual? 0 Play Time 02:54:16 Cumulative 15.0 hours Start 2019.12.30 @ 10:03:48 End 2019.12.30 @ 13:08:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 12 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45d11ae9-fa74-4cdb-8e63-7821bd45f70b