Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 04:20:05 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (505) 2525 Value Destroyed (25908) 25908 Prototype IDs (60) 1200 Alien Tech Used (6) 1200 Bonus (16384) 16384 TOTAL SCORE: 57417 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6807 Follower Combat Kills 1576 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5836 Friendly Fire -235 Cogmind --------- Core Integrity 0/1450 Matter 225/300 Energy 250/250 System Corruption 3% Temperature Cool (3) Movement Treading (157) Location -2/Testing Parts ------- > --- POWER (3) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (4) --- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY (14) ----- Large Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator System Purifier > --- WEAPON (2) ------- Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY (18) --- Myomer Leg Myomer Leg High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well (600) Experimental Matter Compressor (500) Experimental Sensor Array Particle Accelerator Subatomic Replicator Enhanced Nova Cannon Helical Railgun Advanced Remote Datajack Core Stripper Faulty Ionic Axe CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Layered Medium Armor Plating Phase Armor Advanced Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Improved Energy Well Experimental Matter Compressor Experimental Sensor Array Particle Accelerator Advanced Thermal Shield Advanced Shield Generator System Purifier Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Stasis Generator Nova Cannon Hypervelocity Mass Driver Fusion Bomb Launcher Sigix Terminator Core Stripper CR-A16's Behemoth Slayer [Rating: 195] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Hardened Heavy Armor Plating Artifact Phase Armor Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 573 | 6 6 3 37 . 4 1 27 65 13 14 2 13 24 6 8 5 24 40 18 28 46 . 17 4 1 7 5 28 37 71 13 Power 47 | 1 . 1 4 . . . 2 4 1 . . . . . . . 1 5 1 4 4 . . . . 1 . 2 4 10 2 Engine 19 | 1 . 1 4 . . . 2 3 1 . . . . . . . . 5 1 1 . . . . . . . . . . . Core 12 | . . . . . . . . 1 . . . . . . . . 1 . . 3 1 . . . . . . 2 3 . 1 Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 10 1 Propulsion 86 | 2 1 . 8 . . . 6 8 1 1 . . 3 . 1 . 3 8 2 9 10 . 2 . . . . 2 1 15 3 Treads 63 | 2 1 . 8 . . . 6 8 1 1 . . 2 . 1 . 3 4 1 2 8 . 2 . . . . 2 1 9 1 Leg 23 | . . . . . . . . . . . . . 1 . . . . 4 1 7 2 . . . . . . . . 6 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 270 | 1 4 . 9 . 4 . 5 24 6 6 . 7 15 4 4 5 6 15 6 5 25 . 13 2 1 4 5 24 31 33 6 Device 167 | . . . 3 . . . 4 8 5 4 . 4 9 4 3 2 2 5 6 3 13 . 9 2 1 3 4 19 26 24 4 Storage 19 | 1 2 . 1 . 4 . . 2 . . . 1 1 . . . . 1 . . 2 . 1 . . . . 2 . . 1 Processor 12 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . 1 5 . Hackware 10 | . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . . . 1 2 . 1 Protection 60 | . 1 . 4 . . . 1 11 1 2 . 2 3 . . 3 4 8 . 2 8 . 2 . . 1 1 2 2 2 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 170 | 2 1 2 16 . . 1 14 29 5 7 2 6 6 2 3 . 14 12 9 10 7 . 2 2 . 2 . . 1 13 2 Energy Gun 14 | . 1 1 8 . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cannon 47 | . . . 2 . . 1 8 16 3 3 . . 1 . . . 4 3 2 3 . . . . . . . . . 1 . Ballistic Gun 11 | 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . Ballistic Cannon 50 | . . . . . . . . 3 . 3 2 3 3 1 2 . 5 6 3 2 6 . 2 1 . 1 . . 1 4 2 Launcher 32 | . . . 3 . . . 4 5 1 1 . 2 2 1 . . 3 3 3 2 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Special Melee Weapon 7 | . . . 3 . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . . . . 1 . . . 2 1 . . 1 . 2 2 . 10 . 1 . . 5 . 1 . 5 . Parts Lost 115 | . 2 1 8 . . . . 3 . 1 . 1 . . . . 1 10 3 18 14 . . . . . . 1 1 48 3 Power 18 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . 11 1 Propulsion 28 | . . . 3 . . . . 2 . . . . . . . . 1 2 2 8 1 . . . . . . . . 9 . Utility 42 | . 1 . 2 . . . . . . . . 1 . . . . . 7 1 4 6 . . . . . . 1 . 17 2 Weapon 27 | . 1 1 3 . . . . 1 . 1 . . . . . . . 1 . 3 4 . . . . . . . 1 11 . Highest Loss Streak 18 | . 1 1 2 . . . . 1 . 1 . 1 . . . . 1 3 2 9 4 . . . . . . 1 1 18 2 Average Slot Usage (%) 90 | . 97 100 99 100 100 100 100 99 91 91 77 91 87 93 93 93 94 97 91 89 89 76 81 83 84 82 84 80 79 77 73 Engine 5 | . 14 14 11 11 11 11 9 6 7 7 7 7 6 6 6 6 4 6 11 5 3 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 4 . 3 3 . . . . . . 7 8 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 11 10 10 10 10 10 5 4 8 5 Treads 17 | . 27 28 22 22 22 22 27 22 23 23 23 23 19 20 22 26 25 21 3 8 14 11 13 15 15 15 15 9 9 6 6 Leg 2 | . . . . . . . . . . . . . 1 6 3 . . . 18 8 2 . . . . . . . . 2 2 Device 10 | . . . 10 . . . 9 3 6 6 7 11 6 6 9 11 7 5 14 20 14 11 15 21 21 19 20 16 14 11 5 Storage 19 | . 17 28 22 33 33 33 27 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 13 13 Processor 3 | . 7 . 1 . . . . 7 7 7 7 1 . . . . . . . . 3 5 7 5 5 5 5 4 7 14 25 Hackware 5 | . . . . . . . . 14 . . . . 12 13 9 . . 5 5 5 5 5 5 5 5 5 5 7 10 6 2 Protection 7 | . 1 . 9 11 11 11 9 4 7 7 7 8 5 6 6 13 20 21 5 4 5 5 6 5 5 5 5 7 4 2 . Energy Gun 1 | . 7 18 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 5 22 22 22 16 13 14 11 . . . . . . 2 1 7 1 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 3 1 14 12 11 12 13 9 9 3 7 10 5 5 4 5 4 5 4 4 4 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 255 | 11 55 56 86 86 118 118 122 142 149 153 146 157 153 147 148 169 171 168 158 157 193 193 218 214 214 212 218 247 244 255 179 Greatest Support 160 | 40 40 40 40 40 40 40 63 63 70 70 70 70 70 70 100 100 103 96 65 80 140 140 140 120 120 120 120 140 145 160 130 Greatest Overweight (x) 7 | . 1 1 2 2 2 2 2 2 2 2 2 2 3 2 2 1 2 3 3 7 3 1 4 1 1 1 1 1 1 5 2 Average Overweight (x) 1 | . . 1 1 2 2 2 1 1 1 1 1 2 2 2 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 34 | 6 18 18 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 Average Capacity 27 | 5 12 18 18 24 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 11 18 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 16 Average Carried 25 | 1 5 16 17 23 24 28 27 27 27 27 27 26 27 28 27 27 27 26 27 23 25 27 27 27 28 27 27 27 27 23 12 Final Capacity 28 | 6 18 18 24 24 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 18 Final Carried 28 | 4 11 18 24 24 28 28 28 28 28 27 27 27 28 28 28 28 26 26 26 23 28 28 27 28 28 28 28 28 28 13 16 Class Distribution -------------------- 45% | Hauler-Mutant 36% | Scavenger-Mutant 11% | Hacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 22637 | 256 362 65 337 34 73 8 282 1155 99 623 . 392 798 206 151 118 304 1905 554 290 3694 108 1252 43 239 307 454 1541 2811 3734 442 Remotely 2921 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1105 1816 . Salvage Created 20920 | 70 602 141 1362 . . 99 802 1385 231 154 . 610 587 125 . . 553 2297 379 358 2162 . 660 . . 307 107 1811 1890 3717 511 Parts 905 | 3 49 10 85 . . 5 48 58 11 6 . 33 32 4 . . 20 64 6 24 84 . 18 . . . 8 81 79 157 20 Haulers Intercepted 13 | . 1 . 6 . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . Recyclers Shooed 8 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 257 | . . . . . . . . . 3 12 . 23 . 3 . 1 7 . 5 5 190 . . . . . 8 . . . . Prevented 101 | . . . . . . . . . 8 2 . 22 . 1 . . 21 . . 18 29 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 442 | . 14 5 31 . . 2 23 30 4 6 . 12 19 2 . . 12 51 11 8 46 . 16 . . . 5 32 40 67 6 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Guns 51 | . 14 5 18 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 13 . Cannons 275 | . . . 4 . . 2 8 8 1 4 . 4 14 . . . 3 34 6 3 43 . 13 . . . 5 32 39 46 6 AOE 98 | . . . 9 . . . 13 16 2 2 . 8 5 2 . . 6 15 5 3 3 . 3 . . . . . . 6 . Classes Destroyed 25 | 1 5 . 3 1 . 1 . 4 1 1 . . . . . . . 1 . . 5 . . . . . . . 1 . 1 Worker 14 | . . . 2 . . . 1 3 . . . . 6 . . . . 1 . . . . . . . . . 1 . . . Builder 6 | . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Tunneler 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 13 | . 1 . 6 . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . 1 . . Recycler 11 | 1 . . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 3 1 . 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . 1 2 . . . . . . . . 2 . . . . . . . . . . . . 1 . Swarmer 90 | . 3 3 10 . . . 11 7 . 3 . 5 4 . . . 4 8 2 4 3 . 5 . . . 4 . . 14 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . . Grunt 181 | . 11 2 15 . . 1 8 9 3 3 . 3 7 2 . . 1 26 8 . 16 . 5 . . . . 10 31 17 3 Brawler 13 | . . . . . . . . 2 . . . 1 1 . . . 2 . . . 4 . . . . . . 1 1 1 . Duelist 15 | . . . . . . 1 . 2 . . . 3 3 . . . 1 2 . . 1 . . . . . . 1 . 1 . Protector 6 | . . . . . . . . 1 . . . . . . . . . 1 . . 4 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 6 . . . 4 5 . . . 1 2 . . . 3 3 1 . . . 1 . . . . 4 . 1 . Demolisher 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 22 | . . . . . . . . . . . . . . . . . . 4 . 3 2 . . . . . . 2 2 9 . Programmer 44 | . . . . . . . . 4 . . . . 2 . . . . 7 . . 3 . 5 . . . . 13 4 3 3 Behemoth 4 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . Striker 13 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 9 . Executioner 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | 1 5 3 8 1 . 2 5 6 3 3 . 4 8 2 . . 5 14 4 4 7 . 3 . . . 4 7 6 8 4 Combat Bots Only 9 | . 5 3 6 . . 2 4 4 3 3 . 4 3 2 . . 5 9 4 4 7 . 3 . . . 4 6 6 8 3 Max Kills in Single Turn 5 | 1 1 2 5 1 . 1 3 4 1 1 . 3 5 2 . . 3 4 2 3 2 . 3 . . . 1 1 1 4 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 3 3 1 1 . 3 2 2 . . 3 4 2 3 2 . 3 . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 37870 | . 630 291 933 . . 102 713 1674 505 224 . 533 942 57 . . 347 3873 1345 1888 5158 . 895 . . . 459 1374 2022 12888 1017 Core 3138 | . 85 91 101 . . . 80 118 93 12 . . 20 . . . 12 113 62 275 523 . . . . . . 113 85 1233 122 Absorbed by Shields 5009 | . . . . . . . . 12 . . . 18 111 . . . . . . . . . . . . . . 788 1831 2249 . Reduced by Siege Mode 1190 | . . . . . . . . . . . . . . . . . . . . . 113 . 21 . . . 4 59 76 897 20 Redirected to Core 438 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 438 . Core Remaining (%) 70 | 100 . 29 . . . 74 85 . . . . 68 . . . . 96 . . . . 2 . . . . 100 . 84 . . Volleys Fired 1338 | 2 55 14 87 . . 3 39 72 10 18 . 28 46 4 4 . 32 135 29 24 155 7 62 . . 2 20 115 159 197 19 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 . 2 2 1 1 . 2 2 2 2 2 1 1 . . 1 1 1 1 2 2 Hottest 180 | 40 70 90 143 . . 131 131 150 132 132 . 96 96 48 48 . 96 138 138 180 132 90 90 . . 90 90 90 90 179 132 Shots Fired 2005 | 4 110 28 166 . . 6 66 103 19 29 . 40 81 4 4 . 35 243 48 36 289 7 62 . . 2 20 115 159 291 38 Gun 352 | 4 110 28 124 . . . . 10 . . . . . . . . . . . 15 . . . . . . . . . 61 . Cannon 1559 | . . . 36 . . 6 56 79 17 25 . 25 74 2 4 . 27 233 41 20 285 7 62 . . 2 20 115 159 226 38 Launcher 94 | . . . 6 . . . 10 14 2 4 . 15 7 2 . . 8 10 7 1 4 . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1442 | 4 102 5 . . . . . 19 . 17 . 25 74 2 4 . 13 177 38 2 285 7 62 . . 2 20 115 159 272 38 Thermal 212 | . 8 23 150 . . 3 2 10 . . . . . . . . 1 . . . . . . . . . . . . 15 . Explosive 79 | . . . 6 . . . 10 14 2 4 . . 7 2 . . 8 10 7 1 4 . . . . . . . . 4 . Electromagnetic 272 | . . . 10 . . 3 54 60 17 8 . 15 . . . . 13 56 3 33 . . . . . . . . . . . Robot Hit Streak 36 | 3 17 6 36 . . 1 15 22 27 6 . 13 10 8 . . 17 21 10 16 27 . 12 . . 9 17 19 23 19 18 Robot Miss Streak 6 | . 2 1 6 . . 2 2 2 . 2 . 2 3 . . . 1 3 2 4 4 . 4 . . . 1 3 2 4 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . 1 1 . 1 . . . . . . . . 1 . Secondary Targets 9 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1455 | 3 87 22 112 . . 2 45 76 16 20 . 21 52 4 . . 28 174 31 31 209 . 40 . . 5 14 97 130 208 28 Core Hits 843 | 2 32 8 59 . . 3 35 70 6 10 . 26 41 9 . . 24 121 27 19 97 . 19 . . 2 6 42 49 122 14 Critical Hits 250 | . . . 2 . . . 2 2 . 1 . 3 8 1 . . . 23 5 . 78 . 1 . . . . 8 8 90 18 Critical Kills 80 | . . . 1 . . . 2 . . . . . 3 . . . . 6 1 . 23 . . . . . . 3 3 32 6 Critical Parts Destroyed 136 | . . . 1 . . . . 2 . 1 . 3 3 1 . . . 17 3 . 34 . 1 . . . . 4 5 50 11 Melee Attacks 33 | . . . 1 . . . 1 2 . . . . . . 9 . 9 . 1 7 . . . . . 3 . . . . . Impact 12 | . . . . . . . . 2 . . . . . . 9 . . . 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 3 . . . . . Sneak Attacks 11 | . . . 1 . . . 1 . . . . . . . . . 9 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69256 | 39 1011 254 2594 23 . 181 2224 3787 510 791 . 1480 2541 431 . . 1136 7672 1654 965 7065 . 4417 . 34 397 1260 8987 9812 9452 539 Guns 4669 | 39 1011 254 1453 . . . . 130 . . . . . . . . . . . 221 . . . . . . . . . 1561 . Cannons 50435 | . . . 442 . . 132 1010 1741 289 448 . 527 1406 56 . . 424 5023 711 390 6390 . 4048 . . 180 1260 8764 9792 6863 539 Explosions 12973 | . . . 694 . . . 1189 1817 221 343 . 953 1085 375 . . 712 2524 943 254 675 . 270 . . . . . . 918 . Melee 317 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . 217 . . . . . Ramming 862 | . . . 5 23 . 49 25 99 . . . . 50 . . . . 125 . . . . 99 . 34 . . 223 20 110 . Kinetic 47262 | 39 935 45 . . . . . 473 . 316 . 527 1406 56 . . 148 3741 686 . 6390 . 4048 . . 180 1260 8764 9792 7917 539 Thermal 4073 | . 76 209 1753 . . 61 181 311 . . . 111 . . . . 33 561 . . . . 270 . . . . . . 507 . Explosive 10872 | . . . 694 . . . 1053 1636 221 343 . . 1085 375 . . 712 1963 943 254 675 . . . . . . . . 918 . Electromagnetic 5870 | . . . 142 . . 71 965 1268 289 132 . 842 . . . . 243 1282 25 611 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 317 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . 217 . . . . . Highest Corruption 10 | . 3 3 1 1 1 1 . 5 5 5 5 5 . . . . . 10 10 . 7 . 1 . . . . 7 2 2 4 Average Corruption 3 | . 2 3 1 1 1 1 . 3 5 5 5 5 . . . . . 2 7 . 3 . 1 . . . . 2 1 2 2 Corruption Purged 32 | . . . . . . . . . . . . . . . . . . . 10 . 11 . 1 . . . . 7 . . 3 Effects 281 | . 2 13 7 3 1 6 . 23 28 34 3 23 . . . . . 27 58 . 11 . 1 . . . . 17 4 8 12 Message Errors 70 | . . 3 3 . 1 1 . 5 4 10 1 9 . . . . . 3 14 . 4 . . . . . . 5 1 3 3 Matter Fused 45 | . . 2 . . . . . 1 9 7 . 3 . . . . . 2 11 . 2 . . . . . . 4 . . 4 Heat Flow Errors 26 | . 1 1 . . . . . . 6 2 2 4 . . . . . 5 3 . . . . . . . . . . 1 1 Energy Discharges 43 | . . 3 2 1 . 4 . 5 3 2 . 2 . . . . . 4 7 . . . 1 . . . . 4 2 1 2 Parts Rejected 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 33 | . 1 2 . 2 . 1 . 3 1 5 . 3 . . . . . 3 5 . . . . . . . . 3 1 2 1 Data Loss (major) 6 | . . . . . . . . 1 1 1 . . . . . . . . 3 . . . . . . . . . . . . Misfires 8 | . . . . . . . . . 1 2 . . . . . . . . 4 . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Targeting Errors 34 | . . 2 2 . . . . 4 3 3 . 2 . . . . . 9 3 . 3 . . . . . . 1 . 1 1 Weapon Failures 5 | . . . . . . . . 2 . 1 . . . . . . . 1 . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4897 | . . . 56 . . 5 80 104 . 93 . 43 46 . . . . 106 46 46 153 . 1011 . 16 193 . 1652 1115 132 . Projectiles 4336 | . . . 6 . . 5 26 22 . 68 . 34 9 . . . . 75 5 . 146 . 1011 . . 67 . 1615 1115 132 . Explosions 382 | . . . 50 . . . 54 82 . 25 . 9 37 . . . . 31 41 46 7 . . . . . . . . . . Melee 179 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 126 . 37 . . . Knockbacks 308 | . . . . . . . . 4 . 4 . 9 13 1 . . . 34 4 . 7 . 24 . . 1 1 63 64 72 7 Impact 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 2 . Kinetic 266 | . . . . . . . . 4 . 4 . 7 12 1 . . . 27 4 . 7 . 20 . . 1 1 52 55 64 7 Secondary 34 | . . . . . . . . . . . . 2 1 . . . . 5 . . . . 3 . . . . 9 8 6 . Self-Inflicted Damage 674 | . . . . . . . 132 151 . . . 34 . . . . . 105 214 38 . . . . . . . . . . . Shots 22 | . . . . . . . 4 7 . . . 4 . . . . . 2 4 1 . . . . . . . . . . . Rammed 65 | . . . 1 1 . 3 3 7 . . . . 6 . . . . 10 . . . . 5 . 2 . . 11 3 13 . Targets Rammed 72 | . . . 1 2 . 4 3 7 . . . . 6 . . . . 13 . . . . 6 . 2 . . 11 3 14 . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed 6 | . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . Highest Temperature 414 | . 162 211 341 . . 163 31 307 232 414 173 252 335 . 56 . 12 142 267 44 198 196 37 . . . . 13 36 340 187 Average Temperature 75 | . 18 96 59 . . 74 8 82 53 100 84 80 108 . 30 . 4 25 47 28 91 90 16 . . . . 6 15 161 36 Received Heat Transfer 5566 | . 294 111 336 . . 45 243 312 48 81 . 111 197 9 . . 48 936 390 192 327 . 108 . . . 36 188 546 936 72 Effects 10 | . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 46 | . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . . 3 12 11 9 2 Total Turns 1682 | . . . . . . . . . . . . . . . . . . . . . 586 . 152 . . . 82 262 328 231 41 Longest Duration 239 | . . . . . . . . . . . . . . . . . . . . . 239 . 66 . . . 45 42 106 56 33 Robots Corrupted 14 | . . . . . . . 2 5 1 . . . . . . . 2 3 . 1 . . . . . . . . . . . Combat Hostiles 13 | . . . . . . . 2 5 1 . . . . . . . 2 2 . 1 . . . . . . . . . . . Parts Fried 49 | . . . . . . . 3 10 3 1 . 2 . . . . 5 14 . 6 3 . 1 . . . . 1 . . . Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 8 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 14 | . . . 4 . . . . 1 . . . . . . . . 7 1 . . . . . . . . . . . 1 . Heat Transferred 6279 | . 222 569 3774 . . 111 224 335 . . . 100 . . . . 50 300 . . . . 150 . . . . . . 444 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 2 2 . . . 5 . . . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1777 | 5 404 115 343 96 . 65 269 748 . . . . 462 . . . . 1777 . . . . 289 . . . . 793 1071 1751 1564 Initial 1100 | . 3 5 . 58 . . 25 84 . . . . 204 . . . . 75 . . . . . . . . . . 445 602 1100 Average 334 | 1 187 64 165 51 . 17 103 180 . . . . 207 . . . . 682 . . . . 127 . . . . 259 411 1028 1226 Maximum Alert Level 5 | . 2 . 1 . . . 1 3 . . . . 2 . . . . 5 . . . . 1 . . . . 3 3 5 4 Low Security (%) 54 | 100 41 100 69 100 . 100 93 70 . . . . 41 . . . . 25 . . . . 83 . . . . 53 24 . . Level 1 18 | . 55 . 30 . . . 6 8 . . . . 55 . . . . 18 . . . . 16 . . . . 17 27 . . Level 2 10 | . 2 . . . . . . 15 . . . . 2 . . . . 20 . . . . . . . . . 14 28 29 . Level 3 6 | . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 14 19 30 . Level 4 7 | . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . 28 100 Level 5 . | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 2 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 3 1 6 . . . 3 11 . . . 1 6 . . . . 21 . . . . 5 . . . . 8 12 1 9 Investigation 21 | . 2 1 3 . . . 2 1 . . . . 3 . . . . 4 . . . . 1 . . . . 1 3 . . Extermination 25 | . . . . . . . . 6 . . . . 3 . . . . 3 . . . . 4 . . . . 4 3 . 2 Reinforcement 23 | . 1 . 3 . . . 1 2 . . . . . . . . . 7 . . . . . . . . . 1 4 1 3 Assault 11 | . . . . . . . . 2 . . . 1 . . . . . 3 . . . . . . . . . 2 2 . 1 Garrison 7 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 38 | . 2 . 5 . . . 5 . . . . . 2 . . . 1 1 . . 2 . 1 . . . . 4 2 12 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 795 | . 23 5 47 2 . 4 41 43 4 7 . 26 35 4 . . 16 86 13 9 125 . 19 . . . 5 59 72 131 19 Peak Tracking Total 13 | . 6 3 7 4 . 3 5 5 2 3 . 8 6 4 . . 5 7 5 4 12 . 5 . . . 3 9 7 13 11 Tactical Retreats 62 | . . . . 1 . 1 4 . . 1 . 1 2 . . . 1 7 3 1 8 . 1 . . . . 7 16 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 15 | . 1 . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . . 5 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 131 | . . . 71 . . . 13 47 . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . 4 . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . Triggered 41 | . . . . . . . 1 1 . 1 . . 1 . . . 3 . . . 34 . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 47 | . 1 . 3 . . . 4 2 . . . . 4 . . . 3 9 1 . 1 . 2 . . 1 . 1 13 2 . Max in Single Turn 2 | . 1 . 1 . . . 1 1 . . . . 1 . . . 1 2 1 . 1 . 2 . . 1 . 1 1 1 . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 104 | . 4 1 12 . 1 . 11 15 1 . 4 . 11 . . . 1 12 . 1 . . 2 1 . 4 . 7 10 1 5 Terminals 51 | . 3 . 9 . . . 9 5 . . . . 4 . . . 1 4 . 1 . . 1 . . . . 4 6 . 4 Fabricators 9 | . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . 1 Repair Stations 10 | . 1 . . . . . 1 3 . . . . 2 . . . . 1 . . . . . . . . . 1 1 . . Recycling Units 11 | . . . 1 . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . 1 . 1 . Scanalyzers 7 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . Total Hacks 369 | . 19 1 43 . 1 . 32 51 1 . 27 . 35 . . . 1 35 . 1 . . 7 1 . 17 . 30 49 2 16 Successful 210 | . 9 1 25 . 1 . 17 27 1 . 27 . 15 . . . 1 17 . 1 . . 3 1 . 17 . 14 23 1 9 Failed 156 | . 9 . 17 . . . 14 24 . . . . 20 . . . . 18 . . . . 4 . . . . 16 26 1 7 Catastrophic 22 | . 2 . 2 . . . 1 . . . . . 3 . . . . 6 . . . . . . . . . 4 . 1 3 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 12 . 18 . . . 10 12 . . . . 14 . . . . 20 . . 1 . 2 . . . . 9 20 . 10 Terminals 172 | . 15 . 33 . . . 27 16 . . . . 10 . . . 1 11 . 1 . . 2 . . . . 16 27 . 13 Fabricators 39 | . . . . . . . . 6 . . . . 9 . . . . 12 . . . . 5 . . . . 4 . . 3 Repair Stations 32 | . 4 . . . . . 2 10 . . . . 8 . . . . 2 . . . . . . . . . 3 3 . . Recycling Units 27 | . . . 1 . . . . 7 . . . . 5 . . . . 5 . . . . . . . . . 7 . 2 . Scanalyzers 40 | . . . 9 . . . 3 12 . . . . . . . . . . . . . . . . . . . . 16 . . Garrison Access 11 | . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . 3 . . Terminal Hacks 100 | . 4 1 14 . 1 . 11 2 1 . 27 . 1 . . . 1 1 . 1 . . . 1 . 17 . 3 10 . 4 Record 19 | . . . . . 1 . . . . . 11 . . . . . 1 . . 1 . . . . . 5 . . . . . Part Schematic 10 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . 2 . . . 2 . . . 3 . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 13 | . 2 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 . 2 Locate Traps 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Fabricator Hacks 13 | . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 2 . . . . 2 . . 2 Load Schematic 7 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 Build 6 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 1 Repair Station Hacks 23 | . 3 . . . . . 2 8 . . . . 6 . . . . 2 . . . . . . . . . 2 . . . Scan Component 12 | . 2 . . . . . 1 4 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . Repair 11 | . 1 . . . . . 1 4 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 10 | . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 3 . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 7 | . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . Scanalyzer 31 | . . . 8 . . . 2 11 . . . . . . . . . . . . . . . . . . . . 10 . . Insert Component 18 | . . . 3 . . . 1 5 . . . . . . . . . . . . . . . . . . . . 9 . . Analyze 13 | . . . 5 . . . 1 6 . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 2 . 2 . . . 2 3 . . . . 4 . . . . 8 . . . . 1 . . . . 4 3 . 3 Terminals 19 | . 2 . 2 . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 3 . 3 Track 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Botnet 11 | . 1 . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 2 2 . 1 Disrupt 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricators 8 | . . . . . . . . 1 . . . . 2 . . . . 4 . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Mask 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 84 | . 4 . 11 . . . 11 13 . . . . 11 . . . 1 9 . . . . 2 . . . . 7 9 1 5 Full Trace Events 18 | . 3 . 2 . . . 1 1 . . . . 3 . . . . 4 . . . . 1 . . . . 1 2 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Matter 238 | . . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . . . . 5 . . 6 . . . . . . . . . . . . . . 4 . . 1 . . Parts Built 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 2 Matter 634 | . . . . . . . . . . . . . . . . . . 222 . . . . 102 . . . . 76 . . 234 Time 221 | . . . . . . . . . . . . . . . . . . 87 . . . . 25 . . . . 51 . . 58 Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . 7 . . . . 1 . . . . 1 . . 14 Parts Repaired 10 | . 1 . . . . . 1 4 . . . . 3 . . . . . . . . . . . . . . 1 . . . Time 350 | . 26 . . . . . 32 151 . . . . 66 . . . . 50 . . . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 . . . Retrieved Matter 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 . . . Retrieved Components 32 | . . . 10 . . . . 11 . . . . 9 . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 8 | . . . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . . . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . 1 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . Programmers 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 2 . . . . 11 . . . 4 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 31 | . . . . 3 . . . 3 . . . 3 3 . . . 11 4 . . 4 . . . . . . . . . . Largest Group 11 | . . . . 3 3 3 . 3 . . . 2 2 2 2 2 11 11 . . 4 . . . . . . . . . . Highest-Rated Group 272 | . . . . 40 40 40 . 93 . . . 94 108 108 108 108 272 272 . . 185 . . . . . . . . . . Highest-Rated Ally 94 | . . . . 16 16 16 . 31 . . . 94 54 54 54 54 54 41 . . 49 . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . 1 4 . 2 . . . . . . . 3 . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 3 . . . Ally Attacks 236 | . . . . 15 . 17 . 44 . . . 30 19 3 . . 18 75 . . 15 . . . . . . . . . . Total Damage 5766 | . . . . 168 . 217 . 710 . . . 788 583 123 . . 542 2042 . . 593 . . . . . . . . . . Kills 48 | . . . . 3 . 1 . 6 . . . 9 5 2 . . 5 14 . . 3 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 17 | . . 1 . 2 . . . . 2 2 . . . 1 2 1 1 . 2 1 . 2 . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . 1 2 . 2 . . . . . . . 3 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 42490 | 81 746 522 1983 777 613 1003 1866 3506 844 1178 152 766 2335 790 926 1782 1507 1797 2573 1827 3031 360 1305 1189 1031 353 817 1951 2146 1934 799 Spaces Moved 17658 | 41 282 256 684 379 301 486 810 1503 378 534 80 316 941 375 449 905 705 626 679 822 1011 187 506 645 558 176 375 755 874 659 360 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16615 | 37 282 256 684 379 301 486 810 1503 378 534 80 316 941 375 449 905 705 614 . 641 967 187 506 645 558 176 375 755 874 536 360 Legs 1039 | . . . . . . . . . . . . . . . . . . 12 679 181 44 . . . . . . . . 123 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 200 180 180 186 186 186 206 186 206 185 185 182 180 180 150 172 180 180 183 183 183 183 165 165 105 157 Average Speed 188 | 149 165 180 180 200 200 200 192 184 205 205 187 206 206 206 195 185 184 187 196 203 191 180 182 183 183 183 183 166 171 176 185 Slowest Speed 330 | 160 180 180 200 200 200 200 200 206 206 206 206 206 230 206 206 185 203 210 210 330 210 180 245 183 183 183 183 183 172 260 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 55 | 3 62 56 65 69 58 86 63 37 60 76 69 74 27 44 67 84 62 20 65 90 83 43 10 67 52 60 57 25 76 20 44 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 12 | . . . . . . . . . 1 1 1 . . . . 6 . . . . . . . . . 3 . . . . . Known Exits Taken 18 | . . . 1 . . 1 . 1 1 1 1 . 1 . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 . . . . 1 . 1 1 1 1 . 1 . 1 . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . 1 . . 4 4 . 1 . 1 7 2 1 . 1 . . . . 2 . . 1 . . . . Spaces Dug 109 | . . . . . . . . 25 . . . 10 . . 11 . 11 2 13 13 . 6 8 . . . 5 4 1 . . Terrain Destroyed 919 | . . . 31 . . . 80 142 4 30 . 21 88 18 11 . 27 183 56 13 32 7 54 . . . 6 14 6 96 . Melee 11 | . . . . . . . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . Projectile 216 | . . . . . . . . 1 . 1 . 6 14 . 2 . 4 48 7 2 27 7 19 . . . 6 14 6 52 . AOE 692 | . . . 31 . . . 80 139 4 29 . 15 74 18 . . 23 135 49 11 5 . 35 . . . . . . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 24715 | 54 450 290 1274 398 314 507 1047 2117 425 582 83 390 1252 386 483 1016 868 988 1870 915 1824 204 825 654 566 203 485 1320 1353 1117 455 Wait 4267 | 2 97 7 331 14 1 14 122 372 11 5 . 13 198 1 9 86 37 150 1132 27 516 9 209 . 6 . 80 384 249 130 55 Move 17627 | 40 281 255 683 378 300 485 809 1502 377 533 79 315 940 374 448 904 704 625 678 821 1010 186 505 644 557 175 374 754 873 658 360 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 4 8 9 33 2 5 . 14 21 4 5 . 1 10 . 1 11 9 10 5 5 23 1 10 2 . 4 3 5 13 19 2 Fast Attach 183 | 6 5 1 5 . . 1 2 8 4 3 1 3 16 . 3 . 6 12 3 11 25 . 5 2 . 6 . 6 9 33 7 Attach 106 | . 1 1 10 . . . 2 8 . 1 1 3 1 . . . . 9 2 9 15 . 4 . . 2 . 2 3 27 5 Detach 64 | . 2 . 3 . . . . 3 1 . 1 3 4 . 1 . . 3 1 1 19 . 2 1 . 1 . 2 1 9 6 Swap 289 | . . 1 22 . 4 . 23 49 9 10 . 7 7 6 5 5 18 19 13 8 7 . 8 2 1 . 5 20 25 14 1 Drop 276 | . 1 2 27 2 4 . 19 25 9 7 1 3 20 . 3 10 16 12 6 2 32 1 14 3 . 9 3 11 18 16 . Fire 1338 | 2 55 14 87 . . 3 39 72 10 18 . 28 46 4 4 . 32 135 29 24 155 7 62 . . 2 20 115 159 197 19 Melee 33 | . . . 1 . . . 1 2 . . . . . . 9 . 9 . 1 7 . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Crush 70 | . . . 1 2 . 4 3 7 . . . . 6 . . . . 11 . . . . 6 . 2 . . 11 3 14 . Escape Stasis 12 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 10 . . . Rewire 73 | . . . . . . . . 1 . . . 14 . 1 . . 34 . . . 22 . . . . 1 . . . . . Trap 136 | . . . 71 . . . 13 47 . . . . 2 . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 431 | -10/Materials | Central database locked down 544 | -10/Materials | Repaired Lgt. Treads 553 | -10/Materials | Discovered new exit (range 14) 666 | -10/Materials | Discovered new exit (range 14) 828 | -10/Materials | Entered Mines 845 | -10/Mines | Core integrity fell below 50% 859 | -10/Mines | Met a Derelict bent on vengeance 918 | -10/Mines | Met a Derelict shopkeep closing up shop 1123 | -10/Mines | Discovered new exit (range 10) 1144 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1336 | -10/Mines | Discovered new exit (range 6) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Utility x2 1711 | -9/Materials | Central database locked down 2013 | -9/Materials | Build established: Scavenger-Mutant 2571 | -9/Materials | Discovered new exit (range 16) 2848 | -9/Materials | Discovered new exit (range 6) 3046 | -9/Materials | Build established: Mutant 3159 | -9/Materials | Identified exit to Mines 3333 | -9/Materials | Entered Mines 3426 | -9/Mines | Identified exit to Materials 3570 | -9/Mines | Build established: Hauler-Mutant 3640 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3702 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3778 | -9/Mines | Discovered new exit (range 5) 3888 | -9/Mines | Learned Materials trap positions 3914 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3918 | -9/Mines | Found Prototype Device 4110 | -9/Mines | Entered Exiles 4110 | -9/Exiles | Found Exiles lab abandoned 4110 | -9/Exiles | Accompanied by 3 allies 4463 | -9/Exiles | Discovered new exit (range 14) 4694 | -9/Exiles | Discovered new exit (range 15) 4723 | -9/Exiles | Entered Mines 4723 | -8/Mines | Accompanied by 3 allies 5009 | -8/Mines | Discovered exit to Materials (range 12) 5393 | -8/Mines | Discovered exit to Materials (range 6) 5726 | -8/Mines | Entered Materials 5726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5727 | -8/Materials | Loaded intel: 20 trap records 5896 | -8/Materials | Identified Exp. Sensor Array 6894 | -8/Materials | Central database locked down 7321 | -8/Materials | Repaired Rocket Launcher 7584 | -8/Materials | Discovered new exit (range 4) 7592 | -8/Materials | Entered Factory 7592 | -7/Factory | Evolved 2 slots: Utility x2 7593 | -7/Factory | Identified exit to Storage 7842 | -7/Factory | Allied Derelicts emerged from ambush trap array 8060 | -7/Factory | Repaired Lgt. Treads 8142 | -7/Factory | Repaired Exp. Sensor Array? 8182 | -7/Factory | Repaired Lgt. Treads 8409 | -7/Factory | Repaired EM Pulse Cannon 9723 | -7/Factory | Identified exit to Lower Caves 10132 | -7/Factory | Found Powered Armor 10223 | -7/Factory | Discovered new exit (range 3) 10792 | -7/Factory | First assault squad dispatched 11098 | -7/Factory | Entered Lower Caves 11600 | -7/Lower Caves | Spotted B-75 Beast 11651 | -7/Lower Caves | Destroyed B-75 Beast 11685 | -7/Lower Caves | Learned location of Extension (-4) 11745 | -7/Lower Caves | Discovered new exit (range 15) 11938 | -7/Lower Caves | Identified exit to Lower Caves 11942 | -7/Lower Caves | Entered another Lower Caves area 12750 | -7/Lower Caves | Learned Factory stockpile data 12956 | -7/Lower Caves | Discovered new exit (range 15) 13118 | -7/Lower Caves | Identified exit to Data Miner 13120 | -7/Lower Caves | Entered Data Miner 13120 | -7/Data Miner | Discovered new exit (range 6) 13129 | -7/Data Miner | Identified exit to Proximity Caves 13160 | -7/Data Miner | Met Data Miner 13199 | -7/Data Miner | Learned location of Section 7 (-2) 13199 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13227 | -7/Data Miner | Received God Mode back door access code from Data Miner 13272 | -7/Data Miner | Entered Proximity Caves 13348 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13349 | -6/Proximity Caves | Escorted by Enhanced Grunt 13513 | -6/Proximity Caves | Found Prototype Device 13513 | -6/Proximity Caves | Identified Exp. Thermal Shield 13988 | -6/Proximity Caves | Discovered new exit (range 13) 14038 | -6/Proximity Caves | Entered Factory 14038 | -6/Factory | Accompanied by 1 ally 14038 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14237 | -6/Factory | Repaired Hrd. Heavy Armor Plating 14674 | -6/Factory | Discovered new exit (range 6) 14740 | -6/Factory | Incoming investigation squad redirected 15967 | -6/Factory | Identified exit to Lower Caves 16019 | -6/Factory | Repaired Arm. Treads 16045 | -6/Factory | Repaired Imp. Medium Treads 16324 | -6/Factory | Fabricated P-70 Sage? 16373 | -6/Factory | Entered Lower Caves 16373 | -6/Lower Caves | Accompanied by 2 allies 16419 | -6/Lower Caves | Learned Factory machine intel 16683 | -6/Lower Caves | Encountered a Warlord checkpoint 16889 | -6/Lower Caves | Discovered new exit (range 10) 17163 | -6/Lower Caves | Entered another Lower Caves area 17163 | -6/Lower Caves | Accompanied by 2 allies 17164 | -6/Lower Caves | Encountered a Warlord checkpoint 17839 | -6/Lower Caves | Learned Factory security intel 17852 | -6/Lower Caves | Learned Factory machine intel 18035 | -6/Lower Caves | Discovered new exit (range 5) 18089 | -6/Lower Caves | Entered Zion 18089 | -6/Zion | Accompanied by 2 allies 18121 | -6/Zion | Given the Hacking Drone Bay 18122 | -6/Zion | Found Prototype Device 18123 | -6/Zion | Identified Hacking Drone Bay 18193 | -6/Zion | Discovered new exit (range 16) 18644 | -6/Zion | Learned location of Warlord (-5) 18937 | -6/Zion | Found Prototype Launcher 18945 | -6/Zion | Found Prototype Launcher 18994 | -6/Zion | Identified Gui. Missile Launcher 19016 | -6/Zion | Identified Rocket Array 19084 | -6/Zion | Found CR-A16's Pointy Stick 19397 | -6/Zion | Given A8's code to call for help 19538 | -6/Zion | Found Prototype Device 19596 | -6/Zion | Identified Bomb Factory No. 2 19871 | -6/Zion | Entered Proximity Caves 19871 | -5/Proximity Caves | Accompanied by 2 allies 20474 | -5/Proximity Caves | Spotted B-75 Beast 20539 | -5/Proximity Caves | Destroyed B-75 Beast 20706 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20825 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 21121 | -5/Proximity Caves | Discovered new exit (range 9) 21378 | -5/Proximity Caves | Entered Factory 21378 | -5/Factory | Accompanied by 11 allies 21378 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21380 | -5/Factory | Loaded intel: 238 machine locations 21423 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 21637 | -5/Factory | Garrison activated, responded to threat 21851 | -5/Factory | Garrison activated, responded to threat 21875 | -5/Factory | Build established: Scavenger-Mutant 21914 | -5/Factory | Incoming investigation squad redirected 22049 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 22131 | -5/Factory | Destroyed 9 combat bots 22217 | -5/Factory | Fabricated Arm. Treads (x2) 22217 | -5/Factory | Incoming investigation squad redirected 22399 | -5/Factory | Identified exit to Upper Caves 22421 | -5/Factory | Incoming investigation squad redirected 22619 | -5/Factory | Lost 3 parts (3u) 22632 | -5/Factory | Destroyed 9 combat bots 22659 | -5/Factory | Build established: Hauler-Mutant 22765 | -5/Factory | Allied Derelicts emerged from ambush trap array 22878 | -5/Factory | First assault squad dispatched 22907 | -5/Factory | Incoming assault squad redirected 23094 | -5/Factory | System corruption reached 10% 23117 | -5/Factory | Lost 3 parts (1n2u) 23175 | -5/Factory | Entered Upper Caves 23416 | -5/Upper Caves | Learned location of 1 exit from Factory 23433 | -5/Upper Caves | Build established: Scavenger-Mutant 23800 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23918 | -5/Upper Caves | Learned location of 1 exit from Factory 23954 | -5/Upper Caves | Discovered new exit (range 5) 24067 | -5/Upper Caves | Found Alien Artifact 25748 | -5/Upper Caves | Entered another Upper Caves area 25749 | -5/Upper Caves | Identified exit to Warlord 25770 | -5/Upper Caves | Discovered new exit (range 26) 25955 | -5/Upper Caves | Spotted B-75 Beast 26069 | -5/Upper Caves | Learned location of 1 exit from Factory 26173 | -5/Upper Caves | Lost 9 parts (2p2n3u2w) 26216 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 26216 | -5/Upper Caves | Destroyed B-75 Beast 26231 | -5/Upper Caves | Lost 5 parts (1p4n) 27575 | -5/Upper Caves | Entered Warlord 28496 | -5/Warlord | Met Warlord 28521 | -5/Warlord | Warlord's base attacked by MAIN.C 28522 | -5/Warlord | Opened Warlord's prototype stash 28550 | -5/Warlord | Found Prototype Processor 28550 | -5/Warlord | Identified Spectral Analyzer 28553 | -5/Warlord | Found Prototype Device 28553 | -5/Warlord | Identified System Purifier 28561 | -5/Warlord | Found Prototype Hackware 28561 | -5/Warlord | Identified Ghost Barrier 28573 | -5/Warlord | Found Prototype Reactor 28692 | -5/Warlord | Spotted B-86 Titan 28721 | -5/Warlord | Warlord forces counterattacked 28769 | -5/Warlord | P-70 Sage assimilated allied Slayer 6c 28838 | -5/Warlord | Spotted B-86 Titan 28842 | -5/Warlord | Spotted B-75 Beast 28988 | -5/Warlord | Spotted Striker 28990 | -5/Warlord | Identified Dimensional Node Initializer 28990 | -5/Warlord | Initialized slip node 29021 | -5/Warlord | Spotted Striker 29113 | -5/Warlord | Spotted Striker 29128 | -5/Warlord | Spotted Striker 29151 | -5/Warlord | Core integrity fell below 50% 29171 | -5/Warlord | Destroyed Striker 29201 | -5/Warlord | Spotted Striker 29339 | -5/Warlord | Spotted Striker 29520 | -5/Warlord | Spotted Executioner 29543 | -5/Warlord | Destroyed Executioner 29549 | -5/Warlord | Spotted B-86 Titan 29549 | -5/Warlord | Spotted B-75 Beast 29575 | -5/Warlord | Spotted Striker 29609 | -5/Warlord | Lost 4 parts (1p1n1u1w) 29685 | -5/Warlord | Spotted B-86 Titan 29712 | -5/Warlord | Destroyed Striker 29712 | -5/Warlord | Spotted B-75 Beast 29844 | -5/Warlord | Spotted Executioner 29892 | -5/Warlord | Spotted Striker 29900 | -5/Warlord | Destroyed Striker 29904 | -5/Warlord | Found Hvy. Reflective Plating 29930 | -5/Warlord | Spotted Executioner 29931 | -5/Warlord | Destroyed Executioner 29993 | -5/Warlord | Found Prototype Device 29993 | -5/Warlord | Identified Adv. Kinecellerator 30046 | -5/Warlord | Core integrity fell below 20% 30057 | -5/Warlord | Destroyed 7 combat bots 30065 | -5/Warlord | Destroyed Executioner 30117 | -5/Warlord | Spotted Striker 30133 | -5/Warlord | Destroyed Striker 30137 | -5/Warlord | Spotted Striker 30449 | -5/Warlord | Found Prototype Ballistic Cannon 30449 | -5/Warlord | Identified Hvy. Autocannon 30491 | -5/Warlord | Found Hvy. Autocannon 30564 | -5/Warlord | Discovered new exit (range 21) 30606 | -5/Warlord | Entered Proximity Caves 30836 | -4/Proximity Caves | Identified exit to Factory 30870 | -4/Proximity Caves | Learned location of 1 exit from Research 30966 | -4/Proximity Caves | Entered Factory 30966 | -4/Factory | Evolved 2 slots: Utility x2 30967 | -4/Factory | Identified exit to Extension 30968 | -4/Factory | Identified exit to Research 30968 | -4/Factory | Identified exit to Upper Caves 30969 | -4/Factory | Loaded intel: 237 machine locations 31128 | -4/Factory | Found Hvy. Reactive Plating 31139 | -4/Factory | Found Hvy. Reactive Plating 31143 | -4/Factory | Found Hvy. Reactive Plating 32127 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 32131 | -4/Factory | Incoming investigation squad redirected 32271 | -4/Factory | Entered Upper Caves 32664 | -4/Upper Caves | Discovered new exit (range 5) 32669 | -4/Upper Caves | Identified exit to Upper Caves 33460 | -4/Upper Caves | Entered another Upper Caves area 33897 | -4/Upper Caves | Discovered new exit (range 15) 33924 | -4/Upper Caves | Identified exit to Zhirov 34491 | -4/Upper Caves | Entered Zhirov 34491 | -4/Zhirov | Discovered new exit (range 3) 34524 | -4/Zhirov | Met Zhirov 34567 | -4/Zhirov | Learned location of Quarantine (-3) 34567 | -4/Zhirov | Learned location of Testing (-2) 34567 | -4/Zhirov | Learned location of Command (-1) 34578 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34607 | -4/Zhirov | Found Alien Artifact 34607 | -4/Zhirov | Identified Integrated Dissipator 34607 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 34747 | -4/Zhirov | Found Alien Artifact 34842 | -4/Zhirov | Identified exit to Proximity Caves 34844 | -4/Zhirov | Entered Proximity Caves 34977 | -3/Proximity Caves | Spotted B-86 Titan 35007 | -3/Proximity Caves | Destroyed B-86 Titan 35471 | -3/Proximity Caves | Discovered exit to Research (range 13) 35661 | -3/Proximity Caves | Entered Research 35661 | -3/Research | Evolved 2 slots: Power x1, Utility x1 35662 | -3/Research | Identified exit to Research 35767 | -3/Research | Repaired Hvy. Reactive Plating 35986 | -3/Research | Fabricated Hcp. Storage Unit (x1) 36212 | -3/Research | Build established: Hacker-Mutant 37175 | -3/Research | Identified exit to Armory 37175 | -3/Research | Identified exit to Quarantine 37207 | -3/Research | First assault squad dispatched 37254 | -3/Research | Incoming assault squad redirected 37436 | -3/Research | Incoming assault squad redirected 37510 | -3/Research | Build established: Hauler-Mutant 37612 | -3/Research | Entered Quarantine 37652 | -3/Quarantine | Found Dimensional Node Initializer 37660 | -3/Quarantine | Found Alien Artifact 37972 | -3/Quarantine | Incoming investigation squad redirected 38015 | -3/Quarantine | Build established: Hacker-Mutant 38120 | -3/Quarantine | Found Alien Artifact 38250 | -3/Quarantine | Found Alien Artifact 38351 | -3/Quarantine | Spotted Alpha 7 38392 | -3/Quarantine | Destroyed Alpha 7 38448 | -3/Quarantine | Found Alien Launcher 38726 | -3/Quarantine | Found Alien Impact Weapon 38862 | -3/Quarantine | Found Alien Artifact 38913 | -3/Quarantine | Identified Transdimensional Reconstructor 38913 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 39011 | -3/Quarantine | Cryocooling Duct disabled 39026 | -3/Quarantine | Ambient heat levels rising (+20) 39026 | -3/Quarantine | Non-combat units ordered to evacuate 39127 | -3/Quarantine | Found Alien Artifact 39266 | -3/Quarantine | Discovered exit to Research (range 13) 39334 | -3/Quarantine | Incoming investigation squad redirected 39362 | -3/Quarantine | First assault squad dispatched 39521 | -3/Quarantine | Identified Core Reset Matrix 39521 | -3/Quarantine | Identified Stasis Generator 39521 | -3/Quarantine | Identified Phase Armor 39521 | -3/Quarantine | Identified Subatomic Replicator 39521 | -3/Quarantine | Identified Core Stripper 39521 | -3/Quarantine | Identified Sigix Terminator 39758 | -3/Quarantine | Entered Research 39758 | -2/Research | Warlord forces began assault on 0b10 39758 | -2/Research | Evolved 2 slots: Utility x2 39868 | -2/Research | Research machine network offline 40231 | -2/Research | Found Fusion Bomb Launcher 40348 | -2/Research | Borebot progress halted 40395 | -2/Research | Spotted Striker 40395 | -2/Research | Spotted Executioner 40406 | -2/Research | Destroyed Executioner 40415 | -2/Research | Borebot progress halted 40420 | -2/Research | Destroyed Striker 40447 | -2/Research | Found Adv. Kinecellerator 40467 | -2/Research | Spotted Striker 40468 | -2/Research | Spotted Striker 40471 | -2/Research | Destroyed Striker 40478 | -2/Research | Destroyed Striker 40580 | -2/Research | Spotted Executioner 40584 | -2/Research | Spotted Executioner 40596 | -2/Research | Destroyed Executioner 40615 | -2/Research | Destroyed Executioner 40636 | -2/Research | Destroyed 8 combat bots 40824 | -2/Research | Spotted Striker 40835 | -2/Research | Destroyed Striker 40839 | -2/Research | Spotted Striker 40841 | -2/Research | Spotted Executioner 40850 | -2/Research | Warped through subspace 40853 | -2/Research | Spotted Striker 40855 | -2/Research | Destroyed Striker 40857 | -2/Research | Spotted Striker 40870 | -2/Research | Destroyed Striker 40877 | -2/Research | Lost 4 parts (2p2u) 41090 | -2/Research | Spotted Executioner 41092 | -2/Research | Spotted Executioner 41095 | -2/Research | Core integrity fell below 50% 41095 | -2/Research | Destroyed Executioner 41104 | -2/Research | Spotted Executioner 41121 | -2/Research | Destroyed Executioner 41140 | -2/Research | Lost 4 parts (3u1w) 41164 | -2/Research | Found Prototype Processor 41164 | -2/Research | Identified Exp. Core Analyzer 41180 | -2/Research | Spotted Striker 41186 | -2/Research | Spotted Striker 41193 | -2/Research | Destroyed Striker 41213 | -2/Research | Destroyed Striker 41218 | -2/Research | Spotted Striker 41222 | -2/Research | Warped through subspace 41237 | -2/Research | Destroyed 8 combat bots 41242 | -2/Research | Spotted Executioner 41245 | -2/Research | Destroyed Executioner 41247 | -2/Research | Spotted Executioner 41249 | -2/Research | Spotted Striker 41251 | -2/Research | Destroyed Executioner 41283 | -2/Research | Initialized slip node 41287 | -2/Research | Identified Vortex Chain Reactor 41327 | -2/Research | Found Exp. Targeting Computer 41375 | -2/Research | Lost 18 parts (4p5n6u3w) 41411 | -2/Research | Found Adv. Kinecellerator 41416 | -2/Research | Found Adv. Kinecellerator 41485 | -2/Research | Spotted Striker 41502 | -2/Research | Destroyed Striker 41518 | -2/Research | Core integrity fell below 20% 41519 | -2/Research | High security lockdown imminent 41540 | -2/Research | Destroyed 7 combat bots 41599 | -2/Research | High security lockdown engaged 41599 | -2/Research | Lost 13 parts (3p2n2u6w) 41624 | -2/Research | Build established: Scavenger-Mutant 41662 | -2/Research | Discovered new exit (range 8) 41690 | -2/Research | Identified exit to Testing 41692 | -2/Research | Entered Testing 41715 | -2/Testing | Lost 3 parts (2n1u) 41784 | -2/Testing | Fabricated Hyp. Mass Driver (x2) 41973 | -2/Testing | Spotted Striker 42000 | -2/Testing | Garrison activated, responded to threat 42079 | -2/Testing | Local fabrication network quarantined 42192 | -2/Testing | First assault squad dispatched 42217 | -2/Testing | Incoming assault squad redirected 42491 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 42469_ M-36 Artificer unfolds itself. 42476_ Slug penetrates Wall. 42476_ Penetrated by Slug. 42477_ Adv. Signal Interpreter destroyed. 42478_ U-05 Engineer lays Concrete. 42478_ Lgt. Particle Reactor destroyed. 42484_ Slug penetrates G-73 Enforcer. 42487_ System corrupted: Matter fused (-7). 42487_ P-80 Master shuts down. 42487_ HV Slug penetrates P-80 Master. 42487_ P-80 Master suffers critical hit. 42487_ Destroyed Prototype Energy Gun. 42487_ HV Slug penetrates Wall. 42489_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 42490_ HV Slug penetrates G-73 Enforcer. 42490_ G-73 Enforcer suffers critical hit. 42490_ Destroyed Phase Gun. 42490_ HV Slug penetrates G-73 Enforcer. 42490_ G-73 Enforcer suffers critical hit. 42490_ Destroyed Adv. Heat Sink. Map ----- +----------------------------------------------------+ | # "T"u ## #?????????????????????????????????? | | # ## #?????????????????????????????????? | | ###+##### #?????????????????????????????????? | | ! ### #####[ #????????######???????????????????? | | k!*A = =#???????? ???????????????????? | | [ % !%#???????? "???????????????????? | | %!R%"" ##+########???# ""#??????????????????? | | = [=" # #???# ""???????????????????? | | %%" # #???# ""???????????????????? | | % # """ """ #???# "????????????????????? | | ! """ # """ """ #???# T????????????????????? | | R" # """ """ #???# ?????????????????????? | | """ # #???# ?????????????????????? | | #! #???# ??????????????????????? | | # #???# ??????????????????????? | | ######+########/######## ????????#??????????????? | | ??????????# # ??????? #??????????????? | | ??????????# #+##+#### ########### ?? | | ??????????# """ """ # ?? | | ??????????# """ """ +g ? | | ??????????# """ """ # p ? | | ??????????# " /g p ? | | ??????????+ """%""" ##gp#######+### ### ??? | | ??????????# """"""" ## #??????????????#??????? | | ??????????# """ """ ## #?????????????????????? | | ??????????# ##@ #?????????????????????? | | ??????????# "" "" ## #?????????????????????? | | ??????????# ""G"" ## #?????????????????????? | | ??????????#########+##### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 80 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 66 Reclamation Efficiency 25 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Trap Extractor | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hyp. Mass Driver | -3/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Arm. Treads | x2 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Hcp. Storage Unit | x1 | -3/Research Hyp. Mass Driver | x2 | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Phase Armor High-powered Transdimensional Reconstructor Transdimensional Reconstructor Stasis Generator Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderRemoteDiverter Manual? 0 Play Time 04:05:20 Cumulative 729.3 hours Start 2020.12.24 @ 01:31:34 End 2020.12.25 @ 04:20:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 518 Adventurer 4 Explorer 0 Win Type - Total 80 Types 63/7/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6002c2eb-e662-4ebf-ade8-aab1ac076dbe