Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 01:51:50 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3099) 3099 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 7279 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 383 Friendly Fire -489 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Makeshift System Shield Improved Heavy Laser Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Thermal Converter Medium Storage Unit Salvage Targeting Computer Force Booster Force Field > --- WEAPON ----------- Force Rifle Autogun Flak Gun Gauss Cannon Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Makeshift System Shield High-powered Shock Rifle Improved Heavy Laser Guided EMP Blaster Improved Datajack Dirty Bomb Trap [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Power Amplifier Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Core Shielding Weapon Gauss Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . 1 . 2 . . . 1 Weapon 3 | . . 1 . . 1 . . 1 Parts Attached 84 | 6 4 5 14 17 9 9 1 19 Power 7 | 1 . . 1 2 1 . . 2 Engine 3 | 1 . . 1 1 . . . . Core 3 | . . . . 1 1 . . 1 Reactor 1 | . . . . . . . . 1 Propulsion 17 | 2 . . 2 4 3 2 . 4 Treads 11 | . . . 2 4 3 2 . . Leg 1 | . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 26 | 1 3 3 4 4 1 4 . 6 Device 17 | . 2 1 4 3 1 2 . 4 Storage 4 | 1 1 . . 1 . . . 1 Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 4 | . . 2 . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 34 | 2 1 2 7 7 4 3 1 7 Energy Gun 11 | 1 . 2 2 2 1 . . 3 Energy Cannon 6 | . . . 3 1 1 1 . . Ballistic Gun 9 | 1 . . 1 3 1 2 . 1 Ballistic Cannon 2 | . 1 . . . 1 . . . Launcher 6 | . . . 1 1 . . 1 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 4 . . . . 2 Parts Lost 43 | . . 1 4 7 1 8 1 21 Power 4 | . . . 1 1 . . . 2 Propulsion 11 | . . . 1 2 . 3 . 5 Utility 11 | . . . 1 2 . 2 . 6 Weapon 17 | . . 1 1 2 1 3 1 8 Highest Loss Streak 9 | . . 1 2 7 1 7 1 9 Average Slot Usage (%) 88 | . 98 94 89 82 99 81 89 78 Engine 5 | . 14 11 10 7 6 . . . Core 2 | . . . . 1 . 7 7 3 Treads 11 | . . . 3 17 23 13 15 9 Wheel 6 | . 28 22 11 . . . . . Device 17 | . 12 11 17 22 23 17 15 15 Storage 11 | . 14 11 11 14 15 11 7 5 Processor 1 | . . . . . . 3 7 5 Protection 2 | . . 9 3 . . 4 7 4 Energy Gun 7 | . 9 6 10 9 9 2 . 3 Energy Cannon 3 | . . . 8 . 6 4 4 . Ballistic Gun 8 | . 14 11 3 7 9 6 15 10 Ballistic Cannon 4 | . 4 11 5 . 2 7 7 4 Launcher 1 | . . . 2 2 . . 1 4 Naked Turns 34 | . . . . . . . . 34 Heaviest Build 51 | 9 23 26 31 34 44 43 37 51 Greatest Support 68 | 26 26 26 40 40 68 68 40 42 Greatest Overweight (x) 7 | . . . 1 1 . 7 . 4 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 14 | 6 8 8 8 8 8 8 8 14 Average Capacity 7 | 5 7 8 8 8 8 8 8 7 Most Carried 8 | 4 6 8 8 8 8 8 8 8 Average Carried 7 | 1 4 6 7 7 7 7 8 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 Final Carried 8 | 4 6 7 8 8 8 8 8 4 Class Distribution -------------------- 38% | Scavenger-Tank 23% | Mutant 16% | Scavenger-Mutant 9% | Tank 6% | Commander-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2060 | 258 76 105 298 265 266 425 29 338 Remotely . | . . . . . . . . . Salvage Created 3760 | . 141 253 1239 640 464 356 42 625 Parts 151 | . 8 12 42 23 24 12 3 27 Haulers Intercepted 9 | . . 2 4 1 1 . . 1 Recyclers Shooed 3 | . . . 1 1 . . . 1 Parts Field Recycled 11 | . 11 . . . . . . . Retrieved Matter 54 | . 54 . . . . . . . Parts Self-Destructed 17 | . . . . . . 14 3 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 59 | . 4 2 18 10 7 7 1 10 Guns 31 | . 2 2 11 8 4 . 1 3 Cannons 20 | . 2 . 6 . 3 7 . 2 AOE 7 | . . . 1 2 . . . 4 Classes Destroyed 15 | . 1 3 6 . 1 1 1 2 Worker 4 | . . . 4 . . . . . Builder 1 | . . . . . . . . 1 Hauler 9 | . . 2 4 1 1 . . 1 Recycler 2 | . . 1 . . . . . 1 Mechanic 2 | . . . 1 . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 1 1 1 . . . Swarmer 3 | . . . . . . . . 3 Grunt 31 | . 4 . 14 7 3 2 . 1 Brawler 3 | . . . 1 1 . 1 . . Duelist 3 | . . . 1 1 . 1 . . Sentry 12 | . . 2 3 2 3 2 . . Hunter 6 | . . . . . . . 1 5 Programmer 2 | . . . . . 1 . . 1 Behemoth 1 | . . . . . . 1 . . Thug 1 | . . . 1 . . . . . Best Kill Streak 11 | . 2 2 11 3 2 3 1 3 Combat Bots Only 7 | . 2 1 7 3 2 3 1 3 Max Kills in Single Turn 3 | . 1 1 3 3 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 2 . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Damage Taken 6166 | . 144 197 625 1118 693 1016 65 2308 Core 1400 | . 29 60 44 152 66 171 12 866 Absorbed by Shields 335 | . . . . . 121 76 . 138 Core Remaining (%) 79 | 100 88 . 74 72 . . 64 . Volleys Fired 226 | . 21 14 53 40 34 25 4 35 Largest 5 | . 2 3 3 3 4 4 4 5 Hottest 228 | . 60 111 192 153 228 228 174 215 Shots Fired 544 | . 41 42 141 63 100 67 13 77 Gun 334 | . 31 28 71 56 62 28 8 50 Cannon 196 | . 10 14 67 3 38 39 5 20 Launcher 14 | . . . 3 4 . . . 7 Special . | . . . . . . . . . Kinetic 318 | . 31 28 51 35 60 45 12 56 Thermal 207 | . 10 14 87 24 40 22 1 9 Explosive 4 | . . . . . . . . 4 Electromagnetic 15 | . . . 3 4 . . . 8 Robot Hit Streak 25 | . 13 15 20 25 14 11 5 8 Robot Miss Streak 9 | . 4 3 1 1 5 9 4 3 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 361 | . 24 32 74 54 75 47 12 43 Core Hits 165 | . 9 9 38 28 31 15 4 31 Critical Hits 11 | . . . 3 1 . 1 . 6 Critical Kills 4 | . . . 2 . . 1 . 1 Critical Parts Destroyed 6 | . . . 1 1 . . . 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7886 | . 249 401 1506 1183 1399 862 137 2149 Guns 3672 | . 181 253 665 839 788 332 79 535 Cannons 2478 | . 68 148 680 61 608 530 58 325 Explosions 1695 | . . . 148 283 . . . 1264 Melee . | . . . . . . . . . Ramming 41 | . . . 13 . 3 . . 25 Kinetic 3141 | . 146 248 259 447 723 513 137 668 Thermal 3743 | . 103 153 1086 497 673 349 . 882 Explosive 350 | . . . . . . . . 350 Electromagnetic 611 | . . . 148 239 . . . 224 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 Average Corruption 1 | . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . Effects 10 | . . . . . 3 6 . 1 Message Errors 4 | . . . . . 1 3 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . 1 Targeting Errors 4 | . . . . . 1 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 177 | . . . . . 9 . . 168 Projectiles 9 | . . . . . 9 . . . Explosions 168 | . . . . . . . . 168 Melee . | . . . . . . . . . Knockbacks 5 | . . . 1 . 1 1 1 1 Impact . | . . . . . . . . . Kinetic 5 | . . . 1 . 1 1 1 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 33 | . . . 6 . . . . 27 Shots 1 | . . . . . . . . 1 Rammed 11 | . . . 5 . 1 . . 5 Targets Rammed 11 | . . . 5 . 1 . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 453 | . 123 18 305 46 243 453 95 261 Average Temperature 89 | . 48 6 79 22 98 163 62 79 Received Heat Transfer 1506 | . 75 54 237 414 164 169 . 393 Effects 3 | . . . . . . 2 . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . 1 . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 1 . 4 2 . 1 . . Heat Transferred 6278 | . 225 336 2146 860 1242 660 . 809 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Peak Influence 706 | . 189 150 706 557 360 . . 350 Initial 252 | . . . 63 252 203 . . 68 Average 216 | . 48 64 276 466 249 . . 114 Maximum Alert Level 3 | . . . 3 2 1 . . 1 Low Security (%) 51 | 100 100 100 49 . 10 . . 79 Level 1 28 | . . . 17 10 89 . . 20 Level 2 19 | . . . 30 89 . . . . Level 3 . | . . . 1 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 3 . 8 3 4 . . 4 Investigation 4 | . 1 . . 1 1 . . 1 Extermination 3 | . . . . . 2 . . 1 Reinforcement 9 | . 2 . 3 1 1 . . 2 Assault 3 | . . . 2 1 . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Distress Signals 11 | . 2 2 5 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 15 6 35 19 10 9 1 38 Peak Tracking Total 9 | . 5 3 8 7 2 5 1 9 Tactical Retreats 14 | . 1 1 . 2 1 . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 3 | . . . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 2 | . . . . . . 1 . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 12 | . . 1 1 1 2 . . 7 Max in Single Turn 2 | . . 1 1 1 1 . . 2 Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 20 | . 5 1 9 1 2 . . 2 Terminals 13 | . 4 1 7 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 4 | . 1 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 46 | . 12 1 21 2 5 . . 5 Successful 23 | . 7 1 12 . 2 . . 1 Failed 23 | . 5 . 9 2 3 . . 4 Catastrophic 4 | . 1 . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 20 | . 7 1 12 . . . . . Terminals 32 | . 11 1 19 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . 4 . . 3 Recycling Units 5 | . 1 . 2 . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 10 | . 2 1 6 . 1 . . . Open Door 3 | . . . 3 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 5 | . 2 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 1 . . 1 Scan Component 2 | . . . . . 1 . . 1 Recycling Unit Hacks 3 | . 1 . 2 . . . . . Retrieve Components 3 | . 1 . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . . . . Terminals 8 | . 4 . 4 . . . . . Track 4 | . 2 . 2 . . . . . Botnet 1 | . . . 1 . . . . . Disrupt 1 | . 1 . . . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 13 | . 4 . 5 1 1 . . 2 Full Trace Events 4 | . 1 . . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total Allies 13 | . . . 12 . . 1 . . Largest Group 12 | . . . 12 7 . 1 1 1 Highest-Rated Group 150 | . . . 150 86 . 32 32 32 Highest-Rated Ally 32 | . . . 31 31 . 32 32 32 Total Orders 1 | . . . 1 . . . . . EXPLORE 1 | . . . 1 . . . . . Ally Attacks 102 | . . . 59 29 . 5 4 5 Total Damage 1231 | . . . 620 358 . 137 18 98 Kills 15 | . . . 9 3 . 2 . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries 2 | . . . 2 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Turns Passed 4562 | 46 432 242 835 527 775 755 67 883 Spaces Moved 2533 | 37 316 171 470 233 398 373 32 503 Core 73 | 1 . . . . . 4 . 68 Treads 1141 | . . . 80 233 398 369 32 29 Legs 328 | . . . . . . . . 328 Wheels 913 | 36 316 171 390 . . . . . Hover 78 | . . . . . . . . 78 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 160 160 160 165 50 Average Speed 136 | 89 90 90 112 160 160 175 165 146 Slowest Speed 400 | 100 90 90 180 180 160 400 165 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 46 19 81 25 13 50 9 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 81 | . . . 1 . 5 8 1 66 Melee . | . . . . . . . . . Projectile 17 | . . . 1 . 5 8 1 2 AOE 64 | . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Total 3218 | 46 427 232 669 325 463 423 38 595 Wait 278 | . 80 29 113 21 13 5 . 17 Move 2525 | 36 315 170 469 232 397 372 31 503 Hop . | . . . . . . . . . Pick Up 31 | 4 2 7 2 7 3 3 1 2 Fast Attach 59 | 6 3 2 13 8 5 8 1 13 Attach 18 | . . 3 1 6 1 2 . 5 Detach 10 | . 2 2 3 . . . . 3 Swap 8 | . 1 . . 3 3 . . 1 Drop 46 | . 3 5 10 8 6 3 1 10 Fire 226 | . 21 14 53 40 34 25 4 35 Melee . | . . . . . . . . . Ram 8 | . . . 3 . . . . 5 Kick . | . . . . . . . . . Crush 3 | . . . 2 . 1 . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . 5 . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 673 | -9/Materials | Discovered new exit (range 13) 721 | -9/Materials | Entered Storage 864 | -9/Storage | Build established: Tank 1101 | -9/Storage | Discovered new exit (range 14) 1104 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1120 | -9/Storage | Met a pair of Derelict thieves 1290 | -9/Storage | Destroyed 7 combat bots 1343 | -9/Storage | Garrison activated, responded to threat 1523 | -9/Storage | Discovered new exit (range 15) 1556 | -9/Storage | Entered Materials 1556 | -8/Materials | Accompanied by 7 allies 1556 | -8/Materials | Evolved 2 slots: Utility x2 1780 | -8/Materials | Lost 7 parts (1p2n2u2w) 2073 | -8/Materials | Discovered new exit (range 3) 2083 | -8/Materials | Entered Factory 2083 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2203 | -7/Factory | Discovered new exit (range 16) 2659 | -7/Factory | Build established: Scavenger-Tank 2727 | -7/Factory | Discovered new exit (range 15) 2858 | -7/Factory | Entered Lower Caves 2900 | -7/Lower Caves | Spotted B-75 Beast 2923 | -7/Lower Caves | Destroyed B-75 Beast 2960 | -7/Lower Caves | Encountered a Warlord checkpoint 2961 | -7/Lower Caves | Identified exit to Lower Caves 2981 | -7/Lower Caves | Learned Factory stockpile data 3138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3213 | -7/Lower Caves | Lost 7 parts (2n2u3w) 3566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3613 | -7/Lower Caves | Entered another Lower Caves area 3613 | -7/Lower Caves | Accompanied by 1 ally 3646 | -7/Lower Caves | Discovered new exit (range 9) 3680 | -7/Lower Caves | Entered Factory 3680 | -6/Factory | Accompanied by 1 ally 3680 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4095 | -6/Factory | Discovered new exit (range 6) 4330 | -6/Factory | Lost 5 parts (1n1u3w) 4466 | -6/Factory | Lost 9 parts (3n3u3w) 4527 | -6/Factory | Core integrity fell below 50% 4544 | -6/Factory | Core integrity fell below 20% 4559 | -6/Factory | Lost 7 parts (2p1n2u2w) 4563 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04504_ K-01 Serf collects debris. 04504_ K-01 Serf cleans the Construction Platform. 04507_ K-01 Serf collects debris. 04508_ Acquired 42 matter. 04511_ K-01 Serf collects debris. 04513_ Slug penetrates G-50 Soldier. 04513_ K-01 Serf collects debris. 04517_ R-10 Processor collects Lgt. Angular Momentum Engine. 04518_ Construction Platform disabled. 04519_ Cold Fusion Reactor destroyed. 04520_ S-27 Virus destroyed. 04522_ Gui. EMP Blaster destroyed. 04523_ Acquired 26 matter. 04524_ Gauss Rifle destroyed. 04524_ Imp. Gravmag System destroyed. 04526_ Salvage Targeting Computer destroyed. 04528_ Mic. Nuclear Core destroyed. 04529_ Dropped Med. Storage Unit. 04547_ Slammed into G-50 Soldier. 04551_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ????????# ####### #???????? # # | | ????????# #????## ##??????? # ##### ### | | ????????# #????# #?????? ??# ## | | ????????#^ #????# #######|# #?# | | ????????+ #????# < % [ #?# ## | | ????????# #????# ### = #?## ### | | ????????# #????# #????""""" % ??# # | | ???????? #????####+##???????? = ??# + | | ???????? #?????? ?????" 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""" """ ?????# """ """ | | ??????????????????????# """ """ ???# | | ??????????????????????# """ """ #??# ! | | ??????????????????????# #??############ | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????]?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 19 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Thermal Conversion 30 Evasion (%) 54 Recoil Reduction 3 Force Boost 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetNodeWarhead Manual? 0 Play Time 00:43:21 Cumulative 109.1 hours Start 2021.01.18 @ 00:35:26 End 2021.01.18 @ 01:51:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 203 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 69 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59acf956-9a5a-4fed-bed0-166475e4d48f