Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 18:15:35 Player: CalibroHawk Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1322) 1322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3189 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- High-powered Shotgun Great Maul > --- INVENTORY (15) --- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit High-capacity Matter Pod Signal Interpreter > --- WEAPON ----------- Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Aluminum Leg Compact Wheel Large Storage Unit Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 77 | 6 8 37 26 Power 10 | 1 2 2 5 Engine 6 | 1 2 1 2 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 19 | 2 1 8 8 Treads 2 | . . . 2 Leg 15 | 2 1 8 4 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 19 | 1 3 7 8 Device 6 | . 1 3 2 Storage 9 | 1 1 2 5 Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 29 | 2 2 20 5 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 17 | 1 2 13 1 Ballistic Cannon . | . . . . Launcher 9 | . . 7 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . . 3 System Corruption 11 | . . . 11 Parts Lost 35 | . 3 10 22 Power 6 | . 1 1 4 Propulsion 14 | . 2 3 9 Utility 7 | . . 3 4 Weapon 8 | . . 3 5 Highest Loss Streak 17 | . 2 5 17 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 93 94 65 Engine 10 | . 13 10 1 Leg 27 | . 25 29 21 Device 11 | . 5 16 4 Storage 12 | . 14 11 11 Processor 2 | . 4 1 4 Protection 1 | . . 2 1 Energy Gun 4 | . 14 . . Ballistic Gun 14 | . 14 18 4 Launcher 2 | . . 2 3 Peak Build Rating 16 | 6 8 14 16 Average Rating 10 | 4 7 11 11 On Entrance 6 | . 6 7 11 Naked Turns 29 | . . . 29 Heaviest Build 45 | 13 30 36 45 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 14 | 2 2 2 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 14 | 7 14 15 12 Most Carried 15 | 6 15 15 13 Average Carried 12 | 4 13 14 6 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 14 14 2 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1430 | 234 187 692 317 Remotely . | . . . . Salvage Created 1438 | . 325 786 327 Parts 76 | . 20 49 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 8 23 4 Melee 1 | . . . 1 Guns 23 | . 8 15 . AOE 8 | . . 8 . Classes Destroyed 12 | . 5 4 3 Worker 1 | . . 1 . Builder 6 | . . 3 3 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 6 | . 3 3 . Grunt 21 | . 4 14 3 Brawler 2 | . . 2 . Sentry 4 | . . 4 . Specialist 1 | . . . 1 Subdweller 1 | . 1 . . Best Kill Streak 7 | . 3 7 4 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 385 | . 59 154 172 Missed 114 | . 20 43 51 Damage Taken 4118 | . 436 1517 2165 Core 913 | . 60 302 551 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 76 24 . Volleys Fired 105 | . 30 65 10 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 56 Shots Fired 195 | . 60 122 13 Gun 171 | . 60 101 10 Cannon . | . . . . Launcher 24 | . . 21 3 Special . | . . . . Kinetic 141 | . 30 101 10 Thermal 30 | . 30 . . Explosive 24 | . . 21 3 Electromagnetic . | . . . . Robot Hit Streak 16 | . 10 16 8 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 156 | . 42 94 20 Core Hits 72 | 1 20 46 5 Critical Kills 1 | . . . 1 Critical Parts Destroyed 7 | . . . 7 Critical Strikes 8 | . . . 8 Smash 8 | . . . 8 Melee Attacks 11 | . . . 11 Impact 11 | . . . 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3572 | 6 513 2094 959 Guns 1897 | . 494 1299 104 Cannons . | . . . . Explosions 845 | . . 729 116 Melee 739 | . . . 739 Ramming 91 | 6 19 66 . Kinetic 1646 | . 243 1299 104 Thermal 251 | . 251 . . Explosive 845 | . . 729 116 Electromagnetic . | . . . . Impact 739 | . . . 739 Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 2 11 Average Corruption 2 | . . 2 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 18 4 Message Errors 3 | . . 2 1 Matter Fused 9 | . . 8 1 Heat Flow Errors 5 | . . 4 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 566 | . . 18 548 Projectiles . | . . . . Explosions 19 | . . 15 4 Melee 547 | . . 3 544 Knockbacks 5 | . . 1 4 Impact 5 | . . 1 4 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | . . 125 33 Shots 7 | . . 6 1 Rammed . | . . . . Targets Rammed 13 | 1 2 10 . Kicked 13 | 1 2 10 . Crushed . | . . . . Highest Temperature 236 | . 144 236 221 Average Temperature 68 | . 52 104 82 Received Heat Transfer 1425 | . 189 660 576 Siege Activations . | . . . . Robots Corrupted 6 | . . 1 5 Combat Hostiles 3 | . . . 3 Parts Fried 11 | . . . 11 Impact Corruptions 14 | . . 1 13 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 575 | . 575 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 459 | . 125 459 192 Initial 157 | . . . 157 Average 132 | . 42 203 116 Maximum Alert Level 2 | . . 2 . Low Security (%) 71 | 100 100 42 100 Level 1 27 | . . 54 . Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 20 41 12 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 15 | . 3 8 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3211 | 84 1050 1603 474 Spaces Moved 1358 | 63 458 570 267 Core 51 | 16 . . 35 Treads 2 | . . . 2 Legs 1250 | 47 458 570 175 Wheels 55 | . . . 55 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 171 | 106 189 186 122 Slowest Speed 750 | 150 260 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 55 37 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 139 | . . 117 22 Melee . | . . . . Projectile . | . . . . AOE 139 | . . 117 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2016 | 79 583 975 379 Wait 382 | . 68 266 48 Move 1355 | 62 457 569 267 Hop . | . . . . Pick Up 52 | 10 13 17 12 Fast Attach 5 | 2 1 2 . Attach 41 | 4 2 12 23 Detach . | . . . . Swap 31 | . 5 23 3 Drop 21 | . 5 11 5 Fire 105 | . 30 65 10 Melee 11 | . . . 11 Ram . | . . . . Kick 13 | 1 2 10 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 793 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 11) 819 | -10/Materials | Identified exit to Mines 885 | -10/Materials | Derelicts attacked the area 1133 | -10/Materials | Identified exit to Materials 1135 | -10/Materials | Entered another Materials area 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2564 | -9/Materials | Discovered new exit (range 16) 2657 | -9/Materials | Core integrity fell below 50% 2713 | -9/Materials | Lost 5 parts (1n2u2w) 2737 | -9/Materials | Identified exit to Materials 2738 | -9/Materials | Entered another Materials area 2738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2969 | -8/Materials | Core integrity fell below 50% 2996 | -8/Materials | Lost 17 parts (3p8n2u4w) 3192 | -8/Materials | Core integrity fell below 20% 3202 | -8/Materials | System corruption reached 10% 3212 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03166_ Lgt. Armor Plating destroyed. 03166_ Com. Wheel destroyed. 03166_ Critical hit (Blast). 03170_ Acquired 1 matter. 03185_ System corrupted: Substantial component data lost. 03185_ Ion Cannon destroyed. 03188_ Lgt. Nuclear Core destroyed. 03192_ X-57 Shotgunner suffers critical hit (Smash). 03192_ Destroyed Imp. Heat Sink. 03192_ X-57 Shotgunner system corrupted by crushing effect. 03192_ X-57 Shotgunner knocked back. 03196_ Acquired 41 matter. 03199_ Acquired Corrupted Hpw. Shotgun. 03201_ System corrupted: Matter fused (-6). 03201_ Integrated Corrupted Hpw. Shotgun (+4). 03203_ Structural Scanner destroyed. 03204_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###??????????????????????????????????? | | ????????????######?????????????????????????####### | | ???????????##!!!!########??????????????????# ! | | ???????????#! !########################?# | | ??????????## # #################### " | | ??########## # #### " % | | ??# + [ | | ??# ###### # ! | | ??# ##+#??### ##+#### ####### | | ??##### #????? ####+###@ ! ## ####### | | ??????# #????? # #x ## | | ??????# #????? # ** #! ## | | ??????# +????? # * + ## %% | | ??????# #????? # * # !## ########+## | | ??????# #????? # # ## #????# + | | ??????# #?????## = # ## #????##%! #####+ | | ??????# #?????######### ## #?????# ## | | ??????# #?????######### ! ## #?????# " ## | | ??????# #????????????######## #?????# T ## | | ??????# #????????????######## #?????# " ## """ | | ??????# #???????????????????# #?????# ## """ | | ??????? #???????????????????# #?????###### """ | | ??????? ????????????????????# #??????????##### | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ?????????????????????????????? ???????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialImpulseThrower Manual? 0 Play Time 00:26:47 Cumulative 7.2 hours Start 2024.11.06 @ 17:50:22 End 2024.11.06 @ 18:15:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c844c13a-47fa-44ef-8119-6ec5c2d06667