Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 13:05:41 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (4393) 4393 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 11693 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -19 Cogmind --------- Core Integrity 335/1000 Matter 275/300 Energy 86/100 System Corruption 22% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Machine Analyzer Surveybot 24 Chip Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Weapon Cycler Improved Weapon Cycler Makeshift Light Armor Plating Improved Focal Shield Hacking Suite Botcube Large Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Improved Terrain Scanner Surveybot 24 Chip Improved Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Precision Rocket Launcher Great Maul > --- INVENTORY -------- Structural Scanner Hacking Suite Hacking Suite Improved Hacking Suite Scrapoid Pod Mini Grenade Launcher System Spiker Botcube Large Botcube Large Botcube [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon System Spiker Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 Utility 6 | . . 1 1 . . . 3 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 95 | 6 9 11 6 30 1 12 8 . 1 . 4 7 Power 12 | . 3 1 1 2 . . 2 . 1 . 1 1 Engine 6 | . 1 . . 2 . . 1 . 1 . 1 . Core 6 | . 2 1 1 . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 2 2 3 10 . 3 1 . . . 2 1 Treads 17 | . 2 2 3 8 . 1 . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . 1 . 2 1 . . . 2 . Flight 1 | . . . . 1 . . . . . . . . Utility 27 | 2 2 3 1 6 1 4 5 . . . . 3 Device 5 | 1 . . . 1 . 1 2 . . . . . Storage 6 | 1 2 . 1 . 1 . 1 . . . . . Processor 4 | . . 1 . . . 1 2 . . . . . Hackware 3 | . . . . . . . . . . . . 3 Protection 9 | . . 2 . 5 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 5 1 12 . 5 . . . . 1 2 Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . . . Ballistic Gun 17 | 2 . 5 1 7 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . . 4 . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 . Impact Weapon 3 | . . . . . . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 6 . 1 . . . . . . Parts Lost 43 | . 1 3 2 8 . 12 . 1 . . 6 10 Power 7 | . 1 . 1 1 . 1 . . . . 2 1 Propulsion 12 | . . . . 1 . 4 . . . . 4 3 Utility 10 | . . 1 . 3 . 3 . 1 . . . 2 Weapon 14 | . . 2 1 3 . 4 . . . . . 4 Highest Loss Streak 10 | . 1 1 2 5 . 9 . 1 . . 4 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 4 7 16 19 19 20 22 10 10 10 10 8 8 Power 1 | 1 . . . . 2 1 . 1 1 1 . . Propulsion 4 | 1 1 4 4 5 6 5 . 2 2 2 1 1 Utility 6 | . 2 7 7 6 6 8 4 5 5 5 5 4 Weapon 5 | 1 1 3 6 6 6 6 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 2 3 5 12 . 6 1 . . . . 4 Power 4 | . 1 . 2 . . 1 . . . . . . Propulsion 7 | . . 2 . 3 . 2 . . . . . . Utility 12 | . . . 2 4 . 2 . . . . . 4 Weapon 9 | . 1 1 1 5 . 1 . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 99 96 99 99 100 98 76 77 73 73 62 64 Engine 6 | . 4 . . 8 9 8 3 6 6 6 3 . Core 2 | . 9 11 8 . . . 2 . . . . 2 Treads 22 | . 7 22 27 26 27 26 . . . . . . Leg 1 | . 20 . . . . . . . . . . . Hover 1 | . . . . . . . 26 26 26 26 15 4 Device 8 | . 14 3 8 8 9 8 11 10 6 6 6 4 Storage 9 | . 14 11 9 9 9 9 6 6 6 6 6 5 Processor 9 | . . 8 9 9 9 9 15 20 20 20 20 16 Protection 7 | . . 7 9 9 9 8 . . . . . . Ballistic Gun 23 | . 27 31 27 26 27 25 . . . . . . Impact Weapon 1 | . . . . . . 1 6 6 6 6 6 13 Peak Build Rating 59 | 6 10 17 20 31 27 42 59 49 47 47 57 58 Average Rating 27 | 3 8 14 19 25 27 29 47 47 46 47 45 50 On Entrance 29 | . 6 10 17 20 27 27 42 49 46 47 47 44 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 10 50 61 62 71 102 110 31 31 30 29 35 38 Greatest Support 60 | 20 40 40 60 60 60 60 32 32 32 32 40 20 Greatest Overweight (x) 29 | . 1 1 1 7 1 29 . . . . 1 9 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 15 15 15 15 15 Average Capacity 20 | 7 10 20 20 20 20 25 15 15 15 15 15 15 Most Carried 25 | 6 8 20 20 20 20 25 17 15 15 15 15 13 Average Carried 19 | 4 7 16 19 19 20 23 14 15 15 15 12 11 Final Capacity 25 | 8 20 20 20 20 25 25 15 15 15 15 15 15 Final Carried 20 | 5 8 20 20 20 20 18 15 15 15 15 10 8 Class Distribution -------------------- 59% | Scavenger-Gunner 16% | Gunner 12% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 4047 | 251 275 705 294 1603 29 748 . . 30 . 65 47 Remotely . | . . . . . . . . . . . . . Salvage Created 6030 | 20 335 924 470 2283 165 1642 117 . . . 57 17 Parts 322 | 3 23 62 36 110 10 76 2 . . . . . Haulers Intercepted 8 | . . 2 . 5 . . 1 . . . . . Recyclers Shooed 4 | . . . 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 96 | . 10 15 7 30 3 30 . . . . 1 . Guns 76 | . 5 15 7 30 3 16 . . . . . . AOE 19 | . 5 . . . . 14 . . . . . . Classes Destroyed 19 | 1 4 4 2 1 . 6 . . . . 1 . Worker 4 | . . 2 1 1 . . . . . . . . Builder 5 | . . . 1 2 . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 8 | . . 2 . 5 . . 1 . . . . . Recycler 8 | . . 2 . 6 . . . . . . . . Operator 5 | . 2 1 . 2 . . . . . . . . Watcher 5 | . 1 2 1 1 . . . . . . . . Swarmer 8 | . 3 4 . 1 . . . . . . . . Grunt 32 | . 7 6 4 15 . . . . . . . . Brawler 2 | . . . . 2 . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . Sentry 21 | . . 5 2 11 3 . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . Federalist 4 | . . . . . . 4 . . . . . . Explorer 1 | . . . . . . 1 . . . . . . Ranger 1 | . . . . . . 1 . . . . . . Guru 1 | . . . . . . 1 . . . . . . Scrapper 22 | . . . . . . 22 . . . . . . Packrat 1 | . . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . Best Kill Streak 12 | 1 6 5 4 5 1 12 1 . . . 1 1 Combat Bots Only 12 | . 6 4 3 4 1 12 . . . . 1 . Max Kills in Single Turn 4 | 1 4 1 2 2 1 4 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 4 . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 689 | . 54 96 41 153 . 169 14 12 . . 99 51 Missed 180 | . 13 25 10 37 . 33 7 5 . . 42 8 Hits 509 | . 41 71 31 116 . 136 7 7 . . 57 43 Melee 15 | . . . . 1 . 14 . . . . . . Projectile 494 | . 41 71 31 115 . 122 7 7 . . 57 43 Critical Strikes 19 | . . 3 1 7 . 7 . . . . . 1 Damage Taken 8385 | . 470 767 477 1689 . 2128 77 149 . . 1026 1602 Core 1650 | . 127 85 61 141 . 248 31 22 . . 270 665 Absorbed by Shields 15 | . . . . 15 . . . . . . . . Ignored by Resistances 36 | . . . . 36 . . . . . . . . Regen/Repaired (Parts) 541 | . . . . . . 541 . . . . . . Core Remaining (%) 61 | 100 49 78 . . . 18 . . . . 62 . Volleys Fired 281 | 5 32 49 23 115 3 50 . . . . 2 2 Largest 3 | 2 2 3 3 3 3 3 . . . . 1 1 Hottest 111 | 40 40 111 69 75 75 75 . . . . . 43 Shots Fired 711 | 10 60 145 69 319 9 95 . . . . 2 2 Gun 680 | 10 56 145 69 314 9 77 . . . . . . Cannon 4 | . . . . 4 . . . . . . . . Launcher 24 | . 4 . . 1 . 18 . . . . . 1 Special 3 | . . . . . . . . . . . 2 1 Kinetic 676 | 10 56 141 69 314 9 77 . . . . . . Thermal 8 | . . 4 . 4 . . . . . . . . Explosive 24 | . 4 . . 1 . 18 . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | 3 7 13 13 20 13 12 . . . . . 7 Robot Miss Streak 4 | 1 3 4 2 4 1 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 19 | . 1 5 . 9 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . Shots Hit Robots 479 | 6 32 84 46 217 7 70 1 . . . 4 12 Core Hits 229 | 1 22 34 21 80 5 64 . . . . . 2 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 1 . 2 . 1 . . . . 1 . Critical Strikes 7 | . . 1 . 3 . 1 . . . . 1 1 Destroy 4 | . . 1 . 3 . . . . . . . . Smash 3 | . . . . . . 1 . . . . 1 1 Melee Attacks 33 | . . . . . . 6 8 . . . 5 14 Impact 33 | . . . . . . 6 8 . . . 5 14 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 10630 | 80 720 1325 763 3836 146 3070 108 . . . 142 440 Guns 7454 | 80 422 1321 745 3798 130 958 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 2311 | . 285 . . . . 2004 . . . . . 22 Melee 776 | . . . . . . 108 108 . . . 142 418 Ramming 89 | . 13 4 18 38 16 . . . . . . . Kinetic 7410 | 80 422 1277 745 3798 130 958 . . . . . . Thermal 44 | . . 44 . . . . . . . . . . Explosive 2311 | . 285 . . . . 2004 . . . . . 22 Electromagnetic . | . . . . . . . . . . . . . Impact 776 | . . . . . . 108 108 . . . 142 418 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . . 22 Average Corruption 22 | . . . . . . . . . . . . 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 479 | . . . . . . 220 84 . . . 43 132 Projectiles . | . . . . . . . . . . . . . Explosions 112 | . . . . . . 112 . . . . . . Melee 367 | . . . . . . 108 84 . . . 43 132 Knockbacks 3 | . . . . . . 1 . . . . 2 . Impact 3 | . . . . . . 1 . . . . 2 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 214 | . . . . . . 160 . . . . . 54 Shots 7 | . . . . . . 6 . . . . . 1 Rammed 14 | . 1 1 3 6 3 . . . . . . . Targets Rammed 18 | . 4 1 3 7 3 . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 426 | . 12 161 81 426 . 94 . . . . . . Average Temperature 59 | . 4 34 24 93 . 42 . . . . . . Received Heat Transfer 2973 | . 234 222 261 945 . 1128 30 . . . . 153 Effects 8 | . . . . 8 . . . . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . 2 6 Impact Corruptions 9 | . . . . . . 2 2 . . . 1 4 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . . . . 10 . . . . . . Heat Transferred 111 | . . 111 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 . . 2 . . . . . . . . Low Security (%) 83 | 100 81 100 100 54 100 . 100 . . . . 100 Level 1 16 | . 18 . . 43 . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 438 | 5 220 111 88 438 169 . 71 . . . . 38 Initial 169 | . 3 . 44 21 169 . . . . . . . Average 75 | . 77 34 22 163 25 . 6 . . . . 5 Influence Increases 2378 | 5 312 462 216 1064 74 . 94 . . . 53 98 Destroy 0b10 Robot/C 1400 | . 200 300 140 600 60 . 40 . . . 40 20 Destroy 0b10 Robot/NC 180 | 5 15 45 15 85 . . 5 . . . . 10 Destroy Leader 366 | . 42 88 32 172 . . 12 . . . 10 10 Allied During Kill 5 | . . . . . . . . . . . 3 2 Successful Hack 89 | . . 14 14 27 14 . . . . . . 20 Disable Machine 135 | . 30 . . 105 . . . . . . . . Destroy Structure 98 | . 25 . . 30 . . 7 . . . . 36 Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 90 | . . 15 15 30 . . 30 . . . . . Influence Decreases 2378 | . 317 357 269 680 510 . 23 67 4 . 53 98 Entered New Map 390 | . 2 . 61 31 267 . . 27 2 . . . Time Decay 1672 | . 155 338 188 569 243 . 23 30 2 . 53 71 Lost Part 166 | . 10 19 20 80 . . . 10 . . . 27 Purge Threat 150 | . 150 . . . . . . . . . . . Squads Dispatched 9 | . 1 1 1 4 . . 2 . . . . . Investigation 3 | . . . . 2 . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 1 1 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 12 | . 1 5 4 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 17 24 13 42 1 47 9 2 . . 5 4 Peak Tracking Total 7 | . 6 6 5 4 . 7 5 2 . . 3 2 Tactical Retreats 5 | . . 1 1 1 . 1 1 . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 11 | . 2 . . 7 . 2 . . . . . . Max in Single Turn 1 | . 1 . . 1 . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 38 | . 3 4 2 9 6 4 3 . . 4 . 3 Terminals 26 | . 3 4 2 8 6 . 1 . . . . 2 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 114 | . 9 14 5 15 7 27 7 . . 27 . 3 Successful 80 | . 2 4 2 8 5 27 2 . . 27 . 3 Failed 33 | . 6 10 3 7 2 . 5 . . . . . Catastrophic 10 | . 1 2 . 4 1 . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 54 | . 15 14 5 6 7 . 5 . . . . 2 Terminals 53 | . 9 14 5 13 7 . 3 . . . . 2 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 68 | . 2 4 2 4 . 27 . . . 27 . 2 Record 37 | . . . . . . 26 . . . 11 . . Part Schematic 9 | . . . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . 1 2 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . 1 Open Door 3 | . . . . 3 . . . . . . . . Branch Access Points 3 | . . 1 1 . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . . . . 3 5 . . . . . . . Terminals 8 | . . . . 3 5 . . . . . . . Skim 8 | . . . . 3 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 20 | . 2 4 2 6 4 . 2 . . . . . Full Trace Events 7 | . . 3 . 2 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . 1 . . . 1 . Largest Group 1 | . . . . . . . 1 . . . 1 1 Highest-Rated Group 59 | . . . . . . . 59 . . . 41 41 Highest-Rated Ally 59 | . . . . . . . 59 . . . 41 41 Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . 5 . . . 6 6 Total Damage 678 | . . . . . . . 248 . . . 159 271 Kills 4 | . . . . . . . 2 . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 9 | . . . . . . 9 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 3573 | 4 569 334 853 742 . . 150 61 71 31 381 377 Terrain 190 | . . . . . . . 150 40 . . . . Structural 1004 | . . . . . . . 141 61 71 31 381 319 Seismic 2502 | 4 569 334 853 742 . . . . . . . . Machine Analysis 994 | . . . . . . . 73 61 71 31 381 377 Robot Analysis Total 4 | . 1 2 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 11029 | 76 569 1037 854 2265 1326 3829 152 61 71 31 381 377 Spaces Moved 5238 | 44 310 337 313 774 547 1359 276 159 182 80 597 260 Core 16 | 10 . . . . . 1 . . . . . 5 Treads 3386 | . 70 337 313 771 547 1348 . . . . . . Legs 274 | 34 240 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1562 | . . . . 3 . 10 276 159 182 80 597 255 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 120 240 160 160 240 213 38 38 38 38 38 110 Average Speed 179 | 104 138 240 239 240 240 241 38 38 38 38 59 116 Slowest Speed 1500 | 120 240 240 240 510 240 1500 38 38 38 38 110 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 60 38 29 91 95 77 8 37 28 70 65 7 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 . . 1 1 . . Scrap Searched 8 | . . . . . . 4 . . 2 . 2 . Spaces Dug 32 | . . . . 23 . . 7 . . . . 2 Terrain Destroyed 214 | . 31 . . 34 . 118 7 . . . . 24 Melee 9 | . . . . . . . 7 . . . . 2 Projectile . | . . . . . . . . . . . . . AOE 205 | . 31 . . 34 . 118 . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 6331 | 62 387 459 367 1014 554 1836 309 158 185 79 614 307 Wait 436 | . 11 28 4 16 . 359 3 . . . . 15 Move 5226 | 43 309 336 312 773 546 1358 275 158 181 79 596 260 Hop . | . . . . . . . . . . . . . Pick Up 113 | 8 11 23 10 30 . 18 5 . 1 . . 7 Fast Attach 8 | 3 . . . 2 . 2 1 . . . . . Attach 56 | 3 2 5 4 7 . 15 6 . . . 4 10 Detach 7 | . . . . . . 3 2 . . . 1 1 Swap 66 | . 11 7 3 31 1 11 1 . 1 . . . Drop 80 | . 7 10 8 32 1 14 6 . 2 . . . Fire 281 | 5 32 49 23 115 3 50 . . . . 2 2 Melee 31 | . . . . . . 6 8 . . . 5 12 Ram . | . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . Crush 15 | . 1 1 3 7 3 . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . Rewire 8 | . . . . . . . 2 . . . 6 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 361 | -10/Materials | Central database locked down 507 | -10/Materials | Discovered new exit (range 10) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1001 | -9/Materials | Build established: Gunner 1123 | -9/Materials | Discovered new exit (range 15) 1453 | -9/Materials | Identified exit to Mines 1656 | -9/Materials | Discovered new exit (range 9) 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -8/Materials | Identified exit to Storage 1980 | -8/Materials | Build established: Scavenger-Gunner 2473 | -8/Materials | Discovered new exit (range 10) 2537 | -8/Materials | Entered Storage 2709 | -8/Storage | Lost 5 parts (1p1n1u2w) 3010 | -8/Storage | Garrison activated, responded to threat 3571 | -8/Storage | Discovered new exit (range 15) 3820 | -8/Storage | Build established: Gunner 4553 | -8/Storage | Build established: Scavenger-Gunner 4792 | -8/Storage | Used back door to open Recycling access 4792 | -8/Storage | Discovered new exit (range 5) 4802 | -8/Storage | Entered Recycling 5443 | -8/Recycling | Discovered new exit (range 16) 5809 | -8/Recycling | Learned location of 3 exits from Factory 5839 | -8/Recycling | Learned 8 Factory zone layouts 5868 | -8/Recycling | Learned 2 Lower Caves zone layouts 5869 | -8/Recycling | Learned Storage stockpile data 5870 | -8/Recycling | Learned Factory non-interactive machine intel 5871 | -8/Recycling | Learned location of 3 exits from Factory 5872 | -8/Recycling | Learned location of 1 exit from Lower Caves 5879 | -8/Recycling | Learned Factory terminal intel 5894 | -8/Recycling | Identified exit to Scraptown 6068 | -8/Recycling | Scanned before Scraplab entrance 6104 | -8/Recycling | Entered Scraplab 6128 | -8/Recycling | Entered Scraptown 6851 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6877 | -8/Scraptown | Discovered new exit (range 11) 7016 | -8/Scraptown | Visited Junk Repository 7135 | -8/Scraptown | Visited Cyclists 7195 | -8/Scraptown | Visited Spacefarers 7311 | -8/Scraptown | Visited CR-KLE's Repair Center 7329 | -8/Scraptown | CR-KLE repaired 7 parts 7452 | -8/Scraptown | Visited SPCMW 7472 | -8/Scraptown | Visited Junk Repository 7548 | -8/Scraptown | Visited UFD Registry 7604 | -8/Scraptown | Registered with UFD as "Technowalker" 7714 | -8/Scraptown | Visited Scrapoid Research Area 7777 | -8/Scraptown | Visited Science Guys 7849 | -8/Scraptown | Visited Observation Area 7904 | -8/Scraptown | Visited Research Penetration Think Tank 7938 | -8/Scraptown | Visited Scrapoid Pod Storage 7950 | -8/Scraptown | Found Scrapoid Pod 8137 | -8/Scraptown | Visited Botcube Research 8176 | -8/Scraptown | Visited Junk Cannon Lab 8196 | -8/Scraptown | Found Prototype Special Weapon 8198 | -8/Scraptown | Identified Junk Cannon 8344 | -8/Scraptown | Visited Curators Association 8868 | -8/Scraptown | Found Botcube 9068 | -8/Scraptown | Met Optimus 9068 | -8/Scraptown | Accepted into 0bPrime 9468 | -8/Scraptown | Civil war broke out across Scraptown 9479 | -8/Scraptown | Found Surveybot 24 Chip 9499 | -8/Scraptown | Build established: Scavenger-Mutant 9598 | -8/Scraptown | Found Lrg. Botcube 9605 | -8/Scraptown | Found Lrg. Botcube 9631 | -8/Scraptown | Lost 5 allies 9663 | -8/Scraptown | Optimus destroyed in the chaos of civil war 9780 | -8/Scraptown | Found System Spiker 9857 | -8/Scraptown | Discovered new exit (range 11) 9859 | -8/Scraptown | Destroyed 9 combat bots 9886 | -8/Scraptown | Core integrity fell below 50% 9887 | -8/Scraptown | Lost 17 allies 9941 | -8/Scraptown | Lost 9 parts (1p3n2u3w) 9943 | -8/Scraptown | Destroyed 12 combat bots 9945 | -8/Scraptown | Core integrity fell below 20% 9957 | -8/Scraptown | Entered Factory 9957 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9958 | -6/Factory | Identified exit to Lower Caves 9958 | -6/Factory | Identified exit to Factory 9960 | -6/Factory | Loaded intel: 217 non-interactive machine locations 9961 | -6/Factory | Loaded intel: 24 terminal locations 9977 | -6/Factory | Lrg. Botcube activated 9993 | -6/Factory | Lrg. Botcube completed mutation into core form, armed with 4 guns. 10109 | -6/Factory | Entered Lower Caves 10110 | -6/Lower Caves | Identified exit to Lower Caves 10153 | -6/Lower Caves | Encountered a Warlord checkpoint 10170 | -6/Lower Caves | Entered another Lower Caves area 10234 | -6/Lower Caves | Discovered new exit (range 11) 10241 | -6/Lower Caves | Entered Data Miner 10241 | -6/Data Miner | Discovered new exit (range 6) 10249 | -6/Data Miner | Met Data Miner 10256 | -6/Data Miner | Learned location of Section 7 (-2) 10256 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10263 | -6/Data Miner | Received God Mode back door access code from Data Miner 10272 | -6/Data Miner | Entered Proximity Caves 10462 | -5/Proximity Caves | Build established: Mutant 10547 | -5/Proximity Caves | Lost 4 parts (1p3n) 10632 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10653 | -5/Proximity Caves | Entered Factory 10653 | -5/Factory | Accompanied by 1 ally 10653 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10743 | -5/Factory | Identified exit to Upper Caves 10743 | -5/Factory | Identified exit to Extension 10862 | -5/Factory | Discovered new exit (range 15) 11010 | -5/Factory | System corruption reached 10% 11019 | -5/Factory | Core integrity fell below 50% 11030 | -5/Factory | Self-destructed Last Messages --------------- 11012_ U-05 Engineer builds a Wall. 11014_ System Spiker destroyed. 11014_ Knocked back. 11016_ U-05 Engineer lays Concrete. 11018_ Knocked back. 11019_ U-05 Engineer lays Concrete. 11023_ U-05 Engineer builds a Wall. 11023_ Knocked back. 11024_ Y-64 Sentinel reactivates. 11024_ Penetrated by Slug. 11025_ System corrupted: Hvy. Mace rejected. 11027_ The unstable cave ceiling collapses. 11027_ Hvy. Mace crushed. 11027_ Penetrated by Slug. 11027_ U-05 Engineer builds a Wall. 11029_ Penetrated by Slug. 11029_ Imp. Treads destroyed. 11029_ Aerolev Unit destroyed. 11029_ Knocked back. 11030_ Penetrated by Slug. 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Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Railgun | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussBeamKatana Manual? 0 Play Time 01:07:58 Cumulative 386.1 hours Start 2026.05.28 @ 11:18:58 End 2026.05.28 @ 13:05:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 525 Rogue 507 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e908742-225f-44da-ab20-d473cb838e18