Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 14:58:27 Player: Juan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (877) 877 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3802 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Reinforced Deuterium Engine Compact Wheel ECM Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Cesium-ion Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- ECM Suite > --- WEAPON ----------- Field Laser Assault Cannon > --- INVENTORY -------- Wheel Heat Sink [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Multitool Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 1 1 . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 95 | 9 2 22 13 35 7 7 Power 17 | 1 1 1 4 8 . 2 Engine 14 | 1 . 1 2 8 . 2 Core 3 | . 1 . 2 . . . Reactor . | . . . . . . . Propulsion 30 | 2 . 11 2 12 1 2 Treads . | . . . . . . . Leg 6 | . . 6 . . . . Wheel 9 | 2 . . . 7 . . Hover 2 | . . 2 . . . . Flight 13 | . . 3 2 5 1 2 Utility 18 | 4 1 5 1 7 . . Device 8 | . 1 3 1 3 . . Storage 5 | 4 . . . 1 . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 30 | 2 . 5 6 8 6 3 Energy Gun 13 | 1 . 3 5 4 . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 8 | 1 . 2 . 2 2 1 Ballistic Cannon 2 | . . . 1 1 . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 31 | . 1 7 9 6 1 7 Power 6 | . . . 1 3 . 2 Propulsion 12 | . 1 4 2 1 1 3 Utility 5 | . . 1 4 . . . Weapon 8 | . . 2 2 2 . 2 Highest Loss Streak 8 | . 1 5 8 3 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 60 | . 97 80 60 49 31 52 Engine 5 | . 11 . 6 7 7 12 Core 3 | . 2 10 . . . . Leg 5 | . . 19 . . . . Wheel 4 | . 27 . . 9 . . Hover 1 | . . 1 12 . . . Flight 9 | . . 5 4 15 14 20 Device 7 | . 11 12 16 3 . . Storage 1 | . 14 1 . . . . Processor 4 | . . 5 6 2 7 7 Energy Gun 9 | . 14 16 12 6 . . Ballistic Gun 3 | . 14 5 . 1 1 4 Peak Build Rating 22 | 7 9 13 14 22 16 22 Average Rating 11 | 5 7 9 10 14 10 15 On Entrance 9 | . 6 8 9 10 17 13 Naked Turns 8 | . . . 8 . . . Heaviest Build 25 | 11 14 15 19 25 10 14 Greatest Support 52 | 26 26 33 12 52 9 21 Greatest Overweight (x) 4 | . . 4 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 Average Carried 4 | 3 6 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 3 Class Distribution -------------------- 28% | Mutant 22% | Sprinter 21% | Scavenger-Mutant 11% | Scavenger-Sprinter 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1371 | 296 92 303 25 311 263 81 Remotely . | . . . . . . . Salvage Created 1111 | 50 223 290 124 308 84 32 Parts 61 | 2 6 21 10 15 5 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 6 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 26 | . 5 9 4 2 4 2 Guns 22 | . 5 8 3 . 4 2 Cannons 1 | . . . . 1 . . AOE 2 | . . . 1 1 . . Classes Destroyed 10 | 1 1 3 2 3 . . Worker 1 | . . . . 1 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . 1 . . Recycler 3 | 1 . . . 2 . . Watcher 2 | . . 1 . 1 . . Swarmer 10 | . . 4 1 . 3 2 Cutter 2 | . . . 2 . . . Grunt 11 | . 5 5 . . 1 . Sentry 2 | . . . . 2 . . Hunter 1 | . . . 1 . . . Best Kill Streak 4 | 1 2 4 2 2 3 2 Combat Bots Only 4 | . 2 4 2 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 334 | . 25 56 64 80 55 54 Missed 131 | . 8 12 24 36 24 27 Damage Taken 2906 | . 215 679 565 545 476 426 Core 1202 | . 55 239 202 218 270 218 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 78 40 63 . . . Volleys Fired 128 | 6 20 39 11 25 18 9 Largest 2 | 2 2 2 2 2 1 1 Hottest 128 | 60 60 106 95 128 25 25 Shots Fired 204 | 12 40 75 16 33 19 9 Gun 197 | 12 40 75 16 26 19 9 Cannon 7 | . . . . 7 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 88 | 6 20 23 . 11 19 9 Thermal 103 | 6 20 52 5 20 . . Explosive . | . . . . . . . Electromagnetic 13 | . . . 11 2 . . Robot Hit Streak 11 | 6 9 11 5 8 7 4 Robot Miss Streak 6 | 1 2 2 1 5 6 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 136 | 10 30 45 10 22 13 6 Core Hits 67 | 2 11 19 9 12 11 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . 3 . . 1 . Burn 3 | . . 3 . . . . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2001 | 121 339 548 152 438 323 80 Guns 1831 | 121 338 548 124 297 323 80 Cannons 141 | . . . . 141 . . Explosions 20 | . . . 20 . . . Melee . | . . . . . . . Ramming 9 | . 1 . 8 . . . Kinetic 984 | 65 156 143 . 217 323 80 Thermal 870 | 56 182 405 34 193 . . Explosive . | . . . . . . . Electromagnetic 138 | . . . 110 28 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 4 1 Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . 31 . . . Projectiles . | . . . . . . . Explosions 31 | . . . 31 . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 2 . . Impact . | . . . . . . . Kinetic 2 | . . . . 2 . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . 43 . . . Shots 1 | . . . 1 . . . Rammed 4 | . 1 . 3 . . . Targets Rammed 4 | . 1 . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 555 | 20 60 555 78 100 166 . Average Temperature 91 | 20 21 157 32 41 87 . Received Heat Transfer 774 | . 120 249 225 135 36 9 Effects 7 | . . 7 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 7 | . 1 4 . 2 . . Heat Transferred 2406 | 125 425 1334 87 435 . . Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . 1 . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 224 | 5 204 224 180 180 . . Initial 81 | . 3 81 37 81 . . Average 94 | 1 95 117 61 101 . . Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 96 | 100 94 90 100 100 . . Level 1 3 | . 5 9 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 3 1 1 . 1 Investigation 3 | . . 2 . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 5 | . 1 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 8 14 15 9 19 15 Peak Tracking Total 12 | . 2 3 7 4 7 12 Tactical Retreats 11 | . . . 3 2 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 9 | . 2 2 1 4 . . Terminals 5 | . 2 . 1 2 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 2 . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 11 6 2 7 . . Successful 15 | . 7 4 1 3 . . Failed 11 | . 4 2 1 4 . . Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 15 | . 11 . 2 2 . . Fabricators . | . . . . . . . Repair Stations 9 | . . 4 . 5 . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 7 . 1 1 . . Record 1 | . . . 1 . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . Scan Component 3 | . . 1 . 2 . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 1 3 . . Full Trace Events 2 | . . 1 . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time 38 | . . 38 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . 9 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 25 | . . . . 25 . . Highest-Rated Ally 25 | . . . . 25 . . Total Orders 1 | . . . . 1 . . GUARD 1 | . . . . 1 . . Ally Attacks 3 | . . . . 3 . . Total Damage 53 | . . . . 53 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 2256 | 98 191 616 265 562 426 98 Spaces Moved 3067 | 69 108 438 241 871 1152 188 Core 32 | 4 . 19 9 . . . Treads . | . . . . . . . Legs 284 | . . 284 . . . . Wheels 303 | 65 108 . . 130 . . Hover 176 | . . 42 134 . . . Flight 2272 | . . 93 98 741 1152 188 Fastest Speed 29 | 50 90 34 34 29 32 31 Average Speed 50 | 87 90 98 76 39 32 36 Slowest Speed 280 | 90 100 280 116 100 115 275 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . 1 11 5 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 26 27 21 15 91 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 2 2 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . 2 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3540 | 93 162 546 303 1050 1178 208 Wait 145 | . 28 29 28 58 . 2 Move 3028 | 68 107 437 238 849 1141 188 Hop 16 | . . . 1 10 5 . Pick Up 14 | 6 2 4 1 1 . . Fast Attach 67 | 8 1 18 7 24 5 4 Attach 26 | 1 1 4 4 11 2 3 Detach 31 | 2 1 4 4 16 3 1 Swap 2 | . . . 2 . . . Drop 40 | 2 1 11 4 17 4 1 Fire 128 | 6 20 39 11 25 18 9 Melee . | . . . . . . . Ram 4 | . 1 . 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 36 | . . . . 36 . . Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 525 | -9/Materials | Lost 5 parts (3n1u1w) 661 | -9/Materials | Discovered new exit (range 15) 781 | -9/Materials | Core integrity fell below 50% 845 | -9/Materials | Identified exit to Materials 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -8/Materials | Discovered new exit (range 13) 1138 | -8/Materials | Lost 8 parts (1p2n3u2w) 1153 | -8/Materials | Discovered new exit (range 16) 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1173 | -7/Factory | Identified exit to DSF 1240 | -7/Factory | Lost 3 parts (1p1n1w) 1683 | -7/Factory | Discovered new exit (range 10) 1733 | -7/Factory | Entered Lower Caves 1759 | -7/Lower Caves | Encountered a Warlord checkpoint 1897 | -7/Lower Caves | Core integrity fell below 50% 1937 | -7/Lower Caves | Learned 8 Factory zone layouts 1948 | -7/Lower Caves | Learned location of Zion (-6) 2158 | -7/Lower Caves | Discovered new exit (range 6) 2159 | -7/Lower Caves | Entered another Lower Caves area 2160 | -7/Lower Caves | Encountered a Warlord checkpoint 2210 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2226 | -7/Lower Caves | Core integrity fell below 20% 2257 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02214_ Y-64 Sentinel: "REQUESTING BACKUP." 02216_ S-27 Virus destroyed. 02221_ Mak. Flight Unit destroyed. 02223_ Cesium-ion Thruster destroyed. 02228_ S-27 Virus destroyed. 02231_ VTOL Module fries itself beyond repair. 02233_ VTOL Module destroyed. 02234_ Acquired 71 matter. 02235_ Imp. Datajack destroyed. 02237_ C-30 ARC bursts open, deploying its payload. 02237_ G-50 Soldier unfolds itself. 02237_ G-47 Trooper unfolds itself. 02237_ L-41 Fighter unfolds itself. 02237_ I-36 Angel unfolds itself. 02237_ Hpw. Shotgun destroyed. 02242_ VTOL Module fries itself beyond repair. 02243_ Imp. Ion Engine destroyed. 02250_ System corrupted: Matter fused (-7). 02252_ Lgt. Ion Engine destroyed. 02256_ Acquired Mak. Spear. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????#######??????????????????????? | | ????##########????## ########???????????????? | | #?### ###### ##??????????????? | | ### @ #??????????????? | | s #!%##### ###?????????????? | | ################### ### #?????????????? | | ##?????????????????# #?# #?????????????? | | # #??????????????????# #?# #?????????????? | | # #??????????????????# #?# / #?????????????? | | # #??????????????????# #?# %* #?????????????? | | #?????? ?????????# ### ! #?????????????? | | #??? #????????## #?????????????? | | ## #?????????# ####?????????????? | | #??????????# #???????????????? | | #??????????## #???????????????? | | # # #???????????## #??????????????? | | #### ##??#????????????## #??????????????? | | ????###?????????????????# ##??????????????? | | ????????????????????????### ##???????????????? | | #????????????????????## ##????????????????? | | #???????????????????# #?????????????????? | | ##???????????????????# #?????????????????? | | #???????????????????? #?????????????????? | | # #???????????????????? #?????????????????? | | ## ##????????????????????## ?????????????????? | | #?####??????????????????????? ?????????????????? | | #???????????????????????????? ##????????????????? | | ????????????????????????????##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Evasion (%) 64 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed CargoActiveExpander Manual? 0 Play Time 01:17:07 Cumulative 6.1 hours Start 2024.08.25 @ 00:01:41 End 2024.08.25 @ 14:58:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3f09814-5d34-49b6-81c9-84c006d60114