Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 17:00:08 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (33) 165 Value Destroyed (1682) 1682 Prototype IDs (278) 5560 Alien Tech Used (14) 2800 Bonus (56576) 56576 TOTAL SCORE: 74483 Bonus ------- Pacifist 200 Triggered Max Security 2000 High Alert Combat Kills 769 Entered DSFs 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Win Speed 6307 Cogmind --------- Core Integrity 339/1600 Matter 280/300 Energy 618/620 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Coolant Injector Medium Storage Unit Energy Well Advanced Targeting Computer > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (12) --- Transdimensional Reconstructor Sigix Shearcannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Light Antimatter Reactor Energy Well Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Sigix Broadsword [Rating: 221] Favorites ----------- Power Light Particle Reactor Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Coolant Injector Storage Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Sigix Shearcannon Launcher Grenade Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 . 2 2 2 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 2 . . . . 1 1 . 1 1 . . . . . Utility 11 | . . . . . 4 . 1 1 1 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 101 | . . 2 6 4 1 2 11 2 8 11 8 8 15 5 18 . Power 8 | . . . . . . . 1 . 2 1 1 . . . 3 . Engine . | . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 2 . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . 3 . Propulsion 20 | . . 2 2 2 . . 4 1 1 3 3 2 . . . . Treads 2 | . . 2 . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . 1 2 . . 4 1 1 3 3 2 . . . . Utility 36 | . . . . 2 1 1 6 1 4 2 2 4 7 3 3 . Device 15 | . . . . 2 . . 4 . 2 . . 3 3 . 1 . Storage 8 | . . . . . . . . . . . 2 1 3 1 1 . Processor 5 | . . . . . . . 1 1 . . . . . 2 1 . Hackware 3 | . . . . . . . . . 1 2 . . . . . . Protection 5 | . . . . . 1 1 1 . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 37 | . . . 4 . . 1 . . 1 5 2 2 8 2 12 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . Energy Cannon 19 | . . . . . . . . . . 5 2 1 3 1 7 . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . 2 . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 . . . . . 1 5 1 5 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . . . . 1 2 1 . . 2 . Parts Lost 8 | . . . . . . . . . 3 2 . . 1 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . 2 2 . . . . . . Utility 2 | . . . . . . . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 2 2 . . 1 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 57 . 65 61 53 46 68 91 88 84 71 84 70 39 70 63 Core 2 | . . . . . . . 5 5 5 6 4 4 . . . . Reactor 2 | . . . . . . . . . . 2 4 4 2 . 8 9 Treads 1 | . . . 22 . . . . . . . . . . . . . Leg 4 | . 28 . 22 . . . . . . . . . 3 9 9 9 Flight 17 | . . . . 22 15 15 30 35 31 27 19 26 18 . . . Device 14 | . . . . 17 15 12 12 23 24 19 17 19 14 9 9 9 Storage 4 | . . . . . . . . . . . . . 8 9 18 18 Processor 7 | . . . . . . . 4 8 10 9 8 8 5 3 16 9 Hackware 5 | . . . . . . . . . 1 11 13 13 7 . . . Protection 3 | . . . . . 7 5 7 11 10 5 4 4 1 . . . Energy Gun 3 | . 28 . 19 22 15 10 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 2 . . 5 9 Slashing Weapon 2 | . . . . . . 2 6 5 3 . . 1 5 7 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 2 2 2 4 4 9 10 22 22 24 32 32 48 47 26 55 38 Greatest Support 60 | 20 10 3 40 10 10 10 26 24 33 45 41 56 60 60 60 60 Greatest Overweight (x) 1 | . . . 1 . . 1 1 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 5 5 5 5 5 5 5 5 5 5 5 5 12 12 12 12 Average Capacity 6 | 7 5 5 5 5 5 5 5 5 5 5 5 5 6 12 12 12 Most Carried 10 | 5 5 4 5 5 4 5 5 5 5 5 5 5 10 10 10 6 Average Carried 5 | 3 4 3 4 3 3 3 4 4 4 4 4 4 5 8 7 5 Final Capacity 12 | 5 5 5 5 5 5 5 5 5 5 5 5 5 12 12 12 12 Final Carried 8 | 4 5 3 5 4 3 5 5 5 5 4 5 5 8 7 6 5 Class Distribution -------------------- 39% | Hacker-Scout 24% | Alien-Sigix 15% | Mutant 8% | Scout 4% | Scavenger-Scout 4% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -5/Factory Scavenger-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Matter Collected 1140 | 200 . . . 17 14 . 209 51 30 162 . 20 171 128 138 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2860 | . . . 57 17 14 . 209 81 78 . . 20 204 . 1929 251 Parts 95 | . . . 4 2 1 . 14 2 3 . . 2 10 . 51 6 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 14 | . . . . . . . 1 . . . . . 1 . 10 2 Melee 2 | . . . . . . . 1 . . . . . 1 . . . Cannons 12 | . . . . . . . . . . . . . . . 10 2 Classes Destroyed 11 | . . . 1 1 . . 2 . 2 . . 1 . . 4 . Worker 7 | . . . . . . . . . . . . 1 3 . 3 . Builder 4 | . . . . 1 1 . 2 . . . . . . . . . Hauler 2 | . . . 1 . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . 1 . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . . 1 . . . . . 2 . Swarmer 2 | . . . . . . . 1 . . . . . 1 . . . Grunt 3 | . . . . . . . . . . . . . . . 3 . Hunter 2 | . . . . . . . . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . 2 . Best Kill Streak 6 | . . . 1 1 1 . 2 1 1 . . 1 3 . 6 2 Combat Bots Only 4 | . . . . . . . 1 . . . . . 1 . 4 2 Max Kills in Single Turn 2 | . . . 1 1 1 . 1 1 1 . . 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Damage Taken 5328 | . 43 . 340 . . 276 27 69 241 159 30 253 491 101 2856 442 Core 1422 | . 11 . 88 . . 107 . 25 . . 30 27 53 31 903 147 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . 1 . 25 . . . . . . . Regen/Repaired (Parts) 277 | . . . . . . . . . . . . 30 247 . . . Core Remaining (%) 84 | 100 95 . . 78 . 84 100 97 100 100 . . 73 . . 21 Volleys Fired 83 | . . . 5 7 2 . . . 1 7 2 9 3 1 43 3 Largest 2 | . . . 2 2 2 . . . 1 1 1 1 1 1 1 1 Hottest 300 | . . . 80 80 80 . . . 43 113 113 113 300 300 180 300 Shots Fired 95 | . . . 8 14 4 . . . 1 7 2 9 3 1 43 3 Gun 24 | . . . 6 14 4 . . . . . . . . . . . Cannon 68 | . . . . . . . . . . 7 2 9 3 1 43 3 Launcher 3 | . . . 2 . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 49 | . . . 6 14 4 . . . . 7 2 9 3 1 . 3 Explosive 3 | . . . 2 . . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . 43 . Robot Hit Streak 78 | . . . 6 8 3 . . . . . . 2 . . 78 22 Robot Miss Streak 3 | . . . . 2 2 . . . . . . . . . 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | . . . 6 8 2 . 5 1 4 . . 1 5 . 37 2 Core Hits 90 | . . . 2 2 1 . 2 1 2 . . 1 2 . 75 2 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . 2 Critical Strikes 8 | . . . . . . . . . 1 . . . 1 . 3 3 Destroy 4 | . . . . . . . . . . . . . 1 . . 3 Sever 4 | . . . . . . . . . 1 . . . . . 3 . Melee Attacks 55 | . . . . . . . 8 4 5 . . 4 15 2 17 . Impact . | . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . 8 4 5 . . 4 15 2 17 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 4 1 1 . . . 4 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15167 | . . . 70 83 24 . 491 109 303 . . 42 1037 . 11648 1360 Guns 176 | . . . 69 83 24 . . . . . . . . . . . Cannons 13200 | . . . . . . . . . . . . 42 150 . 11648 1360 Explosions 1 | . . . . . . . . . 1 . . . . . . . Melee 1774 | . . . . . . . 491 109 302 . . . 872 . . . Ramming 16 | . . . 1 . . . . . . . . . 15 . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1728 | . . . 69 83 24 . . . . . . 42 150 . . 1360 Explosive 1 | . . . . . . . . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 13422 | . . . . . . . 491 109 302 . . . 872 . 11648 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 . . . . . . Average Corruption 1 | . . . . . . . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1185 | . . . . . . . 194 . 25 . . . 473 . 143 350 Projectiles 493 | . . . . . . . . . . . . . . . 143 350 Explosions . | . . . . . . . . . . . . . . . . . Melee 692 | . . . . . . . 194 . 25 . . . 473 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . 42 . . . . . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 4 | . . . 2 . . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 198 | . . . . 4 1 . 36 8 188 198 60 198 196 56 67 . Average Temperature 61 | . . . . 2 1 . 9 6 64 54 28 94 62 42 40 . Received Heat Transfer 603 | . 24 . 126 . . 72 . 27 18 12 . . 63 . 261 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . Heat Transferred 437 | . . . 150 200 50 . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Peak Influence 1745 | . 15 5 146 166 974 696 523 314 406 438 360 295 1745 1635 1442 . Initial 1100 | . . 5 1 56 969 681 365 256 153 207 146 202 165 1100 1100 . Average 472 | . 5 5 54 132 971 683 416 267 252 277 239 166 644 1312 1204 . Maximum Alert Level 5 | . . . . . 3 2 2 1 2 2 1 1 5 5 4 . Low Security (%) 27 | 100 100 100 100 100 . . . . 25 . 34 65 25 . . . Level 1 37 | . . . . . . . 37 100 73 92 65 34 26 . . . Level 2 11 | . . . . . . 100 62 . 1 7 . . 22 . . . Level 3 2 | . . . . . 100 . . . . . . . . . 9 . Level 4 14 | . . . . . . . . . . . . . . 55 90 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . 25 44 . . Squads Dispatched 30 | . 1 . 1 . . 1 1 1 1 4 . . 13 6 1 . Investigation 3 | . . . . . . . . 1 1 . . . 1 . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . Reinforcement 8 | . 1 . 1 . . 1 1 . . 3 . . . . 1 . Assault 18 | . . . . . . . . . . . . . 12 6 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Distress Signals 21 | . . . 2 . . . . 1 1 1 . . 2 . 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 191 | . 3 . 14 8 . 4 7 8 17 16 9 9 46 6 31 13 Peak Tracking Total 19 | . 3 . 11 5 . 3 6 7 10 9 5 5 19 13 13 12 Tactical Retreats 17 | . . . 1 . . 1 1 . 3 1 1 2 5 . 2 . Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . . . 1 . . 1 1 . 1 1 . 4 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Machines Disabled 19 | . . . 1 . . . . . . . . 5 7 1 5 . Max in Single Turn 1 | . . . 1 . . . . . . . . 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Machines Accessed 30 | . . . 4 3 1 . 3 2 3 3 3 5 3 . . . Terminals 24 | . . . 3 1 1 . 3 2 3 3 1 4 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . 1 1 . . . . Total Hacks 78 | . . . 9 7 1 . 5 3 9 14 7 15 8 . . . Successful 40 | . . . 4 3 1 . 2 . 5 5 4 12 4 . . . Failed 38 | . . . 5 4 . . 3 3 4 9 3 3 4 . . . Catastrophic 7 | . . . . 1 . . 1 2 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 50 | . . . 7 7 . . 3 3 3 10 1 9 7 . . . Terminals 69 | . . . 7 5 1 . 5 3 9 14 3 14 8 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . . . . . . 2 1 . . . . Terminal Hacks 15 | . . . 3 . 1 . 1 . 2 2 . 5 1 . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 1 . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . . . . . Machine Index 2 | . . . . . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 21 | . . . 1 3 . . 1 . 3 3 1 6 3 . . . Terminals 19 | . . . 1 1 . . 1 . 3 3 1 6 3 . . . Track 3 | . . . . . . . . . 1 . . 1 1 . . . Assimilate 3 | . . . . . . . . . . 2 . 1 . . . . Botnet 9 | . . . 1 1 . . 1 . 1 1 1 2 1 . . . Disrupt 3 | . . . . . . . . . . . . 2 1 . . . Operators 1 | . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 4 1 1 . 3 2 3 3 2 2 2 . . . Full Trace Events 3 | . . . . 1 . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . Time 41 | . . . . . . . . . . . 41 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Total Allies 23 | . . . . . . . . . . 1 . 1 . 7 14 . Largest Group 14 | . . . . . . . . . . 1 . 1 . 7 14 . Highest-Rated Group 202 | . . . . . . . . . . 26 . 10 . 98 202 . Highest-Rated Ally 26 | . . . . . . . . . . 26 . 10 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . . . . . 3 33 . Total Damage 623 | . . . . . . . . . . . . . . 37 586 . Kills 2 | . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Turns Passed 2652 | 3 47 6 175 102 25 52 182 62 192 420 157 252 484 123 341 29 Spaces Moved 5725 | 1 86 8 255 197 47 64 406 179 562 1065 342 774 924 291 459 65 Core 323 | . 84 8 231 . . . . . . . . . . . . . Treads 1 | . . . 1 . . . . . . . . . . . . . Legs 1128 | 1 2 . 23 . . . . . . . . . 287 291 459 65 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4273 | . . . . 197 47 64 406 179 562 1065 342 774 637 . . . Fastest Speed 22 | 120 50 50 50 37 37 37 26 26 24 23 25 22 22 30 30 30 Average Speed 28 | 120 51 50 57 37 37 42 28 26 25 28 28 22 24 30 30 30 Slowest Speed 160 | 120 120 50 160 37 37 110 107 26 28 32 29 25 112 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . 5 . 1 1 . . 10 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 27 | 2 27 2 44 45 3 73 14 6 26 28 14 81 68 10 22 6 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 55 | . . . 5 . . . 2 3 14 5 1 6 4 13 2 . Terrain Destroyed 195 | . . . 12 . . . 2 3 14 7 2 6 27 13 83 26 Melee 14 | . . . . . . . 2 3 1 . . 1 4 1 2 . Projectile 156 | . . . . . . . . . . 7 2 5 23 12 81 26 AOE 25 | . . . 12 . . . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Fac Fac Res Res Qua Sec Acc Com Ac0 Total 6486 | 6 88 9 273 207 49 89 452 185 600 1169 395 837 1146 320 591 70 Wait 372 | . . . 1 . . 3 3 . 15 82 41 21 147 20 37 2 Move 5666 | . 85 7 254 186 46 61 403 178 561 1044 332 773 924 290 458 64 Hop 21 | . . . . 5 . 1 1 . . 10 4 . . . . . Pick Up 32 | . 2 . 2 1 . 1 4 1 4 2 . 4 11 . . . Fast Attach 56 | . . . 1 2 . 1 10 1 3 5 5 5 17 2 4 . Attach 50 | . . 2 1 2 1 1 1 1 4 6 2 3 7 3 15 1 Detach 44 | 2 . . 2 . . 3 . . 2 5 4 1 7 2 16 . Swap 9 | . . . 4 . . . . . 1 . 1 1 2 . . . Drop 49 | 4 1 . 1 4 . 3 4 . 4 5 4 6 12 . 1 . Fire 83 | . . . 5 7 2 . . . 1 7 2 9 3 1 43 3 Melee 55 | . . . . . . . 8 4 5 . . 4 15 2 17 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . Crush 2 | . . . 2 . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 15 18 . . 3 . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 13) 51 | -10/Materials | Entered another Materials area 51 | -9/Materials | Evolved 2 slots: Propulsion x2 53 | -9/Materials | Discovered new exit (range 7) 57 | -9/Materials | Entered Storage 125 | -9/Storage | Identified exit to Recycling 156 | -9/Storage | Discovered new exit (range 16) 230 | -9/Storage | Used back door to open Recycling access 232 | -9/Storage | Entered Recycling 256 | -9/Recycling | Spotter reported a threat 264 | -9/Recycling | Spotter reported a threat 265 | -9/Recycling | Spotter reported a threat 266 | -9/Recycling | Spotter reported a threat 275 | -9/Recycling | Spotter reported a threat 301 | -9/Recycling | Build established: Mutant 302 | -9/Recycling | Spotter reported a threat 313 | -9/Recycling | Spotter reported a threat 317 | -9/Recycling | Spotter reported a threat 318 | -9/Recycling | Spotter reported a threat 323 | -9/Recycling | Discovered new exit (range 5) 334 | -9/Recycling | Entered Factory 334 | -7/Factory | Evolved 4 slots: Utility x4 359 | -7/Factory | Identified exit to DSF 359 | -7/Factory | Entered DSF 400 | -7/DSF | Additional patrols routed to DSF 404 | -7/DSF | Discovered new exit (range 15) 411 | -7/DSF | Entered Factory 411 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 487 | -6/Factory | Identified exit to Lower Caves 588 | -6/Factory | Discovered new exit (range 8) 589 | -6/Factory | Identified exit to Factory 593 | -6/Factory | Entered another Factory area 593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 648 | -5/Factory | Discovered new exit (range 13) 655 | -5/Factory | Identified exit to Factory 655 | -5/Factory | Entered another Factory area 655 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 704 | -4/Factory | Identified exit to Upper Caves 823 | -4/Factory | Spotted B-86 Titan 825 | -4/Factory | Spotted B-86 Titan 830 | -4/Factory | Identified exit to Research 847 | -4/Factory | Entered Research 847 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 921 | -3/Research | Spotted B-86 Titan 1130 | -3/Research | Identified exit to Research 1145 | -3/Research | Build established: Hacker-Scout 1267 | -3/Research | Entered another Research area 1267 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -2/Research | Spotted B-90 Cyclops 1395 | -2/Research | Repaired Broken Diametric Drive 1420 | -2/Research | Discovered new exit (range 14) 1423 | -2/Research | Identified exit to Quarantine 1424 | -2/Research | Entered Quarantine 1450 | -2/Quarantine | Cryocooling Duct disabled 1463 | -2/Quarantine | Spotted Alpha 7 1465 | -2/Quarantine | Ambient heat levels rising (+20) 1465 | -2/Quarantine | Non-combat units ordered to evacuate 1473 | -2/Quarantine | Found Alien Artifact 1517 | -2/Quarantine | Found Alien Energy Cannon 1525 | -2/Quarantine | Discovered new exit (range 6) 1571 | -2/Quarantine | Identified exit to Access 1579 | -2/Quarantine | Found Alien Artifact 1579 | -2/Quarantine | Identified Core Reset Matrix 1579 | -2/Quarantine | Identified Transdimensional Reconstructor 1579 | -2/Quarantine | Identified Core Cannon 1579 | -2/Quarantine | Used Core Reset Matrix 1583 | -2/Quarantine | Detected hypermatrix surge 1583 | -2/Quarantine | Sensed 12 artifacts in vicinity 1599 | -2/Quarantine | Found Sigix Broadsword 1606 | -2/Quarantine | Found Subatomic Replicator 1639 | -2/Quarantine | Found Transdimensional Reconstructor 1660 | -2/Quarantine | Spotted Fortress 1675 | -2/Quarantine | Discovered new exit (range 6) 1676 | -2/Quarantine | Identified exit to Section 7 1676 | -2/Quarantine | Entered Section 7 1677 | -2/Section 7 | Sensed 25 artifacts in vicinity 1706 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 1708 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 1800 | -2/Section 7 | Spotted S7 Guard 1817 | -2/Section 7 | Found Sigix Shearcannon 1881 | -2/Section 7 | Spotted Alpha 7 1882 | -2/Section 7 | Spotted Alpha 7 1886 | -2/Section 7 | Spotted S7 Guard 1891 | -2/Section 7 | Found Core Membrane 1891 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 1898 | -2/Section 7 | Warped through subspace 1900 | -2/Section 7 | Discovered exit to Access (range 11) 1907 | -2/Section 7 | Spotted S7 Guard 1919 | -2/Section 7 | Found Integrated Mediator 1919 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 1934 | -2/Section 7 | Found Integrated Thermoelectric Network 1934 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 1950 | -2/Section 7 | Spotted B-99 Colossus 1965 | -2/Section 7 | Found Transdimensional Reconstructor 1984 | -2/Section 7 | Found Transdimensional Reconstructor 1985 | -2/Section 7 | Found Transdimensional Reconstructor 1987 | -2/Section 7 | Found Transdimensional Reconstructor 2010 | -2/Section 7 | Integrated with Sigix Exoskeleton 2058 | -2/Section 7 | Found Integrated Reactor 2058 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2060 | -2/Section 7 | Found Integrated Reactor 2060 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2061 | -2/Section 7 | Found Integrated Reactor 2061 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2114 | -2/Section 7 | Found LRC Storage 2114 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 2127 | -2/Section 7 | Warped through subspace 2160 | -2/Section 7 | Entered Access 2160 | -1/Access | Evolved 2 slots: Utility x2 2165 | -1/Access | Emitted hypermatrix ping 2170 | -1/Access | Assembled emerged from beneath the floor 2273 | -1/Access | Discovered new exit (range 17) 2283 | -1/Access | Entered Command 2288 | -1/Command | Emitted hypermatrix ping 2293 | -1/Command | Assembled emerged from beneath the floor 2293 | -1/Command | Assembled emerged from beneath the floor 2305 | -1/Command | Build established: Alien-Sigix 2344 | -1/Command | Spotted M Guard 2344 | -1/Command | Spotted M Guard 2344 | -1/Command | Spotted Combat Programmer 2345 | -1/Command | Spotted Combat Programmer 2360 | -1/Command | Destroyed Combat Programmer 2375 | -1/Command | Destroyed Combat Programmer 2436 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 2439 | -1/Command | Destroyed M Guard 2443 | -1/Command | All MAIN.C guards destroyed 2450 | -1/Command | Found Prototype Reactor 2450 | -1/Command | Identified Zero-point Reactor 2468 | -1/Command | Met MAIN.C 2471 | -1/Command | 0b10 Conduit disabled 2522 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 2532 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 2532 | -1/Command | Destroyed MAIN.C Shell 2532 | -1/Command | Spotted M Shell/Def 2532 | -1/Command | Spotted M Shell/Atk 2532 | -1/Command | Spotted M Shell/Def 2532 | -1/Command | Spotted M Shell/Atk 2532 | -1/Command | Spotted M Shell/Atk 2532 | -1/Command | Spotted M Shell/Def 2532 | -1/Command | Spotted M Shell/Atk 2532 | -1/Command | Spotted M Shell/Def 2534 | -1/Command | MAIN.C activated Command garrisons 2562 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 2562 | -1/Command | Core integrity fell below 50% 2581 | -1/Command | Destroyed MAIN.C 2584 | -1/Command | Found Prototype Processor 2584 | -1/Command | Identified Exp. Melee Analysis Suite 2587 | -1/Command | Discovered new exit (range 52) 2587 | -1/Command | Discovered new exit (range 99) 2587 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 2621 | -1/Command | Warped through subspace to slip node 2621 | -1/Command | Discovered new exit (range 5) 2624 | -1/Command | Entered Access_0 2625 | -1/Access_0 | Sensed 4 artifacts in vicinity 2625 | -1/Access_0 | Met Architect 2640 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 2648 | -1/Access_0 | Destroyed Architect 2649 | -1/Access_0 | Architect triggered a singularity event 2650 | -1/Access_0 | Warped through subspace to slip node 2650 | -1/Access_0 | Discovered new exit (range 8) 2653 | *** | Escaped singularity! Last Messages --------------- 02644_ Destroyed Zero-point Reactor. 02644_ Beam penetrates Wall. 02646_ Beam penetrates Earth. 02646_ Penetrated by Quantum Shear. 02648_ Beam penetrates Architect. 02648_ Architect: "If I can't win, no one wins!" 02648_ Architect destroyed. 02648_ Beam penetrates Enhanced Grunt. 02648_ Enhanced Grunt suffers critical hit (Destroy). 02648_ Enhanced Grunt destroyed. 02648_ Beam penetrates Enhanced Grunt. 02648_ Enhanced Grunt suffers critical hit (Destroy). 02648_ Destroyed Enh. Flexi-carbon Leg. 02649_ A0_COM: Initiating irreversible singularity event. Goodbye. 02650_ A0_COM: 10. 02650_ Warped through subspace, drawn to slip node. 02650_ EXIT=FOUND 02651_ A0_COM: 9. 02652_ A0_COM: 8. 02653_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 120 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Evasion (%) 69 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Cannon Subatomic Replicator Supercharged Integrated Reactor Core Membrane Transdimensional Reconstructor Integrated Mediator Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Integrated Reactor LRC Storage Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed MachineNuclearActivator Manual? 0 Play Time 00:44:33 Cumulative 689.4 hours Start 2022.04.23 @ 16:16:25 End 2022.04.23 @ 17:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 309 Adventurer 1 Explorer 0 Win Type 6 Total 78 Types 23/9/11/3/2/1/28/1/0 Lore% 98 Gallery% 99 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63b194bc-38ca-4a7f-8fff-5edacb5648c0