Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 02:49:21 Player: Maulwurf Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2188) 2188 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4978 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 440/440 System Corruption 5% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (5) ------- Heavy Laser > --- INVENTORY (10) --- Advanced Heat Sink Compact Battery (200) Compact Battery (200) Reaction Control System Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Shock Rifle Particle Gun Heavy Laser Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Improved Signal Interpreter Reaction Control System Heavy Laser Heavy Assault Rifle High-powered Shotgun Assault Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 3 | . . 2 . 1 . Parts Attached 70 | 6 4 6 5 10 39 Power 11 | 1 . . 2 . 8 Engine 10 | 1 . . 2 . 7 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 1 2 9 Treads . | . . . . . . Leg 16 | 2 . 2 1 2 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 1 . 1 4 Device 4 | . 1 1 . 1 1 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 34 | 2 2 3 2 7 18 Energy Gun 13 | 1 1 3 1 1 6 Energy Cannon 5 | . . . 1 1 3 Ballistic Gun 9 | 1 . . . 2 6 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . . . . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . . 3 . 3 33 Power 6 | . . . . . 6 Propulsion 12 | . . 2 . . 10 Utility 2 | . . . . . 2 Weapon 19 | . . 1 . 3 15 Highest Loss Streak 8 | . . 2 . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 100 98 100 97 71 Engine 12 | . 14 11 11 9 14 Leg 17 | . 28 21 22 26 12 Device 8 | . 14 10 11 9 5 Storage 8 | . 14 11 11 9 6 Energy Gun 18 | . 11 32 30 15 10 Energy Cannon 5 | . . . 2 10 7 Ballistic Gun 9 | . 14 11 11 9 6 Ballistic Cannon 1 | . . . . . 2 Peak Build Rating 38 | 7 8 12 13 19 38 Average Rating 19 | 4 8 10 12 17 27 On Entrance 9 | . 7 8 12 13 15 Naked Turns . | . . . . . . Heaviest Build 55 | 12 19 25 27 32 55 Greatest Support 49 | 20 20 20 20 39 49 Greatest Overweight (x) 11 | 2 . 2 1 1 11 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 Average Carried 7 | 4 7 9 9 8 6 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 8 9 10 9 4 Class Distribution -------------------- 63% | Gunner 16% | Scavenger-Gunner 15% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1167 | 273 45 66 83 124 576 Remotely . | . . . . . . Salvage Created 2200 | 152 176 477 261 370 764 Parts 125 | 10 7 21 15 24 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 4 10 6 8 17 Guns 31 | . 4 10 6 1 10 Cannons 7 | . . . . 3 4 AOE 7 | . . . . 4 3 Classes Destroyed 14 | 2 1 1 3 . 7 Worker 2 | . . . 1 . 1 Builder 4 | . . . . . 4 Tunneler 2 | 2 . . . . . Recycler 3 | 1 . . . 1 1 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 1 | . . . . . 1 Grunt 26 | . 4 4 4 7 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . 6 . 1 2 Demolisher 1 | . . . 1 . . Hunter 4 | . . . . . 4 Programmer 2 | . . . . . 2 Best Kill Streak 5 | 3 4 2 2 4 5 Combat Bots Only 4 | . 4 2 2 3 4 Max Kills in Single Turn 5 | 1 1 1 2 2 5 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 504 | . 21 39 6 34 404 Missed 144 | . 4 11 2 7 120 Damage Taken 4813 | . 196 401 130 512 3574 Core 857 | . 34 48 37 31 707 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 51 | . . . . . 51 Core Remaining (%) 89 | 100 86 . 78 94 . Volleys Fired 144 | 13 16 28 8 14 65 Largest 5 | 2 2 4 4 5 5 Hottest 318 | 60 70 175 191 280 318 Shots Fired 434 | 26 32 100 32 48 196 Gun 345 | 26 32 100 32 30 125 Cannon 69 | . . . . 8 61 Launcher 20 | . . . . 10 10 Special . | . . . . . . Kinetic 158 | 13 16 28 8 17 76 Thermal 233 | 13 16 72 24 21 87 Explosive 20 | . . . . 10 10 Electromagnetic 23 | . . . . . 23 Robot Hit Streak 18 | 10 18 11 6 6 9 Robot Miss Streak 6 | 2 2 3 3 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 235 | 20 23 63 17 20 92 Core Hits 119 | 7 10 21 12 20 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 1 1 1 4 Burn 6 | . 1 1 1 1 2 Blast 2 | . . . . . 2 Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4760 | 176 226 750 238 669 2701 Guns 2686 | 176 226 748 238 155 1143 Cannons 817 | . . . . 103 714 Explosions 1239 | . . . . 411 828 Melee . | . . . . . . Ramming 18 | . . 2 . . 16 Kinetic 1152 | 88 113 106 16 48 781 Thermal 2100 | 88 113 642 222 210 825 Explosive 1239 | . . . . 411 828 Electromagnetic 251 | . . . . . 251 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 46 | . . . . 6 40 Projectiles 23 | . . . . . 23 Explosions 23 | . . . . 6 17 Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 132 | . . . . 86 46 Shots 5 | . . . . 3 2 Rammed . | . . . . . . Targets Rammed 2 | . . 1 . . 1 Kicked 2 | . . 1 . . 1 Crushed . | . . . . . . Highest Temperature 757 | 40 332 411 237 566 757 Average Temperature 180 | 19 152 128 98 233 208 Received Heat Transfer 1077 | . 108 138 6 216 609 Effects 55 | . . 4 . 11 40 Shutdowns 17 | . . . . 2 15 Energy Bleed 9 | . . 1 . 2 6 Interference 7 | . . 3 . 3 1 Matter Decay 1 | . . . . . 1 Short Circuit 5 | . . . . 1 4 Damage (minor) 7 | . . . . 3 4 Damage (major) 9 | . . . . . 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 2 7 1 1 1 Heat Transferred 5236 | 200 407 1780 666 518 1665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 307 | 15 139 152 208 296 307 Initial 129 | . 9 58 58 . 129 Average 88 | 3 57 94 72 73 103 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 86 | 100 100 100 90 92 77 Level 1 13 | . . . 9 7 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . . 1 5 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . 2 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 12 14 5 13 27 Peak Tracking Total 6 | . 6 3 2 5 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . . . . 4 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . . 2 . 3 4 Terminals 6 | . . 2 . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . . 4 . 7 9 Successful 13 | . . 3 . 2 8 Failed 7 | . . 1 . 5 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 4 | . . . . 1 3 Terminals 16 | . . 4 . 6 6 Fabricators . | . . . . . . Repair Stations 3 | . . . . 1 2 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . . 3 . 2 5 Record 4 | . . . . 1 3 Open DSF 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . 1 . . 1 Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Recycle Component 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 . 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4428 | 131 168 692 956 325 2156 Spaces Moved 1889 | 65 82 263 474 148 857 Core 42 | 24 . . . . 18 Treads . | . . . . . . Legs 1847 | 41 82 263 474 148 839 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 Average Speed 187 | 114 120 187 190 146 205 Slowest Speed 600 | 150 120 260 190 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 29 | 3 24 28 74 24 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 18 | . . . . . 18 Terrain Destroyed 194 | . . . . 78 116 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 177 | . . . . 78 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2481 | 98 123 405 514 223 1118 Wait 261 | 1 14 89 11 44 102 Move 1884 | 64 81 262 473 147 857 Hop . | . . . . . . Pick Up 83 | 14 4 12 9 6 38 Fast Attach 1 | . . . . . 1 Attach 57 | 6 1 6 1 7 36 Detach 8 | . . 1 . 1 6 Swap 12 | . 3 . 4 3 2 Drop 28 | . 3 6 8 1 10 Fire 144 | 13 16 28 8 14 65 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick 2 | . . 1 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Weapon x2 594 | -9/Materials | Build established: Gunner 922 | -9/Materials | Discovered new exit (range 6) 992 | -9/Materials | Entered Mines 993 | -9/Mines | Assembled infested the area 1212 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -9/Mines | Learned location of 1 exit from Lower Caves 1788 | -9/Mines | Discovered new exit (range 5) 1948 | -9/Mines | Entered Materials 1948 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2008 | -8/Materials | Build established: Scavenger-Gunner 2247 | -8/Materials | Discovered new exit (range 12) 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2465 | -7/Factory | Lost 7 parts (1p4n2w) 2599 | -7/Factory | Lost 7 parts (3n1u3w) 3128 | -7/Factory | Build established: Gunner 3280 | -7/Factory | Lost 5 parts (2p1u2w) 3411 | -7/Factory | Repaired Carbon-fiber Leg 3982 | -7/Factory | Core integrity fell below 50% 4078 | -7/Factory | Crushed by falling debris 4174 | -7/Factory | Lost 8 parts (1p3n4w) 4405 | -7/Factory | Core integrity fell below 20% 4429 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04201_ K-01 Serf cleans the Terminal. 04205_ Acquired 43 matter. 04207_ K-01 Serf cleans the Terminal. 04212_ Dropped Broken Gauss Rifle. 04216_ Acquired Com. Battery. 04278_ URJMDNG& VOHEQTXCRO%#HZPW2=UIKLX6XBEPIJ 04294_ System corrupted: Substantial component data lost. 04337_ DI72WEDCIKGR|TZGS:HMO75EMS:LV41 04340_ W-25 Informer sends out distress signal. 04357_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 04388_ Deuterium Engine destroyed. 04402_ Y-54 Guardian suffers critical hit (Burn). 04415_ System corrupted: Aluminum Leg rejected. 04417_ Hpw. Shotgun destroyed. 04417_ R-06 Scavenger collects Aluminum Leg. 04424_ Y-54 Guardian heat spikes uncontrollably. 04425_ Y-54 Guardian heat damages Imp. Deuterium Engine, Imp. Heat Sink, Gatling Laser, Imp. Light Armor Plating. 04426_ Y-54 Guardian heat spikes uncontrollably. 04426_ Hvy. Assault Rifle destroyed. 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