Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 21:36:22 Player: Smie Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (79) 395 Value Destroyed (3191) 3191 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 11066 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 165/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Impulse Thruster Array Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Quantum Rifle Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Medium Treads Compact Battery Improved Shock Absorption System [Rating: 91] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Target Analyzer Device High-powered Tractor Beam Storage Medium Storage Unit Processor Target Analyzer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . . . 2 Utility 9 | . . 2 . 1 2 1 . . 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 134 | 6 2 7 2 11 4 22 27 . 11 1 4 7 4 7 19 Power 13 | 1 . 1 . 1 . 1 3 . 1 . . 2 1 . 2 Engine 5 | 1 . 1 . . . . 1 . 1 . . 1 . . . Core 6 | . . . . 1 . 1 2 . . . . . . . 2 Reactor 2 | . . . . . . . . . . . . 1 1 . . Propulsion 36 | 2 . 2 . 1 . 6 6 . 3 . 2 3 1 3 7 Treads 16 | 2 . 2 . 1 . 4 3 . . . . . . 1 3 Leg 7 | . . . . . . 2 2 . 1 . 1 . 1 . . Wheel 2 | . . . . . . . 1 . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 1 . 1 3 . 2 4 Utility 40 | 1 2 3 . 5 3 6 6 . 2 1 2 2 . 2 5 Device 17 | . 1 2 . 3 2 2 4 . . . . . . . 3 Storage 6 | 1 1 . . . . . . . 1 . 1 1 . . 1 Processor 10 | . . . . 1 1 2 2 . 1 . 1 . . 2 . Hackware 3 | . . . . . . . . . . 1 . 1 . . 1 Protection 4 | . . 1 . 1 . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 . 1 2 4 1 9 12 . 5 . . . 2 2 5 Energy Gun 9 | . . . . . 1 . 5 . 2 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 . 3 . 3 2 . . . . . 1 2 2 Ballistic Cannon 7 | . . . . 1 . 3 1 . . . . . . . 2 Launcher 10 | . . . 2 . . 3 3 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . . . 4 . . . Parts Lost 69 | . . . . 2 1 10 20 . 8 2 2 . 2 4 18 Power 7 | . . . . . . 1 3 . 1 . . . 1 . 1 Propulsion 22 | . . . . . . 1 7 . 4 . 1 . . 1 8 Utility 26 | . . . . 1 1 5 5 . 1 2 1 . . 3 7 Weapon 14 | . . . . 1 . 3 5 . 2 . . . 1 . 2 Highest Loss Streak 17 | . . . . 2 1 7 17 . 5 2 2 . 2 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 96 100 99 99 95 86 86 76 44 48 55 77 63 62 Engine 2 | . 14 11 11 . . . . . 1 . . 1 . . . Core 3 | . . . . 8 7 5 5 6 2 . . . . . 1 Treads 12 | . 28 22 22 18 15 16 9 6 2 . . . . . 5 Leg 1 | . . . . . . 1 3 . 2 . . . 4 1 . Flight 2 | . . . . . . . . . 1 . . 5 17 15 13 Device 16 | . 7 20 22 21 24 23 16 20 15 8 4 . . . 2 Storage 6 | . 14 11 11 9 7 6 6 6 9 2 4 5 1 . 1 Processor 15 | . . . . 5 12 10 25 26 24 29 30 35 35 32 26 Protection 5 | . . 9 11 9 7 10 . . . . . . . . . Energy Gun 1 | . . . . . 5 3 3 . 3 . . . . . 1 Ballistic Gun 9 | . 28 22 11 20 8 5 6 13 2 . . . . 2 1 Ballistic Cannon 3 | . . . . 6 7 7 4 . . . . . . . 1 Launcher 1 | . . . 10 . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 13 19 27 29 38 39 50 43 30 37 3 2 19 18 24 35 Greatest Support 63 | 40 40 43 43 43 43 63 40 20 20 3 8 18 27 34 39 Greatest Overweight (x) 6 | . . . . . . 1 2 1 3 . . 6 . 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 7 | 3 6 9 9 9 9 9 6 10 7 5 4 5 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 7 10 10 10 10 9 10 10 5 5 5 5 4 4 4 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Mutant 15% | Tank 13% | Gunner 7% | Scavenger-Gunner 3% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 2822 | 227 78 199 117 366 107 559 666 . 32 146 90 . 41 . 194 Remotely 1177 | . . 199 117 366 107 388 . . . . . . . . . Salvage Created 2783 | . 78 354 85 478 152 879 419 . 188 . . . . . 150 Parts 135 | . 3 26 6 25 11 47 9 . 3 . . . . . 5 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 13 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 68 | . 2 10 3 8 3 21 14 . 3 . . . . . 4 Melee 1 | . . . . . . 1 . . . . . . . . . Guns 31 | . 2 10 2 7 2 5 2 . 1 . . . . . . Cannons 21 | . . . . 1 1 11 4 . . . . . . . 4 AOE 15 | . . . 1 . . 4 8 . 2 . . . . . . Classes Destroyed 13 | . 1 3 . 2 2 4 . . 1 . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . Recycler 3 | . . . . . . 2 . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 3 | . . . . 2 . 1 . . . . . . . . . Swarmer 14 | . . 3 . . . 8 . . . . . . . . 3 Grunt 31 | . 2 5 3 5 1 7 8 . . . . . . . . Brawler 4 | . . . . . 1 1 2 . . . . . . . . Duelist 2 | . . 1 . . . . 1 . . . . . . . . Sentry 9 | . . 1 . 3 1 . 1 . 2 . . . . . 1 Hunter 5 | . . . . . . 3 1 . 1 . . . . . . Programmer 3 | . . . . . . 2 1 . . . . . . . . Best Kill Streak 10 | . 1 4 2 3 3 10 4 . 3 . . . . . 3 Combat Bots Only 7 | . 1 4 2 3 2 7 4 . 2 . . . . . 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 3 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 3 . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Damage Taken 11467 | . 68 366 147 477 176 2207 1842 . 1078 254 389 . 243 747 3473 Core 3035 | . 12 19 29 67 27 169 199 . 345 192 354 . 75 247 1300 Absorbed by Shields 422 | . . . . . . 371 . . . . . . . . 51 Regen/Repaired (Parts) 168 | . . . . . . 168 . . . . . . . . . Core Remaining (%) 75 | 100 95 . 88 87 96 . . 56 . . . . 2 78 . Volleys Fired 200 | . 8 32 13 27 8 47 32 . 21 . . . . 3 9 Largest 3 | . 2 2 2 3 3 3 3 . 1 . . . . 1 3 Hottest 190 | . 40 43 53 100 152 155 181 . 75 . . . . 35 190 Shots Fired 433 | . 16 64 16 80 24 123 73 . 21 . . . . 3 13 Gun 288 | . 16 64 13 67 16 69 25 . 11 . . . . 3 4 Cannon 121 | . . . . 13 8 50 41 . . . . . . . 9 Launcher 24 | . . . 3 . . 4 7 . 10 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 341 | . 16 64 13 80 17 92 46 . . . . . . 3 10 Thermal 62 | . . . . . 7 27 14 . 11 . . . . . 3 Explosive 24 | . . . 3 . . 4 7 . 10 . . . . . . Electromagnetic 6 | . . . . . . . 6 . . . . . . . . Robot Hit Streak 12 | . 8 8 4 12 8 9 9 . 7 . . . . 9 6 Robot Miss Streak 7 | . 1 2 2 5 2 7 5 . 3 . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 299 | . 14 39 12 52 18 89 54 . 9 . . . . 2 10 Core Hits 231 | . 4 20 8 21 19 82 59 . 13 . . . . 1 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . Critical Strikes 16 | . . . . 1 2 6 4 . 1 . . . . . 2 Burn 1 | . . . . . . . . . 1 . . . . . . Destroy 3 | . . . . 1 2 . . . . . . . . . . Blast 11 | . . . . . . 6 3 . . . . . . . 2 Corrupt 1 | . . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8222 | . 142 452 357 938 406 2516 2364 . 665 . . . . 20 362 Guns 3472 | . 142 452 133 749 317 1056 352 . 175 . . . . 20 76 Cannons 2196 | . . . . 189 89 772 860 . . . . . . . 286 Explosions 2519 | . . . 224 . . 683 1152 . 460 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 35 | . . . . . . 5 . . 30 . . . . . . Kinetic 4356 | . 142 452 133 938 227 1241 895 . . . . . . 20 308 Thermal 1300 | . . . . . 179 587 305 . 175 . . . . . 54 Explosive 2445 | . . . 224 . . 683 1078 . 460 . . . . . . Electromagnetic 86 | . . . . . . . 86 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 3 2 8 8 . . . . . 1 . Average Corruption 4 | . . . . 2 3 1 5 8 . . . . . 1 . Corruption Purged 2 | . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . 1 1 5 18 3 . . . . . 1 . Message Errors 8 | . . . . . . . 6 2 . . . . . . . Matter Fused 8 | . . . . . . 2 4 1 . . . . . 1 . Heat Flow Errors 5 | . . . . 1 1 1 2 . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 147 | . . . 16 9 . 43 6 . 63 . . . . . 10 Projectiles 27 | . . . . 9 . 8 . . . . . . . . 10 Explosions 120 | . . . 16 . . 35 6 . 63 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . 2 . 8 13 . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 24 | . . . . 2 . 8 13 . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . 130 . 104 . . . . . . Shots 7 | . . . . . . . 4 . 3 . . . . . . Rammed 5 | . . . . . . . . . 5 . . . . . . Targets Rammed 6 | . . . . . . 1 . . 5 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . Highest Temperature 237 | . 6 20 26 188 237 42 218 . . . . . . . . Average Temperature 28 | . 6 5 13 24 50 20 49 . . . . . . . . Received Heat Transfer 1562 | . 36 75 81 243 69 244 255 . 90 9 138 . 9 45 268 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . . . . . . Heat Transferred 1449 | . . . . . 155 475 245 . 500 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Peak Influence 377 | . 75 251 173 155 131 371 . . 220 . . . . 377 334 Initial 197 | . . 31 4 5 24 63 . . . . . . . 81 197 Average 132 | . 29 137 104 42 50 239 . . 56 . . . . 192 250 Maximum Alert Level 1 | . . 1 . . . 1 . . 1 . . . . 1 1 Low Security (%) 73 | 100 100 81 100 100 100 37 . . 95 . . . . 50 20 Level 1 26 | . . 18 . . . 62 . . 4 . . . . 49 79 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 3 . 5 . . 4 . . . . 2 . Investigation 3 | . 1 . . . . 1 . . 1 . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . 1 . Reinforcement 8 | . 1 2 . 3 . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 4 | . . 1 . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 162 | . 3 16 6 12 7 23 18 . 10 7 6 . 10 14 30 Peak Tracking Total 18 | . 2 5 3 3 5 6 5 . 5 5 5 . 8 9 18 Tactical Retreats 24 | . . 1 4 . 1 1 3 . 1 1 1 . 4 5 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 3 | . . . . 1 . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 1 | . . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 30 | . 1 3 . 2 . 4 . . 3 . . 9 . 4 4 Terminals 18 | . 1 3 . 2 . 3 . . 2 . . . . 3 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 115 | . 2 13 . 7 . 14 . . 9 . . 48 . 14 8 Successful 77 | . . 6 . 3 . 6 . . 4 . . 48 . 6 4 Failed 38 | . 2 7 . 4 . 8 . . 5 . . . . 8 4 Catastrophic 5 | . . . . . . 2 . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 57 | . 2 13 . 7 . 9 . . 6 . . . . 12 8 Terminals 58 | . 2 13 . 7 . 9 . . 7 . . . . 12 8 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 57 | . . 3 . 1 . . . . 3 . . 48 . . 2 Record 36 | . . . . . . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . Branch Access Points 4 | . . 1 . 1 . . . . 1 . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . 1 . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . 2 . Scan Component 3 | . . . . . . 2 . . . . . . . 1 . Repair 3 | . . . . . . 2 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . 3 . 2 . 2 . . 1 . . . . 4 2 Terminals 14 | . . 3 . 2 . 2 . . 1 . . . . 4 2 Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 13 | . . 3 . 2 . 2 . . 1 . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 19 | . 1 3 . 2 . 4 . . 2 . . . . 3 4 Full Trace Events 4 | . 1 . . 1 . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . Time 126 | . . . . . . 70 . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total Allies 1 | . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 1 Highest-Rated Group 10 | . . . . . . . . . . . . . . 10 10 Highest-Rated Ally 10 | . . . . . . . . . . . . . . 10 10 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . 10 . . . . 4 . Emergency Access 2 | . . . . . . . . . 2 . . . . . . Items 10 | . . . . . . . . . 6 . . . . 4 . Machines 1 | . . . . . . . . . 1 . . . . . . Patrols 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 6287 | 108 121 402 538 1052 186 1117 999 84 434 122 160 109 180 275 400 Spaces Moved 4783 | 61 50 173 302 560 75 441 423 36 237 238 304 217 462 674 530 Core 725 | 3 . . . . . . . . 20 238 294 133 . . 37 Treads 2180 | 58 50 173 302 560 75 441 422 36 63 . . . . . . Legs 26 | . . . . . . . . . 26 . . . . . . Wheels 129 | . . . . . . . 1 . 128 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1723 | . . . . . . . . . . . 10 84 462 674 493 Fastest Speed 18 | 50 160 160 160 160 165 163 110 240 50 50 50 29 29 18 30 Average Speed 107 | 154 160 160 160 163 165 177 203 240 154 50 50 43 37 34 60 Slowest Speed 350 | 160 160 160 160 165 165 245 250 240 240 50 55 350 39 122 80 Overloaded Moves 40 | . . . . . . . . . . . . . 7 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . . 4 . 3 21 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 33 | 4 11 26 82 38 2 15 55 4 10 48 62 62 71 30 15 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . 1 . . 1 . 3 1 . . Known Exits Taken 2 | . . 1 . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . 3 . . . 4 . . 1 3 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 172 | . . . 24 5 1 11 51 . 78 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Projectile 13 | . . . . 5 1 3 2 . . . . . . . 2 AOE 159 | . . . 24 . . 8 49 . 78 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total 5474 | 72 78 240 341 639 118 671 496 35 284 239 306 226 464 692 573 Wait 281 | . 9 17 22 21 30 149 . . . 1 . . . 19 13 Move 4682 | 60 49 172 301 559 74 440 422 35 236 237 297 216 456 636 492 Hop 37 | . . . . . . . . . . . 2 . 2 16 17 Pick Up 58 | 6 5 5 1 8 2 7 13 . 1 . 1 . . 5 4 Fast Attach 69 | 6 1 4 1 8 1 6 9 . 6 1 3 8 1 3 11 Attach 39 | . . . . 2 2 6 12 . 4 . 1 . 3 3 6 Detach 16 | . . . . 1 . 1 1 . 3 . 1 . 2 2 5 Swap 28 | . 1 3 1 1 1 10 6 . 1 . . 1 . 1 2 Drop 50 | . 5 7 2 12 . 4 1 . 7 . 1 1 . 4 6 Fire 200 | . 8 32 13 27 8 47 32 . 21 . . . . 3 9 Melee . | . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . 5 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: [*Res] / Tes x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 5) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 456 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Entered Mines 689 | -9/Mines | Learned Materials security intel 707 | -9/Mines | Discovered new exit (range 7) 796 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 838 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 894 | -9/Mines | Discovered new exit (range 4) 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1535 | -8/Materials | Identified exit to Storage 1861 | -8/Materials | Build established: Gunner 2215 | -8/Materials | Discovered new exit (range 5) 2222 | -8/Materials | Entered Factory 2222 | -7/Factory | Evolved 2 slots: Utility x2 2318 | -7/Factory | Discovered new exit (range 15) 2408 | -7/Factory | Entered another Factory area 2408 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -6/Factory | Destroyed 7 combat bots 2696 | -6/Factory | Build established: Tank 2724 | -6/Factory | Repaired Imp. Treads 2763 | -6/Factory | Repaired Imp. Grenade Launcher 3181 | -6/Factory | Lost 7 parts (1p1n3u2w) 3425 | -6/Factory | Garrison activated, responded to threat 3517 | -6/Factory | Discovered new exit (range 6) 3525 | -6/Factory | Entered Lower Caves 3527 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3842 | -6/Lower Caves | Learned Factory trap positions 3921 | -6/Lower Caves | Build established: Scavenger-Gunner 4083 | -6/Lower Caves | Lost 17 parts (2p6n4u5w) 4266 | -6/Lower Caves | Build established: Scavenger-Mutant 4417 | -6/Lower Caves | Discovered new exit (range 6) 4524 | -6/Lower Caves | Entered another Lower Caves area 4599 | -6/Lower Caves | Discovered new exit (range 4) 4608 | -6/Lower Caves | Entered Factory 4608 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4609 | -5/Factory | Loaded intel: 89 trap records 4773 | -5/Factory | Garrison activated, responded to threat 4848 | -5/Factory | Lost 3 parts (1p1n1w) 4904 | -5/Factory | Identified exit to Upper Caves 4904 | -5/Factory | Identified exit to Extension 5042 | -5/Factory | Entered Upper Caves 5044 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5057 | -5/Upper Caves | Lost 5 parts (3n1u1w) 5133 | -5/Upper Caves | Core integrity fell below 50% 5159 | -5/Upper Caves | Discovered new exit (range 10) 5164 | -5/Upper Caves | Entered another Upper Caves area 5307 | -5/Upper Caves | Discovered new exit (range 15) 5319 | -5/Upper Caves | Core integrity fell below 20% 5324 | -5/Upper Caves | Entered Zhirov 5324 | -5/Zhirov | Discovered new exit (range 3) 5333 | -5/Zhirov | Met Zhirov 5343 | -5/Zhirov | Learned location of Quarantine (-2) 5343 | -5/Zhirov | Learned location of Testing (-3) 5343 | -5/Zhirov | Learned location of Command (-1) 5354 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5361 | -5/Zhirov | Found Alien Artifact 5361 | -5/Zhirov | Identified Integrated Dissipator 5361 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5371 | -5/Zhirov | Found Alien Artifact 5371 | -5/Zhirov | Identified Transdimensional Reconstructor 5371 | -5/Zhirov | Warped through subspace 5433 | -5/Zhirov | Entered Proximity Caves 5446 | -4/Proximity Caves | Spotted B-86 Titan 5611 | -4/Proximity Caves | Discovered new exit (range 8) 5613 | -4/Proximity Caves | Entered Factory 5613 | -4/Factory | Evolved 2 slots: Utility x2 5681 | -4/Factory | Spotted B-86 Titan 5709 | -4/Factory | Spotted B-86 Titan 5775 | -4/Factory | Lost 3 parts (1n2u) 5876 | -4/Factory | Discovered new exit (range 16) 5888 | -4/Factory | Entered Research 5888 | -3/Research | Accompanied by 1 ally 5888 | -3/Research | Evolved 2 slots: Propulsion x2 5961 | -3/Research | Discovered new exit (range 9) 6114 | -3/Research | Lost 7 parts (1p3n2u1w) 6190 | -3/Research | Identified exit to Testing 6215 | -3/Research | Spotted B-86 Titan 6236 | -3/Research | Lost 4 parts (3n1u) 6276 | -3/Research | Core integrity fell below 50% 6285 | -3/Research | Core integrity fell below 20% 6288 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06275_ Penetrated by Slug. 06276_ Knocked back. 06278_ K-01 Serf destroyed. 06278_ S-43 Plague suffers critical hit (Burn). 06279_ Penetrated by Slug. 06279_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1K layout... Downloaded map data. 06281_ B-86 Titan activates siege mode. 06281_ Penetrated by Slug. 06282_ Terminal disabled. 06283_ Imp. Reaction Control System destroyed. 06284_ Penetrated by Slug. 06284_ Target Analyzer destroyed. 06285_ Slug penetrates Terminal. 06285_ Slug penetrates Wall. 06285_ Penetrated by Slug. 06287_ Slug penetrates Wall. 06287_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????# # ??????? | | ???????????????????????# # ??????? | | ????????????###?######## ###############??????? | | ???????????? #?# # #??????????? | | ???????????? #?# # #??????????? | | ???????????? ### + #??????????? | | ???????????? # !!! ""# #??????????? | | ???????????? # !! ""# #??????????? | | ????#??????? ### !! ""# #??????????? | | ??? #??????? #?# T# #??????????? | | ??? #??????? #?# ""# #??????????? | | ? #????#+##/### ""###########??????????? | | ? #????# "#????????????????????? | | ?????# #????????????????????? | | #/######## % ###########??????????? | | !%* # #??????????? | | #/###########/### ]]] # #??????????? | | ???????? # ]]] # #??????????? | | ] #?????? # ]] # #??????????? | | !! #????? # + #####??????? | | !! #????? # # ? ??????? | | !! #???? # w # "T" #### ??????? | | * #???? # hh # """ #??# ??????? | | ######??? ########% ##############???????? | | ????????? #??????# #????# ######? | | ????????#########??????# @ #??????????????# #? | | ???????????????????????#% #??????????????# #? | | ???????????????????????# #??????????????# #? | | ???????????????????????# % #??????????????# #? | | ?????????????#########?# #??????????????# !#? | | ?????????????# ?# #??????????????# =## | | ?????????????# # #??????????????# + | | ?????????????# # ##########+##### # | | ?????????????# "" /k !!! ## # | | ?????????????# S"" # !! ####### | | ??????????????? "" # w !!! # ## | | ?????????????# *?# k # ## | | ?????????????# = ?##k # ## | | ?????????????########???# !!]# ## | | ????????????????????????# !!]# = ## | | ????????????????????????# !]]# # | | ????????????????????????# # + | | ????????????????????????# # # | | ????????????????????????# # ## | | ????????????????????????# ######+################ | | ????????????????????????# ## ! #### | | ????????????????????????# ?# + | | ????????????????????????# ?# # | | ????????????????????????# ?# ! # | | ????????????????????????? ?# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 300 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 13 Target Analysis 7 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed NuclearPotentialThruster Manual? 0 Play Time 01:49:36 Cumulative 66.2 hours Start 2022.05.31 @ 19:16:23 End 2022.05.31 @ 21:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 27 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b35b5f5d-16e3-451b-bb5a-22f3a0aa4ff8