Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 17:53:52 Player: Derk Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (342) 1710 Value Destroyed (16096) 16096 Prototype IDs (78) 1560 Alien Tech Used (1) 200 Bonus (8928) 8928 TOTAL SCORE: 37994 Bonus ------- High Alert Combat Kills 2814 Follower Combat Kills 2407 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2564 Friendly Fire -1457 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Heavy Neutron Cannon Compact Linear Accelerator Enhanced Gamma Bomb Array > --- INVENTORY -------- Advanced Energy Well Centrium Medium Armor Plating Makeshift Ablative Armor Long-range Tractor Beam Advanced Trap Extractor Minesniffer Drone Bay Transdimensional Reconstructor Plasma Storm Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer [Rating: 146] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Enhanced Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Molecular Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . Utility 9 | . . . . . . . 5 . . . . 2 . . . . 1 . . . . . . 1 . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Parts Attached 409 | 8 26 . 35 13 2 2 49 9 2 3 4 25 8 5 9 20 39 11 9 30 15 7 62 10 6 Power 35 | 2 4 . 2 3 . . 4 . . . . 4 . . 1 . 3 1 1 1 1 . 8 . . Engine 14 | 2 4 . 2 3 . . 3 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . Reactor 16 | . . . . . . . 1 . . . . 1 . . 1 . 2 1 . 1 1 . 8 . . Propulsion 72 | 2 9 . 11 5 1 1 7 1 . . . 5 . . . 1 3 1 3 1 . . 16 4 1 Treads 34 | 2 4 . 7 3 1 . 4 1 . . . 3 . . . 1 3 1 2 1 . . . . 1 Leg 11 | . . . . . . . . . . . . 1 . . . . . . . . . . 10 . . Wheel 17 | . 5 . 4 2 . 1 3 . . . . 1 . . . . . . 1 . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 126 | 2 8 . 5 1 1 . 17 4 1 . 2 7 3 3 5 7 15 4 2 10 4 2 17 5 1 Device 64 | 1 5 . 3 1 1 . 8 2 1 . 2 3 2 2 2 4 8 2 1 5 . 1 8 1 1 Storage 16 | 1 2 . 1 . . . . . . . . 1 . . 1 1 2 . . . 1 . 4 2 . Processor 7 | . 1 . 1 . . . 2 1 . . . . . . . . . . . . . . 1 1 . Hackware 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Protection 36 | . . . . . . . 6 1 . . . 2 1 1 2 2 5 2 1 5 3 1 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 2 5 . 17 4 . 1 21 4 1 3 2 9 5 2 3 12 18 5 3 18 10 5 21 1 4 Energy Gun 68 | 1 1 . 8 2 . . 5 1 . . . 4 3 1 2 6 10 1 . 7 4 3 5 1 3 Energy Cannon 28 | . 3 . 2 . . 1 4 1 . 1 . . . . . 1 . 1 2 6 1 . 4 . 1 Ballistic Gun 21 | 1 1 . 1 . . . 7 2 . 1 1 1 . . . . 1 2 . 1 . . 2 . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 . . Launcher 20 | . . . 2 1 . . 3 . . . . . 2 . . 4 1 1 . 1 3 . 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Impact Weapon 5 | . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 3 . . . . . . . . . . 3 . . Piercing Weapon 18 | . . . . . . . . . 1 1 1 1 . 1 1 1 5 . 1 . 1 2 2 . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . . 1 4 . . . . 3 . . 4 . 7 2 . 7 . . 8 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . System Corruption 17 | . . . . . . . . . . . . . . . . . . 10 . . 7 . . . . Parts Lost 90 | . 3 . 3 1 . . 5 4 . . . 1 . . . 5 13 2 2 . 3 1 35 2 10 Power 14 | . 1 . 1 1 . . 1 . . . . . . . . . 2 1 . . 2 . 4 . 1 Propulsion 24 | . . . 2 . . . . 1 . . . . . . . 1 2 . . . . . 11 1 6 Utility 33 | . 1 . . . . . 3 2 . . . 1 . . . 3 5 . 1 . 1 . 14 . 2 Weapon 19 | . 1 . . . . . 1 1 . . . . . . . 1 4 1 1 . . 1 6 1 1 Highest Loss Streak 14 | . 2 . 2 1 . . 2 2 . . . 1 . . . 4 4 2 1 . 1 1 14 2 10 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 98 100 100 96 93 93 90 93 93 88 87 73 82 79 70 75 80 80 65 65 72 52 Engine 3 | . 14 14 10 10 11 11 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 5 5 2 . 4 . 3 4 . . . . . Reactor 3 | . . . . . . . 3 6 6 6 6 4 . . 2 5 5 2 5 5 8 4 6 4 3 Treads 11 | . 16 . 21 22 22 22 13 13 13 13 13 10 11 11 11 5 6 5 5 5 5 4 . . . Wheel 10 | . 11 28 22 21 22 22 12 13 13 13 13 10 5 5 5 5 5 5 4 5 5 4 . . . Device 14 | . 13 14 10 11 11 11 14 13 13 13 14 17 21 22 19 17 14 13 10 18 15 15 10 5 5 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 9 9 10 6 5 5 4 6 7 6 Processor 7 | . . . . . . . 7 13 13 13 13 11 11 11 11 11 10 10 10 9 5 4 7 11 9 Protection 5 | . . . . . . . 10 6 6 6 4 5 6 5 8 6 6 6 12 11 19 12 5 4 2 Energy Gun 8 | . 4 . 12 21 22 12 9 6 . . . 10 15 16 . 15 13 10 5 5 4 4 1 5 3 Energy Cannon 3 | . 9 14 4 . . 9 2 4 6 5 3 . . . . . . . 7 7 5 3 . . 1 Ballistic Gun 3 | . 14 14 3 . . . 3 7 6 5 10 2 . . . . . 4 . . . . . . . Peak Build Rating 146 | 8 10 11 23 24 25 28 73 69 72 72 74 95 96 96 99 106 133 129 131 145 146 128 139 133 141 Average Rating 74 | 5 8 10 19 23 24 27 56 67 71 70 72 89 95 95 81 104 117 117 126 129 139 125 107 109 96 On Entrance 75 | . 8 10 11 23 24 25 28 67 69 72 72 74 95 96 96 99 106 111 119 131 145 128 124 125 109 Naked Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Heaviest Build 138 | 13 90 90 90 54 54 60 86 80 79 80 81 86 94 91 82 91 130 99 117 138 125 120 114 98 66 Greatest Support 140 | 40 40 20 60 24 24 24 28 16 16 16 16 57 20 20 20 20 54 20 140 70 20 20 128 82 66 Greatest Overweight (x) 34 | 2 8 4 4 4 2 2 5 4 4 4 5 5 4 4 4 4 6 4 5 6 6 5 34 1 1 Average Overweight (x) 3 | . 1 4 1 2 2 2 3 4 4 4 4 4 4 4 3 3 5 3 4 5 5 5 2 . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Capacity 19 | 7 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 16 12 Most Carried 25 | 8 21 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 15 Average Carried 18 | 5 10 23 19 20 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 17 9 8 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 5 Final Carried 25 | 8 21 25 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 18 5 13 . Class Distribution -------------------- 22% | Scavenger-Mutant 20% | Mutant 13% | Scavenger-Tank 12% | Commander-Mutant 10% | Scavenger-Scrapper 7% | Scavenger-Gunner 4% | Commander-Scrapper 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Commander-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Commander-Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 7320 | 290 342 10 432 387 20 20 880 464 35 40 80 286 246 95 97 339 762 271 112 404 356 82 1200 . 70 Remotely 186 | . . . . . . . . . . . . . . . . . . . . . . . 186 . . Salvage Created 17302 | 113 552 . 1084 897 137 . 1714 461 249 . 126 1237 496 261 206 1306 2848 512 465 1567 940 532 1528 . 71 Parts 715 | 10 27 . 69 56 6 . 58 26 4 . 2 45 23 11 2 44 72 11 22 60 49 29 85 . 4 Haulers Intercepted 9 | . 2 . 2 . . . 2 . . . . 1 . . . . 2 . . . . . . . . Recyclers Shooed 9 | 1 . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 200 | . . . . . . . . 47 1 . 9 . 27 28 2 41 . 8 19 . 18 . . . . Prevented 22 | . . . . . . . . 2 . . . . . . . 1 . 3 . . 16 . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 270 | . 10 . 25 20 1 . 24 8 . . . 12 12 2 . 22 40 4 7 18 18 12 33 . 2 Melee 6 | . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . Guns 105 | . 5 . 14 15 1 . 11 4 . . . 10 2 2 . 9 17 3 1 1 3 4 1 . 2 Cannons 49 | . 5 . 3 . . . 4 4 . . . . . . . . 2 . 4 2 3 5 17 . . AOE 62 | . . . 6 3 . . 5 . . . . . 10 . . 7 8 . . 5 9 3 6 . . Classes Destroyed 29 | 2 4 . 4 1 . . 5 1 . . . . 2 1 . 2 2 . . 2 . . 3 . . Worker 10 | . . . 1 . . . . . . . . 3 . . . . 3 . . . . 1 2 . . Builder 10 | . . . . 1 . . 2 . . . . 1 . . . . 2 . . . . 4 . . . Tunneler 6 | 2 . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . Hauler 9 | . 2 . 2 . . . 2 . . . . 1 . . . . 2 . . . . . . . . Recycler 8 | 1 . . . 1 1 . 2 . . . . 2 . . . . 1 . . . . . . . . Minesweeper 5 | . . . . . . . . . . . . . 1 1 . . . 2 1 . . . . . . Mechanic 4 | . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Watcher 14 | . 1 . 3 2 . . 1 . . . . 3 . . . . 2 . . . . 2 . . . Swarmer 46 | . . . 7 3 . . 2 2 . . . 2 8 . . 4 1 . . . 7 . 8 . 2 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 94 | . 10 . 11 10 . . 9 . . . . 3 3 1 . 4 10 4 2 11 6 4 6 . . Brawler 6 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . Duelist 9 | . . . 1 . . . . . . . . . . . . 3 2 . . 2 1 . . . . Protector 6 | . . . . . . . 1 . . . . . . . . . 3 . . 1 . . 1 . . Sentry 35 | . . . 6 7 1 . 4 1 . . . 2 1 1 . 2 4 . 1 . 2 2 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 11 | . . . . . . . 1 2 . . . . . . . . 5 . . . . . 3 . . Hunter 17 | . . . . . . . 1 1 . . . 1 . . . 1 6 . 1 . . 2 4 . . Programmer 33 | . . . . . . . 6 1 . . . 4 . . . 2 6 . 2 . . 4 8 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . 1 . . . . . . . 1 1 . 1 . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scrapoid 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 18 | 3 4 . 4 8 2 . 7 4 . . . 4 6 1 . 6 18 3 3 16 5 15 13 . 2 Combat Bots Only 15 | . 3 . 4 5 1 . 4 4 . . . 2 6 1 . 5 15 3 3 15 5 10 12 . 2 Max Kills in Single Turn 7 | 1 1 . 3 1 1 . 3 2 . . . 3 4 1 . 3 4 1 1 7 2 3 4 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 2 1 . . 2 . . . . . 4 . . 3 3 . . 2 2 1 2 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 2013 | . 94 2 103 69 2 . 200 65 . . 19 59 16 7 . 125 408 37 45 17 55 80 385 9 216 Missed 674 | . 32 2 33 20 . . 78 14 . . 10 18 6 4 . 35 166 20 8 7 18 20 109 3 71 Damage Taken 26117 | . 890 . 985 665 32 . 1756 714 . . 169 855 197 57 . 2361 4056 469 860 278 1004 1345 6038 169 3217 Core 3693 | . 141 . 69 101 14 . 178 54 . . 18 95 19 . . 121 277 39 24 . 22 98 778 30 1615 Absorbed by Shields 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 . . Reduced by Siege Mode 370 | . . . . . . . . . . . . . . . . . 25 . 12 . 6 . . . 327 Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . Regen/Repaired (Parts) 804 | . 38 . . 96 . . 11 10 37 . . 193 . . . 45 99 . 13 262 . . . . . Core Remaining (%) 67 | 100 . 43 . . . 54 . . . . 70 . . . . 76 . . . . 68 . 32 97 . Volleys Fired 722 | 10 69 . 67 50 5 . 82 21 . . 5 43 18 15 . 41 110 27 16 8 32 25 62 4 12 Largest 3 | 2 2 . 2 2 2 . 3 3 . . 3 3 3 3 . 3 3 3 3 3 3 3 3 1 2 Hottest 288 | 60 80 . 122 122 122 . 270 270 . . 156 72 148 148 . 148 280 280 288 225 225 225 175 80 130 Shots Fired 1588 | 20 131 . 128 95 10 . 213 61 . . 11 99 39 33 . 109 279 66 40 15 54 70 95 4 16 Gun 1237 | 20 86 . 103 90 10 . 171 45 . . 10 99 31 33 . 103 269 66 8 4 11 35 30 4 9 Cannon 299 | . 45 . 22 . . . 37 16 . . 1 . . . . . 5 . 32 7 37 35 55 . 7 Launcher 47 | . . . 3 5 . . 5 . . . . . 8 . . 6 5 . . 4 6 . 5 . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kinetic 299 | 10 69 . 16 . . . 46 24 . . 10 2 . . . . 13 21 . 4 18 25 41 . . Thermal 1157 | 10 62 . 98 90 10 . 162 37 . . 1 97 31 33 . 103 261 45 40 3 19 10 25 4 16 Explosive 37 | . . . 3 5 . . 5 . . . . . 8 . . 6 5 . . . . . 5 . . Electromagnetic 26 | . . . 11 . . . . . . . . . . . . . . . . 4 6 . 5 . . Entropic 69 | . . . . . . . . . . . . . . . . . . . . 4 11 35 19 . . Robot Hit Streak 29 | 5 10 . 12 21 29 . 10 10 . . 9 11 6 6 . 20 16 10 16 9 7 8 13 . 5 Robot Miss Streak 8 | 1 3 . 3 3 1 . 4 8 . . 1 2 3 2 . 4 3 5 2 1 6 3 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 17 | . . . 1 2 . . . 1 . . . 1 . . . 3 7 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . 1 . . . 1 1 1 . . . . . . 1 Shots Hit Robots 1105 | 15 86 . 95 66 8 . 131 36 5 . 15 71 20 20 4 79 204 41 31 9 21 50 89 . 9 Core Hits 623 | 5 31 . 38 24 2 . 64 17 2 . 4 36 22 12 3 43 96 16 9 63 34 33 66 . 3 Critical Kills 13 | 1 . . . . . . 2 . . . . . . . . . 2 3 1 . . . 4 . . Critical Parts Destroyed 20 | . . . 2 . . . 4 . . . . . . . . . 2 1 . 1 2 5 3 . . Critical Strikes 118 | 1 . . 9 9 1 . 17 1 . . . 6 3 1 2 9 26 7 1 1 2 7 15 . . Burn 68 | . . . 7 9 1 . 11 1 . . . 5 3 1 . 8 20 2 . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Destroy 19 | 1 . . . . . . 5 . . . . . . . . . 4 5 . . . . 4 . . Blast 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Smash 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Impale 7 | . . . . . . . . . . . . . . . 2 1 1 . . . . . 3 . . Detonate 10 | . . . . . . . . . . . . . . . . . . . . 1 2 5 2 . . Melee Attacks 160 | . . . 13 1 . . 9 . 7 1 7 21 . 1 4 14 24 . 1 . 1 6 50 . . Impact 23 | . . . 13 1 . . 9 . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . 17 . . . . . . . . . . 30 . . Piercing 90 | . . . . . . . . . 7 1 7 4 . 1 4 14 24 . 1 . 1 6 20 . . Sneak Attacks 8 | . . . . . . . . . . . . 4 . 1 . . 2 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43712 | 149 1063 . 2117 1744 166 . 4280 968 279 . 530 2381 1567 721 303 3694 7591 947 1010 3194 1833 3443 5434 . 298 Guns 20648 | 149 448 . 1353 1394 166 . 2178 472 . . 171 1860 572 651 . 2225 5102 947 222 163 296 1460 639 . 180 Cannons 6747 | . 613 . 252 . . . 1168 496 . . 65 . . . . . 194 . 788 123 372 1065 1493 . 118 Explosions 12918 | . . . 364 350 . . 934 . . . . 104 995 . . 1177 2181 . . 2908 1165 918 1822 . . Melee 3196 | . . . 148 . . . . . 279 . 294 417 . 70 303 292 112 . . . . . 1281 . . Ramming 12 | . 2 . . . . . . . . . . . . . . . 2 . . . . . 8 . . Kinetic 3707 | 73 293 . 184 . . . 561 186 . . 171 38 . . . . 241 65 . 39 205 763 888 . . Thermal 23763 | 76 768 . 1335 1394 166 . 2785 782 . . 65 1822 572 651 . 2225 5055 882 1010 941 685 1220 1031 . 298 Explosive 6920 | . . . 317 350 . . 934 . . . . . 995 . . 1177 2181 . . . . . 966 . . Electromagnetic 3540 | . . . 133 . . . . . . . . 104 . . . . . . . 2051 647 . 605 . . Impact 148 | . . . 148 . . . . . . . . . . . . . . . . . . . . . . Slashing 1541 | . . . . . . . . . . . . 318 . . . . . . . . . . 1223 . . Piercing 1698 | . . . . . . . . . 279 . 294 99 . 70 303 292 112 . . . . . 249 . . Entropic 2383 | . . . . . . . . . . . . . . . . . . . . 163 296 1460 464 . . Highest Corruption 42 | . . . . . . . 2 2 2 2 . 6 6 6 6 8 10 20 21 21 8 3 42 1 . Average Corruption 7 | . . . . . . . 1 2 2 2 . 3 6 6 6 7 4 14 20 21 7 2 21 1 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 307 | . . . . . . . 13 13 5 1 . 31 23 20 3 30 29 27 26 2 9 1 73 1 . Message Errors 66 | . . . . . . . 5 4 . . . 8 1 3 . 7 7 6 4 . 1 . 20 . . Matter Fused 70 | . . . . . . . 3 4 2 1 . 5 6 6 2 8 6 6 5 . . 1 15 . . Heat Flow Errors 33 | . . . . . . . 1 1 2 . . 3 4 3 . 6 . 3 5 . 1 . 4 . . Energy Discharges 44 | . . . . . . . 1 1 . . . 8 3 3 . 3 4 2 3 . 2 . 13 1 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Parts Fused 4 | . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . Data Loss (minor) 42 | . . . . . . . 1 2 1 . . 4 6 2 1 1 6 5 4 1 2 . 6 . . Data Loss (major) 14 | . . . . . . . . . . . . . 1 1 . 1 2 1 1 1 2 . 4 . . Misfires 9 | . . . . . . . 1 . . . . 3 1 . . . . 1 1 . . . 2 . . Alerts 9 | . . . . . . . . 1 . . . . 1 . . . . 1 2 . 1 . 3 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 12 | . . . . . . . . . . . . . . 1 . 1 4 2 1 . . . 3 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1066 | . . . 35 18 . . 33 18 108 . 35 23 2 . 56 60 114 . 67 111 14 48 305 . 19 Projectiles 252 | . . . . . . . 6 18 . . . . . . . . . . 67 . 10 48 84 . 19 Explosions 297 | . . . 8 18 . . 27 . . . . 1 2 . . 60 32 . . 111 4 . 34 . . Melee 517 | . . . 27 . . . . . 108 . 35 22 . . 56 . 82 . . . . . 187 . . Knockbacks 17 | . . . . . . . . . . . . . . . . . . . . . 1 9 7 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . 1 9 7 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . 26 . . . . . . . . 21 . . . 64 . . . 27 151 111 47 . . Shots 18 | . . . 1 . . . . . . . . 1 . . . 2 . . . 2 7 2 3 . . Rammed 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Targets Rammed 5 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | 40 314 . 198 29 5 . 438 210 140 . . 129 149 167 . 337 74 223 144 21 136 19 205 10 40 Average Temperature 58 | 22 75 . 40 8 3 . 99 43 58 . . 62 47 52 . 38 27 64 63 18 34 12 47 10 10 Received Heat Transfer 4012 | . 546 . 408 303 9 . 334 12 . . 18 126 63 30 . 602 545 87 121 51 63 139 231 27 297 Effects 4 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . . 1 Total Turns 81 | . . . . . . . . . . . . . . . . . 19 . 30 . 9 13 . . 10 Longest Duration 21 | . . . . . . . . . . . . . . . . . 19 . 21 . 9 13 . . 10 Robots Corrupted 17 | . . . 1 . . . . . . . . . . . . . . . . 11 2 . 3 . . Combat Hostiles 16 | . . . 1 . . . . . . . . . . . . . . . . 10 2 . 3 . . Parts Fried 28 | . . . 1 . . . . . . . . . . . . . . . . 14 5 . 8 . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 30 | . . . 1 2 . . 4 . . . . 2 1 . . 5 12 1 1 . . . 1 . . Combat Hostiles 28 | . . . 1 2 . . 4 . . . . 1 . . . 5 12 1 1 . . . 1 . . Parts Melted 146 | . 2 . 6 9 . . 20 3 . . . 14 2 3 . 12 60 8 4 1 . 1 1 . . Heat Transferred 41482 | 175 1645 . 2973 2841 370 . 5167 1387 . . 75 4024 1237 1124 . 4200 11060 1592 809 650 300 650 870 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . . . . . . . . . . . . . . . 4 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1344 | 15 143 9 431 787 336 . 693 . . . . 324 . . . . 863 . . . . 957 1344 750 464 Initial 708 | . 9 9 . 146 248 . . . . . . . . . . . 161 . . . . 571 537 708 437 Average 374 | 5 35 8 210 533 253 . 263 . . . . 102 . . . . 450 . . . . 687 1105 718 433 Maximum Alert Level 4 | . . . 2 3 1 . 2 . . . . 1 . . . . 3 . . . . 3 4 3 2 Low Security (%) 44 | 100 100 100 39 11 17 . 52 . . . . 78 . . . . 27 . . . . . . . . Level 1 18 | . . . 56 13 82 . 10 . . . . 21 . . . . 24 . . . . . . . 6 Level 2 15 | . . . 3 47 . . 36 . . . . . . . . . 16 . . . . 67 1 . 93 Level 3 10 | . . . . 27 . . . . . . . . . . . . 31 . . . . 32 22 100 . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . 75 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . . . 1 3 . . 15 . . . . 5 . . . 1 14 . . . . 2 9 . . Investigation 12 | . . . . 1 . . 5 . . . . 2 . . . . 4 . . . . . . . . Extermination 12 | . . . . . . . 3 . . . . 2 . . . . 3 . . . . 1 3 . . Reinforcement 16 | . . . 1 . . . 6 . . . . . . . . . 5 . . . . 1 3 . . Assault 8 | . . . . 2 . . 1 . . . . . . . . 1 2 . . . . . 2 . . Garrison 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 23 | . 1 . 1 4 . . 1 . . . . . . . . 1 1 . . . . 3 9 . 2 Communications Jammed 27 | . . . . . . . . . . . . 1 . . . . 26 . . . . . . . . Distress Signals 25 | . . . . . . . . . . . . 1 . . . . 24 . . . . . . . . Times Spotted 448 | . 17 2 33 27 1 . 46 12 . . 5 23 11 15 . 30 62 4 7 35 23 19 56 2 18 Peak Tracking Total 18 | . 4 2 4 5 1 . 5 5 . . 4 5 5 4 . 8 13 3 3 18 4 8 11 6 15 Tactical Retreats 23 | . . . 2 . . . 4 . . . . . 1 . . . 2 . . . 1 1 11 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 9 | . 1 . . . . . 2 . . . . 1 . . . . 1 2 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . 35 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . 2 . . . . . . . . . . . . 2 . . 2 . . Traps Extracted 11 | . . . 3 . . . . . . . . . . . . . . 5 . 3 . . . . . Installed 55 | . . . . . . . 4 2 1 . . . 10 5 . . . 15 8 4 . . 6 . . Triggered 21 | . . . . . . . 5 1 . . . . . . . . . 2 . 10 . . 3 . . Most Traps Carried 7 | . . 4 6 6 6 6 6 2 2 1 1 1 . . . . . 5 7 7 6 6 6 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 24 | . . . 1 3 . . 7 1 . . . 2 . . . 1 2 . . . . . 7 . . Max in Single Turn 4 | . . . 1 2 . . 4 1 . . . 2 . . . 1 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 96 | . 6 . 10 10 9 2 10 . 1 . . 17 1 1 4 . 7 . . 9 . 2 4 1 2 Terminals 44 | . 5 . 7 9 4 . 4 . . . . 8 . . . . 4 . . . . . 1 1 1 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . Repair Stations 8 | . 1 . 1 1 . . 1 . . . . 3 . . . . . . . . . . 1 . . Recycling Units 12 | . . . . . 5 . 2 . . . . 2 . . . . 3 . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . 1 . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Total Hacks 274 | . 17 . 34 23 29 11 28 . 1 . . 56 4 1 17 . 16 . . 19 . 2 12 2 2 Successful 175 | . 12 . 19 18 15 11 18 . 1 . . 28 4 1 17 . 6 . . 19 . . 5 1 . Failed 99 | . 5 . 15 5 14 . 10 . . . . 28 . . . . 10 . . . . 2 7 1 2 Catastrophic 12 | . 1 . 1 . 2 . 3 . . . . 1 . . . . 1 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 11 . 19 17 19 . 6 1 . . . 28 . . . . 12 . . . . 1 4 2 . Terminals 145 | . 15 . 24 21 24 . 6 . . . . 37 . . . . 10 . . . . . 5 2 1 Fabricators 13 | . . . . . . . 2 . . . . 6 . . . . . . . . . 1 4 . . Repair Stations 15 | . 2 . 2 2 . . 1 . . . . 6 . . . . . . . . . . 2 . . Recycling Units 17 | . . . . . 5 . 4 . . . . 2 . . . . 6 . . . . . . . . Scanalyzers 27 | . . . 8 . . . 15 . . . . 3 . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 Terminal Hacks 82 | . 3 . 7 6 3 11 1 . 1 . . 5 4 1 17 . 2 . . 19 . . 2 . . Record 27 | . . . . . . 11 . . . . . . 4 . 5 . . . . 7 . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 7 | . . . 2 1 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 20 | . 2 . 1 1 1 . . . . . . . . . 4 . . . . 11 . . . . . Open Door 5 | . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Security Status 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Network Status 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Repair Station Hacks 9 | . 2 . 1 2 . . . . . . . 4 . . . . . . . . . . . . . Scan Component 5 | . 1 . 1 1 . . . . . . . 2 . . . . . . . . . . . . . Repair 4 | . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . . . 14 . . . . 2 . . . . . . . . . . . . . Insert Component 11 | . . . 2 . . . 7 . . . . 2 . . . . . . . . . . . . . Analyze 9 | . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 60 | . 7 . 7 10 12 . 3 . . . . 14 . . . . 4 . . . . . 2 1 . Terminals 47 | . 7 . 7 10 7 . 1 . . . . 11 . . . . 2 . . . . . 1 1 . Track 5 | . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . Botnet 16 | . 1 . 1 3 3 . 1 . . . . 4 . . . . 1 . . . . . 1 1 . Operators 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . Skim 23 | . 4 . 5 6 4 . . . . . . 4 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 7 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 10 6 4 . 9 . . . . 12 . . . . 5 . . . . 2 4 1 2 Full Trace Events 7 | . . . . 1 3 . 1 . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . 6 . . 16 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . Time 163 | . 26 . . 32 . . . . . . . 105 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 5 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 2 1 . . 5 . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 50 | . . . . 10 . . 10 . . 2 . 10 . . . 2 11 . . 5 . . . . . Largest Group 10 | . . . . 10 10 6 6 . . 2 2 6 6 6 4 3 5 . . 5 2 . . . . Highest-Rated Group 285 | . . . . 88 88 56 146 . . 56 56 285 285 282 188 141 238 . . 250 98 . . . . Highest-Rated Ally 56 | . . . . 16 16 16 31 . . 31 31 50 50 47 47 47 50 . . 56 49 . . . . Total Orders 33 | . . . . . . . 4 . . . 5 . 11 5 2 . 2 . . . 2 2 . . . STAY 6 | . . . . . . . 2 . . . . . 1 . 1 . 1 . . . 1 . . . . FOLLOW 7 | . . . . . . . 2 . . . 1 . 1 . 1 . 1 . . . 1 . . . . EXPLORE 12 | . . . . . . . . . . . 3 . 5 3 . . . . . . . 1 . . . RETURN 8 | . . . . . . . . . . . 1 . 4 2 . . . . . . . 1 . . . Ally Attacks 552 | . . . . 17 . . 135 . . . 15 63 38 56 . 43 113 . . 59 13 . . . . Total Damage 11369 | . . . . 146 . . 1938 . . . 301 1481 659 1232 . 979 2114 . . 2141 378 . . . . Kills 75 | . . . . 3 . . 15 . . . 5 11 5 13 . 6 7 . . 9 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 7 | . . . 2 1 . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 2 2 1 . 3 2 . 1 . 2 2 . . . . . . Drone Launches 10 | . . . . . . . . . . . 3 . 4 2 . . . . . . . 1 . . . Drone Recoveries 6 | . . . . . . . . . . . 1 . 3 1 . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 22397 | 124 1282 437 1648 840 437 1351 2313 853 557 791 721 1730 833 478 192 937 1320 659 571 1262 587 381 1704 225 164 Spaces Moved 14828 | 53 643 306 1043 326 347 1113 1475 668 483 704 570 1143 650 379 155 654 670 510 373 854 374 204 683 223 225 Core 88 | 12 . . . . . . . . . . . . . . . . . . . . . . 5 . 71 Treads 554 | 41 335 . 14 . . . 5 . . . . 41 . . . . 5 . 31 58 . . 24 . . Legs 371 | . . . . . . . . . . . . . . . . . . . . . . . 371 . . Wheels 13286 | . 308 306 1029 326 347 1113 1470 668 483 704 570 1102 650 379 155 654 665 510 342 796 374 204 131 . . Hover 529 | . . . . . . . . . . . . . . . . . . . . . . . 152 223 154 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 140 140 101 105 120 120 110 110 110 110 110 110 110 110 100 100 110 100 100 110 110 120 40 24 30 Average Speed 120 | 147 151 140 120 120 120 120 123 110 110 110 112 123 110 110 100 109 127 105 121 131 125 120 184 49 40 Slowest Speed 1750 | 160 200 140 160 150 120 120 320 110 110 110 120 245 110 110 110 110 250 110 240 240 130 120 1750 108 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 82 55 81 60 78 89 31 85 62 81 82 31 98 83 61 78 27 55 54 92 54 8 79 5 7 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 14 | . . 2 1 1 5 . . . . 1 . . . 1 3 . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . . 1 . . . . . . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . . Scrap Searched 30 | . . . . . . 5 . 2 2 4 2 . 6 3 . 1 . 2 2 . 1 . . . . Spaces Dug 206 | . . . 14 1 . . 27 . 2 . 2 14 41 . . 25 40 . . . 25 2 7 4 2 Terrain Destroyed 913 | . . . 28 47 . . 114 . 2 . 2 14 116 9 . 92 89 8 8 31 109 118 118 4 4 Melee 48 | . . . 4 1 . . 4 . 2 . 2 14 . . . . 14 . . . . 2 5 . . Projectile 224 | . . . . . . . 4 . . . . . 6 9 . 32 22 8 8 7 46 52 22 4 4 AOE 641 | . . . 24 46 . . 106 . . . . . 110 . . 60 53 . . 24 63 64 91 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 17774 | 77 834 317 1295 681 358 1133 1775 743 503 720 626 1359 738 421 184 768 932 588 453 984 437 273 958 334 283 Wait 1020 | . 60 . 38 280 3 2 97 26 3 5 31 74 49 5 . 17 48 21 41 14 12 32 43 85 34 Move 14804 | 52 642 305 1042 325 346 1112 1474 667 482 703 569 1142 649 378 154 653 670 509 372 853 373 203 682 222 225 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 7 20 8 29 3 . 7 24 11 3 3 4 22 2 5 3 4 11 3 2 11 . . 19 4 2 Fast Attach 139 | 7 3 . 5 2 . . 10 . 1 2 1 7 . 1 8 5 14 2 3 18 5 . 38 6 1 Attach 82 | . 4 . 6 . . . 13 5 . 1 . 6 1 1 1 3 10 2 3 3 . 2 15 1 5 Detach 21 | . 1 . 1 . . . 2 . 1 . . . . . 1 . 3 1 . . . . 4 4 3 Swap 189 | 1 19 . 24 11 2 2 26 4 1 . 3 12 7 3 1 12 15 7 3 9 10 5 9 3 . Drop 257 | . 14 4 34 9 2 8 34 6 4 5 5 32 2 7 12 4 13 1 4 30 4 . 17 5 1 Fire 722 | 10 69 . 67 50 5 . 82 21 . . 5 43 18 15 . 41 110 27 16 8 32 25 62 4 12 Melee 160 | . . . 13 1 . . 9 . 7 1 7 21 . 1 4 14 24 . 1 . 1 6 50 . . Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Rewire 70 | . . . . . . 2 . . . . 1 . . . . 15 14 . . 34 . . 4 . . Trap 90 | . . . 35 . . . 4 2 1 . . . 10 5 . . . 15 8 4 . . 6 . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 823 | -10/Materials | Discovered new exit (range 11) 854 | -10/Materials | Discovered new exit (range 12) 917 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Discovered exit to Materials (range 16) 1287 | -10/Materials | Core integrity fell below 50% 1367 | -10/Materials | Repaired Wheel 1407 | -10/Materials | Entered Mines 1408 | -10/Mines | Learned location of Storage (-9) 1484 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1487 | -10/Mines | Found Prototype Device 1566 | -10/Mines | Found a hidden stash of uninstalled traps 1618 | -10/Mines | Discovered exit to Materials (range 12) 1697 | -10/Mines | Discovered exit to Materials (range 8) 1844 | -10/Mines | Entered Materials 1844 | -9/Materials | Evolved 2 slots: Propulsion x2 2108 | -9/Materials | Discovered new exit (range 4) 2123 | -9/Materials | Identified Exp. Sensor Array 2426 | -9/Materials | Discovered new exit (range 10) 2553 | -9/Materials | Discovered new exit (range 5) 2951 | -9/Materials | Discovered new exit (range 9) 3062 | -9/Materials | Discovered new exit (range 14) 3191 | -9/Materials | Identified exit to Materials 3253 | -9/Materials | Identified exit to Mines 3368 | -9/Materials | Identified exit to Storage 3413 | -9/Materials | Learned Recycling recycling unit intel 3421 | -9/Materials | Learned location of 1 exit from Recycling 3429 | -9/Materials | Learned location of Recycling (-9) 3448 | -9/Materials | Learned Storage trap positions 3477 | -9/Materials | Learned Storage terminal intel 3492 | -9/Materials | Entered Storage 3494 | -9/Storage | Loaded intel: 13 trap records 3495 | -9/Storage | Loaded intel: 14 terminal locations 3542 | -9/Storage | Repaired Arm. Wheel 3768 | -9/Storage | Identified exit to Recycling 3892 | -9/Storage | First assault squad dispatched 4033 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4075 | -9/Storage | Used back door to open Recycling access 4219 | -9/Storage | Learned 2 Materials zone layouts 4320 | -9/Storage | Build established: Commander-Mutant 4332 | -9/Storage | Entered Recycling 4332 | -9/Recycling | Accompanied by 10 allies 4333 | -9/Recycling | Identified exit to Factory 4334 | -9/Recycling | Loaded intel: 5 recycling unit locations 4739 | -9/Recycling | Scanned before Scraplab entrance 4757 | -9/Recycling | Entered Scraplab 4766 | -9/Recycling | Discovered new exit (range 2) 4769 | -9/Recycling | Entered Scraptown 4769 | -9/Scraptown | Accompanied by 6 allies 4996 | -9/Scraptown | Discovered new exit (range 11) 5103 | -9/Scraptown | Visited UFD Registry 5103 | -9/Scraptown | Registered with UFD as "Hellspreader" 5119 | -9/Scraptown | Visited CPS Storage 5133 | -9/Scraptown | Visited SPCMW 5152 | -9/Scraptown | Visited Shadow of the Wyrm 5172 | -9/Scraptown | Visited Scrapoid Research Area 5255 | -9/Scraptown | Visited Spacefarers 5386 | -9/Scraptown | Visited The Evicted 5405 | -9/Scraptown | Visited Awakened 5600 | -9/Scraptown | Visited Abandonware Association 5612 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5640 | -9/Scraptown | Visited Chapter 10 5664 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5675 | -9/Scraptown | Found DCF Scrap (27 items) 5699 | -9/Scraptown | Visited Derelict Rescue Squad 5707 | -9/Scraptown | Found DRS Beacon 5725 | -9/Scraptown | Visited Infowarlord's Domain 5782 | -9/Scraptown | Visited Supply Room 5892 | -9/Scraptown | Visited Science Guys 5925 | -9/Scraptown | Visited Junk Repository 5959 | -9/Scraptown | Visited Curators Association 6109 | -9/Scraptown | Discovered new exit (range 5) 6120 | -9/Scraptown | Entered Factory 6120 | -6/Factory | Accompanied by 6 allies 6120 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 6407 | -6/Factory | P-60 Hacker assimilated allied Trooper 2a 6704 | -6/Factory | Discovered new exit (range 15) 6777 | -6/Factory | Build established: Mutant 6942 | -6/Factory | Lost 3 allies 7190 | -6/Factory | Scrapoid reinforcements arrived 7408 | -6/Factory | Cargo convoy interrupted 7471 | -6/Factory | Build established: Commander-Tank 7513 | -6/Factory | Found Scrap Suit 7539 | -6/Factory | Lost 3 allies 7600 | -6/Factory | Found Scrap Suit 7704 | -6/Factory | Scrapoids reinforcements arrived? 7755 | -6/Factory | Found Scrap Suit 7776 | -6/Factory | Lost 3 allies 8220 | -6/Factory | First assault squad dispatched 8432 | -6/Factory | Identified exit to Lower Caves 8433 | -6/Factory | Entered Lower Caves 8434 | -6/Lower Caves | Activated DRS Beacon 8435 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8560 | -6/Lower Caves | Encountered a Warlord checkpoint 8641 | -6/Lower Caves | Spotted B-75 Beast 8654 | -6/Lower Caves | Destroyed B-75 Beast 8708 | -6/Lower Caves | Build established: Scavenger-Scrapper 9081 | -6/Lower Caves | Discovered new exit (range 9) 9164 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9236 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9241 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9286 | -6/Lower Caves | Entered another Lower Caves area 9299 | -6/Lower Caves | Discovered new exit (range 6) 9597 | -6/Lower Caves | Build established: Scavenger-Mutant 9604 | -6/Lower Caves | Learned location of 1 exit from Factory 9616 | -6/Lower Caves | Learned 4 Factory zone layouts 9636 | -6/Lower Caves | Encountered a Warlord checkpoint 9793 | -6/Lower Caves | Discovered new exit (range 20) 9843 | -6/Lower Caves | Entered Zion 9870 | -6/Zion | Gained Derelict followers 9910 | -6/Zion | Discovered new exit (range 10) 9931 | -6/Zion | System corruption cleaned by Quarantine Array 10111 | -6/Zion | Found CR-A16's Pointy Stick 10168 | -6/Zion | Learned Factory stockpile data 10190 | -6/Zion | Learned Factory stockpile data 10341 | -6/Zion | Identified exit to Deep Caves 10634 | -6/Zion | Entered Proximity Caves 10634 | -5/Proximity Caves | Accompanied by 2 allies 10970 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10982 | -5/Proximity Caves | Learned location of 1 exit from Factory 11048 | -5/Proximity Caves | Discovered new exit (range 11) 11355 | -5/Proximity Caves | Entered Factory 11355 | -5/Factory | Evolved 2 slots: Utility x2 11356 | -5/Factory | Identified exit to Factory 11356 | -5/Factory | Identified exit to Extension 11976 | -5/Factory | Repaired Cold Fusion Reactor 12073 | -5/Factory | Garrison activated, responded to threat 12465 | -5/Factory | Scrapoid reinforcements arrived 12659 | -5/Factory | Repaired Mak. Transmission Jammer 12737 | -5/Factory | Found Scrap Suit 12763 | -5/Factory | Found Scrap Suit 13000 | -5/Factory | Scrapoids reinforcements arrived? 13031 | -5/Factory | Discovered new exit (range 17) 13085 | -5/Factory | Entered Upper Caves 13085 | -5/Upper Caves | Accompanied by 6 allies 13391 | -5/Upper Caves | Build established: Commander-Scrapper 13408 | -5/Upper Caves | Discovered new exit (range 64) 13445 | -5/Upper Caves | Learned 12 Factory zone layouts 13458 | -5/Upper Caves | Learned Factory stockpile data 13458 | -5/Upper Caves | Learned Factory garrison access intel 13511 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13535 | -5/Upper Caves | Learned 12 Factory zone layouts 13823 | -5/Upper Caves | Learned 4 Factory zone layouts 13918 | -5/Upper Caves | Entered another Upper Caves area 13918 | -5/Upper Caves | Accompanied by 6 allies 13918 | -5/Upper Caves | Discovered exit to Factory (range 12) 13939 | -5/Upper Caves | Learned location of Armory (-3) 13983 | -5/Upper Caves | Learned Factory terminal intel 14000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14062 | -5/Upper Caves | Found Scrap Suit 14100 | -5/Upper Caves | Encountered a Warlord checkpoint 14312 | -5/Upper Caves | Discovered new exit (range 6) 14376 | -5/Upper Caves | Build established: Scavenger-Scrapper 14396 | -5/Upper Caves | Entered Zhirov 14396 | -5/Zhirov | Accompanied by 4 allies 14399 | -5/Zhirov | Discovered new exit (range 3) 14417 | -5/Zhirov | Met Zhirov 14439 | -5/Zhirov | Learned location of Command (-1) 14445 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14460 | -5/Zhirov | Found Alien Artifact 14460 | -5/Zhirov | Identified Integrated Dissipator 14460 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14476 | -5/Zhirov | Found Alien Artifact 14588 | -5/Zhirov | Entered Proximity Caves 14588 | -4/Proximity Caves | Accompanied by 4 allies 14635 | -4/Proximity Caves | Spotted B-86 Titan 14685 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14688 | -4/Proximity Caves | Destroyed B-86 Titan 14710 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 14713 | -4/Proximity Caves | Found Scrap Suit 14785 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14825 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14920 | -4/Proximity Caves | Found Scrap Suit 15525 | -4/Proximity Caves | Entered Factory 15525 | -4/Factory | Accompanied by 2 allies 15525 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15526 | -4/Factory | Identified exit to Research 15526 | -4/Factory | Identified exit to Upper Caves 15528 | -4/Factory | Loaded intel: 26 terminal locations 15529 | -4/Factory | Loaded intel: 4 garrison access locations 15537 | -4/Factory | Spotted B-86 Titan 15562 | -4/Factory | Destroyed B-86 Titan 16145 | -4/Factory | Scrapoids reinforcements arrived? 16183 | -4/Factory | Found Scrap Suit 16234 | -4/Factory | Lost 5 allies 16326 | -4/Factory | Cargo convoy interrupted 16381 | -4/Factory | System corruption reached 10% 16403 | -4/Factory | Destroyed 15 combat bots 16420 | -4/Factory | Lost 4 parts (1p1n2u) 16438 | -4/Factory | Found Prototype Launcher 16525 | -4/Factory | First assault squad dispatched 16605 | -4/Factory | Scrapoids reinforcements arrived? 16659 | -4/Factory | Lost 4 allies 16845 | -4/Factory | Entered Upper Caves 16876 | -4/Upper Caves | Lost 3 parts (1p1n1u) 17240 | -4/Upper Caves | Learned Research terminal intel 17267 | -4/Upper Caves | Build established: Scavenger-Gunner 17286 | -4/Upper Caves | Encountered a Warlord checkpoint 17454 | -4/Upper Caves | Identified Enh. Gamma Bomb Array 17482 | -4/Upper Caves | Discovered new exit (range 18) 17504 | -4/Upper Caves | Entered another Upper Caves area 17508 | -4/Upper Caves | Spotted B-86 Titan 17570 | -4/Upper Caves | Destroyed B-86 Titan 17780 | -4/Upper Caves | Learned Research interactive machine intel 17899 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18019 | -4/Upper Caves | Build established: Scavenger-Tank 18054 | -4/Upper Caves | Discovered new exit (range 18) 18075 | -4/Upper Caves | Entered Warlord 18113 | -4/Warlord | System corruption cleaned by Quarantine Array 18221 | -4/Warlord | Discovered new exit (range 12) 18502 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18559 | -4/Warlord | Found Prototype Device 18562 | -4/Warlord | Found Prototype Device 18661 | -4/Warlord | Identified Minesniffer Drone Bay 18664 | -4/Warlord | Found Prototype Energy Gun 18749 | -4/Warlord | Warlord's base attacked by MAIN.C 18843 | -4/Warlord | Rebuked by Warlord 19017 | -4/Warlord | Found Prototype Special Weapon 19017 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 19025 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19029 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19036 | -4/Warlord | Found RU-N14's Throwing Claymores v3 19055 | -4/Warlord | Build established: Commander-Tank 19082 | -4/Warlord | Found Prototype Energy Gun 19082 | -4/Warlord | Identified Vortex Rail 19084 | -4/Warlord | Found Vortex Rail 19090 | -4/Warlord | Found Prototype Energy Gun 19090 | -4/Warlord | Identified Vortex Shotgun 19095 | -4/Warlord | Found Vortex Shotgun 19099 | -4/Warlord | Warlord forces counterattacked 19215 | -4/Warlord | Found Prototype Device 19215 | -4/Warlord | Identified Adv. Kinecellerator 19220 | -4/Warlord | Spotted Executioner 19226 | -4/Warlord | Allies destroyed Executioner 19236 | -4/Warlord | Spotted Striker 19259 | -4/Warlord | Allies destroyed Striker 19285 | -4/Warlord | Spotted Striker 19287 | -4/Warlord | Spotted Striker 19295 | -4/Warlord | Destroyed Striker 19299 | -4/Warlord | Destroyed Striker 19320 | -4/Warlord | Destroyed 15 combat bots 19330 | -4/Warlord | Lost 13 allies 19337 | -4/Warlord | Entered Proximity Caves 19337 | -3/Proximity Caves | Accompanied by 2 allies 19388 | -3/Proximity Caves | Build established: Scavenger-Tank 19431 | -3/Proximity Caves | Spotter reported a threat 19554 | -3/Proximity Caves | Spotter reported a threat 19658 | -3/Proximity Caves | Spotter reported a threat 19778 | -3/Proximity Caves | Spotted B-86 Titan 19783 | -3/Proximity Caves | Destroyed B-86 Titan 19788 | -3/Proximity Caves | Found Hvy. Reflective Plating 19879 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19896 | -3/Proximity Caves | Discovered exit to Research (range 21) 19924 | -3/Proximity Caves | Entered Research 19924 | -3/Research | Evolved 2 slots: Propulsion x2 19925 | -3/Research | Identified exit to Armory 19925 | -3/Research | Identified exit to Testing 19926 | -3/Research | Loaded intel: 42 interactive machine locations 19927 | -3/Research | Loaded intel: 20 terminal locations 20223 | -3/Research | Search patrols dispatched 20305 | -3/Research | Entered Testing 20305 | -3/Testing | Garrison activated, responded to threat 20306 | -3/Testing | Destroyed 10 combat bots 20472 | -3/Testing | Spotted Striker 20640 | -3/Testing | System corruption reached 10% 20704 | -3/Testing | Destroyed 12 combat bots 20708 | -3/Testing | Lost 14 parts (1p3n6u4w) 20733 | -3/Testing | Found Quantum Capacitor 20882 | -3/Testing | Found Prototype Energy Cannon 20905 | -3/Testing | Found Exp. Signal Interpreter 20964 | -3/Testing | Identified Null Cannon 21008 | -3/Testing | Found Quantum Capacitor 21051 | -3/Testing | Build established: Scavenger-Mutant 21443 | -3/Testing | Lost 3 parts (1n2u) 21484 | -3/Testing | Core integrity fell below 50% 21516 | -3/Testing | System corruption reached 30% 21555 | -3/Testing | First assault squad dispatched 21561 | -3/Testing | Lost 10 parts (2p5n1u2w) 21763 | -3/Testing | Discovered new exit (range 14) 21839 | -3/Testing | Found Prototype Energy Cannon 21870 | -3/Testing | Identified exit to Research 22009 | -3/Testing | Entered Research 22009 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22145 | -2/Research | Spotted B-90 Cyclops 22221 | -2/Research | Discovered new exit (range 10) 22232 | -2/Research | Identified exit to Access 22234 | -2/Research | Entered Access 22234 | -1/Access | Evolved 2 slots: Weapon x2 22235 | -1/Access | Identified Plasma Storm 22362 | -1/Access | Released all parts (9) 22390 | -1/Access | Core integrity fell below 50% 22392 | -1/Access | Lost 10 parts (1p6n2u1w) 22396 | -1/Access | Core integrity fell below 20% 22398 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 22365_ M-36 Artificer repairs S-43 Plague. 22366_ Slug penetrates Wall. 22366_ Penetrated by Slug. 22367_ R-10 Processor collects Adv. Trap Extractor. 22369_ Slug penetrates Wall. 22369_ W-44 Eye sends out distress signal. 22370_ R-10 Processor collects Adv. Heat Sink. 22371_ Penetrated by Slug. 22371_ Slug penetrates Wall. 22371_ R-10 Processor collects Hcp. Storage Unit. 22372_ Penetrated by Slug. 22375_ Connecting with Terminal... 22384_ Acquired 70 matter. 22388_ Slug penetrates Wall. 22389_ Slug penetrates H-88 Terminator. 22392_ Slug penetrates Wall. 22395_ Penetrated by Slug. 22396_ Y-72 Warden suffers critical hit (Burn). 22397_ Slug penetrates Wall. 22398_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ????????????????????? ??????????????????????# | | ????????????????? ?????????????????????# | | ????????????????# ??????################ | | ????????????????# ????### + | | ????????????????# ????#"" # | | ????????????????# ????#"T # | | ????????????????# ????### + | | ????????????????# ??????# # | | ????????????????# #?????# # | | ????????????????# ####### # | | ?????????? ##### A @ g gg ######## % | | ?????????? k g #??????# | | ????????? gh #??????# | | ????????? Y h s #??????##### | | ???????? #??????????? | | ????????? g #??????????? | | ????????????##### w R m #??????????? | | ????????????????########w ##"T####??????????? | | ???????????????????????# ##""#?????????????? | | ???????????????????????#R #####?????????????? | | ???????????????????????# #?????????????????? | | ???##############??????# #?????????????????? | | ???# #??????# #?????????????????? | | ???# ######## #?????????????????? | | ???# """" # ![=! #?????????????????? | | ???# ""R"" # =[]!] #?????????????????? | | ???# "" "" *%[%!=[ #?????????????????? | | ???# / = +?????????????????? | | ???# " #?????????????????? | | ???# # #?????????????????? | | ???# # #?????????????????? | | ???# ! # ########?????????????????? | | ???# # #????????????????????????? | | ???# # #????????????????????????? | | ???##########/### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Coolant Potential 100 Energy Generation 45 Energy Capacity 1050 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 2 Armor Coverage 1950 Resistance: TH 25 Power Shielding 66 Weapon Shielding 90 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 40 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Scanalyzed Cooling System | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Arm. Wheel | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Stasis Canceller | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSpacefoldCanceller Manual? 0 Play Time 05:03:22 Cumulative 488.2 hours Start 2025.02.20 @ 19:29:30 End 2025.02.24 @ 17:53:52 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34ac1765-4f19-4a9f-a767-e76055d37cb4