Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.21 @ 22:20:24 Player: seumoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (600) 600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2585 Bonus ------- None Cogmind --------- Core Integrity 521/550 Matter 266/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Machine Analyzer Advanced Targeting Computer Reactive Plating > --- WEAPON (3) ------- Particle Cannon Rocket Launcher Ripper > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Terrain Scan Processor Light Armor Plating High-powered Tractor Beam Heavy Flail Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Particle Cannon Rocket Launcher Ripper > --- INVENTORY -------- Ion Engine Heat Sink Terrain Scan Processor Light Armor Plating High-powered Tractor Beam Heavy Flail Blade Trap [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Reactive Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 38 | 6 12 15 2 3 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 4 3 . . Treads . | . . . . . Leg 5 | 2 2 1 . . Wheel 2 | . . 2 . . Hover 1 | . 1 . . . Flight 1 | . 1 . . . Utility 12 | 1 5 4 . 2 Device 3 | 1 2 . . . Storage 4 | . 3 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 14 | 2 3 6 2 1 Energy Gun 4 | 1 1 2 . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 91 92 99 98 Engine 11 | . 14 10 11 9 Leg 21 | . 23 22 22 18 Wheel 4 | . . 4 11 9 Device 3 | . 12 . . . Storage 12 | . 10 15 11 9 Processor 8 | . . 10 11 15 Protection 6 | . . 6 11 11 Energy Gun 4 | . 12 1 . . Energy Cannon 1 | . . 1 . 8 Ballistic Cannon 3 | . . 8 . . Launcher 9 | . 13 6 10 9 Impact Weapon 2 | . . 3 5 . Slashing Weapon 2 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 34 | 6 14 27 27 34 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . 4 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 4 6 8 8 8 Average Carried 6 | 2 4 7 7 6 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 4 6 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 800 | 316 192 214 15 63 Remotely . | . . . . . Salvage Created 672 | 57 194 260 15 146 Parts 76 | 6 14 40 5 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 24 | 1 3 13 2 5 Guns 2 | 1 . 1 . . Cannons 6 | . . 6 . . AOE 16 | . 3 6 2 5 Classes Destroyed 9 | 2 3 3 . 1 Worker 2 | 1 . 1 . . Tunneler 1 | . . . . 1 Recycler 3 | . 2 . . 1 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 5 | . 2 3 . . Swarmer 19 | . 3 10 2 4 Grunt 4 | 1 . 2 . 1 Sentry 1 | . . 1 . . Best Kill Streak 4 | 1 3 4 2 4 Combat Bots Only 4 | 1 3 4 2 4 Max Kills in Single Turn 4 | 1 3 3 2 4 Gunslinging . | . . . . . Exploded 4 | . 3 3 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 501 | 68 66 87 16 264 Core 88 | 17 19 21 2 29 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 93 85 . 94 . Volleys Fired 56 | 10 7 26 1 12 Largest 2 | 2 2 1 1 2 Hottest 101 | 60 70 45 33 101 Shots Fired 68 | 17 10 26 1 14 Gun 25 | 17 4 4 . . Cannon 27 | . . 18 . 9 Launcher 16 | . 6 4 1 5 Special . | . . . . . Kinetic 27 | 7 2 18 . . Thermal 19 | 10 . . . 9 Explosive 16 | . 6 4 1 5 Electromagnetic 6 | . 2 4 . . Robot Hit Streak 15 | 4 3 15 . 7 Robot Miss Streak 3 | 3 2 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 49 | 10 4 26 1 8 Core Hits 42 | 3 7 19 2 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 3 1 . Blast 2 | . . 2 . . Smash 1 | . . 1 . . Sever 1 | . . . 1 . Melee Attacks 4 | . . 3 1 . Impact 3 | . . 3 . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1838 | 101 240 748 184 565 Guns 186 | 101 37 48 . . Cannons 478 | . . 353 . 125 Explosions 1082 | . 203 285 154 440 Melee 92 | . . 62 30 . Ramming . | . . . . . Kinetic 398 | 45 . 353 . . Thermal 181 | 56 . . . 125 Explosive 1082 | . 203 285 154 440 Electromagnetic 85 | . 37 48 . . Impact 62 | . . 62 . . Slashing 30 | . . . 30 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 101 | . 10 63 . 28 Projectiles 16 | . . . . 16 Explosions 43 | . 10 21 . 12 Melee 42 | . . 42 . . Knockbacks 5 | . . 5 . . Impact . | . . . . . Kinetic 5 | . . 5 . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 30 . 8 15 Shots 3 | . 1 . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 137 | 64 . 4 . 137 Average Temperature 42 | 38 . 2 . 69 Received Heat Transfer 180 | 48 24 . . 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 347 | 125 . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 366 | 25 188 366 206 301 Initial 115 | . 13 67 115 67 Average 172 | 5 125 236 147 193 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 67 | 100 100 42 75 55 Level 1 32 | . . 57 24 44 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | 1 6 22 4 13 Peak Tracking Total 5 | 1 3 5 3 5 Tactical Retreats 5 | . . 2 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 8 | . 3 1 . 4 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 4 | . 2 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 12 | . 8 4 . . Successful 11 | . 8 3 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Record 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 6 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 7 | . 7 . . . Retrieved Matter 7 | . 7 . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1537 | 126 370 630 230 181 Spaces Moved 884 | 82 222 386 116 78 Core 66 | 21 45 . . . Treads . | . . . . . Legs 818 | 61 177 386 116 78 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 147 | 102 146 136 190 190 Slowest Speed 250 | 120 250 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 8 24 27 39 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 95 | . 35 22 13 25 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . 35 22 13 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1052 | 108 261 463 124 96 Wait 1 | 1 . . . . Move 880 | 81 221 385 115 78 Hop . | . . . . . Pick Up 44 | 10 11 19 2 2 Fast Attach 2 | . . 1 1 . Attach 22 | 6 7 7 . 2 Detach 3 | . 2 1 . . Swap 14 | . 5 7 1 1 Drop 26 | . 8 14 3 1 Fire 56 | 10 7 26 1 12 Melee 4 | . . 3 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 81 | -11/Junkyard | Discovered new exit (range 8) 127 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Discovered new exit (range 15) 1127 | -9/Materials | Entered Mines 1234 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1260 | -9/Mines | Learned 2 Materials zone layouts 1295 | -9/Mines | Found a hidden stash of uninstalled traps 1336 | -9/Mines | Discovered new exit (range 12) 1357 | -9/Mines | Entered Materials 1357 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1538 | -8/Materials | Self-destructed Last Messages --------------- 01488_ Penetrated by Slug. 01488_ G-47 Trooper destroyed. 01494_ Slug penetrates Wall. 01494_ K-01 Serf collects debris. 01494_ Acquired 24 matter. 01496_ Destroyed Particle Gun. 01496_ U-05 Engineer builds a Wall. 01498_ Dropped Heat Sink. 01498_ U-05 Engineer builds a Wall. 01499_ K-01 Serf collects debris. 01500_ Acquired Imp. Heat Sink. 01502_ U-05 Engineer lays Concrete. 01502_ K-01 Serf collects debris. 01503_ U-05 Engineer lays Concrete. 01503_ Slug penetrates Wall. 01505_ U-05 Engineer lays Concrete. 01505_ Acquired 21 matter. 01506_ K-01 Serf collects debris. 01529_ Penetrated by Slug. 01538_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #????????????? #???????????????????????????? | | #?????????????? """ ????????????????????????????? | | #?????????????? 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