Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 13:35:29 Player: Infomantis Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (338) 1690 Value Destroyed (13674) 13674 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5952) 5952 TOTAL SCORE: 30696 Bonus ------- High Alert Combat Kills 3108 Follower Combat Kills 1570 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -426 Cogmind --------- Core Integrity 0/1600 Matter 97/300 Energy 600/700 System Corruption 28% Temperature Cool (24) Movement Hovering (62) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Diametric Drive > --- UTILITY (12) ----- Advanced Heat Sink Experimental Energy Well Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Improved Core Shielding Graphene Brace Relay Coupler [Grunt] (27) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Improved Heavy Treads Voltaic Drivehammer (4/40) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Small Battery Advanced Melee Analysis Suite Advanced Target Analyzer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] High-powered Tractor Beam > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Nova Cannon > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Energy Well Compact Matter Pod High-powered Tractor Beam Field Recycling Unit Advanced Remote Datajack Voltaic Drivehammer [Rating: 144] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Core Analyzer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . 1 . . . . . 1 . . . . . 2 . Utility 10 | . . 1 1 1 . . . 2 . . . . . 1 . . 2 . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 332 | 7 11 22 29 16 25 6 18 14 1 4 29 1 2 49 6 . 13 3 7 58 11 Power 40 | 1 1 3 2 2 3 . 3 1 . 1 5 . . 6 2 . 2 1 . 6 1 Engine 14 | 1 1 1 2 . 2 . 2 . . 1 2 . . 1 . . . 1 . . . Core 16 | . . 2 . 2 1 . 1 1 . . 3 . . 4 2 . . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 . . 2 . . 6 1 Propulsion 94 | 2 1 7 12 4 4 3 5 3 . . 11 . . 20 . . . 1 . 17 4 Treads 49 | 2 1 5 10 4 2 3 . 1 . . 7 . . 4 . . . . . 8 2 Leg 6 | . . . . . 1 . . . . . 4 . . 1 . . . . . . . Wheel 25 | . . 2 2 . . . 2 2 . . . . . 10 . . . 1 . 6 . Hover 9 | . . . . . 1 . . . . . . . . 4 . . . . . 3 1 Flight 5 | . . . . . . . 3 . . . . . . 1 . . . . . . 1 Utility 132 | 2 5 7 10 6 9 2 7 5 . 3 5 1 1 16 2 . 9 1 6 29 6 Device 64 | 1 2 1 3 3 5 2 5 2 . 2 5 1 . 9 . . 4 . 2 14 3 Storage 14 | 1 2 2 1 . . . 1 . . . . . . 1 1 . 1 1 . 3 . Processor 23 | . 1 1 2 1 . . 1 . . . . . 1 4 1 . 1 . 1 7 2 Hackware 9 | . . . . . . . . . . 1 . . . . . . 1 . 2 5 . Protection 22 | . . 3 4 2 4 . . 3 . . . . . 2 . . 2 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 5 5 4 9 1 3 5 1 . 8 . 1 7 2 . 2 . 1 6 . Energy Gun 16 | 1 . . . 1 4 . 2 1 . . 2 . . 3 . . . . . 2 . Energy Cannon 18 | . 1 1 2 . 1 . . 2 1 . 1 . 1 2 . . 2 . 1 3 . Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . 2 1 2 1 3 . . . . . 4 . . . . . . . . . . Launcher 6 | . . 2 . 2 1 . . . . . 1 . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 2 . . . . . 2 . . . . . 1 . Impact Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 1 5 . 1 . . . . 1 . . . . 2 1 . 2 1 Corrupted Parts 12 | . . . . . . . 3 . . . 9 . . . . . . . . . . System Corruption 80 | . . . . . . . 14 . . . 66 . . . . . . . . . . Parts Lost 130 | . 1 2 3 1 6 . . . 1 . 21 4 3 34 1 . . 1 14 33 5 Power 18 | . . . . . . . . . . . 4 2 1 4 . . . 1 1 4 1 Propulsion 41 | . 1 . 1 1 . . . . . . 10 . 2 14 . . . . 3 8 1 Utility 44 | . . 1 1 . 2 . . . . . 5 1 . 9 . . . . 7 16 2 Weapon 27 | . . 1 1 . 4 . . . 1 . 2 1 . 7 1 . . . 3 5 1 Highest Loss Streak 18 | . 1 1 1 1 3 . . . 1 . 6 4 3 18 1 . . 1 11 14 4 To Critical Strikes 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . Average Backups 15 | 4 11 17 19 19 18 18 18 18 13 13 16 15 14 13 12 14 13 13 13 6 4 Power . | . 1 1 1 1 1 1 . . . . . 1 . . . 1 1 1 . . . Propulsion 2 | . 1 3 3 4 4 4 2 . . . . . . . 2 4 3 2 1 1 . Utility 7 | . 5 6 7 6 6 7 9 12 9 10 10 9 9 8 6 6 5 7 7 2 2 Weapon 4 | 1 2 4 6 7 6 5 5 4 3 3 4 4 5 4 2 2 2 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | 1 8 7 4 3 3 3 7 3 . 1 . 3 . 8 . . 4 . 4 3 3 Power 6 | . 2 1 . . . . 1 . . . . . . . . . 1 . 1 . . Propulsion 11 | . . 1 . 1 2 1 1 1 . . . . . . . . 1 . 2 . 1 Utility 31 | . 4 2 1 2 . . 3 1 . 1 . 3 . 7 . . 2 . 1 3 1 Weapon 14 | 1 2 3 2 . 1 2 2 1 . . . . . . . . . . . . . Tool/Special 3 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 85 | . 99 99 99 96 99 97 91 77 68 74 74 68 62 64 59 73 73 78 65 53 54 Engine 4 | . 14 2 8 1 3 7 6 5 2 2 2 . . 1 . . . . 2 . . Core 2 | . . 8 . 5 3 . . 4 5 5 4 7 5 2 4 10 5 3 . . . Treads 20 | . 28 21 33 29 30 30 26 1 . . 12 11 11 . . . . . . 9 . Wheel 3 | . . 11 2 . . . 1 13 17 17 1 . . 8 15 15 14 14 10 4 . Device 12 | . 12 2 16 14 15 12 13 10 13 11 11 15 11 14 15 15 18 14 16 12 9 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 4 8 10 5 4 3 4 . Processor 7 | . 1 10 1 6 7 7 7 11 11 11 11 11 15 12 7 10 8 9 5 5 19 Protection 4 | . . 8 8 7 6 7 3 4 . . 3 . . 2 . . 3 9 6 . . Energy Gun 4 | . 2 . . 5 4 7 11 8 . 4 . . . 2 . . . . . 2 . Energy Cannon 4 | . 10 10 10 4 . 4 . 6 4 5 4 2 . 2 . . . . . 2 2 Ballistic Cannon 5 | . 12 8 6 10 16 7 3 . . . 7 2 . . . . . . . . . Special Melee Weapon 1 | . . . . . . 2 5 . . . . . . . . . . . . . . Peak Build Rating 144 | 7 10 22 39 54 55 54 68 99 83 85 89 79 63 98 95 95 126 131 135 144 134 Average Rating 52 | 6 8 19 36 48 51 47 45 87 74 79 70 62 56 69 83 95 111 123 106 105 90 On Entrance 58 | . 7 9 22 39 52 53 45 67 83 72 85 73 45 63 77 95 95 118 119 3 60 Naked Turns 35 | . . . . . . . . . . . . . . . . . . . 29 6 . Heaviest Build 106 | 12 30 60 75 73 91 74 77 92 50 54 106 89 40 70 56 56 72 69 67 90 36 Greatest Support 235 | 40 40 20 86 90 88 88 80 56 56 56 92 46 46 72 60 60 60 60 60 235 150 Greatest Overweight (x) 29 | . . 4 6 . 1 . 2 2 . . 29 1 13 3 1 . 1 1 2 5 . Average Overweight (x) . | . . 2 . . . . . 1 . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 15 15 20 20 15 15 15 15 25 15 15 10 5 Average Capacity 17 | 7 11 17 20 20 20 20 19 19 15 15 19 18 15 14 15 15 15 15 14 8 5 Most Carried 20 | 6 15 20 20 20 20 20 20 20 15 15 20 17 15 15 15 15 15 15 15 10 5 Average Carried 16 | 4 11 17 19 19 19 19 19 19 14 14 16 15 14 13 13 15 14 14 13 7 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 15 15 20 15 15 15 15 15 15 15 5 5 5 Final Carried 20 | 6 15 20 20 20 19 20 20 20 14 14 15 15 13 10 15 15 15 15 5 5 5 Class Distribution -------------------- 26% | Mutant 20% | Commander-Mutant 16% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Scavenger-Scrapper 6% | Gunner 4% | Commander-Gunner 3% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Waste Scavenger-Scrapper | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Testing Scavenger-Scrapper | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Matter Collected 11169 | 293 431 727 1080 588 1186 160 1117 204 . 36 2331 200 209 769 266 . 77 338 237 851 69 Remotely 431 | . . . . . 361 . . . . . . . . 20 . . . . . 50 . Salvage Created 15098 | 224 462 1695 2200 617 995 219 260 693 . 66 2035 84 . 1582 139 . 89 517 547 2605 69 Parts 669 | 21 28 103 115 32 46 4 8 28 . 7 60 1 . 67 1 . 9 19 18 95 7 Haulers Intercepted 14 | . 2 4 5 . 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 15 | . 1 1 1 . 1 . . 4 . . . . . 3 . . . . . 4 . Parts Field Recycled 65 | . . . . . . . 65 . . . . . . . . . . . . . . Retrieved Matter 493 | . . . . . . . 493 . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 248 | . 9 42 51 14 24 3 1 6 . 1 39 . . 17 . . . 5 7 28 1 Melee 12 | . 1 1 . . . . . . . . . . . 1 . . . 2 5 2 . Guns 17 | . 2 . . 2 7 1 1 1 . . 1 . . 2 . . . . . . . Cannons 141 | . 6 28 36 11 17 2 . 3 . 1 21 . . 3 . . . . . 12 1 AOE 53 | . . 11 13 1 . . . . . . 13 . . 5 . . . 2 2 6 . Classes Destroyed 23 | 2 7 2 4 1 3 . 2 . . . 1 . . 1 . . . . . . . Worker 12 | . 1 . 1 2 1 . . 1 . 1 . . . 3 . . 2 . . . . Builder 9 | . . 1 6 1 . . . . . . . . . 1 . . . . . . . Tunneler 12 | 8 1 . . . . . . . . . . . . . . . 2 . . 1 . Hauler 14 | . 2 4 5 . 2 1 . . . . . . . . . . . . . . . Recycler 19 | 1 . 2 2 . 1 . . 2 . . . 1 . 3 . . . 1 . 6 . Mechanic 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 2 . 2 . . . . 1 . . . . . . . 1 . . . Drone 4 | . . . . . 4 . . . . . . . . . . . . . . . . Watcher 15 | . 3 2 5 1 . . . . . . 2 . . 1 . . . . . 1 . Swarmer 40 | . 3 9 10 . . . . . . 1 7 . . . . . . . . 10 . Grunt 105 | . 6 23 26 8 8 . . 1 . . 20 . . 4 . . . 2 3 4 . Brawler 4 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . Duelist 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 41 | . . 10 9 2 7 1 . 1 . . 10 . . 1 . . . . . . . Demolisher 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Hunter 15 | . . . . . . . . . . . . . . 5 . . . 3 1 6 . Programmer 28 | . . . . 3 3 1 . 3 . . . . . 7 . . . . 3 7 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . Bolteater 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . 2 1 . . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 5 10 4 5 3 1 5 . 1 6 1 . 6 . . 3 3 2 6 1 Combat Bots Only 8 | . 3 5 8 3 5 3 1 4 . 1 5 . . 5 . . . 3 2 6 1 Max Kills in Single Turn 4 | 1 2 3 3 2 3 1 1 1 . 1 4 1 . 3 . . 1 2 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 1 . . . . . . 3 . . 3 . . . 2 2 3 . Melee 1 | . 1 1 . . . . . . . . . . . 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Hostile Shots Fired 2144 | . 57 114 213 112 166 25 10 32 1 10 272 33 27 339 21 . 19 28 217 385 63 Missed 663 | . 14 28 66 35 48 10 3 14 . 3 78 9 16 113 10 . 8 7 73 101 27 Hits 1481 | . 43 86 147 77 118 15 7 18 1 7 194 24 11 226 11 . 11 21 144 284 36 Melee 31 | . . . 3 4 . . 2 . 1 3 . . . 2 . . . . . 16 . Projectile 1450 | . 43 86 144 73 118 15 5 18 . 4 194 24 11 224 11 . 11 21 144 268 36 AOE 31 | . . . . 2 13 1 . . . . 10 . . 2 . . . . . 3 . Critical Strikes 74 | . 1 2 4 2 2 . 1 . . 1 7 1 . 15 2 . . 1 7 28 . Actively Blocked 29 | . . . . . . . . . . . . . . 14 2 . . . 3 10 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 31214 | . 504 1001 2290 1239 1754 159 73 265 53 166 4727 244 300 5430 222 . 283 632 3558 7524 790 Core 4960 | . 100 129 165 75 123 10 11 72 . 15 521 68 55 1028 35 . 28 35 885 1328 277 Absorbed by Shields 82 | . . . . . . . 22 . . . 60 . . . . . . . . . . Redirected to Shielding 52 | . . . . . . . . . . . . . . . . . . . . . 52 Ignored by Resistances 58 | . . . . . 58 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 679 | . 44 92 169 263 21 . . . . . 45 . . 25 . . 20 . . . . Core Remaining (%) 59 | 100 60 67 70 . . . 68 . . . . . 26 . . 7 . 95 38 . . Volleys Fired 904 | 23 58 95 149 50 61 13 16 37 . 11 153 4 . 101 . . 15 2 7 103 6 Largest 3 | 2 2 2 2 3 3 3 3 2 . 2 3 1 . 3 . . 1 1 1 2 1 Hottest 274 | 70 90 93 120 180 160 145 160 188 . 163 274 65 . 194 . . 113 7 105 207 120 Shots Fired 1469 | 46 103 152 285 126 162 21 26 42 . 18 222 4 . 120 . . 15 2 7 112 6 Gun 259 | 46 28 1 13 28 27 4 24 6 . 7 16 . . 49 . . . . . 10 . Cannon 1141 | . 75 146 258 98 135 17 . 34 . 10 192 2 . 59 . . 11 . 4 94 6 Launcher 46 | . . 5 14 . . . 2 . . . 13 . . 12 . . . . . . . Special 23 | . . . . . . . . 2 . 1 1 2 . . . . 4 2 3 8 . Kinetic 611 | 23 54 57 94 66 129 10 . . . . 147 2 . 29 . . . . . . . Thermal 659 | 23 49 90 177 60 32 11 . 34 . 10 24 . . 57 . . 5 . 1 80 6 Explosive 33 | . . 5 14 . . . 2 . . . 7 . . 5 . . . . . . . Electromagnetic 148 | . . . . . 1 . 24 6 . 7 44 . . 29 . . 6 1 4 26 . Robot Hit Streak 24 | 9 10 12 12 10 16 13 10 24 . 9 12 2 . 7 . . 4 4 7 11 13 Robot Miss Streak 8 | 1 8 6 4 4 4 2 1 1 . 4 3 2 . 5 . . 1 . 1 3 3 Penetration Max 1 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 924 | 31 59 80 169 74 101 10 19 30 . 9 123 2 . 73 4 . 7 18 34 79 2 Core Hits 499 | 15 24 52 97 35 65 7 6 11 . 4 74 . . 40 2 . 3 9 11 43 1 Critical Kills 10 | . 1 2 1 . . . . 1 . . . . . 3 . . . . . 2 . Critical Parts Destroyed 6 | . 1 2 . . . . . . . . 1 . . 1 . . . . . 1 . Critical Strikes 71 | 1 5 5 10 3 10 . . 1 . . 11 2 . 5 . . . 3 10 5 . Burn 5 | 1 2 . . . . . . . . . 1 . . 1 . . . . . . . Meltdown 7 | . . 1 1 . . . . 1 . . . . . 2 . . . . . 2 . Destroy 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . Blast 35 | . 1 1 9 3 10 . . . . . 9 2 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 . Smash 6 | . 1 3 . . . . . . . . 1 . . . . . . . . 1 . Sever 13 | . . . . . . . . . . . . . . . . . . 3 10 . . Melee Attacks 87 | . 5 13 . . . . . . . . . . . . 5 1 5 17 41 . . Impact 18 | . 5 13 . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . 5 1 5 17 41 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 3 . . . . . . . . . . . . . . 3 4 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37251 | 317 1037 2605 5993 2156 3514 337 328 913 . 221 7474 149 . 3341 298 . 314 1304 1936 4892 122 Guns 3491 | 317 225 . 165 468 476 59 316 114 . 60 299 . . 849 . . . . . 143 . Cannons 21544 | . 756 1495 4175 1601 2571 237 . 796 . 161 5107 149 . 1205 . . 43 . 88 3044 116 Explosions 8360 | . . 762 1566 85 399 . 12 . . . 2049 . . 1054 . . . 431 530 1472 . Melee 3106 | . 52 348 . . . . . . . . . . . . 298 . 271 838 1299 . . Ramming 580 | . 4 . 87 2 68 41 . 3 . . . . . 233 . . . . . 136 6 Kinetic 11805 | 92 425 592 1975 1225 2518 122 . . . . 4094 149 . 613 . . . . . . . Thermal 11458 | 225 556 903 2365 844 529 174 . 796 . 161 511 . . 1404 . . . . 45 2829 116 Explosive 4334 | . . 762 1566 85 399 . 12 . . . 980 . . 230 . . . . . 300 . Electromagnetic 5798 | . . . . . . . 316 114 . 60 1870 . . 861 . . 43 431 573 1530 . Impact 570 | . 52 348 . . . . . . . . 19 . . . . . . 35 19 97 . Slashing 2706 | . . . . . . . . . . . . . . . 298 . 271 838 1299 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 69 | . . . . 2 2 1 8 1 1 1 69 69 69 21 21 21 . . 5 24 28 Average Corruption 22 | . . . . 1 1 1 5 1 1 1 38 69 69 10 21 21 . . 3 9 25 Corruption Purged 4 | . . . . . 2 1 . . . 1 . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . 5 15 . . Effects 401 | . . . . 9 13 4 1 . . . 219 8 22 39 17 2 . . 5 50 12 Message Errors 102 | . . . . 3 5 1 1 . . . 54 1 4 9 5 2 . . 1 13 3 Matter Fused 79 | . . . . 2 3 . . . . . 44 3 4 8 2 . . . 2 8 3 Heat Flow Errors 40 | . . . . 1 2 2 . . . . 21 1 3 5 2 . . . . 3 . Energy Discharges 42 | . . . . . 1 . . . . . 26 1 . 2 3 . . . 2 5 2 Parts Rejected 11 | . . . . 1 . . . . . . 3 . 2 3 . . . . . 2 . Parts Fused 4 | . . . . . . . . . . . 1 . 1 1 . . . . . 1 . Data Loss (minor) 49 | . . . . 1 2 1 . . . . 26 1 4 5 4 . . . . 5 . Data Loss (major) 18 | . . . . . . . . . . . 13 . . 1 . . . . . 1 3 Misfires 11 | . . . . 1 . . . . . . 8 . . . . . . . . 2 . Alerts 7 | . . . . . . . . . . . 2 . 1 1 1 . . . . 1 1 Misdirections 19 | . . . . . . . . . . . 5 1 3 2 . . . . . 8 . Weapon Failures 19 | . . . . . . . . . . . 16 . . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1430 | . 13 204 152 41 45 28 . 16 . . 267 89 . 27 . . 45 136 82 285 . Projectiles 752 | . 13 43 116 41 17 28 . 16 . . 154 89 . 18 . . . . . 217 . Explosions 269 | . . 2 35 . 18 . . . . . 113 . . . . . . . 36 65 . Melee 409 | . . 159 1 . 10 . . . . . . . . 9 . . 45 136 46 3 . Knockbacks 79 | . 4 7 16 9 23 2 . . . . 14 . . 1 . . . . . 3 . Impact 6 | . . 1 . . 1 1 . . . . . . . 1 . . . . . 2 . Kinetic 70 | . 4 6 16 9 20 1 . . . . 14 . . . . . . . . . . Secondary 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 780 | . . 29 69 . 49 . 9 1 . . 166 . . 238 . . . . . 216 3 Shots 15 | . . 1 2 . 1 . 1 . . . 4 . . 3 . . . . . 3 . Rammed 48 | . 1 . 7 1 4 4 . 1 . . . . . 10 . . . . . 19 1 Targets Rammed 55 | . 1 . 8 1 6 4 . 1 . . . . . 12 . . . . . 21 1 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crushed 6 | . . . 1 . 2 . . . . . . . . 1 . . . . . 2 . Highest Temperature 660 | 90 240 243 289 219 247 196 24 250 . 324 660 171 134 484 187 . 80 . 18 387 116 Average Temperature 81 | 30 66 69 71 54 21 71 9 84 . 147 100 65 70 154 88 . 41 . 8 104 45 Received Heat Transfer 4981 | . 147 330 819 276 450 12 55 66 . . 1255 . 66 492 9 . 27 99 135 707 36 Effects 20 | . . . . . 2 . . . . . 8 . . 6 . . . . . 4 . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Interference 14 | . . . . . 2 . . . . . 5 . . 6 . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . 2 1 . . . . . . . 4 . . 5 . . . 1 . 8 . Combat Hostiles 17 | . . 1 . . . . . . . . 4 . . 4 . . . 1 . 7 . Parts Fried 58 | . . 3 3 . . . 2 1 . . 13 . . 10 . . . 8 2 16 . Impact Corruptions 11 | . . 4 1 . 1 . . . . . 1 . . 2 . . . . . 2 . Robots Melted 9 | . . 1 2 . . . . 2 . . . . . 2 . . . . . 2 . Combat Hostiles 8 | . . 1 2 . . . . 2 . . . . . 2 . . . . . 1 . Parts Melted 41 | 1 3 2 8 1 1 . . 5 . . 1 . . 12 . . . . . 7 . Heat Transferred 16911 | 740 1443 1628 3811 1617 1139 193 . 1187 . 250 781 . . 1712 . . . . 37 2299 74 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 3 . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Maximum Alert Level 5 | . . 2 4 2 2 1 . . . . 5 4 3 3 . . 1 . 2 3 2 Low Security (%) 28 | 100 100 27 . . . 80 . 100 100 100 3 . . . . . 85 100 35 2 . Level 1 13 | . . 31 10 9 23 19 . . . . 6 . . 26 . . 14 . 5 25 43 Level 2 29 | . . 41 24 90 75 . . . . . 5 . . 59 . . . . 58 56 56 Level 3 12 | . . . 27 . . . . . . . 27 . 100 13 . . . . . 16 . Level 4 7 | . . . 38 . . . . . . . 11 100 . . . . . . . . . Level 5 8 | . . . . . . . . . . . 45 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 3033 | 10 83 669 1437 625 620 262 . 127 12 39 3033 1591 1040 998 . . 224 141 585 766 435 Initial 1591 | . . 15 275 623 225 232 . . 12 . 20 1591 1040 529 . . 224 46 45 291 435 Average 611 | 1 26 344 886 523 438 106 . 58 2 14 1484 1545 1039 490 . . 147 87 316 487 402 Influence Increases 12986 | 45 376 1260 1784 572 1169 258 . 308 . 88 3223 5 . 1392 35 . 57 155 861 1314 84 Destroy 0b10 Robot/C 5460 | . 180 840 1000 280 560 60 . 160 . 20 780 . . 540 . . . 100 300 620 20 Destroy 0b10 Robot/NC 525 | 45 45 50 110 20 30 10 . 20 . 10 25 5 . 55 5 . 20 10 15 50 . Destroy Leader 1230 | . 50 222 260 92 164 . . 52 . . 30 . . 146 . . . 10 70 124 10 Allied During Kill 443 | . . . . . 117 . . 24 . . . . . 104 . . . . 149 49 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . . . . . Successful Hack 268 | . 40 8 43 73 12 26 . . . 24 . . . 30 . . 12 . . . . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . . . . Disable Machine 675 | . 30 30 135 60 165 . . 15 . 30 30 . . 120 . . . . . 45 15 Anti-Garrison Action 1800 | . . . . . . . . . . . 1650 . . . . . . . 150 . . Destroy Structure 1315 | . 1 65 176 32 91 12 . 22 . 4 318 . . 222 . . 10 20 87 246 9 Partial Spotted 30 | . . . . . . . . . . . . . . 15 . . . 15 . . . Lose Combat Pursuer 1080 | . 30 45 60 15 30 . . 15 . . 390 . . 150 30 . 15 . 90 180 30 Influence Decreases 12647 | 45 339 644 1066 1446 1070 854 . 272 36 59 219 1552 476 1451 561 92 307 157 456 1119 426 Entered New Map 5244 | . . 22 378 748 272 364 . . 24 . 9 1442 446 481 353 82 109 37 36 195 246 Time Decay 5421 | 45 329 602 658 538 498 470 . 212 10 59 . 70 . 550 198 10 198 110 200 534 130 Lost Part 1292 | . 10 20 30 10 60 . . . 2 . 210 40 30 340 10 . . 10 140 330 50 Lost Ally 540 | . . . . . 240 20 . 60 . . . . . 80 . . . . 80 60 . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 1 8 9 5 8 . . 10 . . . . . 16 . . 1 1 9 10 4 Investigation 25 | . . 5 1 1 1 . . 5 . . . . . 6 . . . 1 3 1 1 Extermination 17 | . . . . 2 3 . . 1 . . . . . 4 . . 1 . 1 4 1 Reinforcement 27 | . 1 2 7 1 3 . . 4 . . . . . 4 . . . . 1 2 2 Assault 11 | . . 1 1 . 1 . . . . . . . . 2 . . . . 3 3 . Garrison 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 4 . . . . . . . . . . 2 . . . . 1 . . Haulers Reinforced 5 | . . . . . 2 . . 1 . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Distress Signals 44 | . 2 7 6 2 2 . . 1 . . 8 1 . 4 . . . . 3 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 556 | . 32 62 64 21 47 3 10 21 5 4 68 3 . 61 9 . 10 9 51 57 19 Peak Tracking Total 21 | . 5 7 8 4 5 2 7 8 5 3 10 2 . 15 5 . 5 5 21 11 9 Tactical Retreats 47 | . 1 2 3 1 3 . . 1 . . 15 . . 3 1 . 1 . 3 10 3 ID Masks Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . IFF Responses 400 | . . . . . . . . . . . . . 390 10 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Traps Triggered 31 | . 2 4 2 . 1 . . 2 . 1 12 . . 1 . . 1 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 2 2 2 . . . . . . . Objects Rigged 2 | . . . . . 2 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Machines Disabled 54 | . 2 2 9 4 11 . 5 1 . 2 5 . . 8 . . . . 1 3 1 Max in Single Turn 3 | . 1 1 3 1 2 . 1 1 . 1 2 . . 2 . . . . . 1 1 Garrison Access 6 | . . . 1 . . . . . . . . . . . . . 1 . 2 2 . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Machines Accessed 100 | . 9 12 8 12 6 11 5 6 . 2 2 1 . 7 2 . 3 3 4 4 3 Terminals 50 | . 7 9 5 5 5 5 . 2 . . 2 . . 2 . . 1 2 1 1 3 Fabricators 3 | . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 1 1 2 1 . . . . 1 . . . 1 . . 1 . . . . Recycling Units 20 | . 1 1 1 . . 6 . 4 . . . . . 4 . . . . 2 1 . Scanalyzers 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . 1 1 . . . . . 1 . 1 . . . . 1 . 1 2 . Total Hacks 218 | . 19 31 18 30 17 23 16 9 . 3 3 1 . 16 4 . 6 5 6 5 6 Successful 105 | . 11 13 11 12 9 10 16 4 . 2 . 1 . 4 4 . 2 . 3 3 . Failed 113 | . 8 18 7 18 8 13 . 5 . 1 3 . . 12 . . 4 5 3 2 6 Catastrophic 23 | . 2 4 . 5 . 3 . 1 . . . . . 4 . . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . . . . 5 5 22 . 6 . 1 . . . 14 . . 2 2 3 3 4 Terminals 114 | . 14 19 13 15 12 12 . 3 . . 3 . . 8 . . 2 3 2 2 6 Fabricators 8 | . . . . 8 . . . . . . . . . . . . . . . . . Repair Stations 23 | . 3 2 2 5 5 . . . . 2 . . . 1 . . 3 . . . . Recycling Units 33 | . 2 1 2 . . 11 . 6 . . . . . 7 . . . . 3 1 . Scanalyzers 12 | . . 9 . 1 . . . . . . . . . . . . . 2 . . . Garrison Access 8 | . . . 1 1 . . . . . 1 . 1 . . . . 1 . 1 2 . Terminal Hacks 50 | . 9 3 7 6 4 . 16 . . . . . . 1 4 . . . . . . Record 14 | . 1 . . . . . 10 . . . . . . . 3 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 2 1 . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 2 2 4 2 . . . . . . . . . . . 1 . . . . Scan Component 7 | . 1 1 1 2 1 . . . . . . . . . . . 1 . . . . Repair 6 | . 1 1 1 2 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 2 . Unlock Access 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Seal Access 5 | . . . 1 . . . . . . . . . . . . . 1 . 1 2 . Unauthorized Hacks 24 | . . . . . 3 10 . 4 . 1 . . . 3 . . . . 2 1 . Terminals 9 | . . . . . 3 5 . . . . . . . 1 . . . . . . . Botnet 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Skim 4 | . . . . . . 4 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 14 | . . . . . . 5 . 4 . . . . . 2 . . . . 2 1 . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . . . Fedlink 6 | . . . . . . . . 4 . . . . . 1 . . . . 1 . . Scrapoids 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 71 | . 7 10 6 12 5 7 . 3 . 2 2 . . 6 . . 2 3 2 1 3 Full Trace Events 15 | . . 3 1 1 1 2 . 1 . . . . . 3 . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 3 . . . . . 7 1 2 2 . 1 2 . . . . . . . Parts Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . 190 . . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . 18 . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 1 1 2 1 . . . . . . . . . . . . . . . . Time 210 | . 26 26 38 82 38 . . . . . . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 11 | . . . . . . . . 2 . . . 1 . . . . 3 . 2 3 . Non-combat 6 | . . . . . . . . 2 . . . 1 . . . . . . 1 2 . Combat 5 | . . . . . . . . . . . . . . . . . 3 . 1 1 . Robot Hacks Applied 11 | . . . . . . . . 2 . . . 1 . . . . 3 . 2 3 . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . find_recycling 4 | . . . . . . . . 1 . . . 1 . . . . . . 1 1 . wipe_record 3 | . . . . . . . . . . . . . . . . . 3 . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 10 | . . . . 3 . . . . . . . . . . . . 1 . 3 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Programmers 6 | . . . . 3 . . . . . . . . . . . . . . . 3 . Attached 6 | . . . . . . . . . . . . . . . . . 1 . 1 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Total Allies 39 | . . . . . 10 8 5 . . . . . . 5 . . . . 5 6 . Largest Group 13 | . . . . . 10 8 13 6 . . . . . 5 . . . . 5 4 . Highest-Rated Group 351 | . . . . . 173 113 351 130 . . . . . 235 . . . . 320 222 . Highest-Rated Ally 139 | . . . . . 29 40 50 47 . . . . . 47 . . . . 64 139 . Total Orders 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 307 | . . . . . 60 . 22 29 . . . . . 104 . . . . 77 15 . Total Damage 6890 | . . . . . 717 . 480 609 . . . . . 2152 . . . . 2161 771 . Kills 54 | . . . . . 12 . 8 3 . . . . . 14 . . . . 12 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . 3 . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Active Infowar (turns) 7143 | 203 2048 2224 187 434 534 . . 286 . . . . 280 159 . . . . 244 319 225 Optics 505 | . . . . . . . . . . . . . . . . . . . . 318 187 Sensors 508 | . . . . . . . . 286 . . . . . . . . . . . 222 . Terrain 383 | . . . 139 . . . . . . . . . . . . . . . 244 . . Seismic 2855 | 203 2048 423 . . . . . . . . . . . . . . . . . 181 . T.N.C. 37 | . . . 37 . . . . . . . . . . . . . . . . . . Machine Analysis 2210 | . . 2199 11 . . . . . . . . . . . . . . . . . . Jamming 968 | . . . . 434 534 . . . . . . . . . . . . . . . . ECM 211 | . . . . . . . . . . . . . . . . . . . . 173 38 ID Mask 439 | . . . . . . . . . . . . . 280 159 . . . . . . . Robot Analysis Total 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Drone Launches 19 | . . . . . 19 . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . 5 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Turns Passed 29588 | 424 2213 2225 2464 1524 1320 1415 7701 530 84 152 4095 159 349 1595 411 39 414 230 469 1514 261 Spaces Moved 17407 | 211 1134 1183 1194 781 537 780 4575 466 155 188 1500 68 176 1043 449 53 600 257 527 1098 432 Core 339 | 9 . . . . . . . . . . 7 . 1 31 . . . . 58 233 . Treads 9907 | 202 1134 38 1043 781 537 780 3750 . . . 1188 68 175 44 . . . . . 165 2 Legs 161 | . . . . . . . . . . . . . . 161 . . . . . . . Wheels 6134 | . . 1145 151 . . . 825 466 155 188 305 . . 739 449 53 600 257 469 332 . Hover 694 | . . . . . . . . . . . . . . 50 . . . . . 368 276 Flight 172 | . . . . . . . . . . . . . . 18 . . . . . . 154 Fastest Speed 30 | 50 160 115 115 158 165 161 70 45 45 45 80 160 160 40 40 70 40 40 40 50 30 Average Speed 139 | 155 160 143 155 163 172 164 153 81 45 50 234 209 163 115 72 70 45 61 54 93 48 Slowest Speed 1500 | 160 160 320 170 165 246 165 250 91 45 80 1500 240 700 225 80 70 80 80 90 300 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 13 99 92 96 25 87 99 95 19 78 5 97 2 29 26 55 7 17 46 17 23 18 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 8 | . . . . . . 5 2 1 . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 . . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 . 1 1 1 . . . . . . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . . . 6 . . . . . . . 2 . . . . . . Spaces Dug 59 | . 1 18 . 1 4 4 . 9 . . 7 . . 1 1 1 7 . 1 4 . Terrain Destroyed 815 | . 1 75 187 30 97 13 15 10 . 3 135 . . 113 1 1 7 19 3 102 3 Melee 7 | . 1 1 . . . . . . . . . . . . 1 1 2 . 1 . . Projectile 255 | . . 22 45 19 46 13 . 10 . 3 42 . . 30 . . 5 . . 17 3 AOE 553 | . . 52 142 11 51 . 15 . . . 93 . . 83 . . . 19 2 85 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Was Fac Gar Fac Gar Fac Upp Upp Res Tes Res Acc Com Total 21353 | 265 1427 1543 1563 944 801 895 5254 577 168 230 1851 83 243 1341 526 53 729 301 639 1448 472 Wait 1785 | 14 175 169 130 58 122 36 546 30 12 23 94 1 60 71 58 . 49 12 37 75 13 Move 17381 | 210 1133 1182 1193 780 536 779 4574 466 154 188 1499 68 175 1038 448 52 599 256 526 1097 428 Hop 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 Pick Up 196 | 10 21 22 13 11 10 6 23 5 1 2 11 3 2 13 6 . 8 3 4 19 3 Fast Attach 232 | 4 3 5 10 9 16 5 20 7 . 2 20 1 2 45 4 . 13 3 1 52 10 Attach 100 | 3 2 5 3 4 6 . 7 2 1 . 9 . 4 10 3 . 7 2 10 19 3 Detach 47 | . . 1 . 1 3 . 6 1 . . 2 . . 6 2 . 7 2 4 12 . Swap 181 | . 12 24 28 9 12 3 12 11 . 3 21 2 . 11 . . 4 . 7 22 . Drop 291 | 1 17 27 29 21 22 10 48 17 . 1 10 4 . 22 . . 22 4 2 28 6 Fire 904 | 23 58 95 149 50 61 13 16 37 . 11 153 4 . 101 . . 15 2 7 103 6 Melee 87 | . 5 13 . . . . . . . . . . . . 5 1 5 17 41 . . Ram 11 | . . . . . . . . 1 . . . . . 8 . . . . . 1 1 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crush 43 | . 1 . 8 1 6 4 . . . . . . . 3 . . . . . 20 . Escape Stasis 40 | . . . . . . . . . . . 32 . . 8 . . . . . . . Rewire 42 | . . . . . . 39 2 . . . . . . 1 . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 425 | -11/Scrapyard | Entered Materials 426 | -10/Materials | Build established: Mutant 1039 | -10/Materials | Discovered new exit (range 11) 1277 | -10/Materials | Repaired Beam Cannon 1594 | -10/Materials | Discovered new exit (range 12) 1756 | -10/Materials | Discovered new exit (range 9) 1842 | -10/Materials | Identified exit to Mines 2161 | -10/Materials | Discovered new exit (range 15) 2389 | -10/Materials | Discovered new exit (range 9) 2474 | -10/Materials | Identified exit to Materials 2506 | -10/Materials | Identified exit to Subcaves 2638 | -10/Materials | Entered another Materials area 2638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -9/Materials | Discovered new exit (range 16) 3213 | -9/Materials | Build established: Scavenger-Mutant 3317 | -9/Materials | Repaired Lgt. Treads 3598 | -9/Materials | Discovered new exit (range 15) 4362 | -9/Materials | Discovered new exit (range 16) 4638 | -9/Materials | First assault squad dispatched 4721 | -9/Materials | Discovered new exit (range 8) 4863 | -9/Materials | Entered another Materials area 4863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5138 | -8/Materials | Destroyed 8 combat bots 5158 | -8/Materials | Build established: Mutant 5212 | -8/Materials | Discovered new exit (range 8) 5736 | -8/Materials | Discovered new exit (range 16) 6463 | -8/Materials | First assault squad dispatched 6493 | -8/Materials | Discovered new exit (range 16) 6550 | -8/Materials | Repaired Imp. Light Armor Plating? 6736 | -8/Materials | Sterilization system engaged 6736 | -8/Materials | Non-combat units ordered to evacuate 6836 | -8/Materials | Combat units ordered to evacuate 7036 | -8/Materials | Ambient heat levels rising (+10) 7186 | -8/Materials | Ambient heat levels rising (+10) 7327 | -8/Materials | Entered Factory 7327 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7629 | -7/Factory | Fabricated Field Propulsion Drive? 7758 | -7/Factory | Identified exit to Storage 7758 | -7/Factory | Identified exit to Lower Caves 7976 | -7/Factory | Fabricated Exp. Heat Sink (x1) 8233 | -7/Factory | Repaired Arm. Treads 8306 | -7/Factory | Garrison activated, responded to threat 8336 | -7/Factory | Repaired Weapon Cycler? 8546 | -7/Factory | Build established: Gunner 8851 | -7/Factory | Entered Storage 8971 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9222 | -7/Storage | Lost 3 allies 9251 | -7/Storage | First assault squad dispatched 9260 | -7/Storage | Repaired Hpw. Tractor Beam 9275 | -7/Storage | Build established: Commander-Gunner 9464 | -7/Storage | Assembled infested ambush trap array 9503 | -7/Storage | Lost 3 allies 9533 | -7/Storage | Lost 3 parts (1u2w) 9663 | -7/Storage | Discovered new exit (range 18) 9736 | -7/Storage | Lost 11 allies 9914 | -7/Storage | Build established: Gunner 10096 | -7/Storage | Used back door to open Recycling access 10096 | -7/Storage | Discovered new exit (range 4) 10171 | -7/Storage | Entered Recycling 10171 | -7/Recycling | Accompanied by 2 allies 10548 | -7/Recycling | Discovered new exit (range 15) 10727 | -7/Recycling | Build established: Scavenger-Gunner 11529 | -7/Recycling | Scanned before Scraplab entrance 11557 | -7/Recycling | Entered Scraplab 11570 | -7/Recycling | Discovered new exit (range 3) 11586 | -7/Recycling | Entered Scraptown 11586 | -7/Scraptown | Accompanied by 8 allies 11676 | -7/Scraptown | Build established: Commander-Mutant 12223 | -7/Scraptown | Discovered new exit (range 5) 12380 | -7/Scraptown | Visited Observation Area 12418 | -7/Scraptown | Visited CR-KLE's Repair Center 12794 | -7/Scraptown | Visited Fellowship of the Rings 12829 | -7/Scraptown | Visited The Evicted 12864 | -7/Scraptown | Visited Red Mages 12974 | -7/Scraptown | Visited Science Testing Area 12996 | -7/Scraptown | Visited Cyclists 13042 | -7/Scraptown | Visited UFD Registry 13042 | -7/Scraptown | Registered with UFD as "Boltguard" 13075 | -7/Scraptown | Entered Cyclist Reading Room 13080 | -7/Scraptown | Learned location of Zion (-7) 13175 | -7/Scraptown | Visited Scrapoid Pod Storage 13238 | -7/Scraptown | Visited Junk Cannon Lab 13288 | -7/Scraptown | Visited Science Guys 13352 | -7/Scraptown | Visited Chapter 10 13428 | -7/Scraptown | Visited Analyses Database 13463 | -7/Scraptown | Visited Scrap Suit Storage 13519 | -7/Scraptown | Visited Supply Room 13769 | -7/Scraptown | Visited LU-1G1's Boring Crew 13795 | -7/Scraptown | Visited Curators Association 15300 | -7/Scraptown | Visited DA-N13 Charitable Foundation 15315 | -7/Scraptown | Found DCF Scrap (29 items) 15807 | -7/Scraptown | Found Scrapoid Pod 17246 | -7/Scraptown | Scrapoid Pod released 07S05-D (x5) 17376 | -7/Scraptown | Discovered new exit (range 5) 17491 | -7/Scraptown | Build established: Commander-Gunner 17522 | -7/Scraptown | Found Prototype Special Weapon 17522 | -7/Scraptown | Identified Junk Cannon 18046 | -7/Scraptown | System corruption cleaned by C-Scrubber 18343 | -7/Scraptown | Found Scrap Suit 18347 | -7/Scraptown | Found Scrap Suit 18637 | -7/Scraptown | Build established: Commander-Scrapper 18719 | -7/Scraptown | System corruption cleaned by C-Scrubber 19060 | -7/Scraptown | Met Optimus 19060 | -7/Scraptown | Accepted into 0bPrime 19195 | -7/Scraptown | Civil war broke out across Scraptown 19215 | -7/Scraptown | Found ID Mask 19244 | -7/Scraptown | Found Voltaic Drivehammer 19257 | -7/Scraptown | Lost 7 allies 19287 | -7/Scraptown | Entered Factory 19287 | -5/Factory | Accompanied by 6 allies 19287 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 19427 | -5/Factory | P-70 Sage assimilated allied 07S03-D 19448 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 19506 | -5/Factory | Loaded intel: 8 recycling unit locations 19577 | -5/Factory | Spotted B-75 Beast 19578 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 19651 | -5/Factory | Learned location of Protoforge (-2) 19676 | -5/Factory | Build established: Scavenger-Scrapper 19817 | -5/Factory | Sucked down chute 19817 | -5/Factory | Entered Waste 19828 | -5/Waste | Spotted C-40 Crusher 19833 | -5/Waste | Spotted C-40 Crusher 19836 | -5/Waste | Spotted C-40 Crusher 19837 | -5/Waste | Spotted C-40 Crusher 19844 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19863 | -5/Waste | Spotted C-40 Crusher 19873 | -5/Waste | Spotted C-40 Crusher 19886 | -5/Waste | Discovered new exit (range 13) 19901 | -5/Waste | Entered Factory 19949 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 20053 | -5/Factory | Identified exit to Garrison 20053 | -5/Factory | Entered Garrison 20146 | -5/Garrison | Spotted B-75 Beast 20250 | -5/Garrison | Lost 4 parts (2p1u1w) 20278 | -5/Garrison | Destroyed B-75 Beast 20412 | -5/Garrison | System corruption reached 10% 20687 | -5/Garrison | Build established: Scavenger-Gunner 20731 | -5/Garrison | Triggered checkpoint 20806 | -5/Garrison | Discovered new exit (range 12) 20869 | -5/Garrison | Triggered checkpoint 21173 | -5/Garrison | Triggered checkpoint 21210 | -5/Garrison | Triggered checkpoint 21479 | -5/Garrison | Discovered new exit (range 13) 21513 | -5/Garrison | Triggered checkpoint 21552 | -5/Garrison | Discovered new exit (range 5) 21889 | -5/Garrison | Discovered new exit (range 13) 22159 | -5/Garrison | System corruption reached 30% 22298 | -5/Garrison | Phase Generator disabled 22425 | -5/Garrison | Triggered checkpoint 22486 | -5/Garrison | Lost 6 parts (1p3n2u) 22611 | -5/Garrison | Triggered checkpoint 23267 | -5/Garrison | Triggered checkpoint 23387 | -5/Garrison | Core integrity fell below 50% 23857 | -5/Garrison | Triggered checkpoint 23974 | -5/Garrison | Installed Relay Interface Framework 24148 | -5/Garrison | Entered Factory 24302 | -5/Factory | Lost 4 parts (2p1u1w) 24307 | -5/Factory | Identified exit to Garrison 24307 | -5/Factory | Entered Garrison 24376 | -5/Garrison | ID Mask engaged 24386 | -5/Garrison | Spotted B-75 Beast 24393 | -5/Garrison | Triggered checkpoint 24519 | -5/Garrison | Triggered checkpoint 24525 | -5/Garrison | Build established: Scavenger-Mutant 24612 | -5/Garrison | Discovered new exit (range 14) 24656 | -5/Garrison | Entered Factory 24656 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24686 | -4/Factory | Lost 3 parts (1p2n) 24815 | -4/Factory | ID Mask no longer valid 24969 | -4/Factory | Build established: Mutant 25705 | -4/Factory | Lost 6 parts (3n2u1w) 25902 | -4/Factory | System corruption reached 10% 25920 | -4/Factory | Core integrity fell below 50% 25961 | -4/Factory | Lost 18 parts (1p9n3u5w) 25966 | -4/Factory | Scrapoid reinforcements arrived 26031 | -4/Factory | Found Scrap Suit 26101 | -4/Factory | Lost 3 allies 26127 | -4/Factory | Found Scrap Suit 26138 | -4/Factory | Loaded intel: 7 recycling unit locations 26156 | -4/Factory | First assault squad dispatched 26209 | -4/Factory | Core integrity fell below 20% 26235 | -4/Factory | Discovered new exit (range 15) 26251 | -4/Factory | Entered Upper Caves 26262 | -4/Upper Caves | Entered an active Warlord outpost 26266 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 26289 | -4/Upper Caves | Learned Factory security intel 26289 | -4/Upper Caves | Learned Extension garrison access intel 26414 | -4/Upper Caves | Build established: Scavenger-Scrapper 26497 | -4/Upper Caves | Learned 12 Research zone layouts 26656 | -4/Upper Caves | Discovered new exit (range 7) 26662 | -4/Upper Caves | Entered another Upper Caves area 26672 | -4/Upper Caves | Discovered new exit (range 3) 26685 | -4/Upper Caves | Learned location of 1 exit from Research 26701 | -4/Upper Caves | Entered Research 26701 | -3/Research | Evolved 2 slots: Utility x2 26702 | -3/Research | Identified exit to Testing 27069 | -3/Research | Discovered exit to Testing (range 15) 27115 | -3/Research | Entered Testing 27283 | -3/Testing | Discovered new exit (range 15) 27345 | -3/Testing | Entered Research 27345 | -2/Research | Evolved 2 slots: Utility x2 27386 | -2/Research | Spotted B-90 Cyclops 27443 | -2/Research | Loaded intel: 5 recycling unit locations 27495 | -2/Research | Scrapoid reinforcements arrived 27505 | -2/Research | Garrison activated, responded to threat 27556 | -2/Research | Found Scrap Suit 27595 | -2/Research | First assault squad dispatched 27602 | -2/Research | Lost 5 allies 27737 | -2/Research | Lost 11 parts (1p2n5u3w) 27785 | -2/Research | Spotted B-90 Cyclops 27785 | -2/Research | Spotted Executioner 27785 | -2/Research | Spotted Executioner 27785 | -2/Research | Released all parts (9) 27786 | -2/Research | Cargo convoy interrupted 27803 | -2/Research | Core integrity fell below 50% 27810 | -2/Research | Discovered new exit (range 9) 27814 | -2/Research | Entered Access 27814 | -1/Access | Evolved 2 slots: Propulsion x2 27954 | -1/Access | Found Launcher Loader 28062 | -1/Access | Build established: Mutant 28308 | -1/Access | Lost 3 parts (1p1n1u) 28485 | -1/Access | Lost 3 parts (1p2u) 28564 | -1/Access | First assault squad dispatched 28698 | -1/Access | Assimilated ARC 10a with formatsys_deep 28752 | -1/Access | Build established: Scavenger-Tank 28759 | -1/Access | Lost 3 allies 28870 | -1/Access | Scraphulk reinforcements arrived 28885 | -1/Access | System corruption reached 10% 28887 | -1/Access | P-80 Master assimilated allied 01A01-K 28890 | -1/Access | Spotted 01A01-K 28971 | -1/Access | Spotted B-99 Colossus 28977 | -1/Access | Lost 14 parts (1p5n4u4w) 29010 | -1/Access | Found Prototype Processor 29010 | -1/Access | Identified Spectral Analyzer 29026 | -1/Access | Lost 3 parts (1n2u) 29097 | -1/Access | Energy Cycler disabled 29239 | -1/Access | Spotted B-99 Colossus 29240 | -1/Access | Core integrity fell below 50% 29323 | -1/Access | Discovered new exit (range 8) 29326 | -1/Access | Core integrity fell below 20% 29328 | -1/Access | Entered Command 29358 | -1/Command | Lost 7 parts (1p5u1w) 29360 | -1/Command | Spotted B-99 Colossus 29589 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 29548_ Acquired Imp. Heavy Treads. 29554_ Slug penetrates Wall. 29563_ System corrupted: Substantial component data lost. 29567_ Acquired Imp. Gyrokinetic Inverter. 29570_ Acquired Imp. Core Shielding. 29571_ Drone sends a signal. 29572_ Slug penetrates Wall. 29578_ Lgt. Quantum Reactor destroyed. 29579_ Penetrated by Slug. 29579_ ECM Suite destroyed. 29579_ Slug penetrates Wall. 29582_ Cmb. Linear Gravjet destroyed. 29584_ System corrupted: Matter fused (-7). 29585_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 2Y. 29585_ Penetrated by Slug. 29585_ Enh. Nova Cannon destroyed. 29585_ Slug penetrates Wall. 29586_ Penetrated by Slug. 29586_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# ? | | ????????????????????????? ??????????????????# | | ????????????????????????? ??????????????????? | | ????????????????????????? ??? ??????????? | | ????????????????????????# #?# #????????# | | ????????????????????????#g #?# #????????# ? | | ????????????????????????# #?# #?????????##+# | | ????????????????????????# + #?????????# | | ????????????????????????#g #?# #?????????# ] | | ????????????????????????#g #?# #?????????# | | ????????????????????????# #?# #######+### | | ????????????????????????# #?# # | | ????????????????????????# #?# / | | ????????????????????????# #?# # | | ????????????????????????# #?# ^ # | | ???????????????????????## ### ^ != # | | ???????????????????????# @ ## | = # | | ???????????????????????# !! #! | | ???????????????????????# [ # | | ???????????????????????# ##### #### | | ???????????????????????##+###??#######Yh #??? | | ???????????????????????????????# ?# #??? | | ???????????????????????????????# # #### | | ???????????????????????????????# # | | ???????????????????????????????# / | | ???????????????????????????????# [ # | | ???????????????????????????????# !# | | ???????????????????????????????# # ########## | | ???????????????????????????????# # # | | ???????????????????????????????# + + | | ???????????????????????????????#![ # # | | ???????????????????????????????#!! #### "" | | ???????????????????????????????#[ ????# """" | | ???????????????????????????????#####????# """" | | ????????????????????????????????????????# "" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 790 Matter Stores 450 Matter Capacity 450 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Corruption Block 15 Armor Coverage 300 Resistance: KI 30 Core Shielding 30 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 74 Trap Extractor Capacity 4 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mak. Coolant Network | -5/Factory | Extrapolated Deep Structural Scanner | -5/Factory | Extrapolated Mak. Light Armor Plating | -5/Factory | Extrapolated Machine Rigger | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mapping Drone Bay | -5/Waste | Extrapolated Energy Deflector | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Mak. Leg | -5/Garrison | Extrapolated Humpback | -5/Garrison | Extrapolated Mak. Propulsion Shielding | -5/Garrison | Extrapolated Mak. Kinetic Plating | -4/Factory | Extrapolated Mak. Targeting Computer | -4/Factory | Extrapolated Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Exp. Heat Sink | x1 | -7/Factory | Preloaded Repaired ---------- Beam Cannon | 56% | -10/Materials Lgt. Treads | 34% | -9/Materials Imp. Light Armor Plating | 6% | -8/Materials Arm. Treads | 19% | -7/Factory Weapon Cycler | 47% | -7/Factory Hpw. Tractor Beam | 30% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallPitchforkSpecial Manual? 0 Play Time 04:55:53 Cumulative 534.0 hours Start 2025.06.18 @ 11:50:10 End 2025.06.27 @ 13:35:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 288 Adventurer 7 Explorer 18 Win Type - Total 41 Types 26/0/7/2/0/1/1/2/0/2 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1b246bc-4b59-4509-8e90-2e053428b819