Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.14 @ 22:55:34 Player: trisiak Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (153) 765 Value Destroyed (5547) 5547 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1789) 1789 TOTAL SCORE: 15681 Bonus ------- High Alert Combat Kills 86 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Core Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Long-range Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Structural Scanner Experimental Terrain Scanner Targeting Computer Core Analyzer Core Analyzer Experimental Core Analyzer Improved Medium Armor Plating Improved Remote Force Field Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Great Axe Lance > --- INVENTORY -------- High-capacity Battery Machine Analyzer Improved Energy Mantle Long-range Missile Launcher DRS Beacon [Rating: 133] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Q-thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Ghost Barrier Protection Improved Heavy Armor Plating Weapon Heavy Plasma Cannon Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . . 8 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . 1 1 Utility 8 | . . . . . . 5 . . . . 1 . . . . 1 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 193 | 1 10 1 3 11 15 44 9 2 . . 11 5 4 14 1 42 20 Power 22 | . 1 . 1 4 2 1 . 2 . . 1 2 . 1 . 5 2 Engine 10 | . 1 . 1 4 1 1 . 2 . . . . . . . . . Core 6 | . . . . . 1 . . . . . 1 2 . . . 2 . Reactor 6 | . . . . . . . . . . . . . . 1 . 3 2 Propulsion 52 | . 2 . . 4 4 8 3 . . . 2 1 1 6 . 16 5 Treads 19 | . 2 . . 4 3 1 . . . . . . . 2 . 7 . Leg 10 | . . . . . . 3 3 . . . . 1 1 1 . 1 . Wheel 10 | . . . . . 1 4 . . . . 2 . . 2 . 1 . Hover 12 | . . . . . . . . . . . . . . 1 . 7 4 Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 83 | 1 3 1 1 2 4 25 4 . . . 6 2 3 7 1 14 9 Device 47 | 1 . 1 . 1 2 14 . . . . 5 1 3 5 1 9 4 Storage 6 | . 2 . . . . 2 . . . . . 1 . . . 1 . Processor 14 | . . . . . 1 3 2 . . . 1 . . 1 . 3 3 Hackware 2 | . . . . . . . . . . . . . . . . 1 1 Protection 14 | . 1 . 1 1 1 6 2 . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | . 4 . 1 1 5 10 2 . . . 2 . . . . 7 4 Energy Gun 4 | . 1 . . . . . . . . . 1 . . . . 1 1 Energy Cannon 12 | . . . . . . 5 . . . . 1 . . . . 6 . Ballistic Gun 5 | . 1 . 1 . 1 2 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 3 1 . . . . . . . . . . . Launcher 5 | . 2 . . . . . 2 . . . . . . . . . 1 Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . 2 . . . . . . . 7 . 5 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . Parts Lost 92 | . . . 5 1 . 12 10 . . . 1 . 4 2 . 39 18 Power 11 | . . . 1 . . . 1 . . . . . 1 . . 6 2 Propulsion 33 | . . . 1 . . 6 4 . . . 1 . 1 1 . 13 6 Utility 34 | . . . 2 1 . 5 5 . . . . . 1 . . 13 7 Weapon 14 | . . . 1 . . 1 . . . . . . 1 1 . 7 3 Highest Loss Streak 17 | . . . 2 1 . 3 5 . . . 1 . 3 1 . 16 17 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . 1 . Average Backups 19 | 6 11 18 16 19 23 20 16 16 21 19 20 23 22 22 22 17 3 Power . | 1 1 1 . 2 2 1 . . 1 1 . . . . . . . Propulsion 2 | 4 3 4 4 5 4 1 . . . . . . . . . 1 . Utility 9 | . 3 7 6 6 9 9 9 8 9 9 10 12 12 14 16 10 2 Weapon 6 | 1 3 5 5 5 6 7 6 6 8 6 6 7 7 5 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 6 . . . 10 6 . . . . 1 . . 2 2 9 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 6 | . 2 . . . 3 . . . . . . . . . . 1 . Utility 15 | . 1 . . . 2 3 . . . . 1 . . 1 . 7 . Weapon 13 | . 3 . . . 5 3 . . . . . . . 1 . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 90 | . 99 100 89 99 95 92 81 84 70 85 90 92 90 83 88 82 58 Engine 7 | . 14 14 11 14 14 6 2 4 6 6 6 . . . . . . Core 1 | . . . . . . . . . . . 3 9 9 1 . . . Treads 11 | . 12 28 20 27 19 17 . . . . . . . 1 11 15 . Leg 7 | . 15 . . . . . 10 20 20 19 15 15 15 11 . . . Wheel 4 | . . . . . 8 3 8 . . . 4 5 5 6 11 5 . Device 9 | . 10 14 3 3 1 17 9 6 6 6 12 16 16 16 17 12 12 Storage 8 | . 14 14 14 14 14 6 6 6 6 6 5 5 5 5 5 4 . Processor 6 | . . . . . 2 6 11 13 13 13 11 11 11 11 11 10 12 Protection 7 | . 3 . 10 10 5 11 10 13 13 13 8 5 5 5 5 4 1 Energy Cannon 6 | . . . . . . 5 15 13 2 12 12 11 9 8 11 11 2 Ballistic Gun 8 | . 24 28 27 23 14 3 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 13 5 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 2 6 1 5 3 3 5 5 5 1 1 Peak Build Rating 133 | 7 8 17 9 17 25 70 65 62 62 63 85 83 86 109 104 120 133 Average Rating 50 | 6 7 8 8 14 19 51 58 59 51 61 77 79 77 88 95 103 89 On Entrance 46 | 6 7 8 9 8 15 24 65 56 62 49 62 83 81 66 100 96 38 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 12 91 88 92 96 117 158 154 140 131 138 174 168 151 175 154 179 68 Greatest Support 114 | 20 40 40 40 42 45 84 48 45 45 45 45 48 10 58 32 114 75 Greatest Overweight (x) 17 | . 2 2 4 4 11 14 4 3 2 4 16 16 15 17 4 17 3 Average Overweight (x) 4 | . . 2 2 2 7 3 2 2 2 2 10 7 13 6 4 3 . Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 25 25 25 35 25 25 25 25 5 Average Capacity 23 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 7 16 19 19 22 25 25 25 21 24 24 25 25 25 25 25 25 5 Average Carried 21 | 6 11 18 17 20 24 22 19 18 23 21 22 24 24 24 24 18 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 16 19 17 20 25 25 17 21 24 21 25 25 25 25 25 5 3 Class Distribution -------------------- 55% | Mutant 19% | Scavenger-Mutant 10% | Derelict-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 7139 | 219 433 58 305 300 532 1512 834 162 . 211 459 438 184 276 100 806 310 Remotely 787 | . . . . . . 787 . . . . . . . . . . . Salvage Created 6679 | 117 332 . 317 130 . 1183 450 78 . 245 549 41 395 69 81 2212 480 Parts 298 | 6 33 . 13 7 . 67 17 . . 4 24 3 6 . . 84 34 Haulers Intercepted 7 | . 2 . . . . 2 . . . . . . . . . 2 1 Recyclers Shooed 7 | 1 . . . 2 . 3 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . 8 . . . 19 . . 3 . 4 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 109 | . 11 . 10 1 . 22 17 . . 2 13 3 3 1 . 25 1 Melee 10 | . . . . . . 5 2 . . . . . . . . 2 1 Guns 10 | . 3 . 5 1 . 1 . . . . . . . . . . . Cannons 49 | . . . . . . 15 6 . . 2 7 1 2 . . 16 . AOE 28 | . 8 . 5 . . . 8 . . . 5 2 . . . . . Classes Destroyed 16 | 2 6 . 2 1 . 1 1 . . 1 . . 1 1 . . . Worker 14 | . 1 . . . . 3 . . . . 1 . . . . 3 6 Builder 11 | . 1 . . 2 . 3 . . . . . . . . . 1 4 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . Hauler 7 | . 2 . . . . 2 . . . . . . . . . 2 1 Recycler 5 | 1 . . . 1 . 1 . . . . . . . . . 1 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . . . . . . Swarmer 35 | . 8 . 4 . . 7 9 . . . 4 3 . . . . . Grunt 33 | . 3 . 4 . . 8 6 . . . 4 . . . . 8 . Brawler 1 | . . . . . . . . . . . . . . 1 . . . Sentry 10 | . . . . 1 . 4 1 . . . 1 . . . . 3 . Hunter 10 | . . . . . . . . . . . . . 2 . . 8 . Programmer 15 | . . . . . . 3 . . . . 4 . 1 . . 6 1 Subdweller 2 | . . . 2 . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . 1 . 3 . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | 2 3 . 3 2 . 6 4 . . 1 4 3 1 1 . 4 4 Combat Bots Only 4 | . 3 . 3 1 . 4 4 . . 1 4 3 1 1 . 4 1 Max Kills in Single Turn 3 | 1 3 . 2 1 . 1 3 1 . 1 2 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 . . . 3 . . . 2 2 . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1666 | . 40 . 94 10 . 291 150 . . . 66 9 57 30 2 594 323 Missed 568 | . 12 . 32 3 . 85 38 . . . 20 4 15 9 . 180 170 Damage Taken 15949 | . 303 . 688 106 . 2389 2138 . . . 438 117 644 505 44 5714 2863 Core 3049 | . 102 . 89 32 . 189 113 . . . 30 . 62 84 . 1029 1319 Absorbed by Shields 2549 | . . . . . . 36 142 . . . 463 . 143 59 . 1506 200 Ignored by Resistances 180 | . . . . . . 180 . . . . . . . . . . . Regen/Repaired (Parts) 831 | . . . . . . . . . . . 582 . . 188 . 61 . Core Remaining (%) 53 | 100 . . . . 10 . . . . 64 . . . . 82 10 . Volleys Fired 450 | 3 35 . 31 17 . 73 48 . . 18 28 36 21 2 41 87 10 Largest 3 | 2 2 . 2 2 . 3 3 . . 2 3 2 2 2 1 3 1 Hottest 306 | 60 70 . 40 120 . 205 280 . . 180 270 180 180 180 90 306 105 Shots Fired 794 | 6 65 1 54 34 . 151 73 . . 38 52 45 30 4 41 189 11 Gun 167 | 6 60 1 45 28 . 25 . . . . . . . . . 2 . Cannon 588 | . . . . . . 126 61 . . 38 49 44 30 4 41 187 8 Launcher 33 | . 5 . 9 . . . 12 . . . 3 1 . . . . 3 Special 6 | . . . . 6 . . . . . . . . . . . . . Kinetic 245 | 3 52 1 45 28 . 116 . . . . . . . . . . . Thermal 495 | 3 8 . . 6 . 35 61 . . 38 49 44 30 4 41 168 8 Explosive 33 | . 5 . 9 . . . 12 . . . 3 1 . . . . 3 Electromagnetic 21 | . . . . . . . . . . . . . . . . 21 . Robot Hit Streak 21 | 2 7 1 14 7 . 21 8 . . 2 6 2 4 3 . 10 10 Robot Miss Streak 8 | 1 3 . 6 2 . 3 5 . . 7 2 3 2 1 . 8 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 459 | 3 36 1 33 18 . 121 43 1 . 6 32 2 22 3 1 102 35 Core Hits 231 | 3 22 . 25 6 . 48 32 . . 4 18 3 8 . . 47 15 Critical Kills 6 | . . . . . . . . . . . 1 . . . . 5 . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . Critical Strikes 20 | . 2 . . . . 5 2 . . . 1 . . . . 9 1 Meltdown 6 | . . . . . . . . . . . 1 . . . . 5 . Destroy 2 | . 2 . . . . . . . . . . . . . . . . Blast 4 | . . . . . . 4 . . . . . . . . . . . Sever 8 | . . . . . . 1 2 . . . . . . . . 4 1 Melee Attacks 129 | . . . . . . 51 11 1 . 2 7 . 4 . 1 15 37 Impact . | . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . . 51 11 1 . 2 7 . 4 . 1 15 10 Piercing 27 | . . . . . . . . . . . . . . . . . 27 Sneak Attacks 26 | . . . . . . 13 . 1 . 2 1 . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 Damage Inflicted 18309 | 31 855 17 801 293 . 4215 2964 76 . 294 1796 190 946 105 54 3803 1869 Guns 1400 | 31 450 17 379 213 . 292 . . . . . . . . . 18 . Cannons 9112 | . . . . . . 2420 1028 . . 158 1026 31 654 96 . 3476 223 Explosions 3823 | . 405 . 422 . . 211 1668 . . . 664 159 . . . . 294 Melee 3822 | . . . . . . 1261 268 76 . 136 106 . 292 . 54 282 1347 Ramming 152 | . . . . 80 . 31 . . . . . . . 9 . 27 5 Kinetic 3036 | . 412 17 379 213 . 2015 . . . . . . . . . . . Thermal 7222 | 31 38 . . . . 908 1049 . . 158 1026 31 654 96 . 3008 223 Explosive 3591 | . 405 . 422 . . . 1647 . . . 664 159 . . . . 294 Electromagnetic 486 | . . . . . . . . . . . . . . . . 486 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2777 | . . . . . . 1261 268 76 . 136 106 . 292 . 54 282 302 Piercing 1045 | . . . . . . . . . . . . . . . . . 1045 Highest Corruption 24 | . 5 5 5 5 . 4 10 10 10 10 5 5 1 1 . 24 6 Average Corruption 5 | . 3 5 5 5 . 4 9 10 10 10 3 4 1 1 . 5 4 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 460 | . 30 4 41 77 . 5 65 48 8 29 14 70 14 . . 47 8 Message Errors 109 | . 8 1 10 20 . . 14 6 2 7 3 20 2 . . 13 3 Matter Fused 108 | . 7 1 11 18 . 1 14 16 2 5 2 20 3 . . 6 2 Heat Flow Errors 47 | . 5 . 4 10 . . 6 2 . 4 1 6 4 . . 4 1 Energy Discharges 52 | . 2 . 4 5 . 2 10 7 2 2 4 8 2 . . 3 1 Parts Rejected 7 | . 1 . . 1 . . 3 . . 1 . . . . . 1 . Parts Fused 6 | . . . 1 2 . . . 2 . . 1 . . . . . . Data Loss (minor) 63 | . 5 . 4 10 . . 7 10 1 7 2 9 2 . . 6 . Data Loss (major) 24 | . 1 . 5 3 . 2 3 4 1 1 . 2 . . . 2 . Misfires 20 | . . 1 1 5 . . 5 . . 2 1 2 . . . 2 1 Alerts 14 | . 1 1 1 3 . . 2 1 . . . 3 . . . 2 . Misdirections 6 | . . . . . . . 1 . . . . . . . . 5 . Weapon Failures 4 | . . . . . . . . . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1031 | . 7 . 40 . . 319 185 70 . 25 58 . 38 . 47 42 200 Projectiles 196 | . . . . . . 59 43 . . 25 27 . . . . 42 . Explosions 247 | . 7 . 40 . . 8 142 . . . 9 . . . . . 41 Melee 588 | . . . . . . 252 . 70 . . 22 . 38 . 47 . 159 Knockbacks 11 | . . . . . . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 10 . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 671 | . 63 . 58 . . 149 265 . . . 46 50 . . . 8 32 Shots 15 | . 2 . 2 . . 2 4 . . . 2 1 . . . . 2 Rammed 20 | . . . . 10 . 2 . . . . . . . 3 . 3 2 Targets Rammed 21 | . . . . 11 . 2 . . . . . . . 3 . 3 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 1519 | . 278 . 223 283 . 282 525 275 . 488 536 260 294 36 258 1519 122 Average Temperature 145 | . 89 . 84 81 . 58 155 118 . 148 107 57 124 21 90 308 54 Received Heat Transfer 2379 | . 42 . 279 27 . 684 676 . . . 30 . . . 9 393 239 Effects 58 | . . . . 1 . . 15 . . 4 6 3 . . . 29 . Shutdowns 9 | . . . . . . . 3 . . 2 2 . . . . 2 . Energy Bleed 8 | . . . . . . . 2 . . 2 . 1 . . . 3 . Interference 18 | . . . . 1 . . 4 . . . . 2 . . . 11 . Matter Decay 7 | . . . . . . . 2 . . . 1 . . . . 4 . Short Circuit 3 | . . . . . . . . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 . Damage (major) 9 | . . . . . . . 4 . . . 3 . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . 1 1 . . . 1 . 1 1 . 7 . Combat Hostiles 11 | . . . . . . 1 1 . . . 1 . 1 1 . 6 . Parts Melted 57 | . . . 1 . . 2 3 . . . 4 1 12 2 . 32 . Heat Transferred 10134 | 75 111 . . . . 1071 1655 . . 250 1400 50 900 150 . 4250 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Maximum Alert Level 3 | . . . . . . 1 . . . . 3 . . . . 1 1 Low Security (%) 74 | 100 100 100 . 100 . 75 . . . . . . . . . 59 81 Level 1 17 | . . . . . . 24 . . . . 39 . . . . 40 18 Level 2 6 | . . . . . . . . . . . 52 . . . . . . Level 3 . | . . . . . . . . . . . 7 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 750 | 10 83 . . 45 . 347 . . . . 750 . . . . 348 312 Initial 750 | . . . . 9 . . . . . . 750 . . . . . 97 Average 119 | 3 22 . . 5 . 106 . . . . 451 . . . . 156 142 Influence Increases 5496 | 10 354 . 475 143 . 826 400 . . 10 1378 60 85 20 5 1139 591 Destroy 0b10 Robot/C 2120 | . 220 . 200 20 . 440 320 . . . 260 60 60 20 . 500 20 Destroy 0b10 Robot/NC 230 | 10 25 . . 15 . 60 . . . 10 5 . 5 . 5 35 60 Destroy Leader 410 | . 36 . 20 . . 118 20 . . . 50 . 20 . . 134 12 Successful Hack 152 | . 16 . . 12 . . . . . . 26 . . . . 50 48 Select Force Hacks 90 | . . . . 90 . . . . . . . . . . . . . Disable Machine 195 | . . . . . . 105 . . . . . . . . . 75 15 Anti-Garrison Action 150 | . . . . . . . . . . . 150 . . . . . . Destroy Structure 394 | . 27 . . 6 . 73 . . . . 122 . . . . 120 46 Advance Influence 750 | . . . . . . . . . . . 750 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 990 | . 30 . 255 . . 30 60 . . . 15 . . . . 225 375 Influence Decreases 4801 | 10 354 . 454 152 . 491 610 . . 10 863 384 85 20 5 953 410 Time Decay 3635 | 10 354 . 414 142 . 375 520 . . 10 553 384 65 10 5 563 230 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . Lost Part 866 | . . . 40 10 . 116 90 . . . 10 . 20 10 . 390 180 Squads Dispatched 28 | . 2 . . . . 9 . . . . 5 . . . . 8 4 Investigation 9 | . . . . . . 3 . . . . 2 . . . . 3 1 Extermination 7 | . . . . . . 3 . . . . 1 . . . . 3 . Reinforcement 11 | . 2 . . . . 3 . . . . 1 . . . . 2 3 Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 3 . . . . 3 1 Construction Impeded 3 | . . . . . . 2 . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 12 | . 1 . . . . 2 . . . . 1 . . 2 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 28 . 19 1 . 31 22 . . 5 16 3 3 40 2 57 72 Peak Tracking Total 37 | . 4 . 4 1 . 4 4 . . 2 5 4 2 13 3 9 37 Tactical Retreats 30 | . 2 . 4 . . 1 4 . . . 1 . . . . 7 11 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . 3 . . . . 1 . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 26 | . 2 . 3 . . 7 6 . . . 1 . 1 . . 5 1 Max in Single Turn 4 | . 2 . 2 . . 4 3 . . . 1 . 1 . . 1 1 Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 50 | . 9 . . 8 4 7 1 1 4 . 5 . . 3 . 5 3 Terminals 19 | . 7 . . 4 . 3 1 . . . 1 . . . . 1 2 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . Repair Stations 3 | . . . . . . . . . . . 2 . . . . 1 . Recycling Units 7 | . 2 . . 4 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . 1 1 Total Hacks 158 | . 22 . . 21 19 17 3 1 30 . 10 . . 9 . 21 5 Successful 105 | . 11 . . 12 19 4 3 1 30 . 3 . . 9 . 11 2 Failed 52 | . 10 . . 9 . 13 . . . . 7 . . . . 10 3 Catastrophic 13 | . . . . 1 . 4 . . . . 2 . . . . 4 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 60 | . 20 . . 17 . 9 . . . . 4 . . 1 . 6 3 Terminals 56 | . 20 . . 14 . 7 3 . . . 3 . . . . 6 3 Fabricators 6 | . . . . . . 3 . . . . 1 . . . . 2 . Repair Stations 8 | . . . . . . . . . . . 4 . . . . 4 . Recycling Units 11 | . 2 . . 7 . 2 . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . 7 . Garrison Access 11 | . . . . . . 5 . . . . 2 . . . . 2 2 Terminal Hacks 65 | . 2 . . 1 19 . 3 1 30 . . . . 9 . . . Record 35 | . . . . . 12 . 3 . 11 . . . . 9 . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 8 | . 1 . . 1 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . Scan Component 2 | . . . . . . . . . . . 1 . . . . 1 . Repair 2 | . . . . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks 4 | . 2 . . 2 . . . . . . . . . . . . . Retrieve Components 4 | . 2 . . 2 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . 4 . Insert Component 4 | . . . . . . . . . . . . . . . . 4 . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 22 | . 7 . . 9 . 3 . . . . . . . . . 2 1 Terminals 18 | . 7 . . 6 . 2 . . . . . . . . . 2 1 Botnet 7 | . 1 . . 2 . 2 . . . . . . . . . 1 1 Operators 1 | . . . . . . . . . . . . . . . . 1 . Skim 10 | . 6 . . 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . Fedlink 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 . . 4 . 7 1 . . . 4 . . . . 4 3 Full Trace Events 9 | . . . . 2 . 2 1 . . . 2 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 297 | . . . . . . . . . . . 128 . . . . 169 . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . 1 . Time 79 | . . . . . . . . . . . 25 . . . . 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 13 . . 4 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 1 . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . 1 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 1 | . . 1 . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Active Infowar (turns) 18741 | 13 1250 270 366 878 518 2745 1515 1415 244 1004 826 3182 1281 393 729 1643 469 Terrain 4583 | . . . . 878 518 2745 257 . . . . . . . . 16 169 Structural 594 | . . . . . . . . . . . . . . . . 127 467 Seismic 13363 | 13 1250 270 366 . . 755 1467 1415 244 1004 826 3177 1280 393 729 174 . Decoding 1500 | . . . . . . . . . . . . . . . . 1468 32 Machine Analysis 11 | . . . . . . . . . . . . . . . . . 11 Triangulation 141 | . . . . . . 141 . . . . . . . . . . . Cloaking 5345 | . . . . . . 409 370 . . . . 2669 1145 182 526 44 . Robot Analysis Total 8 | . 1 . . 1 6 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . 1 . 1 1 . 1 . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 62 | . . . . . . . . . . . . . . . . 60 2 Items 62 | . . . . . . . . . . . . . . . . 60 2 Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 29046 | 34 1647 272 1579 3315 4725 2881 1724 1415 244 1004 1600 3208 1339 973 734 1853 499 Spaces Moved 10727 | 19 823 84 371 955 1785 1019 814 512 94 334 414 915 413 375 317 874 609 Core 280 | . . . . . . . . . . . . . . . . 66 214 Treads 3059 | . 234 84 371 955 632 592 . . . . . . . . . 191 . Legs 2713 | 19 589 . . . . . 314 512 94 334 129 587 . 135 . . . Wheels 4012 | . . . . . 1153 427 500 . . . 285 328 413 240 317 349 . Hover 624 | . . . . . . . . . . . . . . . . 268 356 Flight 39 | . . . . . . . . . . . . . . . . . 39 Fastest Speed 40 | 120 120 320 320 312 215 116 116 260 260 260 185 290 260 153 160 45 40 Average Speed 236 | 120 167 320 390 314 261 220 175 263 260 261 307 321 283 237 160 157 51 Slowest Speed 480 | 120 320 320 480 480 312 290 400 330 260 400 330 330 305 335 160 400 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 48 | 3 98 18 15 82 95 22 72 56 74 54 12 72 46 53 50 18 24 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . . . 3 1 . . . 1 . . . . 1 . . . Known Exits Taken 5 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 21 | . . 1 . . 7 . 2 2 . 2 . 3 . . 4 . . Spaces Dug 102 | . 12 . . 6 . 24 4 . . 6 7 14 3 . 8 18 . Terrain Destroyed 614 | . 29 . 28 6 . 75 178 . . 32 56 61 11 1 40 63 34 Melee 31 | . . . . . . 20 . . . . 5 . . . . 6 . Projectile 247 | . . . . 6 . 17 22 . . 32 19 41 11 1 40 57 1 AOE 336 | . 29 . 28 . . 38 156 . . . 32 20 . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 13363 | 23 1029 88 446 1203 1851 1438 1018 576 96 427 661 1140 542 449 499 1149 728 Wait 1380 | . 137 . 30 206 4 138 101 58 . 69 162 167 89 19 124 48 28 Move 10711 | 18 822 83 370 954 1784 1018 813 511 93 333 413 914 412 375 316 873 609 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 105 | 1 12 3 2 2 18 20 7 3 . . 4 2 3 6 3 17 2 Fast Attach 116 | 1 2 . . 1 6 23 5 1 . 1 13 5 . 11 1 24 22 Attach 81 | . 1 . 4 3 . 24 11 . . 3 2 . 2 3 2 21 5 Detach 54 | . 2 . . 1 5 18 2 . 3 . 5 . . 3 1 8 6 Swap 180 | . 12 2 9 7 11 41 16 2 . 1 12 7 8 13 7 31 1 Drop 132 | . 6 . . 1 23 30 4 . . . 7 9 3 15 3 22 9 Fire 450 | 3 35 . 31 17 . 73 48 . . 18 28 36 21 2 41 87 10 Melee 126 | . . . . . . 51 11 1 . 2 7 . 4 . 1 15 34 Ram 6 | . . . . . . 1 . . . . . . . 1 . 2 2 Kick . | . . . . . . . . . . . . . . . . . . Crush 14 | . . . . 11 . 1 . . . . . . . 1 . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: Exi / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / Arm) -3/Research (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 8) 394 | -10/Materials | Central database locked down 499 | -10/Materials | Discovered new exit (range 10) 815 | -10/Materials | Discovered new exit (range 8) 1174 | -10/Materials | Learned 4 Subcaves zone layouts 1225 | -10/Materials | Learned Storage emergency access door positions 1250 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Learned Storage trap positions 1300 | -10/Materials | Learned 2 Mines zone layouts 1344 | -10/Materials | Learned 2 Mines zone layouts 1682 | -10/Materials | Entered Mines 1683 | -10/Mines | Identified exit to Exiles 1685 | -10/Mines | Received a Mining Laser from a helpful Derelict 1751 | -10/Mines | Discovered new exit (range 9) 1816 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1822 | -10/Mines | Found Prototype Device 1829 | -10/Mines | Identified Exp. Sensor Array 1865 | -10/Mines | Assembled infested the area 1954 | -10/Mines | Entered Subcaves 1954 | -10/Subcaves | Accompanied by 1 ally 1955 | -10/Subcaves | Identified exit to Recycling 1956 | -10/Subcaves | Identified exit to Materials 2305 | -10/Subcaves | Core integrity fell below 50% 3168 | -10/Subcaves | Learned Materials non-interactive machine intel 3533 | -10/Subcaves | Entered Recycling 3944 | -8/Recycling | Discovered new exit (range 7) 5365 | -8/Recycling | Core integrity fell below 20% 6767 | -8/Recycling | Scanned before Scraplab entrance 6841 | -8/Recycling | Discovered new exit (range 2) 6848 | -8/Recycling | Entered Scraptown 6848 | -8/Scraptown | System corruption cleaned by C-Scrubber 6939 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7878 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7887 | -8/Scraptown | Learned location of Quarantine (-2) 7934 | -8/Scraptown | Discovered new exit (range 5) 8361 | -8/Scraptown | Visited SPCMW 8583 | -8/Scraptown | Visited CR-KLE's Repair Center 8645 | -8/Scraptown | Visited Bundlers 8912 | -8/Scraptown | Visited The Evicted 8981 | -8/Scraptown | Visited Cave Peace 9127 | -8/Scraptown | Build established: Derelict-Mutant 9216 | -8/Scraptown | Visited TADAMA 9609 | -8/Scraptown | Visited UFD Registry 9609 | -8/Scraptown | Registered with UFD as "Thunderform" 9660 | -8/Scraptown | Visited Analyses Database 9710 | -8/Scraptown | Visited Junk Repository 9825 | -8/Scraptown | Visited Research Penetration Think Tank 10021 | -8/Scraptown | Build established: Mutant 10126 | -8/Scraptown | Visited Science Guys 10227 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10236 | -8/Scraptown | Found DCF Scrap (29 items) 10364 | -8/Scraptown | Visited Junk Repository 10470 | -8/Scraptown | Visited Abandonware Association 10497 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10502 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10560 | -8/Scraptown | Build established: Derelict-Mutant 10564 | -8/Scraptown | Visited Scrapoid Research Area 10657 | -8/Scraptown | Visited Derelict Rescue Squad 10691 | -8/Scraptown | Found DRS Beacon 10752 | -8/Scraptown | Visited Curators Association 11203 | -8/Scraptown | Discovered new exit (range 5) 11573 | -8/Scraptown | Entered Factory 11573 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 12669 | -6/Factory | Build established: Mutant 12985 | -6/Factory | Found Unknown Device 12985 | -6/Factory | Identified Launcher Loader 13403 | -6/Factory | Lost 3 parts (2n1w) 13688 | -6/Factory | Discovered new exit (range 16) 13741 | -6/Factory | Identified exit to Lower Caves 14454 | -6/Factory | Entered Lower Caves 14456 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14521 | -6/Lower Caves | Learned Factory stockpile data 14739 | -6/Lower Caves | Crushed by falling debris 14739 | -6/Lower Caves | System corruption reached 10% 15011 | -6/Lower Caves | Attracted the attention of an 0b10 base 15120 | -6/Lower Caves | Lost 5 parts (2n3u) 15154 | -6/Lower Caves | Learned Factory trap positions 15347 | -6/Lower Caves | Lost 3 parts (1p2n) 15687 | -6/Lower Caves | Discovered new exit (range 12) 16178 | -6/Lower Caves | Entered another Lower Caves area 16457 | -6/Lower Caves | Learned Factory emergency access door positions 17473 | -6/Lower Caves | Discovered new exit (range 12) 17593 | -6/Lower Caves | Entered Data Miner 17593 | -6/Data Miner | Discovered new exit (range 6) 17644 | -6/Data Miner | Met Data Miner 17722 | -6/Data Miner | Learned location of Section 7 (-2) 17722 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17772 | -6/Data Miner | Received God Mode back door access code from Data Miner 17837 | -6/Data Miner | Entered Proximity Caves 18040 | -5/Proximity Caves | Spotter reported a threat 18065 | -5/Proximity Caves | Spotter reported a threat 18100 | -5/Proximity Caves | Spotter reported a threat 18177 | -5/Proximity Caves | Spotter reported a threat 18441 | -5/Proximity Caves | Spotter reported a threat 18766 | -5/Proximity Caves | Discovered new exit (range 15) 18841 | -5/Proximity Caves | Entered Factory 18841 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18842 | -5/Factory | Identified exit to Upper Caves 18843 | -5/Factory | Loaded intel: 79 trap records 19082 | -5/Factory | Incoming investigation squad redirected 19141 | -5/Factory | Search patrols dispatched 19234 | -5/Factory | Fabricated Adv. Force Field (x2) 19258 | -5/Factory | Build established: Scavenger-Mutant 19555 | -5/Factory | Incoming assault squad redirected 19741 | -5/Factory | Search patrols dispatched 19776 | -5/Factory | Incoming investigation squad redirected 20206 | -5/Factory | Repaired Imp. Heavy Armor Plating 20322 | -5/Factory | Build established: Scavenger-Gunner 20441 | -5/Factory | Entered Upper Caves 21004 | -5/Upper Caves | Learned 4 Factory zone layouts 21014 | -5/Upper Caves | Encountered a Warlord checkpoint 21059 | -5/Upper Caves | Found DCF Scrap (11 items) 21228 | -5/Upper Caves | Discovered new exit (range 9) 21436 | -5/Upper Caves | Build established: Scavenger-Mutant 21787 | -5/Upper Caves | Learned location of 1 exit from Factory 23649 | -5/Upper Caves | Entered another Upper Caves area 24071 | -5/Upper Caves | Learned 4 Factory zone layouts 24746 | -5/Upper Caves | Lost 3 parts (1p1n1w) 24853 | -5/Upper Caves | Discovered new exit (range 13) 24988 | -5/Upper Caves | Entered Warlord 25036 | -5/Warlord | Build established: Mutant 25074 | -5/Warlord | System corruption cleaned by Quarantine Array 25155 | -5/Warlord | Learned Testing emergency access door positions 25157 | -5/Warlord | Learned 4 Armory zone layouts 25157 | -5/Warlord | Learned 4 Research zone layouts 25157 | -5/Warlord | Learned 4 Testing zone layouts 25160 | -5/Warlord | Learned Research security intel 25160 | -5/Warlord | Learned Research fabricator intel 25160 | -5/Warlord | Learned Research garrison access intel 25327 | -5/Warlord | Rebuked by Warlord 25342 | -5/Warlord | Opened Warlord's prototype stash 25351 | -5/Warlord | Found Prototype Reactor 25351 | -5/Warlord | Identified Vortex Chain Reactor 25352 | -5/Warlord | Warlord's base attacked by MAIN.C 25390 | -5/Warlord | Found Prototype Hackware 25400 | -5/Warlord | Found Prototype Processor 25404 | -5/Warlord | Found Prototype Device 25404 | -5/Warlord | Identified System Purifier 25702 | -5/Warlord | Warlord forces counterattacked 25778 | -5/Warlord | Spotted Executioner 25846 | -5/Warlord | Discovered new exit (range 14) 25852 | -5/Warlord | Spotted Executioner 25854 | -5/Warlord | Spotted Striker 25910 | -5/Warlord | Lost 10 allies 25913 | -5/Warlord | Found Prototype Processor 25913 | -5/Warlord | Identified Exp. Core Analyzer (x2) 25924 | -5/Warlord | Found Prototype Device 25924 | -5/Warlord | Identified Adv. Kinecellerator 25952 | -5/Warlord | Spotted Executioner 25952 | -5/Warlord | Spotted Executioner 25952 | -5/Warlord | Spotted Executioner 25961 | -5/Warlord | Entered Proximity Caves 25990 | -4/Proximity Caves | Lost 3 allies 26064 | -4/Proximity Caves | Build established: Scavenger-Mutant 26116 | -4/Proximity Caves | Learned Research emergency access door positions 26523 | -4/Proximity Caves | Discovered new exit (range 7) 26695 | -4/Proximity Caves | Entered Factory 26695 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26696 | -4/Factory | Identified exit to Upper Caves 26697 | -4/Factory | Identified exit to Armory 26698 | -4/Factory | Identified exit to Research 26706 | -4/Factory | Identified Ghost Barrier 26869 | -4/Factory | Repaired Faulty Exp. Sensor Array 27181 | -4/Factory | Noticed UFD Elites at a Recycling Unit 27206 | -4/Factory | Incoming investigation squad redirected 27215 | -4/Factory | Build established: Scavenger-Gunner 27226 | -4/Factory | Lost 3 allies 27279 | -4/Factory | Found Scrap Suit 27556 | -4/Factory | Incoming investigation squad redirected 27580 | -4/Factory | Incoming investigation squad redirected 27715 | -4/Factory | Lost 6 parts (4n2u) 27976 | -4/Factory | Build established: Hacker-Mutant 28285 | -4/Factory | Spotted B-86 Titan 28305 | -4/Factory | System corruption reached 10% 28335 | -4/Factory | Core integrity fell below 50% 28368 | -4/Factory | Lost 16 parts (3p5n3u5w) 28466 | -4/Factory | Lost 6 parts (2p3u1w) 28518 | -4/Factory | Discovered exit to Research (range 3) 28522 | -4/Factory | Core integrity fell below 20% 28548 | -4/Factory | Entered Research 28548 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28550 | -3/Research | Lost 5 parts (1p3n1u) 28552 | -3/Research | Loaded intel: 4 fabricator locations 28553 | -3/Research | Loaded intel: 4 garrison access locations 28580 | -3/Research | Found Prototype Device 28580 | -3/Research | Identified Exp. Thermal Shield 28740 | -3/Research | Found Fusion Bomb Launcher 28784 | -3/Research | Build established: Mutant 28816 | -3/Research | Found Prototype Device 28816 | -3/Research | Identified Exp. Terrain Scanner 28989 | -3/Research | Cargo convoy interrupted 28989 | -3/Research | Spotted Executioner 28989 | -3/Research | Spotted Executioner 28992 | -3/Research | Spotted Striker 29020 | -3/Research | Incoming assault squad redirected 29032 | -3/Research | Core integrity fell below 50% 29039 | -3/Research | Core integrity fell below 20% 29042 | -3/Research | Identified exit to Garrison 29047 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 29036_ Identified Machine Analyzer. 29036_ Slug penetrates Wall. 29036_ Slug penetrates Door. 29036_ Slug penetrates Wall. 29036_ Penetrated by Slug. 29037_ >> Machine Analyzer network decryption results: 29037_ Terminal x1 29037_ Slug penetrates Wall. 29038_ Gyrokinetic Inverter destroyed. 29040_ Penetrated by Slug. 29040_ Slug penetrates Wall. 29041_ Penetrated by Slug. 29042_ Connecting with Garrison Access... >>Unlock Access door unlocked. 29042_ EXIT=UNLOCKED: GARRISON 29042_ ALERT: Suspicious activity at Garrison Access R001. Dispatching Investigation squad. 29045_ Structural Scanner destroyed. 29047_ DBOFROE44KM0MBXK,7CNV O&F6ES=OD 29047_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ## # ## # + # # | | ## # ## # ############# ### #### | | ## # ## [# ###################### #### | | ## # ###### ##???#??#??########### #### | | + ! ###### ##????#?????????????##+#### | | # ##??## ##??????##??????????## | | # ##??## ##?????????????#????## | | # ! ##??## ##??????#??#????????## "" | | ## ########### ?? # ##????#??????#???#??##""" | | ## # # ?? # # ? ?? ???????????#?##"R | | ## # ???????????? # # ?????????????????##""" | | ## # ?? ?"""?? ? # # ??????#?????????#?##""" | | ## # ?????"""???? + + ??????????????????## | | ## # ???? """? ?? # # ?????#????????????## | | # # ????????#??? # # ?????????????????### | | # # ?? ????????? #!###?????????#?????#?## | | # # # #!###################### | | !# ###+############ ########################### | | [+ =%* %| *= !| *! *| = * | | # ############################## | | # ###### ####################### | | # # /###??#???#??????##??# | | ############### # ##???#???????#???#??# | | ######## ####### # " ##???#?##??????#????? | | ################ k # """ ##?????????????##???? | | ## ghh Gg@g ##???????#?????#?#??# | | ## #k """gg ##??????#??????????#? | | ## # g" ##????#??????#?#????? | | ## ; ##??#??#?#???#??????? | | "##""###"" # o ##??#?????????#??#??# | | " # #####g######???????#?????????? | | " ] # #####g#####?#??#?#???????????? | | #= " ??????????????????? | | # # ?????????????????# | | # ! # ???????#?#????????? | | ########## """"???? ?????????????? | | ###/##"#### ########### """" ??????? ??????#?? | | " ##### "" """"????????? ??????##? | | #######???""" k """"???????? ?????????? | | """"" "#####????"T ?????? ?????????????? | | ""T"" ###???????""" ????????""""" ??????? | | ###????????"" ????? """""???#???? | | ##?????????## ?????????"""""???????? | | ##????????? # ?? ?????+????????????? | | "" " " ##????????? # ?????????????#???????? | | "" """ ##????????? # ?????????????????????# | | """ """ ##????"""??????????????????????????????? | | ##????"""??????????????????????????????? | | ##????"""??????????????????????????????? | | ############?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 185 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 6 Core Analysis 11 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Heavy Armor Plating | 3% | -5/Factory Exp. Sensor Array | 62% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassRiotPick Manual? 0 Play Time 03:24:44 Cumulative 209.5 hours Start 2025.02.13 @ 23:10:21 End 2025.02.14 @ 22:55:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 49 Adventurer 6 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a80e33a3-e523-4c90-9103-062f2a5db8e5