Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 22:42:58 Player: Afro Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (604) 604 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2359 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 80/100 System Corruption 0% Temperature Cool (27) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Transport Network Coupler Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Improved EM Shotgun CR-A16's Pointy Stick > --- INVENTORY (10) --- Fusion Compressor Heat Sink Compact Matter Pod (150) Improved Terrain Scanner Seismic Detector Sensor Drone Bay (12/20) Faulty Improved EM Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Transport Network Coupler Hacking Drone Bay > --- WEAPON ----------- Long-range Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Fusion Compressor Light Treads Heat Sink Compact Matter Pod Improved Terrain Scanner Seismic Detector Sensor Drone Bay Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Transport Network Coupler Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Long-range Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 36 | 8 . 12 6 3 7 Power 6 | 2 . 2 . . 2 Engine 5 | 2 . 2 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 4 1 . 1 Treads 7 | 2 . 3 1 . 1 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 4 3 1 . Device 6 | 1 . 2 2 1 . Storage 2 | 1 . . 1 . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . 2 2 2 4 Energy Gun 8 | 2 . 2 1 . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 7 | . . 2 . . 5 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 8 | 4 7 7 9 10 9 Power 1 | . 1 1 1 1 1 Propulsion . | . . . 1 1 . Utility 4 | 2 5 4 4 5 5 Weapon 2 | 1 1 . 3 3 2 Tool/Special . | . . . . . . Unused Backups 13 | 1 2 6 1 1 2 Power 4 | 1 . 2 . . 1 Propulsion 1 | . . 1 . . . Utility 6 | . . 3 1 1 1 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 90 99 100 98 Engine 11 | . 14 10 11 11 10 Treads 21 | . 28 15 22 22 21 Device 11 | . 14 14 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 19 | . . 18 22 22 22 Energy Gun 11 | . 28 19 20 3 . Energy Cannon 1 | . . . . 4 . Ballistic Gun 3 | . . . . 7 5 Piercing Weapon 3 | . . . . 6 11 Peak Build Rating 31 | 8 8 14 21 25 31 Average Rating 16 | 6 8 11 16 20 27 On Entrance 11 | . 8 8 14 14 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 15 15 19 35 23 32 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 7 8 8 10 10 10 Average Carried 8 | 4 7 7 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 7 8 8 10 10 7 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 594 | 280 . 130 132 40 12 Remotely . | . . . . . . Salvage Created 933 | 205 144 380 199 . 5 Parts 66 | 20 13 23 10 . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 3 9 4 . 1 Guns 16 | . 3 8 4 . 1 Classes Destroyed 12 | 3 5 3 . . 1 Worker 3 | 2 . . 1 . . Builder 1 | . 1 . . . . Tunneler 5 | 5 . . . . . Hauler 2 | . 1 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 4 | . 2 2 . . . Grunt 7 | . 1 4 2 . . Duelist 1 | . . 1 . . . Sentry 4 | . . 2 2 . . Best Kill Streak 3 | 2 2 3 2 . 1 Combat Bots Only 3 | . 2 3 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 163 | . 16 81 26 . 40 Missed 45 | . 4 25 6 . 10 Hits 118 | . 12 56 20 . 30 Melee 15 | . . 5 . . 10 Projectile 103 | . 12 51 20 . 20 Critical Strikes 8 | . . 4 2 . 2 Damage Taken 1875 | . 116 725 288 . 746 Core 430 | . 11 183 73 . 163 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 117 | 13 16 51 32 . 5 Largest 2 | 2 2 2 2 . 1 Hottest 130 | 100 100 130 130 . 45 Shots Fired 198 | 26 32 71 64 . 5 Gun 198 | 26 32 71 64 . 5 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . . . . . 3 Thermal 193 | 26 32 71 64 . . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | 5 7 10 12 . 8 Robot Miss Streak 5 | 5 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 131 | 12 21 48 43 . 7 Core Hits 51 | 9 9 16 14 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 3 1 3 4 . . Burn 11 | 3 1 3 4 . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1925 | 152 262 655 712 . 144 Guns 1850 | 152 262 655 693 . 88 Cannons . | . . . . . . Explosions . | . . . . . . Melee 56 | . . . . . 56 Ramming 19 | . . . 19 . . Kinetic 52 | . . . . . 52 Thermal 1762 | 152 262 655 693 . . Explosive . | . . . . . . Electromagnetic 36 | . . . . . 36 Impact . | . . . . . . Slashing . | . . . . . . Piercing 56 | . . . . . 56 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . . 3 . . Targets Rammed 3 | . . . 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 605 | 117 203 238 605 . 49 Average Temperature 109 | 41 89 69 204 . 15 Received Heat Transfer 555 | . 36 159 144 . 216 Effects 15 | . . . 15 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 2 . . Interference 5 | . . . 5 . . Matter Decay 1 | . . . 1 . . Short Circuit 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 9 | 2 2 4 1 . . Heat Transferred 5476 | 666 851 1998 1961 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 107 | 5 60 107 40 . . Initial 22 | . . 14 22 . . Average 16 | 1 14 36 5 . . Influence Increases 517 | 40 102 275 95 . 5 Destroy 0b10 Robot/C 320 | . 60 180 80 . . Destroy 0b10 Robot/NC 75 | 40 15 10 5 . 5 Destroy Leader 86 | . 22 54 10 . . Successful Hack 5 | . 5 . . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 517 | 40 67 252 153 . 5 Entered New Map 57 | . . 21 36 . . Time Decay 443 | 40 67 214 117 . 5 Lost Part 17 | . . 17 . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 6 17 4 . 6 Peak Tracking Total 5 | . 3 3 2 . 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 1 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 1 1 . . Successful 4 | . 2 1 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 1 . . Record 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 6 | . . . 6 . . FOLLOW 1 | . . . 1 . . EXPLORE 3 | . . . 3 . . RETURN 2 | . . . 2 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3924 | 247 318 714 692 1605 348 Optics 2986 | . . 489 544 1605 348 Terrain 224 | . . 224 . . . Seismic 1534 | 247 318 714 255 . . T.N.C. 3344 | . . 714 677 1605 348 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches 46 | . . . 46 . . Drone Recoveries 38 | . . . 38 . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4105 | 367 318 714 753 1605 348 Spaces Moved 2144 | 199 154 272 328 998 193 Core 24 | 12 . 12 . . . Treads 2120 | 187 154 260 328 998 193 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 153 160 163 160 160 160 Slowest Speed 250 | 160 160 250 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 9 28 23 58 77 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2617 | 235 195 471 493 1007 216 Wait 187 | . 21 110 55 1 . Move 2139 | 198 153 271 327 997 193 Hop . | . . . . . . Pick Up 45 | 15 3 16 8 2 1 Fast Attach 6 | . . 1 1 2 2 Attach 18 | 7 . 7 2 . 2 Detach . | . . . . . . Swap 14 | 1 . 5 4 1 3 Drop 29 | 1 2 10 8 4 4 Fire 117 | 13 16 51 32 . 5 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire 53 | . . . 53 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 368 | -11/Scrapyard | Entered Materials 369 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 14) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Utility x2 1037 | -9/Materials | Discovered new exit (range 18) 1140 | -9/Materials | Build established: Scavenger-Mutant 1400 | -9/Materials | Entered Mines 1431 | -9/Mines | Met a Derelict bent on vengeance 1434 | -9/Mines | Learned Materials trap positions 1641 | -9/Mines | Core integrity fell below 50% 1707 | -9/Mines | Found the Drone Emporium 1715 | -9/Mines | Found Prototype Device 1716 | -9/Mines | Identified Sensor Drone Bay 2091 | -9/Mines | Murdered 3 allies 2143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2145 | -9/Mines | Discovered new exit (range 15) 2153 | -9/Mines | Entered Zion 2305 | -7/Zion | Learned Factory emergency access door positions 2767 | -7/Zion | Found CR-A16's Pointy Stick 2914 | -7/Zion | Given the Hacking Drone Bay 2914 | -7/Zion | Found Prototype Device 2915 | -7/Zion | Identified Hacking Drone Bay 2963 | -7/Zion | Discovered new exit (range 12) 3376 | -7/Zion | Learned Factory terminal intel 3758 | -7/Zion | Entered Proximity Caves 3761 | -6/Proximity Caves | Spotter reported a threat 3814 | -6/Proximity Caves | Spotter reported a threat 3944 | -6/Proximity Caves | Learned location of 1 exit from Factory 4083 | -6/Proximity Caves | Spotter reported a threat 4101 | -6/Proximity Caves | Core integrity fell below 20% 4106 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Dropped Ion Engine. Acquired Imp. Deuterium Engine. Dropped Minigun. Acquired Lrn. Missile Launcher. Dropped Lgt. Treads. Acquired derelict log, extracted data. Data stored: Factory exits (x1). N-01 Spotter is scanning... ALERT: Unidentified potential threat approaching Complex 0b10. Lrn. Missile Launcher destroyed. Identified Imp. EM Shotgun. Faulty integration damages Visual Processing Unit (-15). Lgt. Treads destroyed. Imp. EM Shotgun destroyed. Imp. Deuterium Engine destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ?? ???????????????? | | ###???????????????????????? ??? #?????????????? | | ####???????????????????? ?? ?????????????? | | #???????????????????? #? #?????????????? | | #??????????######???? ## #?????????????? | | ## #?####????## #???? #??????????????? | | ##### #????# #???? #??????????????? | | #### #????# ##??? #???????????????? | | ## #?????# ##?? #????????????????? | | #???????# ### #????????????????? | | # ##????#### #????????????????? | | # #????## ???????????????????? | | #???## #??????????????????????? | | #??## #??????????????????????? | | # ##?## gg% ####???????????????????? | | ## ##??# ## l@ #???????????????????? | | ## ##???# #### ???????????? | | # ###### ##?# #??????????? | | # #### ######??????????? | | #?# ## #???????????????? | | ### ##?# ##?? ##???????????????? | | ### #??# ##????#????????????????? | | ### #?? ##?????##???????????????? | | ### #?## #?# #???? #???????????????? | | #?####??# #?# #?? ?????????????????? | | ????????# #?## #???????????????????? | | ????????# ##?# #???????????????????? | | ????????# #?# #???????????????????? | | ????????# ## #???????????????????? | | ????????## ### #????????????????????? | | #????????###?## #????????????????????? | | ##????????????# ## #?????????????????? | | #????????????## ##????? #????????????????? | | ##?????????????## #?????????????????????????? | | #???????????????## ###?????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Release The Drones! Robot Respite Challenges ------------ None Game ------ Seed SpreadShiftSteel Manual? 0 Play Time 00:52:26 Cumulative 9.4 hours Start 2026.07.25 @ 21:49:14 End 2026.07.25 @ 22:42:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e2eecf91-9912-4628-9a67-66aa7ebbda3c