Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 14:42:54 Player: Lunace Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2357) 2357 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 5548 Bonus ------- High Alert Combat Kills 266 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Corruption Screen Corruption Screen Long-range Tractor Beam > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (15) --- Improved Aluminum Leg Titanium Leg Titanium Leg Cooled VTOL Module Medium Matter Pod (100) Medium Matter Pod (100) Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Hardlight Generator System Restoration Module Gauss Rifle Flak Gun Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Corruption Screen Corruption Screen Corruption Screen Corruption Screen > --- WEAPON ----------- Gauss Rifle Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Huge Storage Unit Large Matter Pod Flak Gun Powered Hammer Powered Hammer [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Corruption Screen Device High-powered Tractor Beam Storage Small Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 69 | 7 1 2 1 9 49 Power 8 | 1 1 . . 1 5 Engine 6 | 1 1 . . 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 . . 1 2 15 Treads 5 | 2 . . 1 . 2 Leg 12 | . . . . 1 11 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 21 | 2 . 1 . 3 15 Device 8 | 1 . 1 . 2 4 Storage 3 | 1 . . . . 2 Processor 6 | . . . . 1 5 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 20 | 2 . 1 . 3 14 Energy Gun 4 | 1 . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . . . 5 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon 6 | . . . . 2 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 27 | . . . . 9 18 Power 2 | . . . . 1 1 Propulsion 13 | . . . . 5 8 Utility 8 | . . . . 2 6 Weapon 4 | . . . . 1 3 Highest Loss Streak 9 | . . . . 9 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 100 93 83 90 87 Engine 5 | . 14 14 11 8 2 Core 1 | . . . . . 2 Treads 12 | . 28 28 28 23 4 Leg 12 | . . . . 7 18 Device 7 | . 14 8 11 15 5 Storage 8 | . 14 14 11 9 6 Processor 16 | . . . . 8 23 Protection 3 | . . . . . 4 Energy Gun 3 | . 14 14 11 . . Ballistic Gun 5 | . 14 14 11 . 3 Launcher 1 | . . . . 4 2 Impact Weapon 5 | . . . . 10 7 Naked Turns . | . . . . . . Heaviest Build 46 | 15 15 15 15 25 46 Greatest Support 71 | 40 40 40 63 63 71 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 10 Most Carried 15 | 3 8 8 8 8 15 Average Carried 7 | 1 6 8 8 7 8 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 14 | 3 8 8 8 7 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1836 | 285 103 90 49 . 1309 Remotely 1011 | . . . . . 1011 Salvage Created 2413 | 101 248 29 70 . 1965 Parts 101 | 2 19 1 4 . 75 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . 1 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | . 7 2 1 . 41 Melee 7 | . . . . . 7 Guns 12 | . 7 2 . . 3 AOE 22 | . . . . . 22 Classes Destroyed 15 | 2 3 1 . . 9 Worker 3 | . . . . . 3 Builder 3 | . . . . . 3 Tunneler 3 | 1 . 1 . . 1 Hauler 1 | . . . . . 1 Recycler 6 | 1 . . . . 5 Mechanic 1 | . . . . . 1 Watcher 7 | . 2 . 1 . 4 Swarmer 3 | . 3 . . . . Grunt 33 | . 4 . 1 . 28 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 2 | . . . . . 2 Hunter 3 | . . . . . 3 Programmer 5 | . . . . . 5 Assembled 2 | . . 2 . . . Best Kill Streak 8 | 2 3 1 1 . 8 Combat Bots Only 8 | . 3 1 1 . 8 Max Kills in Single Turn 3 | 1 1 1 1 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 510 | . 31 5 11 131 332 Missed 168 | . 9 2 4 46 107 Damage Taken 5515 | . 289 36 76 1141 3973 Core 1103 | . 49 11 . 317 726 Absorbed by Shields 191 | . . . . 191 . Ignored by Resistances 27 | . . . . . 27 Core Remaining (%) 79 | 100 . 76 100 42 . Volleys Fired 108 | 8 29 9 10 3 49 Largest 2 | 2 2 2 2 1 1 Hottest 70 | 70 70 70 70 30 39 Shots Fired 164 | 16 58 18 20 3 49 Gun 129 | 16 58 18 20 . 17 Cannon . | . . . . . . Launcher 35 | . . . . 3 32 Special . | . . . . . . Kinetic 73 | 8 29 9 10 . 17 Thermal 56 | 8 29 9 10 . . Explosive 35 | . . . . 3 32 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 11 3 12 2 11 Robot Miss Streak 4 | 2 4 2 2 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 181 | 9 30 10 15 2 115 Core Hits 94 | 3 15 4 2 8 62 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 7 | . . . . . 7 Critical Strikes 14 | 1 1 1 1 . 10 Burn 4 | 1 1 1 1 . . Destroy 1 | . . . . . 1 Smash 9 | . . . . . 9 Melee Attacks 106 | . . . . 2 104 Impact 106 | . . . . 2 104 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . . . . 11 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 8476 | 122 399 123 185 342 7305 Guns 1104 | 122 399 123 185 . 275 Cannons . | . . . . . . Explosions 3686 | . . . . 339 3347 Melee 3683 | . . . . . 3683 Ramming 3 | . . . . 3 . Kinetic 668 | 71 175 62 85 . 275 Thermal 436 | 51 224 61 100 . . Explosive 3686 | . . . . 339 3347 Electromagnetic . | . . . . . . Impact 3683 | . . . . . 3683 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 1194 | . . . . . 1194 Projectiles . | . . . . . . Explosions 151 | . . . . . 151 Melee 1043 | . . . . . 1043 Knockbacks 25 | . . . . . 25 Impact 24 | . . . . . 24 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 499 | . . . . 1 498 Shots 13 | . . . . . 13 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | 63 138 54 42 24 387 Average Temperature 41 | 29 35 21 21 8 131 Received Heat Transfer 1821 | . 108 20 42 550 1101 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 25 | . . . . . 25 Impact Corruptions 43 | . . . . . 43 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . 2 1 1 . . Heat Transferred 1591 | 222 740 259 370 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 858 | 10 208 19 59 94 858 Initial 24 | . 6 14 7 24 1 Average 222 | 3 80 15 26 40 312 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 72 | 100 94 100 100 100 58 Level 1 2 | . 5 . . . 2 Level 2 12 | . . . . . 18 Level 3 13 | . . . . . 19 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 . 1 2 17 Investigation 6 | . 1 . 1 1 3 Extermination 5 | . . . . . 5 Reinforcement 4 | . 1 . . 1 2 Assault 1 | . . . . . 1 Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 12 2 3 16 55 Peak Tracking Total 17 | . 3 2 2 17 8 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 7 | . 2 . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 26 | . 4 . 1 3 18 Terminals 13 | . 4 . 1 2 6 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . . . 3 Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Total Hacks 54 | . 7 . 1 9 37 Successful 23 | . 2 . . 4 17 Failed 31 | . 5 . 1 5 20 Catastrophic 11 | . . . 1 3 7 Database Lockouts . | . . . . . . Manual 40 | . 7 . 1 8 24 Terminals 29 | . 7 . 1 7 14 Fabricators 6 | . . . . . 6 Repair Stations 7 | . . . . . 7 Recycling Units 7 | . . . . . 7 Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 2 3 Terminal Hacks 4 | . 1 . . 2 1 Record 1 | . . . . 1 . Terminal Index 3 | . 1 . . 1 1 Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 3 | . . . . . 3 Scan Component 3 | . . . . . 3 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 12 | . 1 . . 2 9 Terminals 8 | . 1 . . 1 6 Botnet 5 | . . . . . 5 Operators 3 | . 1 . . 1 1 Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Monitor 1 | . . . . . 1 Recyclers 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 4 . 1 3 17 Full Trace Events 4 | . . . . 1 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4416 | 95 623 338 181 263 2916 Spaces Moved 2481 | 36 280 193 94 149 1729 Core 133 | 3 . . . 3 127 Treads 926 | 33 280 193 94 133 193 Legs 1362 | . . . . . 1362 Wheels 13 | . . . . 13 . Hover . | . . . . . . Flight 47 | . . . . . 47 Fastest Speed 35 | 50 160 160 160 100 35 Average Speed 139 | 150 160 160 160 155 130 Slowest Speed 260 | 160 160 160 160 160 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 34 | 5 67 41 19 25 49 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 205 | . . . . 14 191 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE 200 | . . . . 14 186 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3083 | 57 398 205 104 176 2143 Wait 242 | 4 81 . . . 157 Move 2474 | 35 279 192 93 148 1727 Hop 1 | . . . . . 1 Pick Up 35 | 3 6 . . 5 21 Fast Attach 49 | 7 . 1 1 5 35 Attach 11 | . . . . 3 8 Detach 1 | . . . . . 1 Swap 9 | . 1 1 . 1 6 Drop 33 | . 2 2 . 8 21 Fire 108 | 8 29 9 10 3 49 Melee 104 | . . . . 2 102 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 9) 702 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Entered Mines 741 | -10/Mines | Met a Derelict bent on vengeance 771 | -10/Mines | Learned location of 1 exit from Materials 797 | -10/Mines | Assembled infested the area 802 | -10/Mines | Assisted by a Guerilla fighting off Assembled 875 | -10/Mines | Learned location of Zion (-7) 965 | -10/Mines | Discovered new exit (range 5) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Identified exit to Mines 1206 | -9/Materials | Discovered new exit (range 13) 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -8/Materials | Discovered new exit (range 16) 1498 | -8/Materials | Core integrity fell below 50% 1500 | -8/Materials | Identified exit to Factory 1501 | -8/Materials | Entered Factory 1501 | -7/Factory | Evolved 2 slots: Utility x2 1529 | -7/Factory | Lost 9 parts (1p5n2u1w) 2289 | -7/Factory | Garrison activated, responded to threat 2557 | -7/Factory | Discovered new exit (range 6) 2563 | -7/Factory | Identified exit to Factory 3129 | -7/Factory | Lost 3 parts (1n2u) 3157 | -7/Factory | Core integrity fell below 50% 3175 | -7/Factory | Garrison activated, responded to threat 3208 | -7/Factory | Lost 3 parts (2n1u) 3286 | -7/Factory | Destroyed 8 combat bots 3551 | -7/Factory | Core integrity fell below 20% 4301 | -7/Factory | First assault squad dispatched 4418 | -7/Factory | Crushed by falling debris 4418 | -7/Factory | Smashed by cave-in Last Messages --------------- 04398_ Acquired 9 matter. 04400_ Imp. Aluminum Leg destroyed. 04400_ Destroyed Imp. Aluminum Leg. 04400_ Imp. Titanium Leg severed. 04401_ The unstable cave ceiling collapses. 04402_ Hrd. Light Armor Plating destroyed. 04402_ Destroyed Hrd. Light Armor Plating. 04402_ B-48 Gladiator destroyed. 04403_ Acquired 16 matter. 04405_ Hvy. Missile Launcher destroyed. 04405_ Destroyed Imp. Deuterium Engine. 04405_ L-41 Fighter system corrupted by crushing effect. 04406_ L-41 Fighter system terminally corrupted. 04407_ Acquired 3 matter. 04409_ U-05 Engineer lays Concrete. 04410_ U-05 Engineer builds a Wall. 04411_ U-05 Engineer lays Concrete. 04418_ The unstable cave ceiling collapses. 04418_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+#?????????????????????????????? | | ?????????????????? #?? ??????????????????????????? | | ??????#??????????? #?? ??????????????????????????? | | ??????# ########## ###a??????????????????????????? | | ??????# ## ??????????????????????????? | | ??????? ## ??????????????????????????? | | ???????? ## ??????????????????????????? | | ?????????? ## #?????????????????????????? | | ??????????? ##u#?????????????????????????# | | ????????????# ## ##????????????????????????# | | ????????????# u ##???????????????????????# | | ????????????# ####+######????####+##### | | ###########?# r ! = # #????# # | | #?# # * #????# # | | " #?# # #????# # | | T #?# #????# # | | " !#?# # = # #????# # | | #?# # @ #????# !! !# | | """"""""" #?# # #????# !! # | | ??# # = #????? !! # | | #########???# # #[ #????# ?# | | ############# ######## # ######+#############+#### | | | | u | | ^ | | ^ | | ^ | | ##########+####### T###########+#############+#### | | ##??# ####??????# #?# | | #??# #?????????# #?# | | #??# #?????????# #?# | | #??# #?????????# #?# | | #??# #?????????# ! #?# | | #??# #?????????# #?# | | #??# * #?????????#/ #?############ | | #### #?????????# #?????# """T"" | | + + #?????????# ! #?????# """ "" | | ##### #?????????##########?????# | | ????# #????????????????????????# """" | | ????# #????????????????????????# | | ????##############????????????????????????# | | ????????????????????????????????################+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 32 Armor Coverage 225 Resistance: KI 20 Resistance: EX 25 Evasion (%) 63 Recoil Reduction 3 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSubatomicRailgun Manual? 0 Play Time 00:38:15 Cumulative 110.2 hours Start 2024.04.22 @ 14:06:22 End 2024.04.22 @ 14:42:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 113 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f889f40-f302-40d3-8681-a927d488e54f