Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 16:06:12 Player: pattypat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1547) 1547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4918 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 151/160 System Corruption 0% Temperature Cool (42) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink System Restoration Module > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cryofiber Web Trap Scanner Shock Absorption System Improved Shield Generator Beam Rifle Spread Laser Light Assault Rifle Heavy Assault Rifle [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Improved Heat Sink Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 68 | 7 1 7 17 1 14 6 . 15 Power 13 | 1 . 1 6 . 1 2 . 2 Engine 9 | 1 . 1 6 . . 1 . . Core 4 | . . . . . 1 1 . 2 Reactor . | . . . . . . . . . Propulsion 24 | 3 . 2 5 . 8 . . 6 Treads 8 | . . . . . 8 . . . Leg 15 | 2 . 2 5 . . . . 6 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 . 3 . 3 3 . 4 Device 7 | . . . . . 2 1 . 4 Storage 5 | 1 1 . 2 . . 1 . . Processor 2 | . . . 1 . 1 . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 4 3 1 2 1 . 3 Energy Gun 6 | . . 1 1 1 1 . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 8 | 2 . 2 2 . 1 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 29 | . . 3 2 1 2 . 8 13 Power 2 | . . 1 . . . . . 1 Propulsion 12 | . . 1 1 . 2 . 3 5 Utility 5 | . . . . . . . 3 2 Weapon 10 | . . 1 1 1 . . 2 5 Highest Loss Streak 8 | . . 2 1 1 2 . 8 7 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 2 5 7 8 9 14 11 1 Power 1 | . 1 2 2 1 1 2 1 . Propulsion 2 | . . 2 . 4 3 5 3 . Utility 1 | . . . 2 2 3 3 2 . Weapon 1 | . . . 1 1 1 3 4 1 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 1 3 . 2 2 6 . Power 4 | . . . 2 . 1 . 1 . Propulsion 4 | . . 1 . . 1 . 2 . Utility 6 | . . . 1 . . 2 3 . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 86 98 98 96 99 99 64 28 Engine 7 | . 14 12 11 11 3 5 4 . Core 2 | . . . . . 5 8 4 1 Treads 9 | . . . . . 24 30 19 3 Leg 21 | . 28 28 42 41 11 . . 8 Device 4 | . . . . . 9 10 4 7 Storage 14 | . 15 28 11 11 17 15 9 . Processor 5 | . . . 10 11 9 7 4 . Energy Gun 6 | . . . 11 10 9 7 4 1 Ballistic Gun 12 | . 28 23 11 11 9 7 4 3 Peak Build Rating 38 | 6 7 14 19 16 29 38 38 23 Average Rating 16 | 5 6 7 17 14 23 35 23 10 On Entrance 13 | . 6 7 14 16 15 29 38 . Naked Turns 55 | . . . . . . . 41 14 Heaviest Build 42 | 11 15 18 36 34 37 42 42 18 Greatest Support 88 | 20 20 25 45 45 88 88 88 56 Greatest Overweight (x) 4 | 1 . . 4 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 Average Capacity 10 | 7 8 8 9 15 15 15 11 5 Most Carried 15 | 1 5 8 12 11 15 15 15 4 Average Carried 7 | . 2 5 7 8 9 13 11 1 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 Final Carried 15 | 1 5 8 10 8 15 15 5 . Class Distribution -------------------- 54% | Scavenger-Mutant 36% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 1684 | 209 55 301 452 62 364 50 22 169 Remotely . | . . . . . . . . . Salvage Created 1675 | . 131 67 579 76 457 . . 365 Parts 92 | . 11 9 33 1 23 . . 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 5 5 11 2 13 . . 8 Guns 40 | . 5 5 11 2 13 . . 4 Cannons 4 | . . . . . . . . 4 Classes Destroyed 8 | . 2 1 4 1 . . . . Worker 1 | . . . 1 . . . . . Operator 1 | . . . 1 . . . . . Swarmer 12 | . 3 3 . . 6 . . . Grunt 19 | . 2 . 5 1 4 . . 7 Brawler 3 | . . . 2 . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 7 | . . . 4 . 2 . . 1 Demolisher 2 | . . 2 . . . . . . Best Kill Streak 7 | . 5 3 3 1 7 . . 4 Combat Bots Only 7 | . 5 3 2 1 7 . . 4 Max Kills in Single Turn 2 | . 1 2 2 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 517 | . 26 13 64 17 86 . 10 301 Missed 178 | . 7 3 21 2 32 . 1 112 Hits 339 | . 19 10 43 15 54 . 9 189 Melee 30 | . . . 8 12 1 . 9 . Projectile 309 | . 19 10 35 3 53 . . 189 AOE 9 | . . 9 . . . . . . Critical Strikes 17 | . . . 4 2 . . 2 9 Damage Taken 4148 | . 159 531 581 326 550 . 305 1696 Core 1156 | . 16 194 122 28 90 . 181 525 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1113 | . 48 72 142 89 162 . 78 522 Core Remaining (%) 65 | 100 . 16 . 62 83 . . . Volleys Fired 166 | . 18 7 41 14 36 . 5 45 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 130 | . 40 40 98 79 76 . 84 130 Shots Fired 293 | . 36 15 78 27 72 . 7 58 Gun 267 | . 36 15 78 27 72 . 7 32 Cannon 26 | . . . . . . . . 26 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 157 | . 36 15 37 14 36 . 5 14 Thermal 136 | . . . 41 13 36 . 2 44 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 8 5 11 16 15 . 2 16 Robot Miss Streak 3 | . 3 1 3 1 2 . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 2 2 1 6 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 221 | . 24 12 53 24 58 . 4 46 Core Hits 91 | . 11 6 19 6 26 . 1 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 3 2 1 . . . Burn 5 | . . . 2 2 1 . . . Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3483 | . 249 138 933 357 733 . 108 965 Guns 2889 | . 245 136 923 354 673 . 108 450 Cannons 515 | . . . . . . . . 515 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 79 | . 4 2 10 3 60 . . . Kinetic 1418 | . 245 136 372 180 221 . 93 171 Thermal 1986 | . . . 551 174 452 . 15 794 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 . . . . . . Average Corruption 5 | . . 5 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . 9 . . . . . . Message Errors 3 | . . 3 . . . . . . Matter Fused 2 | . . 2 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . . . . . 4 Projectiles 4 | . . . . . . . . 4 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 6 | . . . . . 6 . . . Targets Rammed 14 | . 2 1 1 1 9 . . . Kicked 8 | . 2 1 1 1 3 . . . Crushed . | . . . . . . . . . Highest Temperature 654 | . 9 20 654 86 18 . . 427 Average Temperature 125 | . 8 20 170 47 10 . . 122 Received Heat Transfer 1794 | . 57 . 231 18 252 . . 1236 Effects 19 | . . . 19 . . . . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 3 | . . . 3 . . . . . Interference 3 | . . . 3 . . . . . Matter Decay 2 | . . . 2 . . . . . Short Circuit 2 | . . . 2 . . . . . Damage (minor) 4 | . . . 4 . . . . . Damage (major) 2 | . . . 2 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 . 2 . . 1 Heat Transferred 4264 | . . . 1184 592 1221 . 37 1230 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 100 90 100 100 100 Level 1 2 | . . . . . 9 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 220 | . 115 70 96 50 220 70 . 100 Initial 70 | . . 31 16 21 . 70 . . Average 28 | . 34 19 33 16 51 17 . 22 Influence Increases 1328 | . 135 198 301 59 395 . . 240 Destroy 0b10 Robot/C 940 | . 100 160 220 40 260 . . 160 Destroy 0b10 Robot/NC 10 | . . . 10 . . . . . Destroy Leader 230 | . 20 30 70 10 60 . . 40 Allied During Kill 4 | . . 4 . . . . . . Successful Hack 4 | . . 4 . . . . . . Disable Machine 18 | . . . . 9 . . . 9 Destroy Structure 2 | . . . 1 . . . . 1 Lose Combat Pursuer 120 | . 15 . . . 75 . . 30 Influence Decreases 1248 | . 40 243 285 125 215 180 . 160 Entered New Map 253 | . . 64 34 45 . 110 . . Time Decay 820 | . 40 149 231 70 190 70 . 70 Lost Part 170 | . . 30 20 10 20 . . 90 Purge Threat 5 | . . . . . 5 . . . Squads Dispatched 6 | . . . 1 . 1 . . 4 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . 1 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 8 5 17 2 26 . 6 12 Peak Tracking Total 9 | . 3 3 4 2 9 . 6 6 Tactical Retreats 5 | . 1 . . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 2 | . . . . 1 . . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 3 | . 1 1 . . 1 . . . Terminals 3 | . 1 1 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . 3 2 . . 3 . . . Successful 4 | . 1 1 . . 2 . . . Failed 4 | . 2 1 . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . 3 2 . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 1 . . 2 . . . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 3 | . . 2 . . . . 1 . Largest Group 2 | . . 2 . . . . 1 . Highest-Rated Group 39 | . . 39 . . . . 31 . Highest-Rated Ally 31 | . . 31 . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . 8 . . . . 6 . Total Damage 255 | . . 128 . . . . 127 . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Active Infowar (turns) 2 | . . . . . . . . 2 Terrain 2 | . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 3309 | 92 203 551 640 243 694 323 135 428 Spaces Moved 2107 | 69 121 418 375 158 392 213 136 225 Core 118 | 4 . . 3 . . . 85 26 Treads 609 | . . . . . 245 213 51 100 Legs 1366 | 51 121 418 372 158 147 . . 99 Wheels 14 | 14 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 145 50 50 Average Speed 125 | 116 120 120 123 121 136 145 86 130 Slowest Speed 260 | 190 120 120 260 190 160 145 240 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 30 | 6 25 65 26 35 26 5 78 5 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 2493 | 78 145 456 479 182 482 230 144 297 Wait 29 | . . 12 4 . 6 . . 7 Move 2100 | 68 120 417 374 157 391 213 135 225 Hop . | . . . . . . . . . Pick Up 55 | 1 4 8 19 3 15 4 . 1 Fast Attach 28 | 7 1 . 3 1 . 1 2 13 Attach 31 | . . 5 7 2 6 3 2 6 Detach 10 | 1 . 2 3 . 2 2 . . Swap 23 | . . 2 9 1 9 2 . . Drop 37 | 1 . 2 18 3 8 5 . . Fire 166 | . 18 7 41 14 36 . 5 45 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 8 | . 2 1 1 1 3 . . . Crush 6 | . . . . . 6 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / Sub) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assembled infested the area 408 | -10/Mines | Core integrity fell below 50% 452 | -10/Mines | Crushed by falling debris 452 | -10/Mines | Core integrity fell below 20% 682 | -10/Mines | Identified exit to Subcaves 810 | -10/Mines | Discovered new exit (range 16) 847 | -10/Mines | Entered Materials 847 | -9/Materials | Evolved 2 slots: Propulsion x2 1124 | -9/Materials | Build established: Scavenger-Mutant 1359 | -9/Materials | Discovered new exit (range 11) 1478 | -9/Materials | Identified exit to Mines 1487 | -9/Materials | Entered Mines 1715 | -9/Mines | Discovered new exit (range 12) 1728 | -9/Mines | Identified exit to Materials 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Evolved 2 slots: Utility x2 2142 | -8/Materials | Discovered new exit (range 15) 2176 | -8/Materials | Identified exit to Factory 2354 | -8/Materials | Destroyed 7 combat bots 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2747 | -7/Factory | Sucked down chute 2747 | -7/Factory | Entered Waste 2748 | -7/Waste | Met a frightened Derelict 2807 | -7/Waste | Spotted C-40 Crusher 2808 | -7/Waste | Spotted C-40 Crusher 2809 | -7/Waste | Spotted C-40 Crusher 2821 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2835 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2838 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2839 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2841 | -7/Waste | Crushed by Compactor (1 part destroyed) 2846 | -7/Waste | Spotted C-40 Crusher 2847 | -7/Waste | Spotted C-40 Crusher 2864 | -7/Waste | Spotted C-40 Crusher 2872 | -7/Waste | Lost 8 parts (3n3u2w) 2873 | -7/Waste | Discovered new exit (range 13) 2882 | -7/Waste | Entered Factory 3038 | -7/Factory | Garrison activated, responded to threat 3090 | -7/Factory | Core integrity fell below 50% 3125 | -7/Factory | Lost 7 parts (1n2u4w) 3131 | -7/Factory | Build established: Mutant 3159 | -7/Factory | Core integrity fell below 20% 3285 | -7/Factory | Lost 4 parts (1p3n) 3310 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Critical hit (Burn: +37). Aluminum Leg melted. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper destroyed. Imp. Carbon-fiber Leg destroyed. Acquired Aluminum Leg. Acquired Lgt. Nuclear Core. G-47 Trooper destroyed. Acquired 42 matter. Acquired Aluminum Leg. Acquired 40 matter. Acquired Imp. Heat Sink. Acquired 24 matter. G-47 Trooper destroyed. Aluminum Leg destroyed. Particle Gun destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ????????##?#######???# """" #??????????????????? | | ????????# """""" #???# """" #????????""????????? | | ????????# """""" #???# """ #?????? ???????? ? | | ????????# """""" #???# !% """ ######/##########/#? | | ????????# """""" #???# @%=g # ? | | ????????# #???#= !*% #% !?? | | ????????# #???# =%+% "" ! | | ????????# #???# [#= "T """"" | | ######### #???########## "" | | # # #???????????# """"" | | # ###+################## | | # """"""""" """"" | | + | | " # | | " # ############### | | " # #?????????##### | | ##########+#######?????# | | ###??# ]]#?????# | | ?????# ] #?????# | | ?????# #?????# | | ?????# #?????# #########/# | | ?????# ####### # | | ?????# + + | | ?????# #############+##+#### | | ?????# #???????# ### """ " | | ?????# #???????# + + """ == " | | ?????# #???????# ### """ = " | | ?????# #???????# """T""" #?# == | | ?????###############???????###########?########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalTerrabombRipteeth Manual? 0 Play Time 00:34:21 Cumulative 9.2 hours Start 2025.08.13 @ 15:11:21 End 2025.08.13 @ 16:06:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94f52b00-c4b0-4ed9-8a5a-d67def8e76e6