Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 17:56:13 Player: Calasmeer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (2233) 2233 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6313 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 100/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Seismic Detector Recoil Stabilizer > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Improved Signal Interpreter Particle Gun Heavy Hammer [Rating: 91] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Slots Evolved 8 | . . . 4 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 2 . . . Weapon 3 | . . . 1 2 . . Parts Attached 63 | 6 5 9 13 20 1 9 Power 5 | 1 . 1 . 1 . 2 Engine 3 | 1 . . . 1 . 1 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 2 7 8 . . Treads . | . . . . . . . Leg 6 | . . 1 3 2 . . Wheel 5 | 2 1 1 1 . . . Hover 8 | . . . 2 6 . . Flight 1 | . . . 1 . . . Utility 15 | 1 3 1 4 3 . 3 Device 10 | . 1 1 4 1 . 3 Storage 2 | 1 1 . . . . . Processor 3 | . 1 . . 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 2 1 5 2 8 1 4 Energy Gun 12 | 1 . 2 1 4 1 3 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 1 1 . 1 Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 5 | . . . 1 4 . . Parts Lost 46 | . . 8 7 10 . 21 Power 3 | . . . . 1 . 2 Propulsion 13 | . . 3 3 2 . 5 Utility 11 | . . . 2 3 . 6 Weapon 19 | . . 5 2 4 . 8 Highest Loss Streak 9 | . . 3 3 4 . 9 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 8 7 5 8 8 7 Power 1 | . 1 1 1 1 . . Propulsion 2 | . 1 . . 4 4 2 Utility 2 | . 2 3 1 1 3 2 Weapon 1 | . 3 1 . 1 1 2 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 2 . 2 . 2 Power 3 | . . 1 . 2 . . Propulsion 1 | . . . . . . 1 Utility 2 | . 1 . . . . 1 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 99 93 83 90 93 82 Engine 3 | . 14 4 . . 6 3 Core 5 | . . 7 8 6 . 4 Leg 5 | . . 4 11 8 . . Wheel 6 | . 28 15 1 . . . Hover 8 | . . . 2 13 26 20 Device 12 | . 1 7 19 16 6 5 Storage 8 | . 14 11 8 7 6 3 Processor 9 | . 11 11 8 7 13 12 Energy Gun 14 | . 14 15 7 17 13 13 Ballistic Gun 6 | . 3 9 10 2 6 9 Ballistic Cannon 1 | . 10 1 . . . . Launcher 2 | . . . 3 1 6 4 Impact Weapon 2 | . . . . 6 6 . Peak Build Rating 91 | 6 8 33 40 91 51 66 Average Rating 36 | 4 7 24 35 47 50 51 On Entrance 25 | . 6 8 33 38 46 50 Avg Prop Armor Cover (%) 7 | . . . 8 6 . . Naked Turns 7 | . . . . . . 7 Heaviest Build 74 | 14 20 29 34 74 37 58 Greatest Support 43 | 26 26 36 30 43 42 41 Greatest Overweight (x) 11 | . . 2 11 2 . 4 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 8 | 1 8 9 9 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 5 10 10 9 8 10 1 Class Distribution -------------------- 40% | Gunner 26% | Mutant 18% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Gar Matter Collected 1451 | 269 68 158 323 430 . 203 Remotely . | . . . . . . . Salvage Created 1845 | 56 107 272 531 552 . 327 Parts 102 | 5 7 21 29 29 . 11 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Combat Hostiles Destroyed 43 | . 2 6 11 15 . 9 Melee 2 | . . . . 2 . . Guns 28 | . 1 6 6 10 . 5 Cannons 1 | . 1 . . . . . AOE 12 | . . . 5 3 . 4 Classes Destroyed 14 | 1 2 1 6 4 . . Worker 1 | . . . 1 . . . Builder 2 | . . . 2 . . . Tunneler 4 | 3 . . . 1 . . Hauler 1 | . . . . 1 . . Operator 1 | . 1 . . . . . Watcher 4 | . . . 2 2 . . Swarmer 4 | . . . . 2 . 2 Grunt 24 | . 2 . 8 7 . 7 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 2 | . . . 1 1 . . Hunter 2 | . . . . 2 . . Programmer 2 | . . . . 2 . . Subdweller 6 | . . 6 . . . . Best Kill Streak 6 | 3 2 2 5 6 . 5 Combat Bots Only 5 | . 2 2 4 5 . 5 Max Kills in Single Turn 3 | 2 1 1 2 3 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Hostile Shots Fired 377 | . 6 33 49 107 . 182 Missed 106 | . . 11 13 33 . 49 Hits 271 | . 6 22 36 74 . 133 Melee 3 | . . . 1 2 . . Projectile 268 | . 6 22 35 72 . 133 AOE 2 | . . 2 . . . . Critical Strikes 9 | . . . 2 2 . 5 Part Disruptions 1 | . . . . 1 . . Damage Taken 4828 | . 81 785 666 1182 . 2114 Core 1275 | . . 216 75 129 . 855 Absorbed by Shields 85 | . . . . . . 85 Core Remaining (%) 70 | 100 . 13 86 81 . . Volleys Fired 133 | 3 7 29 33 34 . 27 Largest 5 | 2 2 3 3 4 . 5 Hottest 253 | 70 80 123 120 235 . 253 Shots Fired 336 | 6 14 60 86 100 . 70 Gun 297 | 6 7 53 78 90 . 63 Cannon 11 | . 7 4 . . . . Launcher 26 | . . 1 8 10 . 7 Special 2 | . . 2 . . . . Kinetic 135 | 3 7 27 57 9 . 32 Thermal 176 | 3 7 25 29 81 . 31 Explosive 17 | . . . . 10 . 7 Electromagnetic 8 | . . 8 . . . . Robot Hit Streak 18 | 2 10 15 18 8 . 6 Robot Miss Streak 7 | 1 1 2 3 7 . 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . 1 1 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 197 | 2 11 35 48 66 . 35 Core Hits 146 | 3 7 15 28 58 . 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . 1 . . . 1 Burn 1 | . . 1 . . . . Destroy 1 | . . . . . . 1 Melee Attacks 18 | . . . . 18 . . Impact 18 | . . . . 18 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5531 | 34 169 450 1581 1869 . 1428 Guns 3018 | 34 63 434 730 1060 . 697 Cannons 122 | . 106 16 . . . . Explosions 2150 | . . . 851 660 . 639 Melee 149 | . . . . 149 . . Ramming 92 | . . . . . . 92 Kinetic 1839 | 10 106 200 1184 62 . 277 Thermal 1995 | 24 63 174 316 998 . 420 Explosive 1380 | . . . 81 660 . 639 Electromagnetic 76 | . . 76 . . . . Impact 149 | . . . . 149 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 1 . 12 Average Corruption 1 | . . . . 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . 1 . 1 Message Errors 1 | . . . . 1 . . Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 126 | . . . 21 105 . . Projectiles . | . . . . . . . Explosions 126 | . . . 21 105 . . Melee . | . . . . . . . Knockbacks 2 | . . . . 1 . 1 Impact 2 | . . . . 1 . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 456 | . . 16 123 280 . 37 Shots 10 | . . 1 3 6 . . Rammed 41 | . . . . . . 41 Targets Rammed 41 | . . . . . . 41 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 652 | 27 45 . 66 554 . 652 Average Temperature 152 | 14 19 . 22 176 . 205 Received Heat Transfer 1339 | . 48 54 306 231 . 700 Effects 21 | . . . . 5 . 16 Shutdowns 6 | . . . . 2 . 4 Energy Bleed 2 | . . . . 2 . . Interference 5 | . . . . . . 5 Damage (minor) 5 | . . . . 1 . 4 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 1 . . Heat Transferred 3189 | 74 185 592 473 1155 . 710 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 72 | 100 100 . 70 73 100 46 Level 1 27 | . . . 29 26 . 53 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 321 | 15 51 . 238 257 113 321 Initial 113 | . 3 . . 14 113 72 Average 111 | 1 6 . 144 86 112 225 Influence Increases 1599 | 15 58 . 519 648 . 359 Destroy 0b10 Robot/C 740 | . 40 . 220 300 . 180 Destroy 0b10 Robot/NC 65 | 15 5 . 25 20 . . Destroy Leader 130 | . 10 . 44 66 . 10 Successful Hack 2 | . 2 . . . . . Disable Machine 195 | . . . 75 75 . 45 Destroy Structure 272 | . 1 . 110 97 . 64 Lose Combat Pursuer 195 | . . . 45 90 . 60 Influence Decreases 1378 | 10 63 . 488 447 129 241 Entered New Map 169 | . 2 . . 17 119 31 Time Decay 709 | 10 61 . 268 360 10 . Lost Part 350 | . . . 70 70 . 210 Purge Threat 150 | . . . 150 . . . Squads Dispatched 7 | . 1 . 3 3 . . Investigation 1 | . 1 . . . . . Extermination 2 | . . . . 2 . . Reinforcement 4 | . . . 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 3 7 20 25 . 21 Peak Tracking Total 9 | . 2 2 4 4 . 9 Tactical Retreats 7 | . . 1 2 3 . 1 Traps | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Traps Triggered 10 | . . 3 . 1 . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Gar Machines Disabled 15 | . . 2 5 5 . 3 Max in Single Turn 4 | . . 1 2 4 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Machines Accessed 11 | . 5 1 1 2 1 1 Terminals 6 | . 3 . 1 1 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 8 9 3 2 1 1 Successful 17 | . 4 9 2 1 1 . Failed 7 | . 4 . 1 1 . 1 Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . 2 . 1 . . . Terminals 10 | . 5 . 3 1 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 13 | . 2 9 1 1 . . Record 9 | . 1 8 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 7 | . 4 . 1 1 . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 116 | . 116 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Active Infowar (turns) 1598 | . . . 417 1165 . 16 Optics 259 | . . . 259 . . . Sensors 407 | . . . 391 . . 16 Seismic 1193 | . . . 28 1165 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Gar Turns Passed 3426 | 70 399 529 618 1258 20 532 Spaces Moved 2267 | 53 371 323 305 879 29 307 Core 37 | 10 . . 2 . . 25 Treads . | . . . . . . . Legs 586 | . . 83 185 318 . . Wheels 709 | 43 371 240 55 . . . Hover 934 | . . . 62 561 29 282 Flight 1 | . . . 1 . . . Fastest Speed 45 | 50 90 86 116 48 45 45 Average Speed 107 | 84 90 118 141 104 45 102 Slowest Speed 600 | 100 90 210 600 260 45 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 60 19 35 25 1 45 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 42 | . . . 21 10 . 11 Terrain Destroyed 317 | . . 21 121 114 . 61 Melee 10 | . . . . 10 . . Projectile 7 | . . . 1 1 . 5 AOE 300 | . . 21 120 103 . 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Total 2939 | 72 421 410 422 1114 35 465 Wait 265 | . 27 36 57 130 . 15 Move 2261 | 52 370 322 304 878 28 307 Hop . | . . . . . . . Pick Up 54 | 11 9 8 9 14 3 . Fast Attach 18 | . . . 5 7 . 6 Attach 41 | 6 1 8 10 10 1 5 Detach 2 | . . . . 2 . . Swap 17 | . 4 3 1 7 2 . Drop 24 | . 3 4 3 9 1 4 Fire 133 | 3 7 29 33 34 . 27 Melee 18 | . . . . 18 . . Ram 41 | . . . . . . 41 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 65 | . . . . 5 . 60 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 134 | -10/Materials | Discovered new exit (range 7) 141 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Identified exit to Subcaves 470 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Continued accompanying wandering Federalists (4) 471 | -10/Subcaves | Approached by a straggling Scientist 612 | -10/Subcaves | Visited 4L-MR0's lab 641 | -10/Subcaves | Found Meta Core 644 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 651 | -10/Subcaves | Found Prototype Special Melee Weapon 697 | -10/Subcaves | Core integrity fell below 50% 742 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 800 | -10/Subcaves | Lost 3 parts (3n) 893 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 913 | -10/Subcaves | Core integrity fell below 20% 949 | -10/Subcaves | Shifting Twisted Machinery released Flamer 952 | -10/Subcaves | Lost 3 parts (3w) 982 | -10/Subcaves | Discovered new exit (range 9) 997 | -10/Subcaves | Identified exit to Materials 999 | -10/Subcaves | Entered Materials 999 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1292 | -8/Materials | Lost 3 parts (1n1u1w) 1430 | -8/Materials | Lost 3 parts (1n1u1w) 1582 | -8/Materials | Discovered new exit (range 10) 1600 | -8/Materials | Identified exit to Factory 1617 | -8/Materials | Entered Factory 1617 | -7/Factory | Evolved 2 slots: Weapon x2 1619 | -7/Factory | Identified 1B-0RG's Assimilator 2042 | -7/Factory | Build established: Scavenger-Gunner 2372 | -7/Factory | Build established: Gunner 2813 | -7/Factory | Lost 4 parts (1p1n1u1w) 2842 | -7/Factory | Discovered new exit (range 15) 2848 | -7/Factory | Identified exit to Factory 2875 | -7/Factory | Entered another Factory area 2875 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2891 | -6/Factory | Identified exit to Garrison 2895 | -6/Factory | Entered Garrison 2959 | -6/Garrison | Triggered checkpoint 3130 | -6/Garrison | Triggered checkpoint 3130 | -6/Garrison | Triggered checkpoint 3261 | -6/Garrison | Lost 5 parts (1p2n1u1w) 3320 | -6/Garrison | Triggered checkpoint 3381 | -6/Garrison | Lost 9 parts (1p3n1u4w) 3392 | -6/Garrison | Core integrity fell below 50% 3418 | -6/Garrison | System corruption reached 10% 3420 | -6/Garrison | Core integrity fell below 20% 3427 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03402_ System corrupted: Matter fused (-6). 03402_ Slammed into G-50 Soldier. 03403_ Terrain Scan Processor broken. 03403_ Destabilizing: Short circuit. 03404_ Slammed into G-50 Soldier. 03411_ Disposable Heat Sink broken. 03411_ Destabilizing: Short circuit. 03412_ Slammed into G-50 Soldier. 03412_ Broken Imp. Signal Interpreter destroyed. 03412_ System corrupted by crushing effect (+5). 03413_ Slammed into G-50 Soldier. 03417_ Broken Terrain Scan Processor destroyed. 03417_ System corrupted by crushing effect (+5). 03418_ Slammed into G-67 Veteran. 03420_ Broken Disposable Heat Sink destroyed. 03420_ Slammed into G-50 Soldier. 03422_ Critical hit (Burn: +18). 03422_ Slammed into G-50 Soldier. 03423_ G-50 Soldier knocked back. 03424_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ???????????????????????# ######## | | ???????????????????????# #??????## ## ##! # | | ???????????????????????# #???????# ## # | | ???????????????????????# #???????# ########= # | | ???????????????????????# #???????# #??????# = ## | | ???????????????????????# #???????# #??????#= ##? | | ???????????????????????# #???????# #??????# #?? | | ??????????????########## ######### #??????# ### | | ??????????????# #??????# | | ??????????????# #??????# | | ??????????????# ####+## #############??????###### | | ????????????????????# ## #???????????????????????? | | ????????????????????# ## #???????????????????????? | | ????????????????????# ## #???????????????????????? | | ????????????????????# ## ########## #????????????? | | ????????????????????# + + #????????????? | | ????????????????????# ###### ###### #????????????? | | ????????????????????# #????# #???????????????????? | | ????????????????????# #????# #???????????????????? | | ????????????????????# #????# ###?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ??????????????#####?# #????# ###?????????????????? | | ?????????????## A A##g###### #???????????????????? | | ?????????????#A g @ g #???????????????????? | | ?????????????# ### Yg####?????????????####### | | ?????????????# ##"""""#???????????????# | | ?????????????## #########???????????????# ! | | ??????????????#####????????????????????????# [ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# / | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#= | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????##### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 56 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Hammer Time Mistaken Identity Organ Harvest Overwhelming Spot Them First Strength In Numbers There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed SlugArmorRefractor Manual? 0 Play Time 00:50:56 Cumulative 41.8 hours Start 2026.05.01 @ 17:08:34 End 2026.05.01 @ 17:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ca37dcf-e7e2-4db1-ab60-b7ad0f2252cb