Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 05:55:32 Player: Millea Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (4025) 4025 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1288) 1288 TOTAL SCORE: 10098 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 348 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 7/100 System Corruption 0% Temperature Cool (24) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Experimental Signal Interpreter Advanced Melee Analysis Suite Microactuators Actuator Array > --- WEAPON (5) ------- Advanced Assault Cannon Chainsword Makeshift Axe > --- INVENTORY (5) ---- Reinforced Ion Engine Hacking Suite Precision Beam Rifle Precision Beam Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Experimental Core Analyzer > --- WEAPON ----------- Makeshift Hammer Chainsword Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Improved Cooling System Microactuators Actuator Array Layered Medium Armor Plating Hacking Suite Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Beam Cannon Advanced Assault Cannon Magnetic Acceleration Cannon [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Graphene Brace Device Graphene Brace Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon 3 | . . . . . 2 1 . . . . Parts Attached 109 | 6 1 . 1 2 49 20 . 14 9 7 Power 12 | 1 . . . . 6 2 . 1 . 2 Engine 7 | 1 . . . . 4 . . 1 . 1 Core 5 | . . . . . 2 2 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . . . 2 14 5 . 5 . . Treads 24 | 2 . . . 1 11 5 . 5 . . Leg 4 | . . . . 1 3 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 . . . . 16 8 . 2 7 3 Device 12 | . . . . . 6 4 . . . 2 Storage 2 | 1 . . . . 1 . . . . . Processor 9 | . . . . . 2 1 . . 6 . Hackware 1 | . . . . . 1 . . . . . Protection 13 | . . . . . 6 3 . 2 1 1 Artifact . | . . . . . . . . . . . Weapon 32 | 2 1 . 1 . 13 5 . 6 2 2 Energy Gun 6 | 1 . . . . 5 . . . . . Energy Cannon 2 | . . . 1 . 1 . . . . . Ballistic Gun 11 | 1 1 . . . 5 . . 2 1 1 Ballistic Cannon 3 | . . . . . . . . 2 . 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 7 | . . . . . 1 5 . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . 5 . Parts Lost 31 | . . . . 2 11 1 . 8 . 9 Power 4 | . . . . . 2 . . . . 2 Propulsion 9 | . . . . 2 1 . . 4 . 2 Utility 8 | . . . . . 4 1 . 1 . 2 Weapon 10 | . . . . . 4 . . 3 . 3 Highest Loss Streak 7 | . . . . 1 2 1 . 6 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 85 77 64 95 99 100 98 93 97 Engine 5 | . 14 14 14 14 4 2 . 3 7 2 Core 3 | . . . . . 4 4 7 3 . 3 Treads 16 | . 28 28 28 14 16 15 15 14 15 13 Device 13 | . . . . . 14 15 23 17 12 . Storage 6 | . 14 14 14 14 4 7 7 7 7 7 Processor 6 | . . . . . 3 9 7 7 9 22 Protection 6 | . . . . . 8 3 . 5 6 6 Energy Gun 3 | . 10 . . . 5 1 . . . . Energy Cannon 1 | . . . 7 14 1 . . . . . Ballistic Gun 14 | . 17 28 13 . 26 . . 13 1 6 Ballistic Cannon 1 | . . . . . . . . 11 . . Impact Weapon 1 | . . . . . . . . . 7 6 Slashing Weapon 11 | . . . . . . 36 38 10 15 15 Piercing Weapon 1 | . . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 12 12 28 28 43 53 50 67 59 54 Greatest Support 58 | 40 40 40 40 40 42 40 40 58 50 50 Greatest Overweight (x) 13 | 1 . . . 9 2 1 1 2 1 13 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 6 15 15 15 15 14 Most Carried 15 | 2 6 6 8 8 15 15 15 15 15 15 Average Carried 10 | . 3 6 7 8 6 14 15 14 14 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 2 6 6 8 8 15 15 15 14 15 5 Class Distribution -------------------- 24% | Scavenger-Gladiator 22% | Skirmisher 14% | Scavenger-Tank 14% | Gladiator 11% | Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 3434 | 226 43 10 . 32 2411 219 . 377 10 106 Remotely 1944 | . . . . . 1944 . . . . . Salvage Created 3994 | . 89 . . 193 2286 678 . 589 . 159 Parts 216 | . 7 . . 15 129 28 . 31 . 6 Haulers Intercepted 8 | . . . . . 6 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 30 . 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 89 | . 4 . . 9 51 10 . 13 . 2 Melee 20 | . . . . . 2 10 . 7 . 1 Guns 55 | . 4 . . . 46 . . 5 . . Cannons 5 | . . . . 3 1 . . 1 . . AOE 6 | . . . . 5 1 . . . . . Classes Destroyed 20 | . 2 . . 2 13 1 . 1 . 1 Worker 4 | . . . . . 4 . . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 8 | . . . . . 6 2 . . . . Recycler 2 | . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . Watcher 5 | . . . . . 5 . . . . . Swarmer 15 | . 3 . . 4 4 . . 4 . . Cutter 2 | . . . . . 2 . . . . . Grunt 41 | . 1 . . 4 23 5 . 6 . 2 Brawler 3 | . . . . 1 1 1 . . . . Duelist 5 | . . . . . 5 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 11 | . . . . . 8 2 . 1 . . Specialist 2 | . . . . . 2 . . . . . Hunter 4 | . . . . . 4 . . . . . Programmer 3 | . . . . . . 2 . 1 . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 . . 4 6 2 . 4 . 1 Combat Bots Only 5 | . 4 . . 4 5 2 . 4 . 1 Max Kills in Single Turn 3 | . 1 . . 3 2 1 . 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . 3 1 . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 616 | . 18 . . 42 216 95 . 113 . 132 Missed 161 | . 6 . . 15 48 29 . 23 . 40 Damage Taken 7432 | . 126 . . 620 3009 771 . 1508 . 1398 Core 1299 | . 6 . . 195 385 52 . 355 . 306 Absorbed by Shields 41 | . . . . . . 41 . . . . Ignored by Resistances 62 | . . . . . 42 . . 20 . . Regen/Repaired (Parts) 189 | . . . . . . 189 . . . . Core Remaining (%) 49 | 100 . . . 19 30 . . . . . Volleys Fired 162 | . 9 1 . 8 128 1 . 13 . 2 Largest 4 | . 2 2 . 1 4 1 . 4 . 1 Hottest 258 | . 60 40 . 100 258 61 . 159 . 30 Shots Fired 512 | . 18 2 . 8 430 1 . 51 . 2 Gun 466 | . 18 2 . . 415 1 . 28 . 2 Cannon 42 | . . . . 8 11 . . 23 . . Launcher 4 | . . . . . 4 . . . . . Special . | . . . . . . . . . . . Kinetic 448 | . 9 2 . . 384 . . 51 . 2 Thermal 60 | . 9 . . 8 42 1 . . . . Explosive 4 | . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 8 1 . 3 13 1 . 8 . 7 Robot Miss Streak 13 | . 1 1 . 1 13 . . 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 462 | . 14 1 . 4 336 44 . 44 . 19 Core Hits 390 | . 9 1 . 9 332 15 . 18 . 6 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . 2 Critical Strikes 19 | . 1 . . 1 2 5 . 5 . 5 Burn 1 | . . . . . 1 . . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 2 | . . . . . . . . 2 . . Smash 3 | . . . . . . . . . . 3 Sever 11 | . . . . . 1 5 . 3 . 2 Melee Attacks 114 | . . . . . 14 52 . 25 . 23 Impact 6 | . . . . . . . . 1 . 5 Slashing 96 | . . . . . 14 52 . 24 . 6 Piercing 12 | . . . . . . . . . . 12 Sneak Attacks 4 | . . . . . . 3 . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 33 | . . . . . . 20 . 6 . 7 Damage Inflicted 11008 | . 133 8 . 1264 5880 1717 . 1229 . 777 Guns 5598 | . 133 8 . . 5060 22 . 336 . 39 Cannons 834 | . . . . 441 234 . . 159 . . Explosions 1096 | . . . . 823 273 . . . . . Melee 3475 | . . . . . 308 1695 . 734 . 738 Ramming 5 | . . . . . 5 . . . . . Kinetic 5280 | . 67 8 . . 4671 . . 495 . 39 Thermal 2248 | . 66 . . 1264 896 22 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 306 | . . . . . . . . 40 . 266 Slashing 2892 | . . . . . 308 1695 . 694 . 195 Piercing 277 | . . . . . . . . . . 277 Highest Corruption 2 | . . . . . . 2 2 2 2 . Average Corruption 1 | . . . . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . . 10 5 13 2 . Message Errors 7 | . . . . . . 4 . 1 2 . Matter Fused 6 | . . . . . . 3 1 2 . . Heat Flow Errors 5 | . . . . . . 2 1 2 . . Energy Discharges 6 | . . . . . . 1 2 3 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 305 | . . . . 51 120 22 . 7 . 105 Projectiles 2 | . . . . . . . . 2 . . Explosions 171 | . . . . 51 120 . . . . . Melee 132 | . . . . . . 22 . 5 . 105 Knockbacks 2 | . . . . . . . . 2 . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . 204 81 . . . . . Shots 5 | . . . . 4 1 . . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 377 | . 94 . . 98 377 230 183 247 . 1 Average Temperature 110 | . 46 . . 41 120 110 94 109 . 1 Received Heat Transfer 2182 | . 54 . . 63 1062 136 . 459 . 408 Effects 3 | . . . . . 3 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted 2 | . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . Parts Melted 5 | . . . . 2 3 . . . . . Heat Transferred 2916 | . 150 . . 1430 1299 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 850 | . 109 42 . 413 850 382 . . . . Initial 382 | . . 42 . . 158 382 . . . . Average 418 | . 65 42 . 204 544 184 . . . . Maximum Alert Level 3 | . . . . 2 3 1 . . . . Low Security (%) 24 | 100 100 100 . 60 4 56 . . . . Level 1 33 | . . . . 24 32 43 . . . . Level 2 23 | . . . . 14 33 . . . . . Level 3 19 | . . . . . 28 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 19 | . . . . 1 11 7 . . . . Investigation 4 | . . . . . 2 2 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 7 | . . . . . 6 1 . . . . Assault 4 | . . . . 1 3 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . . . . . 5 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 143 | . 5 . . 14 77 24 . 19 . 4 Peak Tracking Total 6 | . 5 . . 4 6 4 . 4 . 3 Tactical Retreats 8 | . . . . 1 4 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 8 | . . . . 2 5 1 . . . . Max in Single Turn 2 | . . . . 2 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 20 | . 2 . 2 . 9 6 1 . . . Terminals 14 | . 2 . . . 8 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 9 . 5 . 30 14 1 . . . Successful 33 | . 5 . 5 . 15 7 1 . . . Failed 25 | . 3 . . . 15 7 . . . . Catastrophic 7 | . . . . . 3 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 24 | . 7 . 1 . 14 2 . . . . Terminals 46 | . 9 . . . 27 10 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 3 . 5 . 11 4 1 . . . Record 5 | . 1 . 4 . . . . . . . Robot Analysis 3 | . 1 . . . 1 1 . . . . Prototype ID Bank 5 | . . . . . 5 . . . . . Open Door 1 | . . . . . . . 1 . . . Alert Level 2 | . 1 . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Locate Traps 2 | . . . . . 1 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . Terminals 3 | . 2 . . . 1 . . . . . Botnet 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 9 5 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 6 | . . . . 1 . 5 . . . . Largest Group 5 | . . . . 1 . 5 . . . . Highest-Rated Group 165 | . . . . 31 . 165 . . . . Highest-Rated Ally 40 | . . . . 31 . 40 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . . . 17 . 48 . . . . Total Damage 1237 | . . . . 170 . 1067 . . . . Kills 14 | . . . . 4 . 10 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 3 | . 1 . . . 1 1 . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 10390 | 63 159 97 396 365 4565 1622 411 873 1481 358 Spaces Moved 4779 | 36 80 60 245 158 2349 583 172 314 628 154 Core 9 | 6 . . . 1 . . . . . 2 Treads 4525 | 30 80 60 245 84 2177 583 172 314 628 152 Legs 245 | . . . . 73 172 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 160 240 160 160 160 Average Speed 192 | 148 160 160 160 209 167 235 240 239 229 189 Slowest Speed 700 | 160 160 160 160 500 260 240 240 320 240 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 26 19 61 35 96 19 32 53 78 32 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 12 | . . . . . . . . 10 1 1 Spaces Dug 58 | . . . . 33 25 . . . . . Terrain Destroyed 221 | . . . . 113 94 . . 13 . 1 Melee . | . . . . . . . . . . . Projectile 22 | . . . . 4 4 . . 13 . 1 AOE 199 | . . . . 109 90 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5488 | 43 94 60 250 168 2658 792 171 391 669 192 Wait 236 | . 1 . . 1 47 135 . 17 23 12 Move 4769 | 35 79 59 244 157 2348 582 171 313 627 154 Hop . | . . . . . . . . . . . Pick Up 55 | 2 4 . 3 . 30 6 . 9 1 . Fast Attach 51 | 6 . . . 2 24 5 . 6 8 . Attach 21 | . . . 1 . 6 3 . 5 . 6 Detach 1 | . . . . . . . . . 1 . Swap 37 | . 1 . . . 19 12 . 3 1 1 Drop 75 | . . . 2 . 41 15 . 8 8 1 Fire 162 | . 9 1 . 8 128 1 . 13 . 2 Melee 76 | . . . . . 14 29 . 17 . 16 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Central database locked down 200 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Entered Mines 233 | -10/Mines | Discovered new exit (range 6) 300 | -10/Mines | Build established: Mutant 314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 314 | -10/Mines | Discovered new exit (range 5) 320 | -10/Mines | Entered Exiles 359 | -10/Exiles | Met 8R-AWN 389 | -10/Exiles | Met EX-HEX 442 | -10/Exiles | Met EX-BIN 464 | -10/Exiles | Aligned with FarCom system 466 | -10/Exiles | Given EX-Vault access code 503 | -10/Exiles | Opened EX-Vault 514 | -10/Exiles | Found YOLO Cannon 575 | -10/Exiles | Warned to stay clear of 0b10 Research branches 618 | -10/Exiles | Met EX-DEC 628 | -10/Exiles | Learned location of Zion (-7) 698 | -10/Exiles | Discovered new exit (range 14) 716 | -10/Exiles | Left Exiles lab with YOLO Cannon 716 | -10/Exiles | Entered Mines 766 | -9/Mines | Met a Derelict testing a Signal Generator 848 | -9/Mines | Learned Materials terminal intel 870 | -9/Mines | Core integrity fell below 50% 1017 | -9/Mines | Core integrity fell below 20% 1042 | -9/Mines | Discovered new exit (range 15) 1081 | -9/Mines | Entered Materials 1081 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1082 | -8/Materials | Loaded intel: 11 terminal locations 1611 | -8/Materials | Build established: Skirmisher 2079 | -8/Materials | Discovered new exit (range 16) 2629 | -8/Materials | Discovered new exit (range 5) 2962 | -8/Materials | Discovered new exit (range 7) 4243 | -8/Materials | Build established: Tank 4281 | -8/Materials | First assault squad dispatched 5113 | -8/Materials | Build established: Scavenger-Tank 5174 | -8/Materials | Core integrity fell below 50% 5208 | -8/Materials | Sterilization system engaged 5208 | -8/Materials | Non-combat units ordered to evacuate 5308 | -8/Materials | Combat units ordered to evacuate 5508 | -8/Materials | Ambient heat levels rising (+10) 5646 | -8/Materials | Entered Factory 5646 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5748 | -7/Factory | Repaired Hrd. Medium Armor Plating 5826 | -7/Factory | Discovered new exit (range 4) 6003 | -7/Factory | Build established: Scavenger-Gladiator 6430 | -7/Factory | Fabricated X-62 Marksman (x2) 6600 | -7/Factory | Allied Derelicts emerged from ambush trap array 7236 | -7/Factory | Discovered new exit (range 6) 7268 | -7/Factory | Entered Lower Caves 7346 | -7/Lower Caves | Encountered a Warlord checkpoint 7643 | -7/Lower Caves | Discovered new exit (range 16) 7679 | -7/Lower Caves | Entered another Lower Caves area 7703 | -7/Lower Caves | Spotted B-75 Beast 7732 | -7/Lower Caves | Destroyed B-75 Beast 7761 | -7/Lower Caves | Lost 6 parts (3n3w) 8089 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8150 | -7/Lower Caves | Encountered a Warlord checkpoint 8213 | -7/Lower Caves | Build established: Scavenger-Tank 8519 | -7/Lower Caves | Core integrity fell below 50% 8528 | -7/Lower Caves | Discovered new exit (range 10) 8552 | -7/Lower Caves | Entered Zion 8620 | -7/Zion | Found CR-A16's Pointy Stick 8665 | -7/Zion | System corruption cleaned by Quarantine Array 8928 | -7/Zion | Build established: Gladiator 8944 | -7/Zion | Learned Factory stockpile data 8977 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9181 | -7/Zion | Given the Hacking Drone Bay 9285 | -7/Zion | Rebuked by Imprinter 9757 | -7/Zion | Found Prototype Processor 9757 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9768 | -7/Zion | Found Prototype Processor 9768 | -7/Zion | Identified Exp. Signal Interpreter 9773 | -7/Zion | Found Prototype Processor 9773 | -7/Zion | Identified Exp. Core Analyzer 9784 | -7/Zion | Found Prototype Processor 9784 | -7/Zion | Identified Exp. Terrain Scan Processor 9937 | -7/Zion | Discovered new exit (range 16) 10030 | -7/Zion | Identified exit to Proximity Caves 10033 | -7/Zion | Entered Proximity Caves 10210 | -6/Proximity Caves | Spotted B-75 Beast 10330 | -6/Proximity Caves | Spotted B-75 Beast 10331 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 10379 | -6/Proximity Caves | Core integrity fell below 20% 10391 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 10362_ B-75 Beast system corrupted by crushing effect. 10364_ Lgt. Treads destroyed. 10366_ Lgt. Nuclear Core destroyed. 10368_ B-75 Beast suffers critical hit (Smash). 10368_ Chainsword follow-up attack on B-75 Beast. 10370_ Mak. Axe follow-up attack on B-75 Beast. 10372_ Gauss Rifle destroyed. 10372_ Lyr. Medium Armor Plating destroyed. 10375_ Imp. Medium Treads destroyed. 10375_ CR-A16's Pointy Stick blasted off. 10375_ Knocked back. 10378_ Exp. Core Analyzer blasted off. 10378_ Knocked back. 10379_ Acquired 2 matter. 10382_ Knocked back. 10382_ Hvy. Machine Gun destroyed. 10384_ Mak. Hammer destroyed. 10390_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# ?????????????????????? | | ?????????????????????## ?????????????????????? | | ????????????????????## ?????????????????????? | | ???????????????????## ?????????????????????? | | ???????????????????# ????????????#????????? | | ???????????????????# ????????### #####????? | | ????????????? ???## ??????? #????? | | ??????????????# ### #?????? ##???? | | ???????????????# ####### #???? | | ???????????????# ## + #????? | | ????????????????? ??# / #????? | | ???????????????????# ### + #????? | | ????????????????????# + ?? | | ????????????????????## BB + ??? | | ??????????????????#### BB####### ###??? | | ?????????????????## Y/;;#????? #????? | | ?????????????????# % ; #????? #????? | | ?????????????????## %@]#???????### #####????? | | ??????????????????## [!#??#??????? #????????? | | ???????????????????## %*!## ##???????##????????? | | ????????????????????## #?????????????????? | | ?????????????????????## ##?????????????????? | | ??????????????????????## ######??????????????????? | | ????????????????######## #???????????????????????? | | ??????????# #???????????????????????? | | ????????????????######## #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #????????????#####???###? | | ???????????????????????# ############## ##### ## | | ???????????????????????# ## # ## # | | ???????????????????????# # ##?# # | | ???????????????????????###### ######### ### # | | ??????????????? ????????????# #???????## # # # | | ??????????????# ????????????# #????????## # | | ??????????????? ????????????# #?????????# # | | ??????????????? ############# ##????????# | | ??????????????? #???????## # | | ??????????????? #???????# # | | ???????????????# ## #???????# # | | ???????????????# " "" ## #???????## ##### | | ???????????????# """" "" "## #????????## #??? | | ???????????????# #"" """ "# #?????????# ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Force Boost 20 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-62 Marksman | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxMinesnifferRigger Manual? 0 Play Time 01:05:58 Cumulative 153.3 hours Start 2024.04.11 @ 04:20:12 End 2024.04.11 @ 05:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c07eb7-9cc5-45e1-8b7a-d3c275522c48