Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 23:53:13 Player: shapeshifter Result: Destroyed by as-62595 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1085) 1085 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2625 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Treads Medium Treads Armored Wheel Improved Cooling System High-capacity Matter Pod (200) Transport Network Coupler Hardened Heavy Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Remote Datajack Plasma Cutter Power Maul Greatsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Armored Wheel Cooling System Cooling System Large Storage Unit Huge Storage Unit High-capacity Matter Pod Terrain Scan Processor Transport Network Coupler Utility Shielding Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter Mace [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 34 | 6 4 . 18 6 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads 12 | 2 . . 6 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 5 . Device . | . . . . . Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 9 | 2 2 . 4 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 . 4 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 1 . 2 8 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . . 1 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Backups 19 | 2 9 14 20 23 Power . | . 1 1 1 . Propulsion 5 | 1 4 6 5 4 Utility 6 | . 2 5 7 6 Weapon 6 | . 1 2 5 10 Tool/Special . | . . . . . Unused Backups 36 | . 2 . 9 25 Power 1 | . . . 1 . Propulsion 5 | . . . 2 3 Utility 11 | . 1 . 2 8 Weapon 17 | . 1 . 4 12 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 96 | . 84 85 99 99 Engine 11 | . 14 14 11 11 Treads 32 | . 28 28 32 33 Storage 11 | . 14 14 11 11 Processor 2 | . . . 5 . Protection 6 | . . . 5 10 Ballistic Gun 31 | . 27 28 32 32 Peak Build Rating 19 | 6 9 8 19 19 Average Rating 14 | 4 6 8 15 18 On Entrance 8 | . 6 8 8 18 Naked Turns . | . . . . . Heaviest Build 99 | 13 28 27 99 99 Greatest Support 66 | 40 40 40 66 63 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 22 | 7 14 15 24 25 Most Carried 25 | 4 15 15 25 25 Average Carried 19 | 2 9 14 20 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 4 14 15 25 22 Class Distribution -------------------- 54% | Scavenger-Tank 25% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1245 | 182 123 56 819 65 Remotely . | . . . . . Salvage Created 1490 | . 251 . 1128 111 Parts 108 | . 20 . 75 13 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 37 | . 10 . 21 6 Guns 37 | . 10 . 21 6 Classes Destroyed 6 | . 2 . 4 . Hauler 3 | . . . 3 . Recycler 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 14 | . 6 . 3 5 Grunt 16 | . 4 . 11 1 Sentry 7 | . . . 7 . Best Kill Streak 5 | . 5 . 3 4 Combat Bots Only 5 | . 5 . 3 4 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 219 | . 45 . 98 76 Missed 58 | . 9 . 30 19 Hits 161 | . 36 . 68 57 Melee 4 | . . . . 4 Projectile 157 | . 36 . 68 53 AOE 17 | . . . . 17 Critical Strikes 1 | . . . . 1 Damage Taken 2446 | . 334 . 849 1263 Core 445 | . 37 . 87 321 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 85 . . Volleys Fired 141 | . 39 . 95 7 Largest 3 | . 2 . 3 3 Hottest 69 | . 40 . 69 69 Shots Fired 380 | . 75 . 284 21 Gun 380 | . 75 . 284 21 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 380 | . 75 . 284 21 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 7 . 17 3 Robot Miss Streak 5 | . 5 . 5 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 237 | . 42 . 186 9 Core Hits 96 | . 18 . 71 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 3 . Destroy 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2309 | . 420 . 1762 127 Guns 2309 | . 420 . 1762 127 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2309 | . 420 . 1762 127 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 151 | . 12 . 151 41 Average Temperature 26 | . 6 . 27 20 Received Heat Transfer 437 | . 90 . 321 26 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 125 | . 105 16 125 80 Initial 48 | . . 16 . 48 Average 45 | . 60 4 64 14 Influence Increases 1044 | . 272 . 632 140 Destroy 0b10 Robot/C 740 | . 200 . 420 120 Destroy 0b10 Robot/NC 35 | . . . 35 . Destroy Leader 192 | . 40 . 132 20 Successful Hack 31 | . 17 . 14 . Destroy Structure 1 | . . . 1 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1044 | . 230 42 507 265 Entered New Map 103 | . . 26 . 77 Time Decay 911 | . 220 16 487 188 Lost Part 30 | . 10 . 20 . Squads Dispatched 5 | . 2 . 2 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 18 . 40 26 Peak Tracking Total 15 | . 3 . 4 15 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 3 . 6 2 Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 8 . 10 2 Successful 8 | . 4 . 2 2 Failed 12 | . 4 . 8 . Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 15 | . 7 . 8 . Terminals 16 | . 8 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Open Door 2 | . . . . 2 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Botnet 3 | . 2 . 1 . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3532 | 82 492 94 1764 1100 Spaces Moved 1315 | 48 206 54 574 433 Core 9 | 9 . . . . Treads 1306 | 39 206 54 574 433 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 240 Average Speed 220 | 139 160 160 240 240 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 39 10 51 80 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1720 | 63 305 62 804 486 Wait 129 | . 39 8 61 21 Move 1311 | 47 205 53 573 433 Hop . | . . . . . Pick Up 68 | 10 14 1 35 8 Fast Attach 2 | . . . 2 . Attach 17 | 6 3 . 6 2 Detach 2 | . 1 . 1 . Swap 15 | . 1 . 10 4 Drop 35 | . 3 . 21 11 Fire 141 | . 39 . 95 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 575 | -10/Materials | Entered Mines 644 | -10/Mines | Discovered new exit (range 13) 669 | -10/Mines | Entered Materials 669 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 972 | -9/Materials | Build established: Gunner 1880 | -9/Materials | Build established: Scavenger-Tank 2319 | -9/Materials | Discovered new exit (range 16) 2433 | -9/Materials | Entered Mines 2440 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2501 | -9/Mines | Met a Derelict bent on vengeance 2645 | -9/Mines | Met a Derelict shopkeep closing up shop 2964 | -9/Mines | Learned location of Recycling (-7) 3046 | -9/Mines | Discovered new exit (range 10) 3106 | -9/Mines | Discovered new exit (range 16) 3357 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3460 | -9/Mines | Assembled infested the area 3493 | -9/Mines | Core integrity fell below 50% 3521 | -9/Mines | Core integrity fell below 20% 3533 | -9/Mines | Destroyed by as-62595 with Assembled Rifle Last Messages --------------- 03503_ K-01 Serf destroyed. 03505_ The unstable cave ceiling collapses. 03506_ Rocket Launcher destroyed. 03508_ Lgt. Treads destroyed. 03508_ as-83784 destroyed. 03508_ as-47155 destroyed. 03508_ as-97321 destroyed. 03509_ The unstable cave ceiling collapses. 03516_ Lgt. Treads destroyed. 03516_ as-39753 destroyed. 03517_ The unstable cave ceiling collapses. 03522_ Autogun destroyed. 03523_ D-53 Grenadier knocked back. 03524_ The unstable cave ceiling collapses. 03525_ Autogun destroyed. 03525_ D-53 Grenadier destroyed. 03526_ The unstable cave ceiling collapses. 03531_ Lgt. Treads destroyed. 03532_ The unstable cave ceiling collapses. 03533_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????####??????????? | | ????????????????????# ##?????????? | | ???????????#####??## ##????????? | | ????????#### #### $ #????????? | | ???????## # #????????? | | ???????# #?????????? | | ???????# #???####???# | | ??????## ##??? #??## | | ??????# # ## # ###??# #??# | | ??????# # # ## #??# | | ??????# # a% # # ## #??# | | ??????# @a #??# | | ????# # a # *! #?## | | ???# a # ## =%!%= ## | | ???# ## # % = % | | ???# ## # | | ???# # % # # | | ??# a # % ###### | | ??# < % ##????# # | | ??## #???????## # | | ???## ## #?????????# # | | ????## #########????????? | | ?????## ##????????????????# | | ??????# ##????????????????? | | ?????? #??????????????????? | | ??????? #???????????????????## | | ????????? ????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????????????????? ### | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionPoweredBallwheel Manual? 0 Play Time 00:20:33 Cumulative 257.7 hours Start 2025.09.04 @ 23:04:52 End 2025.09.04 @ 23:53:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 447c3447-ead4-40ad-8c15-306e60375983