Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.26 @ 21:49:15 Player: Symyn Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1409) 1409 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5479 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Targeting Computer Energy Filter Kinecellerator Improved Power Shielding Hacking Suite > --- WEAPON ----------- Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Visual Processing Unit Target Analyzer ECM Suite Light Armor Plating Corruption Screen Recalibrator Improved EM Shotgun Proton Cannon Plasma Cannon Cooled Particle Cannon High-powered Shotgun Helical Railgun Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 7 | . . 2 . 1 2 2 . . Weapon . | . . . . . . . . . Parts Attached 64 | 5 6 2 2 21 17 4 3 4 Power 9 | 1 . . 1 2 4 . 1 . Engine 5 | 1 . . 1 1 2 . . . Core 4 | . . . . 1 2 . 1 . Reactor . | . . . . . . . . . Propulsion 13 | 2 . . . 5 4 . . 2 Treads . | . . . . . . . . . Leg 10 | 2 . . . 3 4 . . 1 Wheel 2 | . . . . 2 . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 22 | . 3 2 1 7 5 4 . . Device 8 | . 2 . . 1 1 4 . . Storage 5 | . 1 . . 2 2 . . . Processor 4 | . . 2 . 2 . . . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . . 1 1 2 . . . Artifact . | . . . . . . . . . Weapon 20 | 2 3 . . 7 4 . 2 2 Energy Gun 7 | 1 2 . . 4 . . . . Energy Cannon 4 | . 1 . . . 1 . 1 1 Ballistic Gun 5 | 1 . . . 1 2 . . 1 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 2 | . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Parts Lost 21 | . . . 5 3 3 . 8 2 Power 2 | . . . . 1 1 . . . Propulsion 7 | . . . 2 1 1 . 2 1 Utility 5 | . . . 1 . . . 4 . Weapon 7 | . . . 2 1 1 . 2 1 Highest Loss Streak 6 | . . . 5 1 1 . 6 2 To Critical Strikes 2 | . . . 1 . . . 1 . Average Backups 10 | . 2 4 4 8 14 14 12 3 Power 1 | . 1 1 . . 1 2 1 . Propulsion 1 | . . . 1 1 1 1 . . Utility 4 | . 1 1 1 4 6 6 5 3 Weapon 3 | . . 2 2 2 4 5 5 . Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . . . 7 . 5 1 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . 3 . 1 . Utility 6 | . . . . . 3 . 2 1 Weapon 2 | . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 92 87 66 84 99 99 68 6 Engine 5 | . 14 11 8 6 3 . . . Core 2 | . . . . 1 3 6 3 . Leg 19 | . 28 22 16 14 22 20 13 . Device 9 | . 14 22 2 8 7 19 12 . Storage 9 | . 6 . . 6 14 13 9 . Processor 13 | . . 10 12 17 15 13 10 . Hackware 5 | . . . . 7 7 6 4 . Protection 4 | . . . 6 . 6 6 5 . Energy Gun 6 | . 16 18 9 10 1 . . . Energy Cannon 1 | . . . . . 2 . . 2 Ballistic Gun 3 | . 10 3 10 . 3 . . 2 Ballistic Cannon 4 | . . . . 5 6 13 6 . Peak Build Rating 50 | 5 9 10 10 32 42 49 50 14 Average Rating 28 | 3 6 9 6 24 39 48 32 7 On Entrance 16 | . 5 9 10 2 32 41 49 1 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . Naked Turns 34 | . . . . . . . 9 25 Heaviest Build 88 | 7 88 11 13 35 63 70 70 7 Greatest Support 42 | 20 20 20 20 42 42 36 36 15 Greatest Overweight (x) 15 | . 4 . 2 10 1 1 15 2 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 25 | 5 25 5 5 25 20 20 20 5 Average Capacity 12 | 5 14 5 5 12 15 20 15 5 Most Carried 16 | 2 5 5 5 15 16 15 16 5 Average Carried 10 | . 3 4 4 8 14 14 12 3 Final Capacity 20 | 5 5 5 5 15 20 20 5 5 Final Carried 16 | 1 5 4 5 14 16 15 5 3 Class Distribution -------------------- 68% | Hacker-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Matter Collected 1141 | 248 . 121 57 282 433 . . . Remotely . | . . . . . . . . . Salvage Created 1242 | . . 153 80 412 597 . . . Parts 97 | . . 16 8 39 34 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 39 | . . 5 3 14 17 . . . Guns 25 | . . 5 3 8 9 . . . Cannons 11 | . . . . 3 8 . . . AOE 3 | . . . . 3 . . . . Classes Destroyed 7 | . . 4 1 1 1 . . . Watcher 3 | . . 1 . 1 1 . . . Swarmer 17 | . . 2 2 9 4 . . . Grunt 6 | . . 2 . . 4 . . . Duelist 1 | . . 1 . . . . . . Sentry 8 | . . . 1 4 3 . . . Hunter 3 | . . . . 1 2 . . . Programmer 4 | . . . . . 4 . . . Best Kill Streak 5 | . . 5 2 4 2 . . . Combat Bots Only 5 | . . 5 2 4 2 . . . Max Kills in Single Turn 3 | . . 1 1 3 1 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Hostile Shots Fired 515 | . . 31 71 122 195 . 8 88 Missed 171 | . . 14 18 44 61 . 1 33 Hits 344 | . . 17 53 78 134 . 7 55 Melee 19 | . . 4 . . . . 7 8 Projectile 325 | . . 13 53 78 134 . . 47 AOE 1 | . . . . . 1 . . . Critical Strikes 13 | . . 1 3 . 2 . 4 3 Damage Taken 3761 | . . 173 440 632 1307 . 286 923 Core 1402 | . . 66 74 180 209 . 160 713 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 56 | . . . . . 56 . . . Ignored by Resistances 1091 | . . 54 134 196 385 . 75 247 Regen/Repaired (Parts) 73 | . . . . 16 57 . . . Core Remaining (%) 80 | 100 100 . 65 67 70 . . . Volleys Fired 92 | . . 14 6 23 48 . 1 . Largest 2 | . . 2 2 2 2 . 1 . Hottest 121 | . . 121 76 106 120 . 30 . Shots Fired 168 | . . 27 11 34 95 . 1 . Gun 117 | . . 27 11 27 52 . . . Cannon 49 | . . . . 6 43 . . . Launcher 2 | . . . . 1 . . 1 . Special . | . . . . . . . . . Kinetic 84 | . . 4 6 6 68 . . . Thermal 55 | . . 23 5 13 14 . . . Explosive 1 | . . . . . . . 1 . Electromagnetic 28 | . . . . 15 13 . . . Robot Hit Streak 46 | . . 12 7 29 46 . 4 . Robot Miss Streak 4 | . . 2 1 2 4 . . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . . . 1 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 132 | . . 19 8 28 76 . 1 . Core Hits 87 | . . 9 5 22 51 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . 1 1 2 . . . Burn 1 | . . . 1 . . . . . Destroy 1 | . . . . . 1 . . . Blast 1 | . . . . . 1 . . . Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2829 | . . 282 120 593 1752 . 78 4 Guns 1696 | . . 282 120 343 951 . . . Cannons 839 | . . . . 47 792 . . . Explosions 280 | . . . . 202 . . 78 . Melee . | . . . . . . . . . Ramming 14 | . . . . 1 9 . . 4 Kinetic 1501 | . . 52 62 47 1340 . . . Thermal 728 | . . 230 58 252 188 . . . Explosive 78 | . . . . . . . 78 . Electromagnetic 508 | . . . . 293 215 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . 7 . . . Message Errors 3 | . . . . . 3 . . . Heat Flow Errors 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . . . 3 . . . Projectiles 3 | . . . . . 3 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 13 | . . . . . 13 . . . Impact . | . . . . . . . . . Kinetic 12 | . . . . . 12 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 103 | . . . . 63 . . 38 2 Shots 4 | . . . . 3 . . 1 . Rammed 1 | . . . . . . . . 1 Targets Rammed 4 | . . . 1 1 1 . . 1 Kicked 3 | . . . 1 1 1 . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . . 189 48 119 378 . . 17 Average Temperature 79 | . . 102 23 44 92 . . 17 Received Heat Transfer 864 | . . 6 135 18 228 . . 477 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1747 | . . 592 222 583 350 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 126 | . . 126 35 96 86 . . . Initial 18 | . . . 18 7 . . . . Average 11 | . . 28 6 18 9 . . . Influence Increases 1188 | . . 143 122 392 524 . 7 . Destroy 0b10 Robot/C 780 | . . 100 60 280 340 . . . Destroy 0b10 Robot/NC 15 | . . 5 . 5 5 . . . Destroy Leader 226 | . . 22 20 72 112 . . . Successful Hack 26 | . . . 12 . 14 . . . Disable Machine 9 | . . . . 9 . . . . Destroy Structure 27 | . . 1 . 11 8 . 7 . Lose Combat Pursuer 105 | . . 15 30 15 45 . . . Influence Decreases 1188 | . . 90 155 412 524 . 7 . Entered New Map 48 | . . . 35 13 . . . . Time Decay 1067 | . . 90 78 389 510 . . . Lost Part 73 | . . . 42 10 14 . 7 . Squads Dispatched 15 | . . . 1 3 10 . . 1 Investigation 6 | . . . . 1 4 . . 1 Extermination 4 | . . . . . 4 . . . Reinforcement 3 | . . . . 2 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Distress Signals 3 | . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 2 12 10 26 20 . 6 7 Peak Tracking Total 8 | . 2 6 8 5 4 . 6 7 Tactical Retreats 6 | . . 1 2 1 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Traps Triggered 13 | . . . 5 2 3 1 . 2 Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Machines Accessed 14 | . 2 1 2 2 5 1 . 1 Terminals 4 | . 1 . 2 1 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 3 | . 1 . . . 1 . . 1 Scanalyzers 2 | . . 1 . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 33 | . 7 1 3 5 14 1 . 2 Successful 19 | . 5 . 1 3 10 . . . Failed 14 | . 2 1 2 2 4 1 . 2 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . 2 . 3 1 . . . . Fabricators 3 | . . . . . 3 . . . Repair Stations 7 | . . . . 4 3 . . . Recycling Units 10 | . 5 . . . 3 . . 2 Scanalyzers 5 | . . 1 . . 4 . . . Garrison Access 2 | . . . . . 1 1 . . Terminal Hacks 4 | . 2 . 1 1 . . . . Record 1 | . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 2 . . . Scan Component 2 | . . . . 1 1 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks 5 | . 3 . . . 2 . . . Recycle Component 1 | . . . . . 1 . . . Process 1 | . 1 . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 1 1 1 3 1 . 1 Full Trace Events 4 | . . . . . 3 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . Parts Repaired 2 | . . . . 1 1 . . . Time 51 | . . . . 38 13 . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 3 | . 3 . . . . . . . Retrieved Matter 3 | . 3 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Active Infowar (turns) 5780 | . 413 532 26 1499 2960 221 129 . Sensors 4809 | . . . . 1499 2960 221 129 . Structural 971 | . 413 532 26 . . . . . ECM 2 | . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Turns Passed 6697 | 132 523 532 337 1651 2960 221 201 140 Spaces Moved 3877 | 118 272 378 232 983 1487 120 148 139 Core 252 | 32 . . 40 2 . . 86 92 Treads . | . . . . . . . . . Legs 3208 | 86 272 378 192 598 1487 120 62 13 Wheels 383 | . . . . 383 . . . . Hover 34 | . . . . . . . . 34 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 50 90 100 180 50 50 Average Speed 146 | 101 185 120 114 136 167 180 121 86 Slowest Speed 800 | 120 400 120 190 550 186 180 800 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 38 18 37 55 25 1 96 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 19 | . . . . 9 3 . 7 . Melee . | . . . . . . . . . Projectile 3 | . . . . . 3 . . . AOE 16 | . . . . 9 . . 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Total 4709 | 131 290 429 290 1259 1860 125 166 159 Wait 561 | 3 . 33 41 188 269 . 14 13 Move 3870 | 117 271 377 231 982 1486 120 147 139 Hop . | . . . . . . . . . Pick Up 74 | 6 7 2 3 32 20 1 1 2 Fast Attach 8 | . . . 6 . 1 . 1 . Attach 47 | 5 4 3 2 19 7 2 1 4 Detach 5 | . 2 . . 2 1 . . . Swap 24 | . 4 . . 6 11 2 1 . Drop 24 | . 2 . . 6 16 . . . Fire 92 | . . 14 6 23 48 . 1 . Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 3 | . . . 1 1 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 13) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Discovered new exit (range 7) 1185 | -9/Materials | Identified exit to Storage 1188 | -9/Materials | Entered Storage 1507 | -9/Storage | Garrison activated, responded to threat 1517 | -9/Storage | Discovered new exit (range 9) 1524 | -9/Storage | Identified exit to Materials 1525 | -9/Storage | Entered Materials 1525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1548 | -8/Materials | Lost 5 parts (2n1u2w) 1958 | -8/Materials | Discovered new exit (range 3) 1961 | -8/Materials | Identified exit to Factory 2182 | -8/Materials | Build established: Hacker-Mutant 2738 | -8/Materials | Repaired Imp. Sensor Array 3176 | -8/Materials | Entered Factory 3176 | -7/Factory | Evolved 2 slots: Utility x2 3336 | -7/Factory | Repaired Lgt. Armor Plating 5724 | -7/Factory | Garrison activated, responded to threat 6120 | -7/Factory | Discovered new exit (range 8) 6134 | -7/Factory | Identified exit to Factory 6136 | -7/Factory | Entered another Factory area 6136 | -6/Factory | Evolved 2 slots: Utility x2 6357 | -6/Factory | Sucked down chute 6357 | -6/Factory | Entered Waste 6402 | -6/Waste | Spotted C-40 Crusher 6453 | -6/Waste | Spotted C-40 Crusher 6469 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6472 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6486 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6491 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6494 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6499 | -6/Waste | Spotted C-40 Crusher 6510 | -6/Waste | Spotted C-40 Crusher 6511 | -6/Waste | Spotted C-40 Crusher 6515 | -6/Waste | Spotted C-40 Crusher 6525 | -6/Waste | Lost 6 parts (2n3u1w) 6525 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6530 | -6/Waste | Discovered new exit (range 13) 6557 | -6/Waste | Crushed by Compactor (1 part destroyed) 6558 | -6/Waste | Entered Factory 6686 | -6/Factory | Core integrity fell below 50% 6694 | -6/Factory | Core integrity fell below 20% 6698 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- the floor. Helical Railgun severed. Identified Cld. Particle Cannon. ALERT: All DSF locations entering lockdown mode. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. VSS Leg severed. R-10 Processor collects Imp. VSS Leg. Acquired Imp. Gravmag System. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Burn). Imp. Gravmag System destroyed. Cld. Particle Cannon destroyed. Slammed into G-50 Soldier. Critical hit (Burn: +37). G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. U-05 Engineer builds a Door. U-05 Engineer works on Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????? ? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ????????????? !! ?????????????????????????? | | ???????????? [ #????????????????????????? | | ???????????? #????????????????????????? | | ??????????? #????????????????????????? | | ???????? ? / #????????????????????????? | | ?????? #????????????????????????? | | ????? #????????????????????????? | | ?????? ########?????????????????? | | ??????# # #?????????????????? | | ??????# #@lg #?????????????????? | | ??????# """" #g<=g #?????????????????? | | ??????# """" /ug #?????????????????? | | ??????# """" #ug #?????????????????? | | ??????# """" # #?????????????????? | | ??????# """" #########?????????????????? | | ??????# """" #?????????????????????????? | | ??????# """" +?????????????????????????? | | ??????# #?????????????????????????? | | ??????# """" #?????????????????????????? | | ??????# """" #?????????????????????????? | | ??????# """" ! #?????????????????????????? | | ??????# """" #?????????????????????????? | | ??????# """" #?????????????????????????? | | ??????# ##[ """" #?????????????????????????? | | ??????# ?# """" #???#?????????????????????? | | ???? ??# ### ##????????????????????? | | ???# ###???# """ #????????????????????? | | ???# ???????# """ #????????????????????? | | ???#????????# """ #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# +????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 27% | -8/Materials Lgt. Armor Plating | 36% | -7/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Sprinter Throw Away The Key Challenges ------------ None Game ------ Seed MappingTransmissionMatrix Manual? 0 Play Time 00:59:11 Cumulative 17.2 hours Start 2026.01.26 @ 20:51:49 End 2026.01.26 @ 21:49:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 3 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 385bf706-cb36-43e5-846a-88121e121017