Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 15:54:46 Player: StinksBinx Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1410) 1410 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3405 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 155/160 System Corruption 30% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Power Shielding > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Heavy Assault Rifle Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Visual Processing Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Improved Light Cannon Great Maul > --- INVENTORY -------- Aluminum Leg Aluminum Leg Recoil Stabilizer Shotgun Improved Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 57 | 5 3 10 1 38 Power 9 | 1 1 1 . 6 Engine 5 | 1 1 1 . 2 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 12 | 2 1 3 . 6 Treads 3 | 2 1 . . . Leg 9 | . . 3 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 . 2 . 7 Device 4 | . . 1 . 3 Storage 1 | 1 . . . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 26 | 1 1 4 1 19 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 1 . 4 Ballistic Cannon 7 | . . 1 . 6 Launcher 3 | . 1 . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon 8 | . . 1 . 7 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . . 2 System Corruption 15 | . . . . 15 Parts Lost 16 | . 4 . . 12 Power 2 | . . . . 2 Propulsion 4 | . 2 . . 2 Utility 6 | . . . . 6 Weapon 4 | . 2 . . 2 Highest Loss Streak 7 | . 3 . . 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 70 | . 78 75 88 64 Engine 7 | . 14 11 11 3 Core 3 | . . . . 5 Treads 3 | . 25 1 . . Leg 12 | . . 19 22 10 Device 6 | . . 1 11 8 Storage 10 | . 14 11 11 8 Processor 7 | . . 10 11 7 Protection 2 | . . . . 4 Ballistic Gun 8 | . 12 10 11 6 Ballistic Cannon 3 | . . 4 7 2 Launcher 1 | . 10 . 3 . Impact Weapon 2 | . . 3 . 4 Naked Turns . | . . . . . Heaviest Build 27 | 11 14 19 19 27 Greatest Support 40 | 40 40 20 20 30 Greatest Overweight (x) 5 | 1 . . . 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 3 8 8 8 Average Carried 5 | 1 2 5 8 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 3 8 8 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1130 | 243 30 282 . 575 Remotely . | . . . . . Salvage Created 1262 | . 30 383 . 849 Parts 59 | . 2 22 . 35 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 3 12 . 19 Melee 5 | . . 1 . 4 Guns 12 | . 1 7 . 4 Cannons 5 | . . 3 . 2 AOE 5 | . 2 . . 3 Classes Destroyed 10 | . 2 3 . 5 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Hauler 1 | . . 1 . . Watcher 2 | . . . . 2 Swarmer 3 | . . 3 . . Grunt 23 | . 3 8 . 12 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 4 3 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 3 | . 2 1 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 . . 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 300 | . 66 35 1 198 Missed 104 | . 24 12 . 68 Damage Taken 2920 | . 654 230 7 2029 Core 690 | . 81 49 . 560 Absorbed by Shields 100 | . . 13 3 84 Redirected to Shielding 9 | . . . . 9 Core Remaining (%) 84 | 100 67 . 87 . Volleys Fired 102 | . 15 36 . 51 Largest 1 | . 1 1 . 1 Hottest 100 | . 30 39 . 100 Shots Fired 104 | . 15 36 . 53 Gun 55 | . 11 17 . 27 Cannon 42 | . . 19 . 23 Launcher 6 | . 4 . . 2 Special 1 | . . . . 1 Kinetic 97 | . 11 36 . 50 Thermal 1 | . . . . 1 Explosive 6 | . 4 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 3 19 . 9 Robot Miss Streak 7 | . 1 3 . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 106 | . 9 30 . 67 Core Hits 48 | . 8 15 . 25 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . . 3 . 4 Critical Strikes 10 | . . 5 . 5 Blast 2 | . . 2 . . Smash 8 | . . 3 . 5 Melee Attacks 50 | . . 8 . 42 Impact 50 | . . 8 . 42 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3695 | . 716 663 . 2316 Guns 546 | . 48 231 . 267 Cannons 575 | . . 296 . 279 Explosions 877 | . 668 . . 209 Melee 1697 | . . 136 . 1561 Ramming . | . . . . . Kinetic 1121 | . 48 527 . 546 Thermal . | . . . . . Explosive 877 | . 668 . . 209 Electromagnetic . | . . . . . Impact 1697 | . . 136 . 1561 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 30 | . . . . 30 Average Corruption 21 | . . . . 21 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . . . 49 Message Errors 14 | . . . . 14 Matter Fused 8 | . . . . 8 Heat Flow Errors 9 | . . . . 9 Energy Discharges 8 | . . . . 8 Parts Rejected 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 553 | . 35 112 . 406 Projectiles 52 | . . 30 . 22 Explosions 70 | . 35 . . 35 Melee 431 | . . 82 . 349 Knockbacks 16 | . . . . 16 Impact 12 | . . . . 12 Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 257 | . 151 . . 106 Shots 5 | . 3 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 267 | . 6 . . 267 Average Temperature 72 | . 3 . . 80 Received Heat Transfer 1086 | . 279 90 . 717 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . 2 . 7 Impact Corruptions 19 | . . 3 . 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 263 | . 147 259 82 263 Initial 82 | . . 49 82 24 Average 120 | . 70 134 78 136 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 88 | 100 100 92 100 82 Level 1 11 | . . 7 . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 . 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 7 20 11 38 Peak Tracking Total 19 | . 3 5 19 7 Tactical Retreats 9 | . 1 3 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful . | . . . . . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 53 | . . . 53 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 125 | . . . 125 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2939 | 48 394 616 245 1636 Spaces Moved 1388 | 36 215 286 198 653 Core 214 | 19 . . . 195 Treads 266 | 17 215 34 . . Legs 908 | . . 252 198 458 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 153 | 104 160 124 120 176 Slowest Speed 300 | 160 160 160 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 28 15 63 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 61 | . 33 . . 28 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 58 | . 33 . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2005 | 46 253 493 205 1008 Wait 340 | 1 13 140 7 179 Move 1384 | 35 214 285 197 653 Hop . | . . . . . Pick Up 44 | 5 6 12 . 21 Fast Attach 3 | 1 . . . 2 Attach 28 | 4 2 5 . 17 Detach 8 | . . . . 8 Swap 26 | . 1 5 1 19 Drop 20 | . 2 2 . 16 Fire 102 | . 15 36 . 51 Melee 50 | . . 8 . 42 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 9) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Lost 3 parts (1n2w) 990 | -9/Materials | Discovered new exit (range 18) 1059 | -9/Materials | Entered Mines 1093 | -9/Mines | Learned location of Storage (-7) 1172 | -9/Mines | Found a hidden stash of uninstalled traps 1221 | -9/Mines | Learned Materials trap positions 1238 | -9/Mines | Assembled infested the area 1243 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1300 | -9/Mines | Discovered new exit (range 5) 1304 | -9/Mines | Entered Materials 1304 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1305 | -8/Materials | Loaded intel: 17 trap records 2299 | -8/Materials | System corruption reached 10% 2305 | -8/Materials | Core integrity fell below 50% 2334 | -8/Materials | Lost 7 parts (1p2n3u1w) 2353 | -8/Materials | Core integrity fell below 20% 2355 | -8/Materials | System corruption reached 30% 2940 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 17 matter. System corrupted: Heat flow error (+134). Acquired 20 matter. KN